Message ID | 20161229004735.6293-1-romain.naour@gmail.com |
---|---|
State | Rejected |
Headers | show |
Hello, On Thu, 29 Dec 2016 01:47:35 +0100, Romain Naour wrote: > Since SDL2 2.0.4, SDL2 OpenGL headers (SDL_opengl.h) are unconditionally > installed even if the OpenGL support has been disabled. So the SDL_ttf > build system enable the OpenGL support without checking for a GL > provider. Isn't the real fix to modify SDL so that it doesn't install SDL_opengl.h when OpenGL support is disabled? What was the motivation between the change in SDL to install SDL_opengl.h unconditionally? Thomas
Romain, All, On 2016-12-29 01:47 +0100, Romain Naour spake thusly: > Since SDL2 2.0.4, SDL2 OpenGL headers (SDL_opengl.h) are unconditionally > installed even if the OpenGL support has been disabled. So the SDL_ttf > build system enable the OpenGL support without checking for a GL > provider. > > Include GL/gl.h in the compile test. > > Fixes: > http://autobuild.buildroot.net/results/639/6397856cae5a7e139b449435feadaafaff312870 So, I missed that patch of yours when I previously sent an (crude) analysis of that build failure. In the meantime, upstream has done a fix, whjich we should carry until they next cut out a release: https://hg.libsdl.org/SDL_ttf/rev/3b93536d291a Regards, Yann E. MORIN. > > Signed-off-by: Romain Naour <romain.naour@gmail.com> > --- > ...nclude-GL-gl.h-while-checking-for-OpenGL-.patch | 38 ++++++++++++++++++++++ > 1 file changed, 38 insertions(+) > create mode 100644 package/sdl2_ttf/0001-configure-include-GL-gl.h-while-checking-for-OpenGL-.patch > > diff --git a/package/sdl2_ttf/0001-configure-include-GL-gl.h-while-checking-for-OpenGL-.patch b/package/sdl2_ttf/0001-configure-include-GL-gl.h-while-checking-for-OpenGL-.patch > new file mode 100644 > index 0000000..c2808b4 > --- /dev/null > +++ b/package/sdl2_ttf/0001-configure-include-GL-gl.h-while-checking-for-OpenGL-.patch > @@ -0,0 +1,38 @@ > +From 90874329ef6af3a7b74c5e9e2389fc2dad9a6044 Mon Sep 17 00:00:00 2001 > +From: Romain Naour <romain.naour@gmail.com> > +Date: Thu, 29 Dec 2016 01:35:18 +0100 > +Subject: [PATCH] configure: include GL/gl.h while checking for OpenGL support > + > +Since SDL2 2.0.4, SDL2 OpenGL headers (SDL_opengl.h) are unconditionally > +installed even if the OpenGL support has been disabled. So the SDL_ttf > +build system enable the OpenGL support without checking for a GL > +provider. > + > +Include GL/gl.h in the compile test. > + > +Fixes: > +http://autobuild.buildroot.net/results/639/6397856cae5a7e139b449435feadaafaff312870 > + > +Signed-off-by: Romain Naour <romain.naour@gmail.com> > +--- > +Maybe we should also check for libGL: > +AC_CHECK_LIB([GL], [glXCreateContext]... > +--- > + configure.in | 1 + > + 1 file changed, 1 insertion(+) > + > +diff --git a/configure.in b/configure.in > +index 9b36e15..daa1be3 100644 > +--- a/configure.in > ++++ b/configure.in > +@@ -165,6 +165,7 @@ esac > + AC_MSG_CHECKING(for OpenGL support) > + have_opengl=no > + AC_TRY_COMPILE([ > ++ #include <GL/gl.h> > + #include "SDL_opengl.h" > + ],[ > + GLuint texture; > +-- > +2.9.3 > + > -- > 2.9.3 > > _______________________________________________ > buildroot mailing list > buildroot@busybox.net > http://lists.busybox.net/mailman/listinfo/buildroot
Hi Yann, All, Le 28/01/2017 à 09:56, Yann E. MORIN a écrit : > Romain, All, > > On 2016-12-29 01:47 +0100, Romain Naour spake thusly: >> Since SDL2 2.0.4, SDL2 OpenGL headers (SDL_opengl.h) are unconditionally >> installed even if the OpenGL support has been disabled. So the SDL_ttf >> build system enable the OpenGL support without checking for a GL >> provider. >> >> Include GL/gl.h in the compile test. >> >> Fixes: >> http://autobuild.buildroot.net/results/639/6397856cae5a7e139b449435feadaafaff312870 > > So, I missed that patch of yours when I previously sent an (crude) > analysis of that build failure. Ok no problem :) > > In the meantime, upstream has done a fix, whjich we should carry until > they next cut out a release: > https://hg.libsdl.org/SDL_ttf/rev/3b93536d291a I sent my patch to the maintainer by email but I had no response so far. Anyway it's fixed now. Best regards, Romain > > Regards, > Yann E. MORIN. > >> >> Signed-off-by: Romain Naour <romain.naour@gmail.com> >> --- >> ...nclude-GL-gl.h-while-checking-for-OpenGL-.patch | 38 ++++++++++++++++++++++ >> 1 file changed, 38 insertions(+) >> create mode 100644 package/sdl2_ttf/0001-configure-include-GL-gl.h-while-checking-for-OpenGL-.patch >> >> diff --git a/package/sdl2_ttf/0001-configure-include-GL-gl.h-while-checking-for-OpenGL-.patch b/package/sdl2_ttf/0001-configure-include-GL-gl.h-while-checking-for-OpenGL-.patch >> new file mode 100644 >> index 0000000..c2808b4 >> --- /dev/null >> +++ b/package/sdl2_ttf/0001-configure-include-GL-gl.h-while-checking-for-OpenGL-.patch >> @@ -0,0 +1,38 @@ >> +From 90874329ef6af3a7b74c5e9e2389fc2dad9a6044 Mon Sep 17 00:00:00 2001 >> +From: Romain Naour <romain.naour@gmail.com> >> +Date: Thu, 29 Dec 2016 01:35:18 +0100 >> +Subject: [PATCH] configure: include GL/gl.h while checking for OpenGL support >> + >> +Since SDL2 2.0.4, SDL2 OpenGL headers (SDL_opengl.h) are unconditionally >> +installed even if the OpenGL support has been disabled. So the SDL_ttf >> +build system enable the OpenGL support without checking for a GL >> +provider. >> + >> +Include GL/gl.h in the compile test. >> + >> +Fixes: >> +http://autobuild.buildroot.net/results/639/6397856cae5a7e139b449435feadaafaff312870 >> + >> +Signed-off-by: Romain Naour <romain.naour@gmail.com> >> +--- >> +Maybe we should also check for libGL: >> +AC_CHECK_LIB([GL], [glXCreateContext]... >> +--- >> + configure.in | 1 + >> + 1 file changed, 1 insertion(+) >> + >> +diff --git a/configure.in b/configure.in >> +index 9b36e15..daa1be3 100644 >> +--- a/configure.in >> ++++ b/configure.in >> +@@ -165,6 +165,7 @@ esac >> + AC_MSG_CHECKING(for OpenGL support) >> + have_opengl=no >> + AC_TRY_COMPILE([ >> ++ #include <GL/gl.h> >> + #include "SDL_opengl.h" >> + ],[ >> + GLuint texture; >> +-- >> +2.9.3 >> + >> -- >> 2.9.3 >> >> _______________________________________________ >> buildroot mailing list >> buildroot@busybox.net >> http://lists.busybox.net/mailman/listinfo/buildroot >
diff --git a/package/sdl2_ttf/0001-configure-include-GL-gl.h-while-checking-for-OpenGL-.patch b/package/sdl2_ttf/0001-configure-include-GL-gl.h-while-checking-for-OpenGL-.patch new file mode 100644 index 0000000..c2808b4 --- /dev/null +++ b/package/sdl2_ttf/0001-configure-include-GL-gl.h-while-checking-for-OpenGL-.patch @@ -0,0 +1,38 @@ +From 90874329ef6af3a7b74c5e9e2389fc2dad9a6044 Mon Sep 17 00:00:00 2001 +From: Romain Naour <romain.naour@gmail.com> +Date: Thu, 29 Dec 2016 01:35:18 +0100 +Subject: [PATCH] configure: include GL/gl.h while checking for OpenGL support + +Since SDL2 2.0.4, SDL2 OpenGL headers (SDL_opengl.h) are unconditionally +installed even if the OpenGL support has been disabled. So the SDL_ttf +build system enable the OpenGL support without checking for a GL +provider. + +Include GL/gl.h in the compile test. + +Fixes: +http://autobuild.buildroot.net/results/639/6397856cae5a7e139b449435feadaafaff312870 + +Signed-off-by: Romain Naour <romain.naour@gmail.com> +--- +Maybe we should also check for libGL: +AC_CHECK_LIB([GL], [glXCreateContext]... +--- + configure.in | 1 + + 1 file changed, 1 insertion(+) + +diff --git a/configure.in b/configure.in +index 9b36e15..daa1be3 100644 +--- a/configure.in ++++ b/configure.in +@@ -165,6 +165,7 @@ esac + AC_MSG_CHECKING(for OpenGL support) + have_opengl=no + AC_TRY_COMPILE([ ++ #include <GL/gl.h> + #include "SDL_opengl.h" + ],[ + GLuint texture; +-- +2.9.3 +
Since SDL2 2.0.4, SDL2 OpenGL headers (SDL_opengl.h) are unconditionally installed even if the OpenGL support has been disabled. So the SDL_ttf build system enable the OpenGL support without checking for a GL provider. Include GL/gl.h in the compile test. Fixes: http://autobuild.buildroot.net/results/639/6397856cae5a7e139b449435feadaafaff312870 Signed-off-by: Romain Naour <romain.naour@gmail.com> --- ...nclude-GL-gl.h-while-checking-for-OpenGL-.patch | 38 ++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 package/sdl2_ttf/0001-configure-include-GL-gl.h-while-checking-for-OpenGL-.patch