diff mbox series

[v2,12/12] q800: wire macfb IRQ to separate video interrupt on VIA2

Message ID 20211004211928.15803-13-mark.cave-ayland@ilande.co.uk
State New
Headers show
Series macfb: fixes for booting MacOS | expand

Commit Message

Mark Cave-Ayland Oct. 4, 2021, 9:19 p.m. UTC
Whilst the in-built Quadra 800 framebuffer exists within the Nubus address
space for slot 9, it has its own dedicated interrupt on VIA2. Force the
macfb device to occupy slot 9 in the q800 machine and wire its IRQ to the
separate video interrupt since this is what is expected by the MacOS
interrupt handler.

Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Laurent Vivier <laurent@vivier.eu>
---
 hw/m68k/q800.c | 7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)
diff mbox series

Patch

diff --git a/hw/m68k/q800.c b/hw/m68k/q800.c
index df3fd3711e..fd4855047e 100644
--- a/hw/m68k/q800.c
+++ b/hw/m68k/q800.c
@@ -407,8 +407,10 @@  static void q800_init(MachineState *machine)
                     MAC_NUBUS_FIRST_SLOT * NUBUS_SUPER_SLOT_SIZE);
     sysbus_mmio_map(SYS_BUS_DEVICE(dev), 1, NUBUS_SLOT_BASE +
                     MAC_NUBUS_FIRST_SLOT * NUBUS_SLOT_SIZE);
-
-    for (i = 0; i < VIA2_NUBUS_IRQ_NB; i++) {
+    qdev_connect_gpio_out(dev, 9,
+                          qdev_get_gpio_in_named(via2_dev, "nubus-irq",
+                          VIA2_NUBUS_IRQ_INTVIDEO));
+    for (i = 1; i < VIA2_NUBUS_IRQ_NB; i++) {
         qdev_connect_gpio_out(dev, 9 + i,
                               qdev_get_gpio_in_named(via2_dev, "nubus-irq",
                                                      VIA2_NUBUS_IRQ_9 + i));
@@ -419,6 +421,7 @@  static void q800_init(MachineState *machine)
     /* framebuffer in nubus slot #9 */
 
     dev = qdev_new(TYPE_NUBUS_MACFB);
+    qdev_prop_set_uint32(dev, "slot", 9);
     qdev_prop_set_uint32(dev, "width", graphic_width);
     qdev_prop_set_uint32(dev, "height", graphic_height);
     qdev_prop_set_uint8(dev, "depth", graphic_depth);