Message ID | 1468137842.30694.58.camel@edumazet-glaptop3.roam.corp.google.com |
---|---|
State | Accepted, archived |
Delegated to: | David Miller |
Headers | show |
On Sun, Jul 10, 2016 at 4:04 AM, Eric Dumazet <eric.dumazet@gmail.com> wrote: > > From: Eric Dumazet <edumazet@google.com> > > Yue Cao claims that current host rate limiting of challenge ACKS > (RFC 5961) could leak enough information to allow a patient attacker > to hijack TCP sessions. He will soon provide details in an academic > paper. > > This patch increases the default limit from 100 to 1000, and adds > some randomization so that the attacker can no longer hijack > sessions without spending a considerable amount of probes. > > Based on initial analysis and patch from Linus. > > Note that we also have per socket rate limiting, so it is tempting > to remove the host limit in the future. > > v2: randomize the count of challenge acks per second, not the period. > > Fixes: 282f23c6ee34 ("tcp: implement RFC 5961 3.2") > Reported-by: Yue Cao <ycao009@ucr.edu> > Signed-off-by: Eric Dumazet <edumazet@google.com> > Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> > Cc: Yuchung Cheng <ycheng@google.com> > Cc: Neal Cardwell <ncardwell@google.com> Acked-by: Neal Cardwell <ncardwell@google.com> Thanks, Eric! neal
This second patch does make our attack much harder but it's still possible to do such off-path attack with enough network bandwidth. Here is our modified attack for this second patch. Modified Attack: Main idea of our attack is to send multiple same spoofed packets in 1 second so attacker can confirm if it's a right guess or wrong guess. In more detail, attacker sends more than 1000 (e.g. 1500) spoofed packets for a same guessed value at beginning. After that, attacker sends 1500 packets during the same second to determine whether previous guess is right or wrong, by using following rules: If attacker receives less than 500 Challenge ACKs, it's a right guess. For a example, if 1500 spoofed packets are sent with a correct value(right guess), all Challenge ACKs will be sent to victim client in that second and attacker receives nothing. Otherwise, it's a wrong guess. Since this global rate limit always leaks some information as a side-channel, we are wondering if eliminating it completely would be a good idea. In fact, according to our latest test, FreeBSD and Windows do not have any such rate limit implemented. Looking forward to your replies. Best, Yue On Sun, Jul 10, 2016 at 5:55 AM, Neal Cardwell <ncardwell@google.com> wrote: > > On Sun, Jul 10, 2016 at 4:04 AM, Eric Dumazet <eric.dumazet@gmail.com> wrote: > > > > From: Eric Dumazet <edumazet@google.com> > > > > Yue Cao claims that current host rate limiting of challenge ACKS > > (RFC 5961) could leak enough information to allow a patient attacker > > to hijack TCP sessions. He will soon provide details in an academic > > paper. > > > > This patch increases the default limit from 100 to 1000, and adds > > some randomization so that the attacker can no longer hijack > > sessions without spending a considerable amount of probes. > > > > Based on initial analysis and patch from Linus. > > > > Note that we also have per socket rate limiting, so it is tempting > > to remove the host limit in the future. > > > > v2: randomize the count of challenge acks per second, not the period. > > > > Fixes: 282f23c6ee34 ("tcp: implement RFC 5961 3.2") > > Reported-by: Yue Cao <ycao009@ucr.edu> > > Signed-off-by: Eric Dumazet <edumazet@google.com> > > Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> > > Cc: Yuchung Cheng <ycheng@google.com> > > Cc: Neal Cardwell <ncardwell@google.com> > > Acked-by: Neal Cardwell <ncardwell@google.com> > > Thanks, Eric! > > neal
On Sun, 2016-07-10 at 11:28 -0700, Yue Cao wrote: > This second patch does make our attack much harder but it's still > possible to do such off-path attack with enough network bandwidth. > Here is our modified attack for this second patch. > > Modified Attack: > Main idea of our attack is to send multiple same spoofed packets in 1 > second so attacker can confirm if it's a right guess or wrong guess. > In more detail, attacker sends more than 1000 (e.g. 1500) spoofed > packets for a same guessed value at beginning. After that, attacker > sends 1500 packets during the same second to determine whether > previous guess is right or wrong, by using following rules: > If attacker receives less than 500 Challenge ACKs, it's a right guess. > For a example, if 1500 spoofed packets are sent with a correct > value(right guess), all Challenge ACKs will be sent to victim client > in that second and attacker receives nothing. Otherwise, it's a wrong > guess. > > Since this global rate limit always leaks some information as a > side-channel, we are wondering if eliminating it completely would be a > good idea. In fact, according to our latest test, FreeBSD and Windows > do not have any such rate limit implemented. Looking forward to your > replies. Are you sure Windows is implementing RFC 5961 ? Linux got in in 3.6. We do want RFC 5961, compared to the small nuisance of the attack you describe. Nuisance of having a way for hackers to send a RST packet after consuming thousands of probe packets is nothing, compared to the nuisance of ACK storms we had before rate limiting was added in 3.6 (and refined in 4.0). This was a serious problem for real servers, because of buggy firewalls and appliances. You probably know that if someone worries about TCP flows being compromised, it should use SSL, so that traffic injection is less likely to happen. Most TCP flows in the Internet are short lived (less than 1 minute). Having to establish about 500 flows to the victim is already a challenge, since the victim would already be in trouble if it was allowing so many idle flows. So the 'solution' would be to backport f2b2c582e82429270d5818fbabe653f4359d7024 ("tcp: mitigate ACK loops for connections as tcp_sock") Then apply the v2 patch so that the limit is randomized. Then set the default limit to 2^31
On Sun, Jul 10, 2016 at 1:04 AM, Eric Dumazet <eric.dumazet@gmail.com> wrote: > From: Eric Dumazet <edumazet@google.com> > > Yue Cao claims that current host rate limiting of challenge ACKS > (RFC 5961) could leak enough information to allow a patient attacker > to hijack TCP sessions. He will soon provide details in an academic > paper. > > This patch increases the default limit from 100 to 1000, and adds > some randomization so that the attacker can no longer hijack > sessions without spending a considerable amount of probes. > > Based on initial analysis and patch from Linus. > > Note that we also have per socket rate limiting, so it is tempting > to remove the host limit in the future. > > v2: randomize the count of challenge acks per second, not the period. > > Fixes: 282f23c6ee34 ("tcp: implement RFC 5961 3.2") > Reported-by: Yue Cao <ycao009@ucr.edu> > Signed-off-by: Eric Dumazet <edumazet@google.com> > Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> > Cc: Yuchung Cheng <ycheng@google.com> > Cc: Neal Cardwell <ncardwell@google.com> > --- Acked-by: Yuchung Cheng <ycheng@google.com> Nice fix. I like v2 a lot. > net/ipv4/tcp_input.c | 15 ++++++++++----- > 1 file changed, 10 insertions(+), 5 deletions(-) > > diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c > index d6c8f4cd0800..91868bb17818 100644 > --- a/net/ipv4/tcp_input.c > +++ b/net/ipv4/tcp_input.c > @@ -87,7 +87,7 @@ int sysctl_tcp_adv_win_scale __read_mostly = 1; > EXPORT_SYMBOL(sysctl_tcp_adv_win_scale); > > /* rfc5961 challenge ack rate limiting */ > -int sysctl_tcp_challenge_ack_limit = 100; > +int sysctl_tcp_challenge_ack_limit = 1000; > > int sysctl_tcp_stdurg __read_mostly; > int sysctl_tcp_rfc1337 __read_mostly; > @@ -3458,7 +3458,7 @@ static void tcp_send_challenge_ack(struct sock *sk, const struct sk_buff *skb) > static u32 challenge_timestamp; > static unsigned int challenge_count; > struct tcp_sock *tp = tcp_sk(sk); > - u32 now; > + u32 count, now; > > /* First check our per-socket dupack rate limit. */ > if (tcp_oow_rate_limited(sock_net(sk), skb, > @@ -3466,13 +3466,18 @@ static void tcp_send_challenge_ack(struct sock *sk, const struct sk_buff *skb) > &tp->last_oow_ack_time)) > return; > > - /* Then check the check host-wide RFC 5961 rate limit. */ > + /* Then check host-wide RFC 5961 rate limit. */ > now = jiffies / HZ; > if (now != challenge_timestamp) { > + u32 half = (sysctl_tcp_challenge_ack_limit + 1) >> 1; > + > challenge_timestamp = now; > - challenge_count = 0; > + WRITE_ONCE(challenge_count, half + > + prandom_u32_max(sysctl_tcp_challenge_ack_limit)); > } > - if (++challenge_count <= sysctl_tcp_challenge_ack_limit) { > + count = READ_ONCE(challenge_count); > + if (count > 0) { > + WRITE_ONCE(challenge_count, count - 1); > NET_INC_STATS(sock_net(sk), LINUX_MIB_TCPCHALLENGEACK); > tcp_send_ack(sk); > } > >
From: Eric Dumazet <eric.dumazet@gmail.com> Date: Sun, 10 Jul 2016 10:04:02 +0200 > From: Eric Dumazet <edumazet@google.com> > > Yue Cao claims that current host rate limiting of challenge ACKS > (RFC 5961) could leak enough information to allow a patient attacker > to hijack TCP sessions. He will soon provide details in an academic > paper. > > This patch increases the default limit from 100 to 1000, and adds > some randomization so that the attacker can no longer hijack > sessions without spending a considerable amount of probes. > > Based on initial analysis and patch from Linus. > > Note that we also have per socket rate limiting, so it is tempting > to remove the host limit in the future. > > v2: randomize the count of challenge acks per second, not the period. > > Fixes: 282f23c6ee34 ("tcp: implement RFC 5961 3.2") > Reported-by: Yue Cao <ycao009@ucr.edu> > Signed-off-by: Eric Dumazet <edumazet@google.com> > Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Applied and queued up for -stable, thanks Eric.
I see your point and I agree with you that SSL protects victims from this hijacking attack, especially with full HSTS. For Windows case, since Windows is a black box for us, we tested its Challenge ACK mechanism with Windows Server 2012 R2 Base and Windows Server 2008 R2 from Amazon EC2. The results show that Windows also add some strategies to mitigate blind in-window attack problem, but the mitigated results are not as same as what mentioned in RFC 5961. Please let me know if I said something wrong. Thanks for the fix! Best, Yue On Mon, Jul 11, 2016 at 1:02 AM, Eric Dumazet <eric.dumazet@gmail.com> wrote: > On Sun, 2016-07-10 at 11:28 -0700, Yue Cao wrote: >> This second patch does make our attack much harder but it's still >> possible to do such off-path attack with enough network bandwidth. >> Here is our modified attack for this second patch. >> >> Modified Attack: >> Main idea of our attack is to send multiple same spoofed packets in 1 >> second so attacker can confirm if it's a right guess or wrong guess. >> In more detail, attacker sends more than 1000 (e.g. 1500) spoofed >> packets for a same guessed value at beginning. After that, attacker >> sends 1500 packets during the same second to determine whether >> previous guess is right or wrong, by using following rules: >> If attacker receives less than 500 Challenge ACKs, it's a right guess. >> For a example, if 1500 spoofed packets are sent with a correct >> value(right guess), all Challenge ACKs will be sent to victim client >> in that second and attacker receives nothing. Otherwise, it's a wrong >> guess. >> >> Since this global rate limit always leaks some information as a >> side-channel, we are wondering if eliminating it completely would be a >> good idea. In fact, according to our latest test, FreeBSD and Windows >> do not have any such rate limit implemented. Looking forward to your >> replies. > > Are you sure Windows is implementing RFC 5961 ? Linux got in in 3.6. > > We do want RFC 5961, compared to the small nuisance of the attack you > describe. > > Nuisance of having a way for hackers to send a RST packet after > consuming thousands of probe packets is nothing, compared to the > nuisance of ACK storms we had before rate limiting was added in 3.6 (and > refined in 4.0). This was a serious problem for real servers, because of > buggy firewalls and appliances. > > You probably know that if someone worries about TCP flows being > compromised, it should use SSL, so that traffic injection is less likely > to happen. > > Most TCP flows in the Internet are short lived (less than 1 minute). > > Having to establish about 500 flows to the victim is already a > challenge, since the victim would already be in trouble if it was > allowing so many idle flows. > > So the 'solution' would be to backport > f2b2c582e82429270d5818fbabe653f4359d7024 > ("tcp: mitigate ACK loops for connections as tcp_sock") > > Then apply the v2 patch so that the limit is randomized. > > Then set the default limit to 2^31 > > >
diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c index d6c8f4cd0800..91868bb17818 100644 --- a/net/ipv4/tcp_input.c +++ b/net/ipv4/tcp_input.c @@ -87,7 +87,7 @@ int sysctl_tcp_adv_win_scale __read_mostly = 1; EXPORT_SYMBOL(sysctl_tcp_adv_win_scale); /* rfc5961 challenge ack rate limiting */ -int sysctl_tcp_challenge_ack_limit = 100; +int sysctl_tcp_challenge_ack_limit = 1000; int sysctl_tcp_stdurg __read_mostly; int sysctl_tcp_rfc1337 __read_mostly; @@ -3458,7 +3458,7 @@ static void tcp_send_challenge_ack(struct sock *sk, const struct sk_buff *skb) static u32 challenge_timestamp; static unsigned int challenge_count; struct tcp_sock *tp = tcp_sk(sk); - u32 now; + u32 count, now; /* First check our per-socket dupack rate limit. */ if (tcp_oow_rate_limited(sock_net(sk), skb, @@ -3466,13 +3466,18 @@ static void tcp_send_challenge_ack(struct sock *sk, const struct sk_buff *skb) &tp->last_oow_ack_time)) return; - /* Then check the check host-wide RFC 5961 rate limit. */ + /* Then check host-wide RFC 5961 rate limit. */ now = jiffies / HZ; if (now != challenge_timestamp) { + u32 half = (sysctl_tcp_challenge_ack_limit + 1) >> 1; + challenge_timestamp = now; - challenge_count = 0; + WRITE_ONCE(challenge_count, half + + prandom_u32_max(sysctl_tcp_challenge_ack_limit)); } - if (++challenge_count <= sysctl_tcp_challenge_ack_limit) { + count = READ_ONCE(challenge_count); + if (count > 0) { + WRITE_ONCE(challenge_count, count - 1); NET_INC_STATS(sock_net(sk), LINUX_MIB_TCPCHALLENGEACK); tcp_send_ack(sk); }