diff mbox series

[1/2] util/main-loop: Fix maximum number of wait objects for win32

Message ID 20220805145617.952881-1-bmeng.cn@gmail.com
State Superseded
Headers show
Series [1/2] util/main-loop: Fix maximum number of wait objects for win32 | expand

Commit Message

Bin Meng Aug. 5, 2022, 2:56 p.m. UTC
From: Bin Meng <bin.meng@windriver.com>

The maximum number of wait objects for win32 should be
MAXIMUM_WAIT_OBJECTS, not MAXIMUM_WAIT_OBJECTS + 1.

Signed-off-by: Bin Meng <bin.meng@windriver.com>
---

 util/main-loop.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

Comments

Bin Meng Aug. 8, 2022, 3:53 p.m. UTC | #1
On Fri, Aug 5, 2022 at 10:56 PM Bin Meng <bmeng.cn@gmail.com> wrote:
>
> From: Bin Meng <bin.meng@windriver.com>
>
> The maximum number of wait objects for win32 should be
> MAXIMUM_WAIT_OBJECTS, not MAXIMUM_WAIT_OBJECTS + 1.
>
> Signed-off-by: Bin Meng <bin.meng@windriver.com>
> ---
>
>  util/main-loop.c | 8 ++++----
>  1 file changed, 4 insertions(+), 4 deletions(-)
>

Ping?
Marc-André Lureau Aug. 9, 2022, 1:15 p.m. UTC | #2
Hi

On Fri, Aug 5, 2022 at 6:57 PM Bin Meng <bmeng.cn@gmail.com> wrote:

> From: Bin Meng <bin.meng@windriver.com>
>
> The maximum number of wait objects for win32 should be
> MAXIMUM_WAIT_OBJECTS, not MAXIMUM_WAIT_OBJECTS + 1.
>
> Signed-off-by: Bin Meng <bin.meng@windriver.com>
>

Nack,

if wait_objects.num reaches MAXIMUM_WAIT_OBJECTS,

then qemu_del_wait_object() will iterate up to it, and then the branch "if
(found)" will access the arrays at position i+1 == MAXIMUM_WAIT_OBJECTS.

Note that the add functions should probably learn to avoid adding the same
HANDLE twice, otherwise del is a bit broken.

---
>
>  util/main-loop.c | 8 ++++----
>  1 file changed, 4 insertions(+), 4 deletions(-)
>
> diff --git a/util/main-loop.c b/util/main-loop.c
> index f00a25451b..f15d8e7d12 100644
> --- a/util/main-loop.c
> +++ b/util/main-loop.c
> @@ -363,10 +363,10 @@ void qemu_del_polling_cb(PollingFunc *func, void
> *opaque)
>  /* Wait objects support */
>  typedef struct WaitObjects {
>      int num;
> -    int revents[MAXIMUM_WAIT_OBJECTS + 1];
> -    HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
> -    WaitObjectFunc *func[MAXIMUM_WAIT_OBJECTS + 1];
> -    void *opaque[MAXIMUM_WAIT_OBJECTS + 1];
> +    int revents[MAXIMUM_WAIT_OBJECTS];
> +    HANDLE events[MAXIMUM_WAIT_OBJECTS];
> +    WaitObjectFunc *func[MAXIMUM_WAIT_OBJECTS];
> +    void *opaque[MAXIMUM_WAIT_OBJECTS];
>  } WaitObjects;
>
>  static WaitObjects wait_objects = {0};
> --
> 2.34.1
>
>
>
Bin Meng Aug. 9, 2022, 4:38 p.m. UTC | #3
On Tue, Aug 9, 2022 at 9:15 PM Marc-André Lureau
<marcandre.lureau@gmail.com> wrote:
>
> Hi
>
> On Fri, Aug 5, 2022 at 6:57 PM Bin Meng <bmeng.cn@gmail.com> wrote:
>>
>> From: Bin Meng <bin.meng@windriver.com>
>>
>> The maximum number of wait objects for win32 should be
>> MAXIMUM_WAIT_OBJECTS, not MAXIMUM_WAIT_OBJECTS + 1.
>>
>> Signed-off-by: Bin Meng <bin.meng@windriver.com>
>
>
> Nack,
>
> if wait_objects.num reaches MAXIMUM_WAIT_OBJECTS,
>
> then qemu_del_wait_object() will iterate up to it, and then the branch "if (found)" will access the arrays at position i+1 == MAXIMUM_WAIT_OBJECTS.
>
> Note that the add functions should probably learn to avoid adding the same HANDLE twice, otherwise del is a bit broken.
>

Thanks for the review. Will fix in v2.

Regards,
Bin
diff mbox series

Patch

diff --git a/util/main-loop.c b/util/main-loop.c
index f00a25451b..f15d8e7d12 100644
--- a/util/main-loop.c
+++ b/util/main-loop.c
@@ -363,10 +363,10 @@  void qemu_del_polling_cb(PollingFunc *func, void *opaque)
 /* Wait objects support */
 typedef struct WaitObjects {
     int num;
-    int revents[MAXIMUM_WAIT_OBJECTS + 1];
-    HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
-    WaitObjectFunc *func[MAXIMUM_WAIT_OBJECTS + 1];
-    void *opaque[MAXIMUM_WAIT_OBJECTS + 1];
+    int revents[MAXIMUM_WAIT_OBJECTS];
+    HANDLE events[MAXIMUM_WAIT_OBJECTS];
+    WaitObjectFunc *func[MAXIMUM_WAIT_OBJECTS];
+    void *opaque[MAXIMUM_WAIT_OBJECTS];
 } WaitObjects;
 
 static WaitObjects wait_objects = {0};