@@ -657,3 +657,57 @@ static int dm_test_video_truetype_bs(struct unit_test_state *uts)
return 0;
}
DM_TEST(dm_test_video_truetype_bs, UT_TESTF_SCAN_PDATA | UT_TESTF_SCAN_FDT);
+
+/* Test partial rendering onto hardware frame buffer */
+static int dm_test_video_copy(struct unit_test_state *uts)
+{
+ struct sandbox_sdl_plat *plat;
+ struct video_uc_plat *uc_plat;
+ struct udevice *dev, *con;
+ struct video_priv *priv;
+ const char *test_string = "\n\tCriticism may not be agreeable, but it is necessary.\t";
+ ulong addr;
+
+ if (!IS_ENABLED(CONFIG_VIDEO_COPY))
+ return -EAGAIN;
+
+ ut_assertok(uclass_find_first_device(UCLASS_VIDEO, &dev));
+ ut_assertnonnull(dev);
+ uc_plat = dev_get_uclass_plat(dev);
+ uc_plat->hide_logo = true;
+ plat = dev_get_plat(dev);
+ plat->font_size = 32;
+ ut_assert(!device_active(dev));
+ ut_assertok(uclass_first_device_err(UCLASS_VIDEO, &dev));
+ ut_assertnonnull(dev);
+ priv = dev_get_uclass_priv(dev);
+
+ ut_assertok(read_file(uts, "tools/logos/denx.bmp", &addr));
+ ut_assertok(video_bmp_display(dev, addr, 0, 0, false));
+
+ ut_assertok(uclass_get_device(UCLASS_VIDEO_CONSOLE, 0, &con));
+ vidconsole_put_string(con, "\n\n\n\n\n");
+ vidconsole_put_string(con, test_string);
+ vidconsole_put_string(con, test_string);
+
+ ut_asserteq(6678, compress_frame_buffer(uts, dev, false));
+ ut_assertok(check_copy_frame_buffer(uts, dev));
+
+ /*
+ * Secretly clear the hardware frame buffer, but in a different
+ * color (black) to see which parts will be overwritten.
+ */
+ memset(priv->copy_fb, 0, priv->fb_size);
+
+ /*
+ * We should have the full content on the main buffer, but only
+ * the new content should have been copied to the copy buffer.
+ */
+ vidconsole_put_string(con, test_string);
+ vidconsole_put_string(con, test_string);
+ ut_asserteq(7589, compress_frame_buffer(uts, dev, false));
+ ut_asserteq(5278, compress_frame_buffer(uts, dev, true));
+
+ return 0;
+}
+DM_TEST(dm_test_video_copy, UT_TESTF_SCAN_PDATA | UT_TESTF_SCAN_FDT);
With VIDEO_COPY enabled, only the modified parts of the frame buffer are intended to be copied to the hardware. Add a test that checks this, by overwriting contents we prepared without telling the video uclass and then checking if the overwritten contents have been redrawn on the next sync. Signed-off-by: Alper Nebi Yasak <alpernebiyasak@gmail.com> --- Changes in v5: - Add patch "video: test: Test partial updates of hardware frame buffer" test/dm/video.c | 54 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+)