Message ID | 20171023210803.20998-8-makovick@gmail.com |
---|---|
State | New |
Headers | show |
Series | [1/7] sdl2: Fix broken display updating after the window is hidden | expand |
diff --git a/ui/sdl2.c b/ui/sdl2.c index 3823f0a834..811c21da27 100644 --- a/ui/sdl2.c +++ b/ui/sdl2.c @@ -451,8 +451,9 @@ static void handle_mousemotion(SDL_Event *ev) SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h); max_x = scr_w - 1; max_y = scr_h - 1; - if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 || - ev->motion.x == max_x || ev->motion.y == max_y)) { + if (gui_grab && !gui_fullscreen + && (ev->motion.x == 0 || ev->motion.y == 0 || + ev->motion.x == max_x || ev->motion.y == max_y)) { sdl_grab_end(scon); } if (!gui_grab &&