Message ID | 20230404130610.65022-13-n-jain1@ti.com |
---|---|
State | Changes Requested |
Delegated to: | Anatolij Gustschin |
Headers | show |
Series | Add splash screen support at u-boot SPL | expand |
On Wed, 5 Apr 2023 at 01:06, Nikhil M Jain <n-jain1@ti.com> wrote: > > To include video related global data variables and splash functions at > SPL and u-boot proper, use CONFIG_IS_ENABLED. > > Replace CONFIG_CMD_BMP with CONFIG_BMP to enable splash_display function > at u-boot proper and SPL. > > Signed-off-by: Nikhil M Jain <n-jain1@ti.com> > Reviewed-by: Devarsh Thakkar <devarsht@ti.com> > --- > V6: > - Fix commit message. > - Add Reviewed-by tag. > > V5: > - Replace CONFIG_CMD_BMP with CONFIG_BMP. > > V4: > - No change > > V3 (patch introduced): > - Enable splash functions at SPL > > include/asm-generic/global_data.h | 4 ++-- > include/splash.h | 6 +++--- > 2 files changed, 5 insertions(+), 5 deletions(-) Reviewed-by: Simon Glass <sjg@chromium.org>
diff --git a/include/asm-generic/global_data.h b/include/asm-generic/global_data.h index 987fb66c17..65bf8df1e5 100644 --- a/include/asm-generic/global_data.h +++ b/include/asm-generic/global_data.h @@ -68,7 +68,7 @@ struct global_data { * @mem_clk: memory clock rate in Hz */ unsigned long mem_clk; -#if defined(CONFIG_VIDEO) +#if CONFIG_IS_ENABLED(VIDEO) /** * @fb_base: base address of frame buffer memory */ @@ -359,7 +359,7 @@ struct global_data { */ struct membuff console_in; #endif -#ifdef CONFIG_VIDEO +#if CONFIG_IS_ENABLED(VIDEO) /** * @video_top: top of video frame buffer area */ diff --git a/include/splash.h b/include/splash.h index 33e45e6941..b6a100ffc3 100644 --- a/include/splash.h +++ b/include/splash.h @@ -49,7 +49,7 @@ struct splash_location { char *ubivol; /* UBI volume-name for ubifsmount */ }; -#ifdef CONFIG_SPLASH_SOURCE +#if CONFIG_IS_ENABLED(SPLASH_SOURCE) int splash_source_load(struct splash_location *locations, uint size); #else static inline int splash_source_load(struct splash_location *locations, @@ -61,13 +61,13 @@ static inline int splash_source_load(struct splash_location *locations, int splash_screen_prepare(void); -#ifdef CONFIG_SPLASH_SCREEN_ALIGN +#if CONFIG_IS_ENABLED(SPLASH_SCREEN_ALIGN) void splash_get_pos(int *x, int *y); #else static inline void splash_get_pos(int *x, int *y) { } #endif -#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_CMD_BMP) +#if CONFIG_IS_ENABLED(SPLASH_SCREEN) && CONFIG_IS_ENABLED(BMP) int splash_display(void); #else static inline int splash_display(void)