diff mbox

[4/6] dlm: use sctp 1-to-1 API

Message ID 479a4fd07289ea9043d84a27d706cccd2c968fb0.1439330654.git.marcelo.leitner@gmail.com
State Not Applicable, archived
Delegated to: David Miller
Headers show

Commit Message

Marcelo Ricardo Leitner Aug. 11, 2015, 10:22 p.m. UTC
DLM is using 1-to-many API but in a 1-to-1 fashion. That is, it's not
needed but this causes it to use sctp_do_peeloff() to mimic an
kernel_accept() and this causes a symbol dependency on sctp module.

By switching it to 1-to-1 API we can avoid this dependency and also
reduce quite a lot of SCTP-specific code in lowcomms.c.

The caveat is that now DLM won't always use the same src port. It will
choose a random one, just like TCP code. This allows the peers to
attempt simultaneous connections, which now are handled just like for
TCP.

Even more sharing between TCP and SCTP code on DLM is possible, but it
is intentionally left for a later commit.

Note that for using nodes with this commit, you have to have at least
the early fixes on this patchset otherwise it will trigger some issues
on old nodes.

Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com>
---
 fs/dlm/lowcomms.c | 671 +++++++++++++++++++-----------------------------------
 1 file changed, 237 insertions(+), 434 deletions(-)

Comments

David Laight Aug. 12, 2015, 10:23 a.m. UTC | #1
From: Marcelo Ricardo Leitner
> Sent: 11 August 2015 23:22
> DLM is using 1-to-many API but in a 1-to-1 fashion. That is, it's not
> needed but this causes it to use sctp_do_peeloff() to mimic an
> kernel_accept() and this causes a symbol dependency on sctp module.
> 
> By switching it to 1-to-1 API we can avoid this dependency and also
> reduce quite a lot of SCTP-specific code in lowcomms.c.
...

You still need to enable sctp notifications (I think the patch deleted
that code).
Otherwise you don't get any kind of indication if the remote system
'resets' (ie sends an new INIT chunk) on an existing connection.

It is probably enough to treat the MSG_NOTIFICATION as a fatal error
and close the socket.

This is probably a bug in the sctp stack - if a connection is reset
but the user hasn't requested notifications then it should be
converted to a disconnect indication and a new incoming connection.

	David

--
To unsubscribe from this list: send the line "unsubscribe netdev" in
the body of a message to majordomo@vger.kernel.org
More majordomo info at  http://vger.kernel.org/majordomo-info.html
Marcelo Ricardo Leitner Aug. 12, 2015, 1:16 p.m. UTC | #2
Em 12-08-2015 07:23, David Laight escreveu:
> From: Marcelo Ricardo Leitner
>> Sent: 11 August 2015 23:22
>> DLM is using 1-to-many API but in a 1-to-1 fashion. That is, it's not
>> needed but this causes it to use sctp_do_peeloff() to mimic an
>> kernel_accept() and this causes a symbol dependency on sctp module.
>>
>> By switching it to 1-to-1 API we can avoid this dependency and also
>> reduce quite a lot of SCTP-specific code in lowcomms.c.
> ...
>
> You still need to enable sctp notifications (I think the patch deleted
> that code).
> Otherwise you don't get any kind of indication if the remote system
> 'resets' (ie sends an new INIT chunk) on an existing connection.

Right, it would miss the restart event and could generate a corrupted 
tx/rx buffers by glueing parts of old messages with new ones.

> It is probably enough to treat the MSG_NOTIFICATION as a fatal error
> and close the socket.

Just so we are on the same page, you mean that after accepting the new 
association and enabling notifications on it, any further notification 
on it can be treated as fatal errors, right? Seems reasonable to me.

> This is probably a bug in the sctp stack - if a connection is reset
> but the user hasn't requested notifications then it should be
> converted to a disconnect indication and a new incoming connection.

Maybe in such case resets shouldn't be allowed at all? Because unless it 
happens on a moment of silence it will always lead to application buffer 
corruption. Checked the RFCs now but couldn't find anything restricting 
them to some condition.

Thanks,
Marcelo

--
To unsubscribe from this list: send the line "unsubscribe netdev" in
the body of a message to majordomo@vger.kernel.org
More majordomo info at  http://vger.kernel.org/majordomo-info.html
David Laight Aug. 12, 2015, 3:33 p.m. UTC | #3
From: Marcelo Ricardo Leitner
> Sent: 12 August 2015 14:16
> Em 12-08-2015 07:23, David Laight escreveu:
> > From: Marcelo Ricardo Leitner
> >> Sent: 11 August 2015 23:22
> >> DLM is using 1-to-many API but in a 1-to-1 fashion. That is, it's not
> >> needed but this causes it to use sctp_do_peeloff() to mimic an
> >> kernel_accept() and this causes a symbol dependency on sctp module.
> >>
> >> By switching it to 1-to-1 API we can avoid this dependency and also
> >> reduce quite a lot of SCTP-specific code in lowcomms.c.
> > ...
> >
> > You still need to enable sctp notifications (I think the patch deleted
> > that code).
> > Otherwise you don't get any kind of indication if the remote system
> > 'resets' (ie sends an new INIT chunk) on an existing connection.
> 
> Right, it would miss the restart event and could generate a corrupted
> tx/rx buffers by glueing parts of old messages with new ones.

Except that it is SCTP so you'd expect DATA chunks to contain entire
messages and so get unexpected message sequences rather than corrupt
messages.
The problem is that the recovery is likely to be another reset.
(Particularly with M3UA where the source and destination port numbers
are likely to be the same and fixed.)

> > It is probably enough to treat the MSG_NOTIFICATION as a fatal error
> > and close the socket.
> 
> Just so we are on the same page, you mean that after accepting the new
> association and enabling notifications on it, any further notification
> on it can be treated as fatal errors, right? Seems reasonable to me.

That's what I had to do.
The far end will probably see an additional disconnect, but it shouldn't
matter.

> > This is probably a bug in the sctp stack - if a connection is reset
> > but the user hasn't requested notifications then it should be
> > converted to a disconnect indication and a new incoming connection.
> 
> Maybe in such case resets shouldn't be allowed at all? Because unless it
> happens on a moment of silence it will always lead to application buffer
> corruption. Checked the RFCs now but couldn't find anything restricting
> them to some condition.

I certainly expected the 'reset' to cause an inwards abortive disconnect
on the old socket and a new indication on the listening socket.
I think (hope) that is what you get for a TCP SYN that matches an existing
connection.

In our case I think they were happening when the remote system was power
cycled.

	David

--
To unsubscribe from this list: send the line "unsubscribe netdev" in
the body of a message to majordomo@vger.kernel.org
More majordomo info at  http://vger.kernel.org/majordomo-info.html
Marcelo Ricardo Leitner Aug. 12, 2015, 4:42 p.m. UTC | #4
Em 12-08-2015 12:33, David Laight escreveu:
> From: Marcelo Ricardo Leitner
>> Sent: 12 August 2015 14:16
>> Em 12-08-2015 07:23, David Laight escreveu:
>>> From: Marcelo Ricardo Leitner
>>>> Sent: 11 August 2015 23:22
>>>> DLM is using 1-to-many API but in a 1-to-1 fashion. That is, it's not
>>>> needed but this causes it to use sctp_do_peeloff() to mimic an
>>>> kernel_accept() and this causes a symbol dependency on sctp module.
>>>>
>>>> By switching it to 1-to-1 API we can avoid this dependency and also
>>>> reduce quite a lot of SCTP-specific code in lowcomms.c.
>>> ...
>>>
>>> You still need to enable sctp notifications (I think the patch deleted
>>> that code).
>>> Otherwise you don't get any kind of indication if the remote system
>>> 'resets' (ie sends an new INIT chunk) on an existing connection.
>>
>> Right, it would miss the restart event and could generate a corrupted
>> tx/rx buffers by glueing parts of old messages with new ones.
>
> Except that it is SCTP so you'd expect DATA chunks to contain entire
> messages and so get unexpected message sequences rather than corrupt
> messages.

I was thinking on cases where the buf for recvmsg is not enough to hold 
the chunk, so that the remaining is left for another attempt 
(sctp_recvmsg, around line 2130), but sounds like we won't purge rx 
buffer when the reset happens so that doesn't matter. The association is 
replaced, but the buffers are kept.

Out of order messages aren't a problem for dlm. It can recover from that 
just fine, as it doesn't have a specific handshake at beginning or 
something like that and upper layers are agnostic to that state 
transition (disconnect/reconnect/...), this should be fine.

> The problem is that the recovery is likely to be another reset.
> (Particularly with M3UA where the source and destination port numbers
> are likely to be the same and fixed.)
>
>>> It is probably enough to treat the MSG_NOTIFICATION as a fatal error
>>> and close the socket.
>>
>> Just so we are on the same page, you mean that after accepting the new
>> association and enabling notifications on it, any further notification
>> on it can be treated as fatal errors, right? Seems reasonable to me.
>
> That's what I had to do.
> The far end will probably see an additional disconnect, but it shouldn't
> matter.

Okay

>>> This is probably a bug in the sctp stack - if a connection is reset
>>> but the user hasn't requested notifications then it should be
>>> converted to a disconnect indication and a new incoming connection.
>>
>> Maybe in such case resets shouldn't be allowed at all? Because unless it
>> happens on a moment of silence it will always lead to application buffer
>> corruption. Checked the RFCs now but couldn't find anything restricting
>> them to some condition.

As said above, such corruption doesn't exist, and while checking this, 
the reset is actually reported by a double report of established state 
via sk_state_change(). The reset will trigger a call to 
sctp_sf_do_dupcook_a() which will later schedule a state transition to 
established for !udp sockets. For users in kernel at least, one could 
use that as the reconnect signal.

> I certainly expected the 'reset' to cause an inwards abortive disconnect
> on the old socket and a new indication on the listening socket.

I was thinking that too but now seeing that it seems to work out of the 
box with dlm, I liked the feature. ;)

> I think (hope) that is what you get for a TCP SYN that matches an existing
> connection.
>
> In our case I think they were happening when the remote system was power
> cycled.

And it has to be a fast one, so that heartbeats won't catch it in time.

Thanks,
Marcelo
--
To unsubscribe from this list: send the line "unsubscribe netdev" in
the body of a message to majordomo@vger.kernel.org
More majordomo info at  http://vger.kernel.org/majordomo-info.html
Steven Whitehouse Aug. 13, 2015, 9:37 a.m. UTC | #5
Hi,

On 12/08/15 17:42, Marcelo Ricardo Leitner wrote:
> Em 12-08-2015 12:33, David Laight escreveu:
>> From: Marcelo Ricardo Leitner
>>> Sent: 12 August 2015 14:16
>>> Em 12-08-2015 07:23, David Laight escreveu:
>>>> From: Marcelo Ricardo Leitner
>>>>> Sent: 11 August 2015 23:22
>>>>> DLM is using 1-to-many API but in a 1-to-1 fashion. That is, it's not
>>>>> needed but this causes it to use sctp_do_peeloff() to mimic an
>>>>> kernel_accept() and this causes a symbol dependency on sctp module.
>>>>>
>>>>> By switching it to 1-to-1 API we can avoid this dependency and also
>>>>> reduce quite a lot of SCTP-specific code in lowcomms.c.
>>>> ...
>>>>
>>>> You still need to enable sctp notifications (I think the patch deleted
>>>> that code).
>>>> Otherwise you don't get any kind of indication if the remote system
>>>> 'resets' (ie sends an new INIT chunk) on an existing connection.
>>>
>>> Right, it would miss the restart event and could generate a corrupted
>>> tx/rx buffers by glueing parts of old messages with new ones.
>>
>> Except that it is SCTP so you'd expect DATA chunks to contain entire
>> messages and so get unexpected message sequences rather than corrupt
>> messages.
>
> I was thinking on cases where the buf for recvmsg is not enough to 
> hold the chunk, so that the remaining is left for another attempt 
> (sctp_recvmsg, around line 2130), but sounds like we won't purge rx 
> buffer when the reset happens so that doesn't matter. The association 
> is replaced, but the buffers are kept.
>
> Out of order messages aren't a problem for dlm. It can recover from 
> that just fine, as it doesn't have a specific handshake at beginning 
> or something like that and upper layers are agnostic to that state 
> transition (disconnect/reconnect/...), this should be fine.
>
I'm not sure thats true - DLM does rely on message ordering in some 
cases in order to ensure correct functioning. So depending on how SCTP 
is interfaced to DLM, it might potentially be an issue,

Steve.

--
To unsubscribe from this list: send the line "unsubscribe netdev" in
the body of a message to majordomo@vger.kernel.org
More majordomo info at  http://vger.kernel.org/majordomo-info.html
Marcelo Ricardo Leitner Aug. 13, 2015, 12:13 p.m. UTC | #6
Em 13-08-2015 06:37, Steven Whitehouse escreveu:
> Hi,
>
> On 12/08/15 17:42, Marcelo Ricardo Leitner wrote:
>> Em 12-08-2015 12:33, David Laight escreveu:
>>> From: Marcelo Ricardo Leitner
>>>> Sent: 12 August 2015 14:16
>>>> Em 12-08-2015 07:23, David Laight escreveu:
>>>>> From: Marcelo Ricardo Leitner
>>>>>> Sent: 11 August 2015 23:22
>>>>>> DLM is using 1-to-many API but in a 1-to-1 fashion. That is, it's not
>>>>>> needed but this causes it to use sctp_do_peeloff() to mimic an
>>>>>> kernel_accept() and this causes a symbol dependency on sctp module.
>>>>>>
>>>>>> By switching it to 1-to-1 API we can avoid this dependency and also
>>>>>> reduce quite a lot of SCTP-specific code in lowcomms.c.
>>>>> ...
>>>>>
>>>>> You still need to enable sctp notifications (I think the patch deleted
>>>>> that code).
>>>>> Otherwise you don't get any kind of indication if the remote system
>>>>> 'resets' (ie sends an new INIT chunk) on an existing connection.
>>>>
>>>> Right, it would miss the restart event and could generate a corrupted
>>>> tx/rx buffers by glueing parts of old messages with new ones.
>>>
>>> Except that it is SCTP so you'd expect DATA chunks to contain entire
>>> messages and so get unexpected message sequences rather than corrupt
>>> messages.
>>
>> I was thinking on cases where the buf for recvmsg is not enough to
>> hold the chunk, so that the remaining is left for another attempt
>> (sctp_recvmsg, around line 2130), but sounds like we won't purge rx
>> buffer when the reset happens so that doesn't matter. The association
>> is replaced, but the buffers are kept.
>>
>> Out of order messages aren't a problem for dlm. It can recover from
>> that just fine, as it doesn't have a specific handshake at beginning
>> or something like that and upper layers are agnostic to that state
>> transition (disconnect/reconnect/...), this should be fine.
>>
> I'm not sure thats true - DLM does rely on message ordering in some
> cases in order to ensure correct functioning. So depending on how SCTP
> is interfaced to DLM, it might potentially be an issue,

Yes, that ordering is still kept. Like, it won't flip a newer message to 
a first position. It's just that if DLM had its own handshake exposing 
its version and features, one peer (the old one) would get it out of the 
blue and the other (the new one) would never get it. Or if its messages 
would depend on a previous state, meaning LockMsgC is only acceptable if 
LockMsgA was already performed on that connection. That is my 
understanding from what David pointed out and what I checked here.

Then as lowcomms previously allowed connection closing without telling 
anyone above it that it happened, it should be fine, right? It will just 
finish processing the old messages and then start on the new ones, just 
like before.

Thanks,
Marcelo

--
To unsubscribe from this list: send the line "unsubscribe netdev" in
the body of a message to majordomo@vger.kernel.org
More majordomo info at  http://vger.kernel.org/majordomo-info.html
diff mbox

Patch

diff --git a/fs/dlm/lowcomms.c b/fs/dlm/lowcomms.c
index 54a0031067de3ae6d3cd0106d7b9d4e30c956cfd..856d750be96b64d06c48a1a4e2a68785e8dda048 100644
--- a/fs/dlm/lowcomms.c
+++ b/fs/dlm/lowcomms.c
@@ -120,12 +120,10 @@  struct connection {
 	struct cbuf cb;
 	int retries;
 #define MAX_CONNECT_RETRIES 3
-	int sctp_assoc;
 	struct hlist_node list;
 	struct connection *othercon;
 	struct work_struct rwork; /* Receive workqueue */
 	struct work_struct swork; /* Send workqueue */
-	bool try_new_addr;
 };
 #define sock2con(x) ((struct connection *)(x)->sk_user_data)
 
@@ -252,26 +250,6 @@  static struct connection *nodeid2con(int nodeid, gfp_t allocation)
 	return con;
 }
 
-/* This is a bit drastic, but only called when things go wrong */
-static struct connection *assoc2con(int assoc_id)
-{
-	int i;
-	struct connection *con;
-
-	mutex_lock(&connections_lock);
-
-	for (i = 0 ; i < CONN_HASH_SIZE; i++) {
-		hlist_for_each_entry(con, &connection_hash[i], list) {
-			if (con->sctp_assoc == assoc_id) {
-				mutex_unlock(&connections_lock);
-				return con;
-			}
-		}
-	}
-	mutex_unlock(&connections_lock);
-	return NULL;
-}
-
 static struct dlm_node_addr *find_node_addr(int nodeid)
 {
 	struct dlm_node_addr *na;
@@ -322,14 +300,14 @@  static int nodeid_to_addr(int nodeid, struct sockaddr_storage *sas_out,
 	spin_lock(&dlm_node_addrs_spin);
 	na = find_node_addr(nodeid);
 	if (na && na->addr_count) {
+		memcpy(&sas, na->addr[na->curr_addr_index],
+		       sizeof(struct sockaddr_storage));
+
 		if (try_new_addr) {
 			na->curr_addr_index++;
 			if (na->curr_addr_index == na->addr_count)
 				na->curr_addr_index = 0;
 		}
-
-		memcpy(&sas, na->addr[na->curr_addr_index ],
-			sizeof(struct sockaddr_storage));
 	}
 	spin_unlock(&dlm_node_addrs_spin);
 
@@ -459,18 +437,23 @@  static inline void lowcomms_connect_sock(struct connection *con)
 
 static void lowcomms_state_change(struct sock *sk)
 {
-	if (sk->sk_state == TCP_ESTABLISHED)
+	/* SCTP layer is not calling sk_data_ready when the connection
+	 * is done, so we catch the signal through here. Also, it
+	 * doesn't switch socket state when entering shutdown, so we
+	 * skip the write in that case.
+	 */
+	if (sk->sk_shutdown) {
+		if (sk->sk_shutdown == RCV_SHUTDOWN)
+			lowcomms_data_ready(sk);
+	} else if (sk->sk_state == TCP_ESTABLISHED) {
 		lowcomms_write_space(sk);
+	}
 }
 
 int dlm_lowcomms_connect_node(int nodeid)
 {
 	struct connection *con;
 
-	/* with sctp there's no connecting without sending */
-	if (dlm_config.ci_protocol != 0)
-		return 0;
-
 	if (nodeid == dlm_our_nodeid())
 		return 0;
 
@@ -542,264 +525,6 @@  static void close_connection(struct connection *con, bool and_other,
 	mutex_unlock(&con->sock_mutex);
 }
 
-/* We only send shutdown messages to nodes that are not part of the cluster
- * or if we get multiple connections from a node.
- */
-static void sctp_send_shutdown(sctp_assoc_t associd)
-{
-	static char outcmsg[CMSG_SPACE(sizeof(struct sctp_sndrcvinfo))];
-	struct msghdr outmessage;
-	struct cmsghdr *cmsg;
-	struct sctp_sndrcvinfo *sinfo;
-	int ret;
-	struct connection *con;
-
-	con = nodeid2con(0,0);
-	BUG_ON(con == NULL);
-
-	outmessage.msg_name = NULL;
-	outmessage.msg_namelen = 0;
-	outmessage.msg_control = outcmsg;
-	outmessage.msg_controllen = sizeof(outcmsg);
-	outmessage.msg_flags = MSG_EOR;
-
-	cmsg = CMSG_FIRSTHDR(&outmessage);
-	cmsg->cmsg_level = IPPROTO_SCTP;
-	cmsg->cmsg_type = SCTP_SNDRCV;
-	cmsg->cmsg_len = CMSG_LEN(sizeof(struct sctp_sndrcvinfo));
-	outmessage.msg_controllen = cmsg->cmsg_len;
-	sinfo = CMSG_DATA(cmsg);
-	memset(sinfo, 0x00, sizeof(struct sctp_sndrcvinfo));
-
-	sinfo->sinfo_flags |= MSG_EOF;
-	sinfo->sinfo_assoc_id = associd;
-
-	ret = kernel_sendmsg(con->sock, &outmessage, NULL, 0, 0);
-
-	if (ret != 0)
-		log_print("send EOF to node failed: %d", ret);
-}
-
-static void sctp_init_failed_foreach(struct connection *con)
-{
-
-	/*
-	 * Don't try to recover base con and handle race where the
-	 * other node's assoc init creates a assoc and we get that
-	 * notification, then we get a notification that our attempt
-	 * failed due. This happens when we are still trying the primary
-	 * address, but the other node has already tried secondary addrs
-	 * and found one that worked.
-	 */
-	if (!con->nodeid || con->sctp_assoc)
-		return;
-
-	log_print("Retrying SCTP association init for node %d\n", con->nodeid);
-
-	con->try_new_addr = true;
-	con->sctp_assoc = 0;
-	if (test_and_clear_bit(CF_INIT_PENDING, &con->flags)) {
-		if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags))
-			queue_work(send_workqueue, &con->swork);
-	}
-}
-
-/* INIT failed but we don't know which node...
-   restart INIT on all pending nodes */
-static void sctp_init_failed(void)
-{
-	mutex_lock(&connections_lock);
-
-	foreach_conn(sctp_init_failed_foreach);
-
-	mutex_unlock(&connections_lock);
-}
-
-static void retry_failed_sctp_send(struct connection *recv_con,
-				   struct sctp_send_failed *sn_send_failed,
-				   char *buf)
-{
-	int len = sn_send_failed->ssf_length - sizeof(struct sctp_send_failed);
-	struct dlm_mhandle *mh;
-	struct connection *con;
-	char *retry_buf;
-	int nodeid = sn_send_failed->ssf_info.sinfo_ppid;
-
-	log_print("Retry sending %d bytes to node id %d", len, nodeid);
-	
-	if (!nodeid) {
-		log_print("Shouldn't resend data via listening connection.");
-		return;
-	}
-
-	con = nodeid2con(nodeid, 0);
-	if (!con) {
-		log_print("Could not look up con for nodeid %d\n",
-			  nodeid);
-		return;
-	}
-
-	mh = dlm_lowcomms_get_buffer(nodeid, len, GFP_NOFS, &retry_buf);
-	if (!mh) {
-		log_print("Could not allocate buf for retry.");
-		return;
-	}
-	memcpy(retry_buf, buf + sizeof(struct sctp_send_failed), len);
-	dlm_lowcomms_commit_buffer(mh);
-
-	/*
-	 * If we got a assoc changed event before the send failed event then
-	 * we only need to retry the send.
-	 */
-	if (con->sctp_assoc) {
-		if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags))
-			queue_work(send_workqueue, &con->swork);
-	} else
-		sctp_init_failed_foreach(con);
-}
-
-/* Something happened to an association */
-static void process_sctp_notification(struct connection *con,
-				      struct msghdr *msg, char *buf)
-{
-	union sctp_notification *sn = (union sctp_notification *)buf;
-	struct linger linger;
-
-	switch (sn->sn_header.sn_type) {
-	case SCTP_SEND_FAILED:
-		retry_failed_sctp_send(con, &sn->sn_send_failed, buf);
-		break;
-	case SCTP_ASSOC_CHANGE:
-		switch (sn->sn_assoc_change.sac_state) {
-		case SCTP_COMM_UP:
-		case SCTP_RESTART:
-		{
-			/* Check that the new node is in the lockspace */
-			struct sctp_prim prim;
-			int nodeid;
-			int prim_len, ret;
-			int addr_len;
-			struct connection *new_con;
-
-			/*
-			 * We get this before any data for an association.
-			 * We verify that the node is in the cluster and
-			 * then peel off a socket for it.
-			 */
-			if ((int)sn->sn_assoc_change.sac_assoc_id <= 0) {
-				log_print("COMM_UP for invalid assoc ID %d",
-					 (int)sn->sn_assoc_change.sac_assoc_id);
-				sctp_init_failed();
-				return;
-			}
-			memset(&prim, 0, sizeof(struct sctp_prim));
-			prim_len = sizeof(struct sctp_prim);
-			prim.ssp_assoc_id = sn->sn_assoc_change.sac_assoc_id;
-
-			ret = kernel_getsockopt(con->sock,
-						IPPROTO_SCTP,
-						SCTP_PRIMARY_ADDR,
-						(char*)&prim,
-						&prim_len);
-			if (ret < 0) {
-				log_print("getsockopt/sctp_primary_addr on "
-					  "new assoc %d failed : %d",
-					  (int)sn->sn_assoc_change.sac_assoc_id,
-					  ret);
-
-				/* Retry INIT later */
-				new_con = assoc2con(sn->sn_assoc_change.sac_assoc_id);
-				if (new_con)
-					clear_bit(CF_CONNECT_PENDING, &con->flags);
-				return;
-			}
-			make_sockaddr(&prim.ssp_addr, 0, &addr_len);
-			if (addr_to_nodeid(&prim.ssp_addr, &nodeid)) {
-				unsigned char *b=(unsigned char *)&prim.ssp_addr;
-				log_print("reject connect from unknown addr");
-				print_hex_dump_bytes("ss: ", DUMP_PREFIX_NONE, 
-						     b, sizeof(struct sockaddr_storage));
-				sctp_send_shutdown(prim.ssp_assoc_id);
-				return;
-			}
-
-			new_con = nodeid2con(nodeid, GFP_NOFS);
-			if (!new_con)
-				return;
-
-			if (new_con->sock) {
-				log_print("reject connect from node %d: "
-					  "already has a connection.",
-					  nodeid);
-				sctp_send_shutdown(prim.ssp_assoc_id);
-				return;
-			}
-
-			/* Peel off a new sock */
-			lock_sock(con->sock->sk);
-			ret = sctp_do_peeloff(con->sock->sk,
-				sn->sn_assoc_change.sac_assoc_id,
-				&new_con->sock);
-			release_sock(con->sock->sk);
-			if (ret < 0) {
-				log_print("Can't peel off a socket for "
-					  "connection %d to node %d: err=%d",
-					  (int)sn->sn_assoc_change.sac_assoc_id,
-					  nodeid, ret);
-				return;
-			}
-			add_sock(new_con->sock, new_con);
-
-			linger.l_onoff = 1;
-			linger.l_linger = 0;
-			ret = kernel_setsockopt(new_con->sock, SOL_SOCKET, SO_LINGER,
-						(char *)&linger, sizeof(linger));
-			if (ret < 0)
-				log_print("set socket option SO_LINGER failed");
-
-			log_print("connecting to %d sctp association %d",
-				 nodeid, (int)sn->sn_assoc_change.sac_assoc_id);
-
-			new_con->sctp_assoc = sn->sn_assoc_change.sac_assoc_id;
-			new_con->try_new_addr = false;
-			/* Send any pending writes */
-			clear_bit(CF_CONNECT_PENDING, &new_con->flags);
-			clear_bit(CF_INIT_PENDING, &new_con->flags);
-			if (!test_and_set_bit(CF_WRITE_PENDING, &new_con->flags)) {
-				queue_work(send_workqueue, &new_con->swork);
-			}
-			if (!test_and_set_bit(CF_READ_PENDING, &new_con->flags))
-				queue_work(recv_workqueue, &new_con->rwork);
-		}
-		break;
-
-		case SCTP_COMM_LOST:
-		case SCTP_SHUTDOWN_COMP:
-		{
-			con = assoc2con(sn->sn_assoc_change.sac_assoc_id);
-			if (con) {
-				con->sctp_assoc = 0;
-			}
-		}
-		break;
-
-		case SCTP_CANT_STR_ASSOC:
-		{
-			/* Will retry init when we get the send failed notification */
-			log_print("Can't start SCTP association - retrying");
-		}
-		break;
-
-		default:
-			log_print("unexpected SCTP assoc change id=%d state=%d",
-				  (int)sn->sn_assoc_change.sac_assoc_id,
-				  sn->sn_assoc_change.sac_state);
-		}
-	default:
-		; /* fall through */
-	}
-}
-
 /* Data received from remote end */
 static int receive_from_sock(struct connection *con)
 {
@@ -810,7 +535,6 @@  static int receive_from_sock(struct connection *con)
 	int r;
 	int call_again_soon = 0;
 	int nvec;
-	char incmsg[CMSG_SPACE(sizeof(struct sctp_sndrcvinfo))];
 
 	mutex_lock(&con->sock_mutex);
 
@@ -830,11 +554,6 @@  static int receive_from_sock(struct connection *con)
 		cbuf_init(&con->cb, PAGE_CACHE_SIZE);
 	}
 
-	/* Only SCTP needs these really */
-	memset(&incmsg, 0, sizeof(incmsg));
-	msg.msg_control = incmsg;
-	msg.msg_controllen = sizeof(incmsg);
-
 	/*
 	 * iov[0] is the bit of the circular buffer between the current end
 	 * point (cb.base + cb.len) and the end of the buffer.
@@ -860,31 +579,20 @@  static int receive_from_sock(struct connection *con)
 			       MSG_DONTWAIT | MSG_NOSIGNAL);
 	if (ret <= 0)
 		goto out_close;
+	else if (ret == len)
+		call_again_soon = 1;
 
-	/* Process SCTP notifications */
-	if (msg.msg_flags & MSG_NOTIFICATION) {
-		msg.msg_control = incmsg;
-		msg.msg_controllen = sizeof(incmsg);
-
-		process_sctp_notification(con, &msg,
-				page_address(con->rx_page) + con->cb.base);
-		mutex_unlock(&con->sock_mutex);
-		return 0;
-	}
 	BUG_ON(con->nodeid == 0);
 
-	if (ret == len)
-		call_again_soon = 1;
 	cbuf_add(&con->cb, ret);
 	ret = dlm_process_incoming_buffer(con->nodeid,
 					  page_address(con->rx_page),
 					  con->cb.base, con->cb.len,
 					  PAGE_CACHE_SIZE);
 	if (ret == -EBADMSG) {
-		log_print("lowcomms: addr=%p, base=%u, len=%u, "
-			  "iov_len=%u, iov_base[0]=%p, read=%d",
-			  page_address(con->rx_page), con->cb.base, con->cb.len,
-			  len, iov[0].iov_base, r);
+		log_print("lowcomms: addr=%p, base=%u, len=%u, read=%d",
+			  page_address(con->rx_page), con->cb.base,
+			  con->cb.len, r);
 	}
 	if (ret < 0)
 		goto out_close;
@@ -1050,6 +758,120 @@  accept_err:
 	return result;
 }
 
+int sctp_accept_from_sock(struct connection *con)
+{
+	/* Check that the new node is in the lockspace */
+	struct sctp_prim prim;
+	int nodeid;
+	int prim_len, ret;
+	int addr_len;
+	struct connection *newcon;
+	struct connection *addcon;
+	struct socket *newsock;
+
+	mutex_lock(&connections_lock);
+	if (!dlm_allow_conn) {
+		mutex_unlock(&connections_lock);
+		return -1;
+	}
+	mutex_unlock(&connections_lock);
+
+	mutex_lock_nested(&con->sock_mutex, 0);
+
+	ret = kernel_accept(con->sock, &newsock, O_NONBLOCK);
+	if (ret < 0)
+		goto accept_err;
+
+	memset(&prim, 0, sizeof(struct sctp_prim));
+	prim_len = sizeof(struct sctp_prim);
+
+	ret = kernel_getsockopt(newsock, IPPROTO_SCTP, SCTP_PRIMARY_ADDR,
+				(char *)&prim, &prim_len);
+	if (ret < 0) {
+		log_print("getsockopt/sctp_primary_addr failed: %d", ret);
+		goto accept_err;
+	}
+
+	make_sockaddr(&prim.ssp_addr, 0, &addr_len);
+	if (addr_to_nodeid(&prim.ssp_addr, &nodeid)) {
+		unsigned char *b = (unsigned char *)&prim.ssp_addr;
+
+		log_print("reject connect from unknown addr");
+		print_hex_dump_bytes("ss: ", DUMP_PREFIX_NONE,
+				     b, sizeof(struct sockaddr_storage));
+		goto accept_err;
+	}
+
+	newcon = nodeid2con(nodeid, GFP_NOFS);
+	if (!newcon) {
+		ret = -ENOMEM;
+		goto accept_err;
+	}
+
+	mutex_lock_nested(&newcon->sock_mutex, 1);
+
+	if (newcon->sock) {
+		struct connection *othercon = newcon->othercon;
+
+		if (!othercon) {
+			othercon = kmem_cache_zalloc(con_cache, GFP_NOFS);
+			if (!othercon) {
+				log_print("failed to allocate incoming socket");
+				mutex_unlock(&newcon->sock_mutex);
+				ret = -ENOMEM;
+				goto accept_err;
+			}
+			othercon->nodeid = nodeid;
+			othercon->rx_action = receive_from_sock;
+			mutex_init(&othercon->sock_mutex);
+			INIT_WORK(&othercon->swork, process_send_sockets);
+			INIT_WORK(&othercon->rwork, process_recv_sockets);
+			set_bit(CF_IS_OTHERCON, &othercon->flags);
+		}
+		if (!othercon->sock) {
+			newcon->othercon = othercon;
+			othercon->sock = newsock;
+			newsock->sk->sk_user_data = othercon;
+			add_sock(newsock, othercon);
+			addcon = othercon;
+		} else {
+			printk("Extra connection from node %d attempted\n", nodeid);
+			ret = -EAGAIN;
+			mutex_unlock(&newcon->sock_mutex);
+			goto accept_err;
+		}
+	} else {
+		newsock->sk->sk_user_data = newcon;
+		newcon->rx_action = receive_from_sock;
+		add_sock(newsock, newcon);
+		addcon = newcon;
+	}
+
+	log_print("connected to %d", nodeid);
+
+	mutex_unlock(&newcon->sock_mutex);
+
+	/*
+	 * Add it to the active queue in case we got data
+	 * between processing the accept adding the socket
+	 * to the read_sockets list
+	 */
+	if (!test_and_set_bit(CF_READ_PENDING, &addcon->flags))
+		queue_work(recv_workqueue, &addcon->rwork);
+	mutex_unlock(&con->sock_mutex);
+
+	return 0;
+
+accept_err:
+	mutex_unlock(&con->sock_mutex);
+	if (newsock)
+		sock_release(newsock);
+	if (ret != -EAGAIN)
+		log_print("error accepting connection from node: %d", ret);
+
+	return ret;
+}
+
 static void free_entry(struct writequeue_entry *e)
 {
 	__free_page(e->page);
@@ -1074,96 +896,127 @@  static void writequeue_entry_complete(struct writequeue_entry *e, int completed)
 	}
 }
 
+/*
+ * sctp_bind_addrs - bind a SCTP socket to all our addresses
+ */
+static int sctp_bind_addrs(struct connection *con, uint16_t port)
+{
+	struct sockaddr_storage localaddr;
+	int i, addr_len, result = 0;
+
+	for (i = 0; i < dlm_local_count; i++) {
+		memcpy(&localaddr, dlm_local_addr[i], sizeof(localaddr));
+		make_sockaddr(&localaddr, port, &addr_len);
+
+		if (!i)
+			result = kernel_bind(con->sock,
+					     (struct sockaddr *)&localaddr,
+					     addr_len);
+		else
+			result = kernel_setsockopt(con->sock, SOL_SCTP,
+						   SCTP_SOCKOPT_BINDX_ADD,
+						   (char *)&localaddr, addr_len);
+
+		if (result < 0) {
+			log_print("Can't bind to %d addr number %d, %d.\n",
+				  port, i + 1, result);
+			break;
+		}
+	}
+	return result;
+}
+
 /* Initiate an SCTP association.
    This is a special case of send_to_sock() in that we don't yet have a
    peeled-off socket for this association, so we use the listening socket
    and add the primary IP address of the remote node.
  */
-static void sctp_init_assoc(struct connection *con)
+static void sctp_connect_to_sock(struct connection *con)
 {
-	struct sockaddr_storage rem_addr;
-	char outcmsg[CMSG_SPACE(sizeof(struct sctp_sndrcvinfo))];
-	struct msghdr outmessage;
-	struct cmsghdr *cmsg;
-	struct sctp_sndrcvinfo *sinfo;
-	struct connection *base_con;
-	struct writequeue_entry *e;
-	int len, offset;
-	int ret;
-	int addrlen;
-	struct kvec iov[1];
+	struct sockaddr_storage daddr;
+	int one = 1;
+	int result;
+	int addr_len;
+	struct socket *sock;
+
+	if (con->nodeid == 0) {
+		log_print("attempt to connect sock 0 foiled");
+		return;
+	}
 
 	mutex_lock(&con->sock_mutex);
-	if (test_and_set_bit(CF_INIT_PENDING, &con->flags))
-		goto unlock;
 
-	if (nodeid_to_addr(con->nodeid, NULL, (struct sockaddr *)&rem_addr,
-			   con->try_new_addr)) {
+	/* Some odd races can cause double-connects, ignore them */
+	if (con->retries++ > MAX_CONNECT_RETRIES)
+		goto out;
+
+	if (con->sock) {
+		log_print("node %d already connected.", con->nodeid);
+		goto out;
+	}
+
+	memset(&daddr, 0, sizeof(daddr));
+	result = nodeid_to_addr(con->nodeid, &daddr, NULL, true);
+	if (result < 0) {
 		log_print("no address for nodeid %d", con->nodeid);
-		goto unlock;
+		goto out;
 	}
-	base_con = nodeid2con(0, 0);
-	BUG_ON(base_con == NULL);
 
-	make_sockaddr(&rem_addr, dlm_config.ci_tcp_port, &addrlen);
+	/* Create a socket to communicate with */
+	result = sock_create_kern(&init_net, dlm_local_addr[0]->ss_family,
+				  SOCK_STREAM, IPPROTO_SCTP, &sock);
+	if (result < 0)
+		goto socket_err;
 
-	outmessage.msg_name = &rem_addr;
-	outmessage.msg_namelen = addrlen;
-	outmessage.msg_control = outcmsg;
-	outmessage.msg_controllen = sizeof(outcmsg);
-	outmessage.msg_flags = MSG_EOR;
+	sock->sk->sk_user_data = con;
+	con->rx_action = receive_from_sock;
+	con->connect_action = sctp_connect_to_sock;
+	add_sock(sock, con);
 
-	spin_lock(&con->writequeue_lock);
+	/* Bind to all addresses. */
+	if (sctp_bind_addrs(con, 0))
+		goto bind_err;
 
-	if (list_empty(&con->writequeue)) {
-		spin_unlock(&con->writequeue_lock);
-		log_print("writequeue empty for nodeid %d", con->nodeid);
-		goto unlock;
-	}
+	make_sockaddr(&daddr, dlm_config.ci_tcp_port, &addr_len);
 
-	e = list_first_entry(&con->writequeue, struct writequeue_entry, list);
-	len = e->len;
-	offset = e->offset;
+	log_print("connecting to %d", con->nodeid);
 
-	/* Send the first block off the write queue */
-	iov[0].iov_base = page_address(e->page)+offset;
-	iov[0].iov_len = len;
-	spin_unlock(&con->writequeue_lock);
+	/* Turn off Nagle's algorithm */
+	kernel_setsockopt(sock, SOL_TCP, TCP_NODELAY, (char *)&one,
+			  sizeof(one));
 
-	if (rem_addr.ss_family == AF_INET) {
-		struct sockaddr_in *sin = (struct sockaddr_in *)&rem_addr;
-		log_print("Trying to connect to %pI4", &sin->sin_addr.s_addr);
-	} else {
-		struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)&rem_addr;
-		log_print("Trying to connect to %pI6", &sin6->sin6_addr);
-	}
+	result = sock->ops->connect(sock, (struct sockaddr *)&daddr, addr_len,
+				   O_NONBLOCK);
+	if (result == -EINPROGRESS)
+		result = 0;
+	if (result == 0)
+		goto out;
 
-	cmsg = CMSG_FIRSTHDR(&outmessage);
-	cmsg->cmsg_level = IPPROTO_SCTP;
-	cmsg->cmsg_type = SCTP_SNDRCV;
-	cmsg->cmsg_len = CMSG_LEN(sizeof(struct sctp_sndrcvinfo));
-	sinfo = CMSG_DATA(cmsg);
-	memset(sinfo, 0x00, sizeof(struct sctp_sndrcvinfo));
-	sinfo->sinfo_ppid = cpu_to_le32(con->nodeid);
-	outmessage.msg_controllen = cmsg->cmsg_len;
-	sinfo->sinfo_flags |= SCTP_ADDR_OVER;
 
-	ret = kernel_sendmsg(base_con->sock, &outmessage, iov, 1, len);
-	if (ret < 0) {
-		log_print("Send first packet to node %d failed: %d",
-			  con->nodeid, ret);
+bind_err:
+	con->sock = NULL;
+	sock_release(sock);
 
-		/* Try again later */
+socket_err:
+	/*
+	 * Some errors are fatal and this list might need adjusting. For other
+	 * errors we try again until the max number of retries is reached.
+	 */
+	if (result != -EHOSTUNREACH &&
+	    result != -ENETUNREACH &&
+	    result != -ENETDOWN &&
+	    result != -EINVAL &&
+	    result != -EPROTONOSUPPORT) {
+		log_print("connect %d try %d error %d", con->nodeid,
+			  con->retries, result);
+		mutex_unlock(&con->sock_mutex);
+		msleep(1000);
 		clear_bit(CF_CONNECT_PENDING, &con->flags);
-		clear_bit(CF_INIT_PENDING, &con->flags);
-	}
-	else {
-		spin_lock(&con->writequeue_lock);
-		writequeue_entry_complete(e, ret);
-		spin_unlock(&con->writequeue_lock);
+		lowcomms_connect_sock(con);
+		return;
 	}
 
-unlock:
+out:
 	mutex_unlock(&con->sock_mutex);
 }
 
@@ -1343,37 +1196,11 @@  static void init_local(void)
 	}
 }
 
-/* Bind to an IP address. SCTP allows multiple address so it can do
-   multi-homing */
-static int add_sctp_bind_addr(struct connection *sctp_con,
-			      struct sockaddr_storage *addr,
-			      int addr_len, int num)
-{
-	int result = 0;
-
-	if (num == 1)
-		result = kernel_bind(sctp_con->sock,
-				     (struct sockaddr *) addr,
-				     addr_len);
-	else
-		result = kernel_setsockopt(sctp_con->sock, SOL_SCTP,
-					   SCTP_SOCKOPT_BINDX_ADD,
-					   (char *)addr, addr_len);
-
-	if (result < 0)
-		log_print("Can't bind to port %d addr number %d",
-			  dlm_config.ci_tcp_port, num);
-
-	return result;
-}
-
 /* Initialise SCTP socket and bind to all interfaces */
 static int sctp_listen_for_all(void)
 {
 	struct socket *sock = NULL;
-	struct sockaddr_storage localaddr;
-	struct sctp_event_subscribe subscribe;
-	int result = -EINVAL, num = 1, i, addr_len;
+	int result = -EINVAL;
 	struct connection *con = nodeid2con(0, GFP_NOFS);
 	int bufsize = NEEDED_RMEM;
 	int one = 1;
@@ -1384,33 +1211,17 @@  static int sctp_listen_for_all(void)
 	log_print("Using SCTP for communications");
 
 	result = sock_create_kern(&init_net, dlm_local_addr[0]->ss_family,
-				  SOCK_SEQPACKET, IPPROTO_SCTP, &sock);
+				  SOCK_STREAM, IPPROTO_SCTP, &sock);
 	if (result < 0) {
 		log_print("Can't create comms socket, check SCTP is loaded");
 		goto out;
 	}
 
-	/* Listen for events */
-	memset(&subscribe, 0, sizeof(subscribe));
-	subscribe.sctp_data_io_event = 1;
-	subscribe.sctp_association_event = 1;
-	subscribe.sctp_send_failure_event = 1;
-	subscribe.sctp_shutdown_event = 1;
-	subscribe.sctp_partial_delivery_event = 1;
-
 	result = kernel_setsockopt(sock, SOL_SOCKET, SO_RCVBUFFORCE,
 				 (char *)&bufsize, sizeof(bufsize));
 	if (result)
 		log_print("Error increasing buffer space on socket %d", result);
 
-	result = kernel_setsockopt(sock, SOL_SCTP, SCTP_EVENTS,
-				   (char *)&subscribe, sizeof(subscribe));
-	if (result < 0) {
-		log_print("Failed to set SCTP_EVENTS on socket: result=%d",
-			  result);
-		goto create_delsock;
-	}
-
 	result = kernel_setsockopt(sock, SOL_SCTP, SCTP_NODELAY, (char *)&one,
 				   sizeof(one));
 	if (result < 0)
@@ -1420,19 +1231,12 @@  static int sctp_listen_for_all(void)
 	sock->sk->sk_user_data = con;
 	con->sock = sock;
 	con->sock->sk->sk_data_ready = lowcomms_data_ready;
-	con->rx_action = receive_from_sock;
-	con->connect_action = sctp_init_assoc;
-
-	/* Bind to all interfaces. */
-	for (i = 0; i < dlm_local_count; i++) {
-		memcpy(&localaddr, dlm_local_addr[i], sizeof(localaddr));
-		make_sockaddr(&localaddr, dlm_config.ci_tcp_port, &addr_len);
+	con->rx_action = sctp_accept_from_sock;
+	con->connect_action = sctp_connect_to_sock;
 
-		result = add_sctp_bind_addr(con, &localaddr, addr_len, num);
-		if (result)
-			goto create_delsock;
-		++num;
-	}
+	/* Bind to all addresses. */
+	if (sctp_bind_addrs(con, dlm_config.ci_tcp_port))
+		goto create_delsock;
 
 	result = sock->ops->listen(sock, 5);
 	if (result < 0) {
@@ -1636,8 +1440,7 @@  send_error:
 
 out_connect:
 	mutex_unlock(&con->sock_mutex);
-	if (!test_bit(CF_INIT_PENDING, &con->flags))
-		lowcomms_connect_sock(con);
+	lowcomms_connect_sock(con);
 }
 
 static void clean_one_writequeue(struct connection *con)