@@ -985,6 +985,20 @@ DEF_HELPER_FLAGS_5(sve_fcvtzu_sd, TCG_CALL_NO_RWG,
DEF_HELPER_FLAGS_5(sve_fcvtzu_dd, TCG_CALL_NO_RWG,
void, ptr, ptr, ptr, ptr, i32)
+DEF_HELPER_FLAGS_5(sve_frint_h, TCG_CALL_NO_RWG,
+ void, ptr, ptr, ptr, ptr, i32)
+DEF_HELPER_FLAGS_5(sve_frint_s, TCG_CALL_NO_RWG,
+ void, ptr, ptr, ptr, ptr, i32)
+DEF_HELPER_FLAGS_5(sve_frint_d, TCG_CALL_NO_RWG,
+ void, ptr, ptr, ptr, ptr, i32)
+
+DEF_HELPER_FLAGS_5(sve_frintx_h, TCG_CALL_NO_RWG,
+ void, ptr, ptr, ptr, ptr, i32)
+DEF_HELPER_FLAGS_5(sve_frintx_s, TCG_CALL_NO_RWG,
+ void, ptr, ptr, ptr, ptr, i32)
+DEF_HELPER_FLAGS_5(sve_frintx_d, TCG_CALL_NO_RWG,
+ void, ptr, ptr, ptr, ptr, i32)
+
DEF_HELPER_FLAGS_5(sve_scvt_hh, TCG_CALL_NO_RWG,
void, ptr, ptr, ptr, ptr, i32)
DEF_HELPER_FLAGS_5(sve_scvt_sh, TCG_CALL_NO_RWG,
@@ -3290,6 +3290,14 @@ DO_ZPZ_FP(sve_fcvtzu_sd, uint64_t, , vfp_float32_to_uint64_rtz)
DO_ZPZ_FP(sve_fcvtzu_ds, uint64_t, , helper_vfp_touizd)
DO_ZPZ_FP(sve_fcvtzu_dd, uint64_t, , vfp_float64_to_uint64_rtz)
+DO_ZPZ_FP(sve_frint_h, uint16_t, H1_2, helper_advsimd_rinth)
+DO_ZPZ_FP(sve_frint_s, uint32_t, H1_4, helper_rints)
+DO_ZPZ_FP(sve_frint_d, uint64_t, , helper_rintd)
+
+DO_ZPZ_FP(sve_frintx_h, uint16_t, H1_2, float16_round_to_int)
+DO_ZPZ_FP(sve_frintx_s, uint32_t, H1_4, float32_round_to_int)
+DO_ZPZ_FP(sve_frintx_d, uint64_t, , float64_round_to_int)
+
DO_ZPZ_FP(sve_scvt_hh, uint16_t, H1_2, int16_to_float16)
DO_ZPZ_FP(sve_scvt_sh, uint32_t, H1_4, int32_to_float16)
DO_ZPZ_FP(sve_scvt_ss, uint32_t, H1_4, int32_to_float32)
@@ -4040,6 +4040,83 @@ static bool trans_FCVTZU_dd(DisasContext *s, arg_rpr_esz *a, uint32_t insn)
return do_zpz_ptr(s, a->rd, a->rn, a->pg, false, gen_helper_sve_fcvtzu_dd);
}
+static gen_helper_gvec_3_ptr * const frint_fns[3] = {
+ gen_helper_sve_frint_h,
+ gen_helper_sve_frint_s,
+ gen_helper_sve_frint_d
+};
+
+static bool trans_FRINTI(DisasContext *s, arg_rpr_esz *a, uint32_t insn)
+{
+ if (a->esz == 0) {
+ return false;
+ }
+ return do_zpz_ptr(s, a->rd, a->rn, a->pg, a->esz == MO_16,
+ frint_fns[a->esz - 1]);
+}
+
+static bool trans_FRINTX(DisasContext *s, arg_rpr_esz *a, uint32_t insn)
+{
+ static gen_helper_gvec_3_ptr * const fns[3] = {
+ gen_helper_sve_frintx_h,
+ gen_helper_sve_frintx_s,
+ gen_helper_sve_frintx_d
+ };
+ if (a->esz == 0) {
+ return false;
+ }
+ return do_zpz_ptr(s, a->rd, a->rn, a->pg, a->esz == MO_16, fns[a->esz - 1]);
+}
+
+static bool do_frint_mode(DisasContext *s, arg_rpr_esz *a, int mode)
+{
+ if (a->esz == 0) {
+ return false;
+ }
+ if (sve_access_check(s)) {
+ unsigned vsz = vec_full_reg_size(s);
+ TCGv_i32 tmode = tcg_const_i32(mode);
+ TCGv_ptr status = get_fpstatus_ptr(a->esz == MO_16);
+
+ gen_helper_set_rmode(tmode, tmode, status);
+
+ tcg_gen_gvec_3_ptr(vec_full_reg_offset(s, a->rd),
+ vec_full_reg_offset(s, a->rn),
+ pred_full_reg_offset(s, a->pg),
+ status, vsz, vsz, 0, frint_fns[a->esz - 1]);
+
+ gen_helper_set_rmode(tmode, tmode, status);
+ tcg_temp_free_i32(tmode);
+ tcg_temp_free_ptr(status);
+ }
+ return true;
+}
+
+static bool trans_FRINTN(DisasContext *s, arg_rpr_esz *a, uint32_t insn)
+{
+ return do_frint_mode(s, a, float_round_nearest_even);
+}
+
+static bool trans_FRINTP(DisasContext *s, arg_rpr_esz *a, uint32_t insn)
+{
+ return do_frint_mode(s, a, float_round_up);
+}
+
+static bool trans_FRINTM(DisasContext *s, arg_rpr_esz *a, uint32_t insn)
+{
+ return do_frint_mode(s, a, float_round_down);
+}
+
+static bool trans_FRINTZ(DisasContext *s, arg_rpr_esz *a, uint32_t insn)
+{
+ return do_frint_mode(s, a, float_round_to_zero);
+}
+
+static bool trans_FRINTA(DisasContext *s, arg_rpr_esz *a, uint32_t insn)
+{
+ return do_frint_mode(s, a, float_round_ties_away);
+}
+
static bool trans_SCVTF_hh(DisasContext *s, arg_rpr_esz *a, uint32_t insn)
{
return do_zpz_ptr(s, a->rd, a->rn, a->pg, true, gen_helper_sve_scvt_hh);
@@ -845,6 +845,15 @@ FCVTZU_sd 01100101 11 011 10 1 101 ... ..... ..... @rd_pg_rn_e0
FCVTZS_dd 01100101 11 011 11 0 101 ... ..... ..... @rd_pg_rn_e0
FCVTZU_dd 01100101 11 011 11 1 101 ... ..... ..... @rd_pg_rn_e0
+# SVE floating-point round to integral value
+FRINTN 01100101 .. 000 000 101 ... ..... ..... @rd_pg_rn
+FRINTP 01100101 .. 000 001 101 ... ..... ..... @rd_pg_rn
+FRINTM 01100101 .. 000 010 101 ... ..... ..... @rd_pg_rn
+FRINTZ 01100101 .. 000 011 101 ... ..... ..... @rd_pg_rn
+FRINTA 01100101 .. 000 100 101 ... ..... ..... @rd_pg_rn
+FRINTX 01100101 .. 000 110 101 ... ..... ..... @rd_pg_rn
+FRINTI 01100101 .. 000 111 101 ... ..... ..... @rd_pg_rn
+
# SVE integer convert to floating-point
SCVTF_hh 01100101 01 010 01 0 101 ... ..... ..... @rd_pg_rn_e0
SCVTF_sh 01100101 01 010 10 0 101 ... ..... ..... @rd_pg_rn_e0