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[0/3] DirectSound fixes for 5.0

Message ID 19cd6a5a-97b7-b684-f026-11d82e34dab9@t-online.de
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Series DirectSound fixes for 5.0 | expand

Message

Volker Rümelin April 1, 2020, 6:59 p.m. UTC
Three audio fixes for DirectSound on Windows. They were tested
on a Windows 10 Home system with HAXM accelerator.

Volker Rümelin (3):
  dsoundaudio: fix never-ending playback loop
  dsoundaudio: fix "Could not lock capture buffer" warning
  dsoundaudio: dsound_get_buffer_in should honor *size

 audio/audio.c       | 12 +++++-------
 audio/dsoundaudio.c | 13 ++++++++++---
 2 files changed, 15 insertions(+), 10 deletions(-)

Comments

Volker Rümelin April 1, 2020, 9:58 p.m. UTC | #1
Sorry, please ignore this patch series. Patch 1/3 "dsoundaudio:
fix never-ending playback loop" is wrong. I'll send a version 2.

With best regards,
Volker