Message ID | 1530270944-11351-11-git-send-email-suzuki.poulose@arm.com |
---|---|
State | New |
Headers | show |
Series | arm64: Dynamic & 52bit IPA support | expand |
Hi Suzuki, On 06/29/2018 01:15 PM, Suzuki K Poulose wrote: > On arm64 VTTBR_EL2:BADDR holds the base address for the stage2 > translation table. The Arm ARM mandates that the bits BADDR[x-1:0] > should be 0, where 'x' is defined for a given IPA Size and the > number of levels for a translation granule size. It is defined > using some magical constants. This patch is a reverse engineered > implementation to calculate the 'x' at runtime for a given ipa and > number of page table levels. See patch for more details. > > Cc: Marc Zyngier <marc.zyngier@arm.com> > Cc: Christoffer Dall <cdall@kernel.org> > Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> > --- > Changes since V2: > - Part 1 of spilt from VTCR & VTTBR dynamic configuration > --- > arch/arm64/include/asm/kvm_arm.h | 60 +++++++++++++++++++++++++++++++++++++--- > arch/arm64/include/asm/kvm_mmu.h | 25 ++++++++++++++++- > 2 files changed, 80 insertions(+), 5 deletions(-) > > diff --git a/arch/arm64/include/asm/kvm_arm.h b/arch/arm64/include/asm/kvm_arm.h > index 3dffd38..c557f45 100644 > --- a/arch/arm64/include/asm/kvm_arm.h > +++ b/arch/arm64/include/asm/kvm_arm.h > @@ -140,8 +140,6 @@ > * Note that when using 4K pages, we concatenate two first level page tables > * together. With 16K pages, we concatenate 16 first level page tables. > * > - * The magic numbers used for VTTBR_X in this patch can be found in Tables > - * D4-23 and D4-25 in ARM DDI 0487A.b. Isn't it a pretty old reference? Could you refer to C.a? > */ > > #define VTCR_EL2_T0SZ_IPA VTCR_EL2_T0SZ_40B > @@ -175,9 +173,63 @@ > #endif > > #define VTCR_EL2_FLAGS (VTCR_EL2_COMMON_BITS | VTCR_EL2_TGRAN_FLAGS) > -#define VTTBR_X (VTTBR_X_TGRAN_MAGIC - VTCR_EL2_T0SZ_IPA) > +/* > + * ARM VMSAv8-64 defines an algorithm for finding the translation table > + * descriptors in section D4.2.8 in ARM DDI 0487B.b. another one ;-) > + * > + * The algorithm defines the expectations on the BaseAddress (for the page > + * table) bits resolved at each level based on the page size, entry level > + * and T0SZ. The variable "x" in the algorithm also affects the VTTBR:BADDR > + * for stage2 page table. > + * > + * The value of "x" is calculated as : > + * x = Magic_N - T0SZ > + * > + * where Magic_N is an integer depending on the page size and the entry > + * level of the page table as below: > + * > + * -------------------------------------------- > + * | Entry level | 4K 16K 64K | > + * -------------------------------------------- > + * | Level: 0 (4 levels) | 28 | - | - | > + * -------------------------------------------- > + * | Level: 1 (3 levels) | 37 | 31 | 25 | > + * -------------------------------------------- > + * | Level: 2 (2 levels) | 46 | 42 | 38 | > + * -------------------------------------------- > + * | Level: 3 (1 level) | - | 53 | 51 | > + * -------------------------------------------- I understand entry level = Lookup level in the table. But you may want to compute x for BaseAddress matching lookup level 2 with number of levels = 4. So shouldn't you s/Number of levels/4 - entry_level? for BADDR we want the BaseAddr of the initial lookup level so effectively the entry level we are interested in is 4 - number of levels and we don't care or d) condition. At least this is my understanding ;-) If correct you may slightly reword the explanation? > + * > + * We have a magic formula for the Magic_N below. > + * > + * Magic_N(PAGE_SIZE, Entry_Level) = 64 - ((PAGE_SHIFT - 3) * Number of levels) > + * > + * where number of levels = (4 - Entry_Level). > + * > + * So, given that T0SZ = (64 - PA_SHIFT), we can compute 'x' as follows: Isn't it IPA_SHIFT instead? > + * > + * x = (64 - ((PAGE_SHIFT - 3) * Number_of_levels)) - (64 - PA_SHIFT) > + * = PA_SHIFT - ((PAGE_SHIFT - 3) * Number of levels) > + * > + * Here is one way to explain the Magic Formula: > + * > + * x = log2(Size_of_Entry_Level_Table) > + * > + * Since, we can resolve (PAGE_SHIFT - 3) bits at each level, and another > + * PAGE_SHIFT bits in the PTE, we have : > + * > + * Bits_Entry_level = PA_SHIFT - ((PAGE_SHIFT - 3) * (n - 1) + PAGE_SHIFT) > + * = PA_SHIFT - (PAGE_SHIFT - 3) * n - 3 > + * where n = number of levels, and since each pointer is 8bytes, we have: > + * > + * x = Bits_Entry_Level + 3 > + * = PA_SHIFT - (PAGE_SHIFT - 3) * n > + * > + * The only constraint here is that, we have to find the number of page table > + * levels for a given IPA size (which we do, see stage2_pt_levels()) > + */ > +#define ARM64_VTTBR_X(ipa, levels) ((ipa) - ((levels) * (PAGE_SHIFT - 3))) > > -#define VTTBR_BADDR_MASK (((UL(1) << (PHYS_MASK_SHIFT - VTTBR_X)) - 1) << VTTBR_X) > #define VTTBR_VMID_SHIFT (UL(48)) > #define VTTBR_VMID_MASK(size) (_AT(u64, (1 << size) - 1) << VTTBR_VMID_SHIFT) > > diff --git a/arch/arm64/include/asm/kvm_mmu.h b/arch/arm64/include/asm/kvm_mmu.h > index a351722..813a72a 100644 > --- a/arch/arm64/include/asm/kvm_mmu.h > +++ b/arch/arm64/include/asm/kvm_mmu.h > @@ -146,7 +146,6 @@ static inline unsigned long __kern_hyp_va(unsigned long v) > #define kvm_phys_shift(kvm) KVM_PHYS_SHIFT > #define kvm_phys_size(kvm) (_AC(1, ULL) << kvm_phys_shift(kvm)) > #define kvm_phys_mask(kvm) (kvm_phys_size(kvm) - _AC(1, ULL)) > -#define kvm_vttbr_baddr_mask(kvm) VTTBR_BADDR_MASK > > static inline bool kvm_page_empty(void *ptr) > { > @@ -503,6 +502,30 @@ static inline int hyp_map_aux_data(void) > > #define kvm_phys_to_vttbr(addr) phys_to_ttbr(addr) > > +/* > + * Get the magic number 'x' for VTTBR:BADDR of this KVM instance. > + * With v8.2 LVA extensions, 'x' should be a minimum of 6 with > + * 52bit IPS. Link to the spec? > + */ > +static inline int arm64_vttbr_x(u32 ipa_shift, u32 levels) > +{ > + int x = ARM64_VTTBR_X(ipa_shift, levels); > + > + return (IS_ENABLED(CONFIG_ARM64_PA_BITS_52) && x < 6) ? 6 : x; > +} > + > +static inline u64 vttbr_baddr_mask(u32 ipa_shift, u32 levels) > +{ > + unsigned int x = arm64_vttbr_x(ipa_shift, levels); > + > + return GENMASK_ULL(PHYS_MASK_SHIFT - 1, x); > +} > + > +static inline u64 kvm_vttbr_baddr_mask(struct kvm *kvm) > +{ > + return vttbr_baddr_mask(kvm_phys_shift(kvm), kvm_stage2_levels(kvm)); > +} > + > static inline void *stage2_alloc_pgd(struct kvm *kvm) > { > return alloc_pages_exact(stage2_pgd_size(kvm), > Thanks Eric
Hi Eric, On 02/07/18 15:41, Auger Eric wrote: > Hi Suzuki, > > On 06/29/2018 01:15 PM, Suzuki K Poulose wrote: >> On arm64 VTTBR_EL2:BADDR holds the base address for the stage2 >> translation table. The Arm ARM mandates that the bits BADDR[x-1:0] >> should be 0, where 'x' is defined for a given IPA Size and the >> number of levels for a translation granule size. It is defined >> using some magical constants. This patch is a reverse engineered >> implementation to calculate the 'x' at runtime for a given ipa and >> number of page table levels. See patch for more details. >> >> Cc: Marc Zyngier <marc.zyngier@arm.com> >> Cc: Christoffer Dall <cdall@kernel.org> >> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> >> --- >> Changes since V2: >> - Part 1 of spilt from VTCR & VTTBR dynamic configuration >> --- >> arch/arm64/include/asm/kvm_arm.h | 60 +++++++++++++++++++++++++++++++++++++--- >> arch/arm64/include/asm/kvm_mmu.h | 25 ++++++++++++++++- >> 2 files changed, 80 insertions(+), 5 deletions(-) >> >> diff --git a/arch/arm64/include/asm/kvm_arm.h b/arch/arm64/include/asm/kvm_arm.h >> index 3dffd38..c557f45 100644 >> --- a/arch/arm64/include/asm/kvm_arm.h >> +++ b/arch/arm64/include/asm/kvm_arm.h >> @@ -140,8 +140,6 @@ >> * Note that when using 4K pages, we concatenate two first level page tables >> * together. With 16K pages, we concatenate 16 first level page tables. >> * >> - * The magic numbers used for VTTBR_X in this patch can be found in Tables >> - * D4-23 and D4-25 in ARM DDI 0487A.b. > Isn't it a pretty old reference? Could you refer to C.a? Sure, I will update the references everywhere. >> + * >> + * The algorithm defines the expectations on the BaseAddress (for the page >> + * table) bits resolved at each level based on the page size, entry level >> + * and T0SZ. The variable "x" in the algorithm also affects the VTTBR:BADDR >> + * for stage2 page table. >> + * >> + * The value of "x" is calculated as : >> + * x = Magic_N - T0SZ >> + * >> + * where Magic_N is an integer depending on the page size and the entry >> + * level of the page table as below: >> + * >> + * -------------------------------------------- >> + * | Entry level | 4K 16K 64K | >> + * -------------------------------------------- >> + * | Level: 0 (4 levels) | 28 | - | - | >> + * -------------------------------------------- >> + * | Level: 1 (3 levels) | 37 | 31 | 25 | >> + * -------------------------------------------- >> + * | Level: 2 (2 levels) | 46 | 42 | 38 | >> + * -------------------------------------------- >> + * | Level: 3 (1 level) | - | 53 | 51 | >> + * -------------------------------------------- > I understand entry level = Lookup level in the table. Entry level => The level at which we start the page table walk for a given address (This is in line with the ARM ARM). So, Entry_level = (4 - Number_of_Page_table_levels) > But you may want to compute x for BaseAddress matching lookup level 2 > with number of levels = 4. No, the BaseAddress is only calcualted for the "Entry_level". So the above case doesn't exist at all. > So shouldn't you s/Number of levels/4 - entry_level? Ok, I now understood what you are referring to [0] > for BADDR we want the BaseAddr of the initial lookup level so > effectively the entry level we are interested in is 4 - number of levels > and we don't care or d) condition. At least this is my understanding ;-) > If correct you may slightly reword the explanation? >> + * >> + * We have a magic formula for the Magic_N below. >> + * >> + * Magic_N(PAGE_SIZE, Entry_Level) = 64 - ((PAGE_SHIFT - 3) * Number of levels) [0] ^^^ >> + * >> + * where number of levels = (4 - Entry_Level). ^^^ Doesn't this help make it clear ? Using the expansion makes it a bit more unreadable below. >> >> +/* >> + * Get the magic number 'x' for VTTBR:BADDR of this KVM instance. >> + * With v8.2 LVA extensions, 'x' should be a minimum of 6 with >> + * 52bit IPS. > Link to the spec? Sure, will add it. Thanks for the patience to review :-) Cheers Suzuki
Hi Suzuki, On 07/03/2018 01:54 PM, Suzuki K Poulose wrote: > Hi Eric, > > On 02/07/18 15:41, Auger Eric wrote: >> Hi Suzuki, >> >> On 06/29/2018 01:15 PM, Suzuki K Poulose wrote: >>> On arm64 VTTBR_EL2:BADDR holds the base address for the stage2 >>> translation table. The Arm ARM mandates that the bits BADDR[x-1:0] >>> should be 0, where 'x' is defined for a given IPA Size and the >>> number of levels for a translation granule size. It is defined >>> using some magical constants. This patch is a reverse engineered >>> implementation to calculate the 'x' at runtime for a given ipa and >>> number of page table levels. See patch for more details. >>> >>> Cc: Marc Zyngier <marc.zyngier@arm.com> >>> Cc: Christoffer Dall <cdall@kernel.org> >>> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> >>> --- >>> Changes since V2: >>> - Part 1 of spilt from VTCR & VTTBR dynamic configuration >>> --- >>> arch/arm64/include/asm/kvm_arm.h | 60 >>> +++++++++++++++++++++++++++++++++++++--- >>> arch/arm64/include/asm/kvm_mmu.h | 25 ++++++++++++++++- >>> 2 files changed, 80 insertions(+), 5 deletions(-) >>> >>> diff --git a/arch/arm64/include/asm/kvm_arm.h >>> b/arch/arm64/include/asm/kvm_arm.h >>> index 3dffd38..c557f45 100644 >>> --- a/arch/arm64/include/asm/kvm_arm.h >>> +++ b/arch/arm64/include/asm/kvm_arm.h >>> @@ -140,8 +140,6 @@ >>> * Note that when using 4K pages, we concatenate two first level >>> page tables >>> * together. With 16K pages, we concatenate 16 first level page >>> tables. >>> * >>> - * The magic numbers used for VTTBR_X in this patch can be found in >>> Tables >>> - * D4-23 and D4-25 in ARM DDI 0487A.b. >> Isn't it a pretty old reference? Could you refer to C.a? > > Sure, I will update the references everywhere. > >>> + * >>> + * The algorithm defines the expectations on the BaseAddress (for >>> the page >>> + * table) bits resolved at each level based on the page size, entry >>> level >>> + * and T0SZ. The variable "x" in the algorithm also affects the >>> VTTBR:BADDR >>> + * for stage2 page table. >>> + * >>> + * The value of "x" is calculated as : >>> + * x = Magic_N - T0SZ >>> + * >>> + * where Magic_N is an integer depending on the page size and the entry >>> + * level of the page table as below: >>> + * >>> + * -------------------------------------------- >>> + * | Entry level | 4K 16K 64K | >>> + * -------------------------------------------- >>> + * | Level: 0 (4 levels) | 28 | - | - | >>> + * -------------------------------------------- >>> + * | Level: 1 (3 levels) | 37 | 31 | 25 | >>> + * -------------------------------------------- >>> + * | Level: 2 (2 levels) | 46 | 42 | 38 | >>> + * -------------------------------------------- >>> + * | Level: 3 (1 level) | - | 53 | 51 | >>> + * -------------------------------------------- >> I understand entry level = Lookup level in the table. > > Entry level => The level at which we start the page table walk for > a given address (This is in line with the ARM ARM). So, > > Entry_level = (4 - Number_of_Page_table_levels) > >> But you may want to compute x for BaseAddress matching lookup level 2 >> with number of levels = 4. > > No, the BaseAddress is only calcualted for the "Entry_level". So the > above case doesn't exist at all. > >> So shouldn't you s/Number of levels/4 - entry_level? > > Ok, I now understood what you are referring to [0] >> for BADDR we want the BaseAddr of the initial lookup level so >> effectively the entry level we are interested in is 4 - number of levels >> and we don't care or d) condition. At least this is my understanding ;-) >> If correct you may slightly reword the explanation? > > >>> + * >>> + * We have a magic formula for the Magic_N below. >>> + * >>> + * Magic_N(PAGE_SIZE, Entry_Level) = 64 - ((PAGE_SHIFT - 3) * >>> Number of levels) > > [0] ^^^ > > > >>> + * >>> + * where number of levels = (4 - Entry_Level). > > ^^^ Doesn't this help make it clear ? Using the expansion makes it a bit > more > unreadable below. I just wanted to mention the tables you refer (D4-23 and D4-25) give Magic_N for a larger scope as they deal with any lookup level while we only care about the entry level for BADDR. So I was a little bit confused when reading the explanation but that's not a big deal. > >>> +/* >>> + * Get the magic number 'x' for VTTBR:BADDR of this KVM instance. >>> + * With v8.2 LVA extensions, 'x' should be a minimum of 6 with >>> + * 52bit IPS. >> Link to the spec? > > Sure, will add it. > > Thanks for the patience to review :-) you're welcome ;-) Eric > > Cheers > Suzuki
On 07/04/2018 09:24 AM, Auger Eric wrote: >>>> + * >>>> + * We have a magic formula for the Magic_N below. >>>> + * >>>> + * Magic_N(PAGE_SIZE, Entry_Level) = 64 - ((PAGE_SHIFT - 3) * >>>> Number of levels) >> >> [0] ^^^ >> >> >> >>>> + * >>>> + * where number of levels = (4 - Entry_Level). >> >> ^^^ Doesn't this help make it clear ? Using the expansion makes it a bit >> more >> unreadable below. > > I just wanted to mention the tables you refer (D4-23 and D4-25) give > Magic_N for a larger scope as they deal with any lookup level while we > only care about the entry level for BADDR. So I was a little bit > confused when reading the explanation but that's not a big deal. Ah, ok. I will try to clarify it. Cheers Suzuki
diff --git a/arch/arm64/include/asm/kvm_arm.h b/arch/arm64/include/asm/kvm_arm.h index 3dffd38..c557f45 100644 --- a/arch/arm64/include/asm/kvm_arm.h +++ b/arch/arm64/include/asm/kvm_arm.h @@ -140,8 +140,6 @@ * Note that when using 4K pages, we concatenate two first level page tables * together. With 16K pages, we concatenate 16 first level page tables. * - * The magic numbers used for VTTBR_X in this patch can be found in Tables - * D4-23 and D4-25 in ARM DDI 0487A.b. */ #define VTCR_EL2_T0SZ_IPA VTCR_EL2_T0SZ_40B @@ -175,9 +173,63 @@ #endif #define VTCR_EL2_FLAGS (VTCR_EL2_COMMON_BITS | VTCR_EL2_TGRAN_FLAGS) -#define VTTBR_X (VTTBR_X_TGRAN_MAGIC - VTCR_EL2_T0SZ_IPA) +/* + * ARM VMSAv8-64 defines an algorithm for finding the translation table + * descriptors in section D4.2.8 in ARM DDI 0487B.b. + * + * The algorithm defines the expectations on the BaseAddress (for the page + * table) bits resolved at each level based on the page size, entry level + * and T0SZ. The variable "x" in the algorithm also affects the VTTBR:BADDR + * for stage2 page table. + * + * The value of "x" is calculated as : + * x = Magic_N - T0SZ + * + * where Magic_N is an integer depending on the page size and the entry + * level of the page table as below: + * + * -------------------------------------------- + * | Entry level | 4K 16K 64K | + * -------------------------------------------- + * | Level: 0 (4 levels) | 28 | - | - | + * -------------------------------------------- + * | Level: 1 (3 levels) | 37 | 31 | 25 | + * -------------------------------------------- + * | Level: 2 (2 levels) | 46 | 42 | 38 | + * -------------------------------------------- + * | Level: 3 (1 level) | - | 53 | 51 | + * -------------------------------------------- + * + * We have a magic formula for the Magic_N below. + * + * Magic_N(PAGE_SIZE, Entry_Level) = 64 - ((PAGE_SHIFT - 3) * Number of levels) + * + * where number of levels = (4 - Entry_Level). + * + * So, given that T0SZ = (64 - PA_SHIFT), we can compute 'x' as follows: + * + * x = (64 - ((PAGE_SHIFT - 3) * Number_of_levels)) - (64 - PA_SHIFT) + * = PA_SHIFT - ((PAGE_SHIFT - 3) * Number of levels) + * + * Here is one way to explain the Magic Formula: + * + * x = log2(Size_of_Entry_Level_Table) + * + * Since, we can resolve (PAGE_SHIFT - 3) bits at each level, and another + * PAGE_SHIFT bits in the PTE, we have : + * + * Bits_Entry_level = PA_SHIFT - ((PAGE_SHIFT - 3) * (n - 1) + PAGE_SHIFT) + * = PA_SHIFT - (PAGE_SHIFT - 3) * n - 3 + * where n = number of levels, and since each pointer is 8bytes, we have: + * + * x = Bits_Entry_Level + 3 + * = PA_SHIFT - (PAGE_SHIFT - 3) * n + * + * The only constraint here is that, we have to find the number of page table + * levels for a given IPA size (which we do, see stage2_pt_levels()) + */ +#define ARM64_VTTBR_X(ipa, levels) ((ipa) - ((levels) * (PAGE_SHIFT - 3))) -#define VTTBR_BADDR_MASK (((UL(1) << (PHYS_MASK_SHIFT - VTTBR_X)) - 1) << VTTBR_X) #define VTTBR_VMID_SHIFT (UL(48)) #define VTTBR_VMID_MASK(size) (_AT(u64, (1 << size) - 1) << VTTBR_VMID_SHIFT) diff --git a/arch/arm64/include/asm/kvm_mmu.h b/arch/arm64/include/asm/kvm_mmu.h index a351722..813a72a 100644 --- a/arch/arm64/include/asm/kvm_mmu.h +++ b/arch/arm64/include/asm/kvm_mmu.h @@ -146,7 +146,6 @@ static inline unsigned long __kern_hyp_va(unsigned long v) #define kvm_phys_shift(kvm) KVM_PHYS_SHIFT #define kvm_phys_size(kvm) (_AC(1, ULL) << kvm_phys_shift(kvm)) #define kvm_phys_mask(kvm) (kvm_phys_size(kvm) - _AC(1, ULL)) -#define kvm_vttbr_baddr_mask(kvm) VTTBR_BADDR_MASK static inline bool kvm_page_empty(void *ptr) { @@ -503,6 +502,30 @@ static inline int hyp_map_aux_data(void) #define kvm_phys_to_vttbr(addr) phys_to_ttbr(addr) +/* + * Get the magic number 'x' for VTTBR:BADDR of this KVM instance. + * With v8.2 LVA extensions, 'x' should be a minimum of 6 with + * 52bit IPS. + */ +static inline int arm64_vttbr_x(u32 ipa_shift, u32 levels) +{ + int x = ARM64_VTTBR_X(ipa_shift, levels); + + return (IS_ENABLED(CONFIG_ARM64_PA_BITS_52) && x < 6) ? 6 : x; +} + +static inline u64 vttbr_baddr_mask(u32 ipa_shift, u32 levels) +{ + unsigned int x = arm64_vttbr_x(ipa_shift, levels); + + return GENMASK_ULL(PHYS_MASK_SHIFT - 1, x); +} + +static inline u64 kvm_vttbr_baddr_mask(struct kvm *kvm) +{ + return vttbr_baddr_mask(kvm_phys_shift(kvm), kvm_stage2_levels(kvm)); +} + static inline void *stage2_alloc_pgd(struct kvm *kvm) { return alloc_pages_exact(stage2_pgd_size(kvm),
On arm64 VTTBR_EL2:BADDR holds the base address for the stage2 translation table. The Arm ARM mandates that the bits BADDR[x-1:0] should be 0, where 'x' is defined for a given IPA Size and the number of levels for a translation granule size. It is defined using some magical constants. This patch is a reverse engineered implementation to calculate the 'x' at runtime for a given ipa and number of page table levels. See patch for more details. Cc: Marc Zyngier <marc.zyngier@arm.com> Cc: Christoffer Dall <cdall@kernel.org> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> --- Changes since V2: - Part 1 of spilt from VTCR & VTTBR dynamic configuration --- arch/arm64/include/asm/kvm_arm.h | 60 +++++++++++++++++++++++++++++++++++++--- arch/arm64/include/asm/kvm_mmu.h | 25 ++++++++++++++++- 2 files changed, 80 insertions(+), 5 deletions(-)