diff mbox

[4/4] sdl2: move SDL_* includes to sdl2.h

Message ID 1421066126-25737-5-git-send-email-kraxel@redhat.com
State New
Headers show

Commit Message

Gerd Hoffmann Jan. 12, 2015, 12:35 p.m. UTC
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
---
 include/ui/sdl2.h | 7 +++++++
 ui/sdl2-2d.c      | 6 ------
 ui/sdl2-gl.c      | 7 -------
 ui/sdl2-input.c   | 6 ------
 ui/sdl2.c         | 6 ------
 5 files changed, 7 insertions(+), 25 deletions(-)

Comments

Max Reitz Jan. 15, 2015, 10:21 p.m. UTC | #1
On 2015-01-12 at 07:35, Gerd Hoffmann wrote:
> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
> ---
>   include/ui/sdl2.h | 7 +++++++
>   ui/sdl2-2d.c      | 6 ------
>   ui/sdl2-gl.c      | 7 -------
>   ui/sdl2-input.c   | 6 ------
>   ui/sdl2.c         | 6 ------
>   5 files changed, 7 insertions(+), 25 deletions(-)

Reviewed-by: Max Reitz <mreitz@redhat.com>
diff mbox

Patch

diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index 5c962da..a80b3a1 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -1,6 +1,13 @@ 
 #ifndef SDL2_H
 #define SDL2_H
 
+/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
+#undef WIN32_LEAN_AND_MEAN
+
+#include <SDL.h>
+#include <SDL_syswm.h>
+#include <SDL_opengl.h>
+
 struct sdl2_console {
     DisplayChangeListener dcl;
     DisplaySurface *surface;
diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c
index 85f1be4..f6cb438 100644
--- a/ui/sdl2-2d.c
+++ b/ui/sdl2-2d.c
@@ -23,12 +23,6 @@ 
  */
 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
 
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
-
 #include "qemu-common.h"
 #include "ui/console.h"
 #include "ui/input.h"
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
index b8620ca..6de01ad 100644
--- a/ui/sdl2-gl.c
+++ b/ui/sdl2-gl.c
@@ -23,13 +23,6 @@ 
  */
 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
 
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
-#include <SDL_opengl.h>
-
 #include "qemu-common.h"
 #include "ui/console.h"
 #include "ui/input.h"
diff --git a/ui/sdl2-input.c b/ui/sdl2-input.c
index a1973fc..ac5dc94 100644
--- a/ui/sdl2-input.c
+++ b/ui/sdl2-input.c
@@ -23,12 +23,6 @@ 
  */
 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
 
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
-
 #include "qemu-common.h"
 #include "ui/console.h"
 #include "ui/input.h"
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 7dd8a87..3be9de7 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -23,12 +23,6 @@ 
  */
 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
 
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
-
 #include "qemu-common.h"
 #include "ui/console.h"
 #include "ui/input.h"