@@ -1,6 +1,13 @@
#ifndef SDL2_H
#define SDL2_H
+/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
+#undef WIN32_LEAN_AND_MEAN
+
+#include <SDL.h>
+#include <SDL_syswm.h>
+#include <SDL_opengl.h>
+
struct sdl2_console {
DisplayChangeListener dcl;
DisplaySurface *surface;
@@ -23,12 +23,6 @@
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
-
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
@@ -23,13 +23,6 @@
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
-#include <SDL_opengl.h>
-
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
@@ -23,12 +23,6 @@
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
-
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
@@ -23,12 +23,6 @@
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
-
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> --- include/ui/sdl2.h | 7 +++++++ ui/sdl2-2d.c | 6 ------ ui/sdl2-gl.c | 7 ------- ui/sdl2-input.c | 6 ------ ui/sdl2.c | 6 ------ 5 files changed, 7 insertions(+), 25 deletions(-)