@@ -120,7 +120,7 @@ INLINE void
uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
{
uint64_t z0, z1;
- int8 negCount = ( - count ) & 63;
+ int_fast8_t negCount = (-count) & 63;
if ( count == 0 ) {
z1 = a1;
@@ -157,7 +157,7 @@ INLINE void
uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
{
uint64_t z0, z1;
- int8 negCount = ( - count ) & 63;
+ int_fast8_t negCount = (-count) & 63;
if ( count == 0 ) {
z1 = a1;
@@ -192,7 +192,7 @@ INLINE void
uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
{
uint64_t z0, z1;
- int8 negCount = ( - count ) & 63;
+ int_fast8_t negCount = (-count) & 63;
if ( count == 0 ) {
z1 = a1;
@@ -250,7 +250,7 @@ INLINE void
)
{
uint64_t z0, z1, z2;
- int8 negCount = ( - count ) & 63;
+ int_fast8_t negCount = (-count) & 63;
if ( count == 0 ) {
z2 = a2;
@@ -327,7 +327,7 @@ INLINE void
)
{
uint64_t z0, z1, z2;
- int8 negCount;
+ int_fast8_t negCount;
z2 = a2<<count;
z1 = a1<<count;
@@ -384,7 +384,7 @@ INLINE void
)
{
uint64_t z0, z1, z2;
- int8 carry0, carry1;
+ int_fast8_t carry0, carry1;
z2 = a2 + b2;
carry1 = ( z2 < a2 );
@@ -440,7 +440,7 @@ INLINE void
)
{
uint64_t z0, z1, z2;
- int8 borrow0, borrow1;
+ int_fast8_t borrow0, borrow1;
z2 = a2 - b2;
borrow1 = ( a2 < b2 );
@@ -601,7 +601,7 @@ static uint32_t estimateSqrt32(int_fast16_t aExp, uint32_t a)
0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
};
- int8 index;
+ int_fast8_t index;
uint32_t z;
index = ( a>>27 ) & 15;
@@ -625,7 +625,7 @@ static uint32_t estimateSqrt32(int_fast16_t aExp, uint32_t a)
| `a'. If `a' is zero, 32 is returned.
*----------------------------------------------------------------------------*/
-static int8 countLeadingZeros32( uint32_t a )
+static int_fast8_t countLeadingZeros32(uint32_t a)
{
#if SOFTFLOAT_GNUC_PREREQ(3, 4)
if (a) {
@@ -634,7 +634,7 @@ static int8 countLeadingZeros32( uint32_t a )
return 32;
}
#else
- static const int8 countLeadingZerosHigh[] = {
+ static const int_fast8_t countLeadingZerosHigh[] = {
8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
@@ -652,7 +652,7 @@ static int8 countLeadingZeros32( uint32_t a )
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
- int8 shiftCount;
+ int_fast8_t shiftCount;
shiftCount = 0;
if ( a < 0x10000 ) {
@@ -673,7 +673,7 @@ static int8 countLeadingZeros32( uint32_t a )
| `a'. If `a' is zero, 64 is returned.
*----------------------------------------------------------------------------*/
-static int8 countLeadingZeros64( uint64_t a )
+static int_fast8_t countLeadingZeros64(uint64_t a)
{
#if SOFTFLOAT_GNUC_PREREQ(3, 4)
if (a) {
@@ -682,7 +682,7 @@ static int8 countLeadingZeros64( uint64_t a )
return 64;
}
#else
- int8 shiftCount;
+ int_fast8_t shiftCount;
shiftCount = 0;
if ( a < ( (uint64_t) 1 )<<32 ) {
@@ -114,7 +114,7 @@ const float128 float128_default_nan = make_float128(float128_default_nan_high,
| should be simply `float_exception_flags |= flags;'.
*----------------------------------------------------------------------------*/
-void float_raise( int8 flags STATUS_PARAM )
+void float_raise(int_fast8_t flags STATUS_PARAM)
{
STATUS(float_exception_flags) |= flags;
}
@@ -114,9 +114,9 @@ INLINE flag extractFloat16Sign(float16 a)
static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM)
{
- int8 roundingMode;
+ int_fast8_t roundingMode;
flag roundNearestEven;
- int8 roundIncrement, roundBits;
+ int_fast8_t roundIncrement, roundBits;
int32 z;
roundingMode = STATUS(float_rounding_mode);
@@ -164,7 +164,7 @@ static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM)
static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 STATUS_PARAM)
{
- int8 roundingMode;
+ int_fast8_t roundingMode;
flag roundNearestEven, increment;
int64 z;
@@ -261,7 +261,7 @@ static float32 float32_squash_input_denormal(float32 a STATUS_PARAM)
static void
normalizeFloat32Subnormal(uint32_t aSig, int_fast16_t *zExpPtr, uint32_t *zSigPtr)
{
- int8 shiftCount;
+ int_fast8_t shiftCount;
shiftCount = countLeadingZeros32( aSig ) - 8;
*zSigPtr = aSig<<shiftCount;
@@ -312,9 +312,9 @@ INLINE float32 packFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig)
static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig STATUS_PARAM)
{
- int8 roundingMode;
+ int_fast8_t roundingMode;
flag roundNearestEven;
- int8 roundIncrement, roundBits;
+ int_fast8_t roundIncrement, roundBits;
flag isTiny;
roundingMode = STATUS(float_rounding_mode);
@@ -378,7 +378,7 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig
static float32
normalizeRoundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig STATUS_PARAM)
{
- int8 shiftCount;
+ int_fast8_t shiftCount;
shiftCount = countLeadingZeros32( zSig ) - 1;
return roundAndPackFloat32( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR);
@@ -443,7 +443,7 @@ static float64 float64_squash_input_denormal(float64 a STATUS_PARAM)
static void
normalizeFloat64Subnormal(uint64_t aSig, int_fast16_t *zExpPtr, uint64_t *zSigPtr)
{
- int8 shiftCount;
+ int_fast8_t shiftCount;
shiftCount = countLeadingZeros64( aSig ) - 11;
*zSigPtr = aSig<<shiftCount;
@@ -494,7 +494,7 @@ INLINE float64 packFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig)
static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig STATUS_PARAM)
{
- int8 roundingMode;
+ int_fast8_t roundingMode;
flag roundNearestEven;
int_fast16_t roundIncrement, roundBits;
flag isTiny;
@@ -560,7 +560,7 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig
static float64
normalizeRoundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig STATUS_PARAM)
{
- int8 shiftCount;
+ int_fast8_t shiftCount;
shiftCount = countLeadingZeros64( zSig ) - 1;
return roundAndPackFloat64( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR);
@@ -613,7 +613,7 @@ INLINE flag extractFloatx80Sign( floatx80 a )
static void
normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t *zSigPtr )
{
- int8 shiftCount;
+ int_fast8_t shiftCount;
shiftCount = countLeadingZeros64( aSig );
*zSigPtr = aSig<<shiftCount;
@@ -662,10 +662,10 @@ INLINE floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
static floatx80
roundAndPackFloatx80(
- int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
+ int_fast8_t roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
STATUS_PARAM)
{
- int8 roundingMode;
+ int_fast8_t roundingMode;
flag roundNearestEven, increment, isTiny;
int64 roundIncrement, roundMask, roundBits;
@@ -834,10 +834,10 @@ static floatx80
static floatx80
normalizeRoundAndPackFloatx80(
- int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
+ int_fast8_t roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
STATUS_PARAM)
{
- int8 shiftCount;
+ int_fast8_t shiftCount;
if ( zSig0 == 0 ) {
zSig0 = zSig1;
@@ -918,7 +918,7 @@ static void
uint64_t *zSig1Ptr
)
{
- int8 shiftCount;
+ int_fast8_t shiftCount;
if ( aSig0 == 0 ) {
shiftCount = countLeadingZeros64( aSig1 ) - 15;
@@ -989,7 +989,7 @@ static float128
roundAndPackFloat128(
flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2 STATUS_PARAM)
{
- int8 roundingMode;
+ int_fast8_t roundingMode;
flag roundNearestEven, increment, isTiny;
roundingMode = STATUS(float_rounding_mode);
@@ -1093,7 +1093,7 @@ static float128
normalizeRoundAndPackFloat128(
flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 STATUS_PARAM)
{
- int8 shiftCount;
+ int_fast8_t shiftCount;
uint64_t zSig2;
if ( zSig0 == 0 ) {
@@ -1142,7 +1142,7 @@ float64 int32_to_float64( int32 a STATUS_PARAM )
{
flag zSign;
uint32 absA;
- int8 shiftCount;
+ int_fast8_t shiftCount;
uint64_t zSig;
if ( a == 0 ) return float64_zero;
@@ -1165,7 +1165,7 @@ floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
{
flag zSign;
uint32 absA;
- int8 shiftCount;
+ int_fast8_t shiftCount;
uint64_t zSig;
if ( a == 0 ) return packFloatx80( 0, 0, 0 );
@@ -1187,7 +1187,7 @@ float128 int32_to_float128( int32 a STATUS_PARAM )
{
flag zSign;
uint32 absA;
- int8 shiftCount;
+ int_fast8_t shiftCount;
uint64_t zSig0;
if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
@@ -1209,7 +1209,7 @@ float32 int64_to_float32( int64 a STATUS_PARAM )
{
flag zSign;
uint64 absA;
- int8 shiftCount;
+ int_fast8_t shiftCount;
if ( a == 0 ) return float32_zero;
zSign = ( a < 0 );
@@ -1233,7 +1233,7 @@ float32 int64_to_float32( int64 a STATUS_PARAM )
float32 uint64_to_float32( uint64 a STATUS_PARAM )
{
- int8 shiftCount;
+ int_fast8_t shiftCount;
if ( a == 0 ) return float32_zero;
shiftCount = countLeadingZeros64( a ) - 40;
@@ -1289,7 +1289,7 @@ floatx80 int64_to_floatx80( int64 a STATUS_PARAM )
{
flag zSign;
uint64 absA;
- int8 shiftCount;
+ int_fast8_t shiftCount;
if ( a == 0 ) return packFloatx80( 0, 0, 0 );
zSign = ( a < 0 );
@@ -1309,7 +1309,7 @@ float128 int64_to_float128( int64 a STATUS_PARAM )
{
flag zSign;
uint64 absA;
- int8 shiftCount;
+ int_fast8_t shiftCount;
int32 zExp;
uint64_t zSig0, zSig1;
@@ -1641,7 +1641,7 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
flag aSign;
int_fast16_t aExp;
uint32_t lastBitMask, roundBitsMask;
- int8 roundingMode;
+ int_fast8_t roundingMode;
uint32_t z;
a = float32_squash_input_denormal(a STATUS_VAR);
@@ -3010,7 +3010,7 @@ float32 float16_to_float32(float16 a, flag ieee STATUS_PARAM)
return packFloat32(aSign, 0xff, aSig << 13);
}
if (aExp == 0) {
- int8 shiftCount;
+ int_fast8_t shiftCount;
if (aSig == 0) {
return packFloat32(aSign, 0, 0);
@@ -3030,7 +3030,7 @@ float16 float32_to_float16(float32 a, flag ieee STATUS_PARAM)
uint32_t aSig;
uint32_t mask;
uint32_t increment;
- int8 roundingMode;
+ int_fast8_t roundingMode;
a = float32_squash_input_denormal(a STATUS_VAR);
aSig = extractFloat32Frac( a );
@@ -3191,7 +3191,7 @@ float64 float64_round_to_int( float64 a STATUS_PARAM )
flag aSign;
int_fast16_t aExp;
uint64_t lastBitMask, roundBitsMask;
- int8 roundingMode;
+ int_fast8_t roundingMode;
uint64_t z;
a = float64_squash_input_denormal(a STATUS_VAR);
@@ -4454,7 +4454,7 @@ floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
flag aSign;
int32 aExp;
uint64_t lastBitMask, roundBitsMask;
- int8 roundingMode;
+ int_fast8_t roundingMode;
floatx80 z;
aExp = extractFloatx80Exp( a );
@@ -5529,7 +5529,7 @@ float128 float128_round_to_int( float128 a STATUS_PARAM )
flag aSign;
int32 aExp;
uint64_t lastBitMask, roundBitsMask;
- int8 roundingMode;
+ int_fast8_t roundingMode;
float128 z;
aExp = extractFloat128Exp( a );
@@ -55,7 +55,6 @@ these four paragraphs for those parts of this code that are retained.
| to the same as `int'.
*----------------------------------------------------------------------------*/
typedef uint8_t flag;
-typedef int8_t int8;
typedef unsigned int uint32;
typedef signed int int32;
typedef uint64_t uint64;
@@ -205,7 +204,7 @@ void set_floatx80_rounding_precision(int val STATUS_PARAM);
| Routine to raise any or all of the software IEC/IEEE floating-point
| exception flags.
*----------------------------------------------------------------------------*/
-void float_raise( int8 flags STATUS_PARAM);
+void float_raise(int_fast8_t flags STATUS_PARAM);
/*----------------------------------------------------------------------------
| Options to indicate which negations to perform in float*_muladd()
@@ -14,6 +14,7 @@
/* uint_fast8_t and uint_fast16_t not in <sys/int_types.h> */
typedef unsigned char uint_fast8_t;
typedef unsigned int uint_fast16_t;
+typedef signed char int_fast8_t;
typedef signed int int_fast16_t;
#endif
Based on the following Coccinelle patch: @@ typedef int8, int_fast8_t; @@ -int8 +int_fast8_t Add typedef for pre-10 Solaris. Signed-off-by: Andreas Färber <afaerber@suse.de> Cc: Ben Taylor <bentaylor.solx86@gmail.com> --- fpu/softfloat-macros.h | 26 +++++++++--------- fpu/softfloat-specialize.h | 2 +- fpu/softfloat.c | 62 ++++++++++++++++++++++---------------------- fpu/softfloat.h | 3 +- osdep.h | 1 + 5 files changed, 47 insertions(+), 47 deletions(-)