diff --git a/Makefile.main b/Makefile.main
index 214ab48..7057ec2 100644
--- a/Makefile.main
+++ b/Makefile.main
@@ -52,7 +52,7 @@ OPTS=-Os
 DBG=-g
 
 CPPFLAGS := -I$(SRC)/include -Iinclude -MMD -include $(SRC)/include/config.h
-CPPFLAGS += -I$(SRC)/libfdt -I$(SRC)/libflash -I$(SRC)/libc/include -I$(SRC)
+CPPFLAGS += -I$(SRC)/libfdt -I$(SRC)/libflash -I$(SRC)/libxz -I$(SRC)/libc/include -I$(SRC)
 ifeq ($(PORE),1)
 CPPFLAGS += -I$(SRC)/libpore -D__HAVE_LIBPORE__
 endif
@@ -173,6 +173,7 @@ include $(SRC)/hw/Makefile.inc
 include $(SRC)/platforms/Makefile.inc
 include $(SRC)/libfdt/Makefile.inc
 include $(SRC)/libflash/Makefile.inc
+include $(SRC)/libxz/Makefile.inc
 include $(SRC)/libpore/Makefile.inc
 include $(SRC)/libc/Makefile.inc
 include $(SRC)/ccan/Makefile.inc
@@ -192,7 +193,7 @@ pflash-coverity:
 all: $(SUBDIRS) $(TARGET).lid $(TARGET).lid.xz $(TARGET).map extract-gcov
 all: $(TARGET).lid.stb $(TARGET).lid.xz.stb
 
-OBJS := $(ASM) $(CORE) $(HW) $(PLATFORMS) $(LIBFDT) $(LIBFLASH) $(LIBSTB)
+OBJS := $(ASM) $(CORE) $(HW) $(PLATFORMS) $(LIBFDT) $(LIBXZ) $(LIBFLASH) $(LIBSTB)
 ifeq ($(PORE),1)
 OBJS += $(LIBPORE)
 endif
diff --git a/libxz/Makefile.inc b/libxz/Makefile.inc
new file mode 100644
index 0000000..2987328
--- /dev/null
+++ b/libxz/Makefile.inc
@@ -0,0 +1,7 @@
+LIBXZ_SRCS = xz_dec_stream.c xz_dec_lzma2.c xz_crc32.c
+LIBXZ_OBJS = $(LIBXZ_SRCS:%.c=%.o)
+
+SUBDIRS += libxz
+LIBXZ = libxz/built-in.o
+
+$(LIBXZ): $(LIBXZ_OBJS:%=libxz/%)
diff --git a/libxz/xz.h b/libxz/xz.h
new file mode 100644
index 0000000..75df73e
--- /dev/null
+++ b/libxz/xz.h
@@ -0,0 +1,304 @@
+/*
+ * XZ decompressor
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ *          Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#ifndef XZ_H
+#define XZ_H
+
+#ifdef __KERNEL__
+    #include <linux/stddef.h>
+    #include <linux/types.h>
+#else
+    #include <stddef.h>
+    #include <stdint.h>
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* In Linux, this is used to make extern functions static when needed. */
+#ifndef XZ_EXTERN
+    #define XZ_EXTERN extern
+#endif
+
+/**
+ * enum xz_mode - Operation mode
+ *
+ * @XZ_SINGLE:              Single-call mode. This uses less RAM than
+ *                          than multi-call modes, because the LZMA2
+ *                          dictionary doesn't need to be allocated as
+ *                          part of the decoder state. All required data
+ *                          structures are allocated at initialization,
+ *                          so xz_dec_run() cannot return XZ_MEM_ERROR.
+ * @XZ_PREALLOC:            Multi-call mode with preallocated LZMA2
+ *                          dictionary buffer. All data structures are
+ *                          allocated at initialization, so xz_dec_run()
+ *                          cannot return XZ_MEM_ERROR.
+ * @XZ_DYNALLOC:            Multi-call mode. The LZMA2 dictionary is
+ *                          allocated once the required size has been
+ *                          parsed from the stream headers. If the
+ *                          allocation fails, xz_dec_run() will return
+ *                          XZ_MEM_ERROR.
+ *
+ * It is possible to enable support only for a subset of the above
+ * modes at compile time by defining XZ_DEC_SINGLE, XZ_DEC_PREALLOC,
+ * or XZ_DEC_DYNALLOC. The xz_dec kernel module is always compiled
+ * with support for all operation modes, but the preboot code may
+ * be built with fewer features to minimize code size.
+ */
+enum xz_mode {
+    XZ_SINGLE,
+    XZ_PREALLOC,
+    XZ_DYNALLOC
+};
+
+/**
+ * enum xz_ret - Return codes
+ * @XZ_OK:                  Everything is OK so far. More input or more
+ *                          output space is required to continue. This
+ *                          return code is possible only in multi-call mode
+ *                          (XZ_PREALLOC or XZ_DYNALLOC).
+ * @XZ_STREAM_END:          Operation finished successfully.
+ * @XZ_UNSUPPORTED_CHECK:   Integrity check type is not supported. Decoding
+ *                          is still possible in multi-call mode by simply
+ *                          calling xz_dec_run() again.
+ *                          Note that this return value is used only if
+ *                          XZ_DEC_ANY_CHECK was defined at build time,
+ *                          which is not used in the kernel. Unsupported
+ *                          check types return XZ_OPTIONS_ERROR if
+ *                          XZ_DEC_ANY_CHECK was not defined at build time.
+ * @XZ_MEM_ERROR:           Allocating memory failed. This return code is
+ *                          possible only if the decoder was initialized
+ *                          with XZ_DYNALLOC. The amount of memory that was
+ *                          tried to be allocated was no more than the
+ *                          dict_max argument given to xz_dec_init().
+ * @XZ_MEMLIMIT_ERROR:      A bigger LZMA2 dictionary would be needed than
+ *                          allowed by the dict_max argument given to
+ *                          xz_dec_init(). This return value is possible
+ *                          only in multi-call mode (XZ_PREALLOC or
+ *                          XZ_DYNALLOC); the single-call mode (XZ_SINGLE)
+ *                          ignores the dict_max argument.
+ * @XZ_FORMAT_ERROR:        File format was not recognized (wrong magic
+ *                          bytes).
+ * @XZ_OPTIONS_ERROR:       This implementation doesn't support the requested
+ *                          compression options. In the decoder this means
+ *                          that the header CRC32 matches, but the header
+ *                          itself specifies something that we don't support.
+ * @XZ_DATA_ERROR:          Compressed data is corrupt.
+ * @XZ_BUF_ERROR:           Cannot make any progress. Details are slightly
+ *                          different between multi-call and single-call
+ *                          mode; more information below.
+ *
+ * In multi-call mode, XZ_BUF_ERROR is returned when two consecutive calls
+ * to XZ code cannot consume any input and cannot produce any new output.
+ * This happens when there is no new input available, or the output buffer
+ * is full while at least one output byte is still pending. Assuming your
+ * code is not buggy, you can get this error only when decoding a compressed
+ * stream that is truncated or otherwise corrupt.
+ *
+ * In single-call mode, XZ_BUF_ERROR is returned only when the output buffer
+ * is too small or the compressed input is corrupt in a way that makes the
+ * decoder produce more output than the caller expected. When it is
+ * (relatively) clear that the compressed input is truncated, XZ_DATA_ERROR
+ * is used instead of XZ_BUF_ERROR.
+ */
+enum xz_ret {
+    XZ_OK,
+    XZ_STREAM_END,
+    XZ_UNSUPPORTED_CHECK,
+    XZ_MEM_ERROR,
+    XZ_MEMLIMIT_ERROR,
+    XZ_FORMAT_ERROR,
+    XZ_OPTIONS_ERROR,
+    XZ_DATA_ERROR,
+    XZ_BUF_ERROR
+};
+
+/**
+ * struct xz_buf - Passing input and output buffers to XZ code
+ * @in:         Beginning of the input buffer. This may be NULL if and only
+ *              if in_pos is equal to in_size.
+ * @in_pos:     Current position in the input buffer. This must not exceed
+ *              in_size.
+ * @in_size:    Size of the input buffer
+ * @out:        Beginning of the output buffer. This may be NULL if and only
+ *              if out_pos is equal to out_size.
+ * @out_pos:    Current position in the output buffer. This must not exceed
+ *              out_size.
+ * @out_size:   Size of the output buffer
+ *
+ * Only the contents of the output buffer from out[out_pos] onward, and
+ * the variables in_pos and out_pos are modified by the XZ code.
+ */
+struct xz_buf {
+    const uint8_t *in;
+    size_t in_pos;
+    size_t in_size;
+
+    uint8_t *out;
+    size_t out_pos;
+    size_t out_size;
+};
+
+/**
+ * struct xz_dec - Opaque type to hold the XZ decoder state
+ */
+struct xz_dec;
+
+/**
+ * xz_dec_init() - Allocate and initialize a XZ decoder state
+ * @mode:       Operation mode
+ * @dict_max:   Maximum size of the LZMA2 dictionary (history buffer) for
+ *              multi-call decoding. This is ignored in single-call mode
+ *              (mode == XZ_SINGLE). LZMA2 dictionary is always 2^n bytes
+ *              or 2^n + 2^(n-1) bytes (the latter sizes are less common
+ *              in practice), so other values for dict_max don't make sense.
+ *              In the kernel, dictionary sizes of 64 KiB, 128 KiB, 256 KiB,
+ *              512 KiB, and 1 MiB are probably the only reasonable values,
+ *              except for kernel and initramfs images where a bigger
+ *              dictionary can be fine and useful.
+ *
+ * Single-call mode (XZ_SINGLE): xz_dec_run() decodes the whole stream at
+ * once. The caller must provide enough output space or the decoding will
+ * fail. The output space is used as the dictionary buffer, which is why
+ * there is no need to allocate the dictionary as part of the decoder's
+ * internal state.
+ *
+ * Because the output buffer is used as the workspace, streams encoded using
+ * a big dictionary are not a problem in single-call mode. It is enough that
+ * the output buffer is big enough to hold the actual uncompressed data; it
+ * can be smaller than the dictionary size stored in the stream headers.
+ *
+ * Multi-call mode with preallocated dictionary (XZ_PREALLOC): dict_max bytes
+ * of memory is preallocated for the LZMA2 dictionary. This way there is no
+ * risk that xz_dec_run() could run out of memory, since xz_dec_run() will
+ * never allocate any memory. Instead, if the preallocated dictionary is too
+ * small for decoding the given input stream, xz_dec_run() will return
+ * XZ_MEMLIMIT_ERROR. Thus, it is important to know what kind of data will be
+ * decoded to avoid allocating excessive amount of memory for the dictionary.
+ *
+ * Multi-call mode with dynamically allocated dictionary (XZ_DYNALLOC):
+ * dict_max specifies the maximum allowed dictionary size that xz_dec_run()
+ * may allocate once it has parsed the dictionary size from the stream
+ * headers. This way excessive allocations can be avoided while still
+ * limiting the maximum memory usage to a sane value to prevent running the
+ * system out of memory when decompressing streams from untrusted sources.
+ *
+ * On success, xz_dec_init() returns a pointer to struct xz_dec, which is
+ * ready to be used with xz_dec_run(). If memory allocation fails,
+ * xz_dec_init() returns NULL.
+ */
+XZ_EXTERN struct xz_dec *xz_dec_init(enum xz_mode mode, uint32_t dict_max);
+
+/**
+ * xz_dec_run() - Run the XZ decoder
+ * @s:          Decoder state allocated using xz_dec_init()
+ * @b:          Input and output buffers
+ *
+ * The possible return values depend on build options and operation mode.
+ * See enum xz_ret for details.
+ *
+ * Note that if an error occurs in single-call mode (return value is not
+ * XZ_STREAM_END), b->in_pos and b->out_pos are not modified and the
+ * contents of the output buffer from b->out[b->out_pos] onward are
+ * undefined. This is true even after XZ_BUF_ERROR, because with some filter
+ * chains, there may be a second pass over the output buffer, and this pass
+ * cannot be properly done if the output buffer is truncated. Thus, you
+ * cannot give the single-call decoder a too small buffer and then expect to
+ * get that amount valid data from the beginning of the stream. You must use
+ * the multi-call decoder if you don't want to uncompress the whole stream.
+ */
+XZ_EXTERN enum xz_ret xz_dec_run(struct xz_dec *s, struct xz_buf *b);
+
+/**
+ * xz_dec_reset() - Reset an already allocated decoder state
+ * @s:          Decoder state allocated using xz_dec_init()
+ *
+ * This function can be used to reset the multi-call decoder state without
+ * freeing and reallocating memory with xz_dec_end() and xz_dec_init().
+ *
+ * In single-call mode, xz_dec_reset() is always called in the beginning of
+ * xz_dec_run(). Thus, explicit call to xz_dec_reset() is useful only in
+ * multi-call mode.
+ */
+XZ_EXTERN void xz_dec_reset(struct xz_dec *s);
+
+/**
+ * xz_dec_end() - Free the memory allocated for the decoder state
+ * @s:          Decoder state allocated using xz_dec_init(). If s is NULL,
+ *              this function does nothing.
+ */
+XZ_EXTERN void xz_dec_end(struct xz_dec *s);
+
+/*
+ * Standalone build (userspace build or in-kernel build for boot time use)
+ * needs a CRC32 implementation. For normal in-kernel use, kernel's own
+ * CRC32 module is used instead, and users of this module don't need to
+ * care about the functions below.
+ */
+#ifndef XZ_INTERNAL_CRC32
+    #ifdef __KERNEL__
+        #define XZ_INTERNAL_CRC32 0
+    #else
+        #define XZ_INTERNAL_CRC32 1
+    #endif
+#endif
+
+/*
+ * If CRC64 support has been enabled with XZ_USE_CRC64, a CRC64
+ * implementation is needed too.
+ */
+#ifndef XZ_USE_CRC64
+    #undef XZ_INTERNAL_CRC64
+    #define XZ_INTERNAL_CRC64 0
+#endif
+#ifndef XZ_INTERNAL_CRC64
+    #ifdef __KERNEL__
+        #error Using CRC64 in the kernel has not been implemented.
+    #else
+        #define XZ_INTERNAL_CRC64 1
+    #endif
+#endif
+
+#if XZ_INTERNAL_CRC32
+/*
+ * This must be called before any other xz_* function to initialize
+ * the CRC32 lookup table.
+ */
+XZ_EXTERN void xz_crc32_init(void);
+
+/*
+ * Update CRC32 value using the polynomial from IEEE-802.3. To start a new
+ * calculation, the third argument must be zero. To continue the calculation,
+ * the previously returned value is passed as the third argument.
+ */
+XZ_EXTERN uint32_t xz_crc32(const uint8_t *buf, size_t size, uint32_t crc);
+#endif
+
+#if XZ_INTERNAL_CRC64
+/*
+ * This must be called before any other xz_* function (except xz_crc32_init())
+ * to initialize the CRC64 lookup table.
+ */
+XZ_EXTERN void xz_crc64_init(void);
+
+/*
+ * Update CRC64 value using the polynomial from ECMA-182. To start a new
+ * calculation, the third argument must be zero. To continue the calculation,
+ * the previously returned value is passed as the third argument.
+ */
+XZ_EXTERN uint64_t xz_crc64(const uint8_t *buf, size_t size, uint64_t crc);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/libxz/xz_config.h b/libxz/xz_config.h
new file mode 100644
index 0000000..a380be0
--- /dev/null
+++ b/libxz/xz_config.h
@@ -0,0 +1,124 @@
+/*
+ * Private includes and definitions for userspace use of XZ Embedded
+ *
+ * Author: Lasse Collin <lasse.collin@tukaani.org>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#ifndef XZ_CONFIG_H
+#define XZ_CONFIG_H
+
+/* Uncomment to enable CRC64 support. */
+/* #define XZ_USE_CRC64 */
+
+/* Uncomment as needed to enable BCJ filter decoders. */
+/* #define XZ_DEC_X86 */
+/* #define XZ_DEC_POWERPC */
+/* #define XZ_DEC_IA64 */
+/* #define XZ_DEC_ARM */
+/* #define XZ_DEC_ARMTHUMB */
+/* #define XZ_DEC_SPARC */
+
+/*
+ * MSVC doesn't support modern C but XZ Embedded is mostly C89
+ * so these are enough.
+ */
+#ifdef _MSC_VER
+typedef unsigned char bool;
+    #define true 1
+    #define false 0
+    #define inline __inline
+#else
+    #include <stdbool.h>
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "xz.h"
+
+#define kmalloc(size, flags) malloc(size)
+#define kfree(ptr) free(ptr)
+#define vmalloc(size) malloc(size)
+#define vfree(ptr) free(ptr)
+
+#define memeq(a, b, size) (memcmp(a, b, size) == 0)
+#define memzero(buf, size) memset(buf, 0, size)
+
+#ifndef min
+    #define min(x, y) ((x) < (y) ? (x) : (y))
+#endif
+#define min_t(type, x, y) min(x, y)
+
+/*
+ * Some functions have been marked with __always_inline to keep the
+ * performance reasonable even when the compiler is optimizing for
+ * small code size. You may be able to save a few bytes by #defining
+ * __always_inline to plain inline, but don't complain if the code
+ * becomes slow.
+ *
+ * NOTE: System headers on GNU/Linux may #define this macro already,
+ * so if you want to change it, you need to #undef it first.
+ */
+#ifndef __always_inline
+    #ifdef __GNUC__
+        #define __always_inline \
+            inline __attribute__((__always_inline__))
+    #else
+        #define __always_inline inline
+    #endif
+#endif
+
+/* Inline functions to access unaligned unsigned 32-bit integers */
+#ifndef get_unaligned_le32
+static inline uint32_t get_unaligned_le32(const uint8_t *buf)
+{
+    return (uint32_t)buf[0]
+            | ((uint32_t)buf[1] << 8)
+            | ((uint32_t)buf[2] << 16)
+            | ((uint32_t)buf[3] << 24);
+}
+#endif
+
+#ifndef get_unaligned_be32
+static inline uint32_t get_unaligned_be32(const uint8_t *buf)
+{
+    return (uint32_t)(buf[0] << 24)
+            | ((uint32_t)buf[1] << 16)
+            | ((uint32_t)buf[2] << 8)
+            | (uint32_t)buf[3];
+}
+#endif
+
+#ifndef put_unaligned_le32
+static inline void put_unaligned_le32(uint32_t val, uint8_t *buf)
+{
+    buf[0] = (uint8_t)val;
+    buf[1] = (uint8_t)(val >> 8);
+    buf[2] = (uint8_t)(val >> 16);
+    buf[3] = (uint8_t)(val >> 24);
+}
+#endif
+
+#ifndef put_unaligned_be32
+static inline void put_unaligned_be32(uint32_t val, uint8_t *buf)
+{
+    buf[0] = (uint8_t)(val >> 24);
+    buf[1] = (uint8_t)(val >> 16);
+    buf[2] = (uint8_t)(val >> 8);
+    buf[3] = (uint8_t)val;
+}
+#endif
+
+/*
+ * Use get_unaligned_le32() also for aligned access for simplicity. On
+ * little endian systems, #define get_le32(ptr) (*(const uint32_t *)(ptr))
+ * could save a few bytes in code size.
+ */
+#ifndef get_le32
+    #define get_le32 get_unaligned_le32
+#endif
+
+#endif
diff --git a/libxz/xz_crc32.c b/libxz/xz_crc32.c
new file mode 100644
index 0000000..c9194ff
--- /dev/null
+++ b/libxz/xz_crc32.c
@@ -0,0 +1,59 @@
+/*
+ * CRC32 using the polynomial from IEEE-802.3
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ *          Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+/*
+ * This is not the fastest implementation, but it is pretty compact.
+ * The fastest versions of xz_crc32() on modern CPUs without hardware
+ * accelerated CRC instruction are 3-5 times as fast as this version,
+ * but they are bigger and use more memory for the lookup table.
+ */
+
+#include "xz_private.h"
+
+/*
+ * STATIC_RW_DATA is used in the pre-boot environment on some architectures.
+ * See <linux/decompress/mm.h> for details.
+ */
+#ifndef STATIC_RW_DATA
+    #define STATIC_RW_DATA static
+#endif
+
+STATIC_RW_DATA uint32_t xz_crc32_table[256];
+
+XZ_EXTERN void xz_crc32_init(void)
+{
+    const uint32_t poly = 0xEDB88320;
+
+    uint32_t i;
+    uint32_t j;
+    uint32_t r;
+
+    for (i = 0; i < 256; ++i) {
+        r = i;
+        for (j = 0; j < 8; ++j)
+            r = (r >> 1) ^ (poly & ~((r & 1) - 1));
+
+        xz_crc32_table[i] = r;
+    }
+
+    return;
+}
+
+XZ_EXTERN uint32_t xz_crc32(const uint8_t *buf, size_t size, uint32_t crc)
+{
+    crc = ~crc;
+
+    while (size != 0) {
+        crc = xz_crc32_table[*buf++ ^ (crc & 0xFF)] ^ (crc >> 8);
+        --size;
+    }
+
+    return ~crc;
+}
diff --git a/libxz/xz_dec_lzma2.c b/libxz/xz_dec_lzma2.c
new file mode 100644
index 0000000..7ba6cdb
--- /dev/null
+++ b/libxz/xz_dec_lzma2.c
@@ -0,0 +1,1171 @@
+/*
+ * LZMA2 decoder
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ *          Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#include "xz_private.h"
+#include "xz_lzma2.h"
+
+/*
+ * Range decoder initialization eats the first five bytes of each LZMA chunk.
+ */
+#define RC_INIT_BYTES 5
+
+/*
+ * Minimum number of usable input buffer to safely decode one LZMA symbol.
+ * The worst case is that we decode 22 bits using probabilities and 26
+ * direct bits. This may decode at maximum of 20 bytes of input. However,
+ * lzma_main() does an extra normalization before returning, thus we
+ * need to put 21 here.
+ */
+#define LZMA_IN_REQUIRED 21
+
+/*
+ * Dictionary (history buffer)
+ *
+ * These are always true:
+ *    start <= pos <= full <= end
+ *    pos <= limit <= end
+ *
+ * In multi-call mode, also these are true:
+ *    end == size
+ *    size <= size_max
+ *    allocated <= size
+ *
+ * Most of these variables are size_t to support single-call mode,
+ * in which the dictionary variables address the actual output
+ * buffer directly.
+ */
+struct dictionary {
+    /* Beginning of the history buffer */
+    uint8_t *buf;
+
+    /* Old position in buf (before decoding more data) */
+    size_t start;
+
+    /* Position in buf */
+    size_t pos;
+
+    /*
+     * How full dictionary is. This is used to detect corrupt input that
+     * would read beyond the beginning of the uncompressed stream.
+     */
+    size_t full;
+
+    /* Write limit; we don't write to buf[limit] or later bytes. */
+    size_t limit;
+
+    /*
+     * End of the dictionary buffer. In multi-call mode, this is
+     * the same as the dictionary size. In single-call mode, this
+     * indicates the size of the output buffer.
+     */
+    size_t end;
+
+    /*
+     * Size of the dictionary as specified in Block Header. This is used
+     * together with "full" to detect corrupt input that would make us
+     * read beyond the beginning of the uncompressed stream.
+     */
+    uint32_t size;
+
+    /*
+     * Maximum allowed dictionary size in multi-call mode.
+     * This is ignored in single-call mode.
+     */
+    uint32_t size_max;
+
+    /*
+     * Amount of memory currently allocated for the dictionary.
+     * This is used only with XZ_DYNALLOC. (With XZ_PREALLOC,
+     * size_max is always the same as the allocated size.)
+     */
+    uint32_t allocated;
+
+    /* Operation mode */
+    enum xz_mode mode;
+};
+
+/* Range decoder */
+struct rc_dec {
+    uint32_t range;
+    uint32_t code;
+
+    /*
+     * Number of initializing bytes remaining to be read
+     * by rc_read_init().
+     */
+    uint32_t init_bytes_left;
+
+    /*
+     * Buffer from which we read our input. It can be either
+     * temp.buf or the caller-provided input buffer.
+     */
+    const uint8_t *in;
+    size_t in_pos;
+    size_t in_limit;
+};
+
+/* Probabilities for a length decoder. */
+struct lzma_len_dec {
+    /* Probability of match length being at least 10 */
+    uint16_t choice;
+
+    /* Probability of match length being at least 18 */
+    uint16_t choice2;
+
+    /* Probabilities for match lengths 2-9 */
+    uint16_t low[POS_STATES_MAX][LEN_LOW_SYMBOLS];
+
+    /* Probabilities for match lengths 10-17 */
+    uint16_t mid[POS_STATES_MAX][LEN_MID_SYMBOLS];
+
+    /* Probabilities for match lengths 18-273 */
+    uint16_t high[LEN_HIGH_SYMBOLS];
+};
+
+struct lzma_dec {
+    /* Distances of latest four matches */
+    uint32_t rep0;
+    uint32_t rep1;
+    uint32_t rep2;
+    uint32_t rep3;
+
+    /* Types of the most recently seen LZMA symbols */
+    enum lzma_state state;
+
+    /*
+     * Length of a match. This is updated so that dict_repeat can
+     * be called again to finish repeating the whole match.
+     */
+    uint32_t len;
+
+    /*
+     * LZMA properties or related bit masks (number of literal
+     * context bits, a mask dervied from the number of literal
+     * position bits, and a mask dervied from the number
+     * position bits)
+     */
+    uint32_t lc;
+    uint32_t literal_pos_mask; /* (1 << lp) - 1 */
+    uint32_t pos_mask;         /* (1 << pb) - 1 */
+
+    /* If 1, it's a match. Otherwise it's a single 8-bit literal. */
+    uint16_t is_match[STATES][POS_STATES_MAX];
+
+    /* If 1, it's a repeated match. The distance is one of rep0 .. rep3. */
+    uint16_t is_rep[STATES];
+
+    /*
+     * If 0, distance of a repeated match is rep0.
+     * Otherwise check is_rep1.
+     */
+    uint16_t is_rep0[STATES];
+
+    /*
+     * If 0, distance of a repeated match is rep1.
+     * Otherwise check is_rep2.
+     */
+    uint16_t is_rep1[STATES];
+
+    /* If 0, distance of a repeated match is rep2. Otherwise it is rep3. */
+    uint16_t is_rep2[STATES];
+
+    /*
+     * If 1, the repeated match has length of one byte. Otherwise
+     * the length is decoded from rep_len_decoder.
+     */
+    uint16_t is_rep0_long[STATES][POS_STATES_MAX];
+
+    /*
+     * Probability tree for the highest two bits of the match
+     * distance. There is a separate probability tree for match
+     * lengths of 2 (i.e. MATCH_LEN_MIN), 3, 4, and [5, 273].
+     */
+    uint16_t dist_slot[DIST_STATES][DIST_SLOTS];
+
+    /*
+     * Probility trees for additional bits for match distance
+     * when the distance is in the range [4, 127].
+     */
+    uint16_t dist_special[FULL_DISTANCES - DIST_MODEL_END];
+
+    /*
+     * Probability tree for the lowest four bits of a match
+     * distance that is equal to or greater than 128.
+     */
+    uint16_t dist_align[ALIGN_SIZE];
+
+    /* Length of a normal match */
+    struct lzma_len_dec match_len_dec;
+
+    /* Length of a repeated match */
+    struct lzma_len_dec rep_len_dec;
+
+    /* Probabilities of literals */
+    uint16_t literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE];
+};
+
+struct lzma2_dec {
+    /* Position in xz_dec_lzma2_run(). */
+    enum lzma2_seq {
+        SEQ_CONTROL,
+        SEQ_UNCOMPRESSED_1,
+        SEQ_UNCOMPRESSED_2,
+        SEQ_COMPRESSED_0,
+        SEQ_COMPRESSED_1,
+        SEQ_PROPERTIES,
+        SEQ_LZMA_PREPARE,
+        SEQ_LZMA_RUN,
+        SEQ_COPY
+    } sequence;
+
+    /* Next position after decoding the compressed size of the chunk. */
+    enum lzma2_seq next_sequence;
+
+    /* Uncompressed size of LZMA chunk (2 MiB at maximum) */
+    uint32_t uncompressed;
+
+    /*
+     * Compressed size of LZMA chunk or compressed/uncompressed
+     * size of uncompressed chunk (64 KiB at maximum)
+     */
+    uint32_t compressed;
+
+    /*
+     * True if dictionary reset is needed. This is false before
+     * the first chunk (LZMA or uncompressed).
+     */
+    bool need_dict_reset;
+
+    /*
+     * True if new LZMA properties are needed. This is false
+     * before the first LZMA chunk.
+     */
+    bool need_props;
+};
+
+struct xz_dec_lzma2 {
+    /*
+     * The order below is important on x86 to reduce code size and
+     * it shouldn't hurt on other platforms. Everything up to and
+     * including lzma.pos_mask are in the first 128 bytes on x86-32,
+     * which allows using smaller instructions to access those
+     * variables. On x86-64, fewer variables fit into the first 128
+     * bytes, but this is still the best order without sacrificing
+     * the readability by splitting the structures.
+     */
+    struct rc_dec rc;
+    struct dictionary dict;
+    struct lzma2_dec lzma2;
+    struct lzma_dec lzma;
+
+    /*
+     * Temporary buffer which holds small number of input bytes between
+     * decoder calls. See lzma2_lzma() for details.
+     */
+    struct {
+        uint32_t size;
+        uint8_t buf[3 * LZMA_IN_REQUIRED];
+    } temp;
+};
+
+/**************
+ * Dictionary *
+ **************/
+
+/*
+ * Reset the dictionary state. When in single-call mode, set up the beginning
+ * of the dictionary to point to the actual output buffer.
+ */
+static void dict_reset(struct dictionary *dict, struct xz_buf *b)
+{
+    if (DEC_IS_SINGLE(dict->mode)) {
+        dict->buf = b->out + b->out_pos;
+        dict->end = b->out_size - b->out_pos;
+    }
+
+    dict->start = 0;
+    dict->pos = 0;
+    dict->limit = 0;
+    dict->full = 0;
+}
+
+/* Set dictionary write limit */
+static void dict_limit(struct dictionary *dict, size_t out_max)
+{
+    if (dict->end - dict->pos <= out_max)
+        dict->limit = dict->end;
+    else
+        dict->limit = dict->pos + out_max;
+}
+
+/* Return true if at least one byte can be written into the dictionary. */
+static inline bool dict_has_space(const struct dictionary *dict)
+{
+    return dict->pos < dict->limit;
+}
+
+/*
+ * Get a byte from the dictionary at the given distance. The distance is
+ * assumed to valid, or as a special case, zero when the dictionary is
+ * still empty. This special case is needed for single-call decoding to
+ * avoid writing a '\0' to the end of the destination buffer.
+ */
+static inline uint32_t dict_get(const struct dictionary *dict, uint32_t dist)
+{
+    size_t offset = dict->pos - dist - 1;
+
+    if (dist >= dict->pos)
+        offset += dict->end;
+
+    return dict->full > 0 ? dict->buf[offset] : 0;
+}
+
+/*
+ * Put one byte into the dictionary. It is assumed that there is space for it.
+ */
+static inline void dict_put(struct dictionary *dict, uint8_t byte)
+{
+    dict->buf[dict->pos++] = byte;
+
+    if (dict->full < dict->pos)
+        dict->full = dict->pos;
+}
+
+/*
+ * Repeat given number of bytes from the given distance. If the distance is
+ * invalid, false is returned. On success, true is returned and *len is
+ * updated to indicate how many bytes were left to be repeated.
+ */
+static bool dict_repeat(struct dictionary *dict, uint32_t *len, uint32_t dist)
+{
+    size_t back;
+    uint32_t left;
+
+    if (dist >= dict->full || dist >= dict->size)
+        return false;
+
+    left = min_t(size_t, dict->limit - dict->pos, *len);
+    *len -= left;
+
+    back = dict->pos - dist - 1;
+    if (dist >= dict->pos)
+        back += dict->end;
+
+    do {
+        dict->buf[dict->pos++] = dict->buf[back++];
+        if (back == dict->end)
+            back = 0;
+    } while (--left > 0);
+
+    if (dict->full < dict->pos)
+        dict->full = dict->pos;
+
+    return true;
+}
+
+/* Copy uncompressed data as is from input to dictionary and output buffers. */
+static void dict_uncompressed(struct dictionary *dict, struct xz_buf *b,
+                  uint32_t *left)
+{
+    size_t copy_size;
+
+    while (*left > 0 && b->in_pos < b->in_size
+            && b->out_pos < b->out_size) {
+        copy_size = min(b->in_size - b->in_pos,
+                b->out_size - b->out_pos);
+        if (copy_size > dict->end - dict->pos)
+            copy_size = dict->end - dict->pos;
+        if (copy_size > *left)
+            copy_size = *left;
+
+        *left -= copy_size;
+
+        memcpy(dict->buf + dict->pos, b->in + b->in_pos, copy_size);
+        dict->pos += copy_size;
+
+        if (dict->full < dict->pos)
+            dict->full = dict->pos;
+
+        if (DEC_IS_MULTI(dict->mode)) {
+            if (dict->pos == dict->end)
+                dict->pos = 0;
+
+            memcpy(b->out + b->out_pos, b->in + b->in_pos,
+                    copy_size);
+        }
+
+        dict->start = dict->pos;
+
+        b->out_pos += copy_size;
+        b->in_pos += copy_size;
+    }
+}
+
+/*
+ * Flush pending data from dictionary to b->out. It is assumed that there is
+ * enough space in b->out. This is guaranteed because caller uses dict_limit()
+ * before decoding data into the dictionary.
+ */
+static uint32_t dict_flush(struct dictionary *dict, struct xz_buf *b)
+{
+    size_t copy_size = dict->pos - dict->start;
+
+    if (DEC_IS_MULTI(dict->mode)) {
+        if (dict->pos == dict->end)
+            dict->pos = 0;
+
+        memcpy(b->out + b->out_pos, dict->buf + dict->start,
+                copy_size);
+    }
+
+    dict->start = dict->pos;
+    b->out_pos += copy_size;
+    return copy_size;
+}
+
+/*****************
+ * Range decoder *
+ *****************/
+
+/* Reset the range decoder. */
+static void rc_reset(struct rc_dec *rc)
+{
+    rc->range = (uint32_t)-1;
+    rc->code = 0;
+    rc->init_bytes_left = RC_INIT_BYTES;
+}
+
+/*
+ * Read the first five initial bytes into rc->code if they haven't been
+ * read already. (Yes, the first byte gets completely ignored.)
+ */
+static bool rc_read_init(struct rc_dec *rc, struct xz_buf *b)
+{
+    while (rc->init_bytes_left > 0) {
+        if (b->in_pos == b->in_size)
+            return false;
+
+        rc->code = (rc->code << 8) + b->in[b->in_pos++];
+        --rc->init_bytes_left;
+    }
+
+    return true;
+}
+
+/* Return true if there may not be enough input for the next decoding loop. */
+static inline bool rc_limit_exceeded(const struct rc_dec *rc)
+{
+    return rc->in_pos > rc->in_limit;
+}
+
+/*
+ * Return true if it is possible (from point of view of range decoder) that
+ * we have reached the end of the LZMA chunk.
+ */
+static inline bool rc_is_finished(const struct rc_dec *rc)
+{
+    return rc->code == 0;
+}
+
+/* Read the next input byte if needed. */
+static __always_inline void rc_normalize(struct rc_dec *rc)
+{
+    if (rc->range < RC_TOP_VALUE) {
+        rc->range <<= RC_SHIFT_BITS;
+        rc->code = (rc->code << RC_SHIFT_BITS) + rc->in[rc->in_pos++];
+    }
+}
+
+/*
+ * Decode one bit. In some versions, this function has been splitted in three
+ * functions so that the compiler is supposed to be able to more easily avoid
+ * an extra branch. In this particular version of the LZMA decoder, this
+ * doesn't seem to be a good idea (tested with GCC 3.3.6, 3.4.6, and 4.3.3
+ * on x86). Using a non-splitted version results in nicer looking code too.
+ *
+ * NOTE: This must return an int. Do not make it return a bool or the speed
+ * of the code generated by GCC 3.x decreases 10-15 %. (GCC 4.3 doesn't care,
+ * and it generates 10-20 % faster code than GCC 3.x from this file anyway.)
+ */
+static __always_inline int rc_bit(struct rc_dec *rc, uint16_t *prob)
+{
+    uint32_t bound;
+    int bit;
+
+    rc_normalize(rc);
+    bound = (rc->range >> RC_BIT_MODEL_TOTAL_BITS) * *prob;
+    if (rc->code < bound) {
+        rc->range = bound;
+        *prob += (RC_BIT_MODEL_TOTAL - *prob) >> RC_MOVE_BITS;
+        bit = 0;
+    } else {
+        rc->range -= bound;
+        rc->code -= bound;
+        *prob -= *prob >> RC_MOVE_BITS;
+        bit = 1;
+    }
+
+    return bit;
+}
+
+/* Decode a bittree starting from the most significant bit. */
+static __always_inline uint32_t rc_bittree(struct rc_dec *rc,
+                       uint16_t *probs, uint32_t limit)
+{
+    uint32_t symbol = 1;
+
+    do {
+        if (rc_bit(rc, &probs[symbol]))
+            symbol = (symbol << 1) + 1;
+        else
+            symbol <<= 1;
+    } while (symbol < limit);
+
+    return symbol;
+}
+
+/* Decode a bittree starting from the least significant bit. */
+static __always_inline void rc_bittree_reverse(struct rc_dec *rc,
+                           uint16_t *probs,
+                           uint32_t *dest, uint32_t limit)
+{
+    uint32_t symbol = 1;
+    uint32_t i = 0;
+
+    do {
+        if (rc_bit(rc, &probs[symbol])) {
+            symbol = (symbol << 1) + 1;
+            *dest += 1 << i;
+        } else {
+            symbol <<= 1;
+        }
+    } while (++i < limit);
+}
+
+/* Decode direct bits (fixed fifty-fifty probability) */
+static inline void rc_direct(struct rc_dec *rc, uint32_t *dest, uint32_t limit)
+{
+    uint32_t mask;
+
+    do {
+        rc_normalize(rc);
+        rc->range >>= 1;
+        rc->code -= rc->range;
+        mask = (uint32_t)0 - (rc->code >> 31);
+        rc->code += rc->range & mask;
+        *dest = (*dest << 1) + (mask + 1);
+    } while (--limit > 0);
+}
+
+/********
+ * LZMA *
+ ********/
+
+/* Get pointer to literal coder probability array. */
+static uint16_t *lzma_literal_probs(struct xz_dec_lzma2 *s)
+{
+    uint32_t prev_byte = dict_get(&s->dict, 0);
+    uint32_t low = prev_byte >> (8 - s->lzma.lc);
+    uint32_t high = (s->dict.pos & s->lzma.literal_pos_mask) << s->lzma.lc;
+    return s->lzma.literal[low + high];
+}
+
+/* Decode a literal (one 8-bit byte) */
+static void lzma_literal(struct xz_dec_lzma2 *s)
+{
+    uint16_t *probs;
+    uint32_t symbol;
+    uint32_t match_byte;
+    uint32_t match_bit;
+    uint32_t offset;
+    uint32_t i;
+
+    probs = lzma_literal_probs(s);
+
+    if (lzma_state_is_literal(s->lzma.state)) {
+        symbol = rc_bittree(&s->rc, probs, 0x100);
+    } else {
+        symbol = 1;
+        match_byte = dict_get(&s->dict, s->lzma.rep0) << 1;
+        offset = 0x100;
+
+        do {
+            match_bit = match_byte & offset;
+            match_byte <<= 1;
+            i = offset + match_bit + symbol;
+
+            if (rc_bit(&s->rc, &probs[i])) {
+                symbol = (symbol << 1) + 1;
+                offset &= match_bit;
+            } else {
+                symbol <<= 1;
+                offset &= ~match_bit;
+            }
+        } while (symbol < 0x100);
+    }
+
+    dict_put(&s->dict, (uint8_t)symbol);
+    lzma_state_literal(&s->lzma.state);
+}
+
+/* Decode the length of the match into s->lzma.len. */
+static void lzma_len(struct xz_dec_lzma2 *s, struct lzma_len_dec *l,
+             uint32_t pos_state)
+{
+    uint16_t *probs;
+    uint32_t limit;
+
+    if (!rc_bit(&s->rc, &l->choice)) {
+        probs = l->low[pos_state];
+        limit = LEN_LOW_SYMBOLS;
+        s->lzma.len = MATCH_LEN_MIN;
+    } else {
+        if (!rc_bit(&s->rc, &l->choice2)) {
+            probs = l->mid[pos_state];
+            limit = LEN_MID_SYMBOLS;
+            s->lzma.len = MATCH_LEN_MIN + LEN_LOW_SYMBOLS;
+        } else {
+            probs = l->high;
+            limit = LEN_HIGH_SYMBOLS;
+            s->lzma.len = MATCH_LEN_MIN + LEN_LOW_SYMBOLS
+                    + LEN_MID_SYMBOLS;
+        }
+    }
+
+    s->lzma.len += rc_bittree(&s->rc, probs, limit) - limit;
+}
+
+/* Decode a match. The distance will be stored in s->lzma.rep0. */
+static void lzma_match(struct xz_dec_lzma2 *s, uint32_t pos_state)
+{
+    uint16_t *probs;
+    uint32_t dist_slot;
+    uint32_t limit;
+
+    lzma_state_match(&s->lzma.state);
+
+    s->lzma.rep3 = s->lzma.rep2;
+    s->lzma.rep2 = s->lzma.rep1;
+    s->lzma.rep1 = s->lzma.rep0;
+
+    lzma_len(s, &s->lzma.match_len_dec, pos_state);
+
+    probs = s->lzma.dist_slot[lzma_get_dist_state(s->lzma.len)];
+    dist_slot = rc_bittree(&s->rc, probs, DIST_SLOTS) - DIST_SLOTS;
+
+    if (dist_slot < DIST_MODEL_START) {
+        s->lzma.rep0 = dist_slot;
+    } else {
+        limit = (dist_slot >> 1) - 1;
+        s->lzma.rep0 = 2 + (dist_slot & 1);
+
+        if (dist_slot < DIST_MODEL_END) {
+            s->lzma.rep0 <<= limit;
+            probs = s->lzma.dist_special + s->lzma.rep0
+                    - dist_slot - 1;
+            rc_bittree_reverse(&s->rc, probs,
+                    &s->lzma.rep0, limit);
+        } else {
+            rc_direct(&s->rc, &s->lzma.rep0, limit - ALIGN_BITS);
+            s->lzma.rep0 <<= ALIGN_BITS;
+            rc_bittree_reverse(&s->rc, s->lzma.dist_align,
+                    &s->lzma.rep0, ALIGN_BITS);
+        }
+    }
+}
+
+/*
+ * Decode a repeated match. The distance is one of the four most recently
+ * seen matches. The distance will be stored in s->lzma.rep0.
+ */
+static void lzma_rep_match(struct xz_dec_lzma2 *s, uint32_t pos_state)
+{
+    uint32_t tmp;
+
+    if (!rc_bit(&s->rc, &s->lzma.is_rep0[s->lzma.state])) {
+        if (!rc_bit(&s->rc, &s->lzma.is_rep0_long[
+                s->lzma.state][pos_state])) {
+            lzma_state_short_rep(&s->lzma.state);
+            s->lzma.len = 1;
+            return;
+        }
+    } else {
+        if (!rc_bit(&s->rc, &s->lzma.is_rep1[s->lzma.state])) {
+            tmp = s->lzma.rep1;
+        } else {
+            if (!rc_bit(&s->rc, &s->lzma.is_rep2[s->lzma.state])) {
+                tmp = s->lzma.rep2;
+            } else {
+                tmp = s->lzma.rep3;
+                s->lzma.rep3 = s->lzma.rep2;
+            }
+
+            s->lzma.rep2 = s->lzma.rep1;
+        }
+
+        s->lzma.rep1 = s->lzma.rep0;
+        s->lzma.rep0 = tmp;
+    }
+
+    lzma_state_long_rep(&s->lzma.state);
+    lzma_len(s, &s->lzma.rep_len_dec, pos_state);
+}
+
+/* LZMA decoder core */
+static bool lzma_main(struct xz_dec_lzma2 *s)
+{
+    uint32_t pos_state;
+
+    /*
+     * If the dictionary was reached during the previous call, try to
+     * finish the possibly pending repeat in the dictionary.
+     */
+    if (dict_has_space(&s->dict) && s->lzma.len > 0)
+        dict_repeat(&s->dict, &s->lzma.len, s->lzma.rep0);
+
+    /*
+     * Decode more LZMA symbols. One iteration may consume up to
+     * LZMA_IN_REQUIRED - 1 bytes.
+     */
+    while (dict_has_space(&s->dict) && !rc_limit_exceeded(&s->rc)) {
+        pos_state = s->dict.pos & s->lzma.pos_mask;
+
+        if (!rc_bit(&s->rc, &s->lzma.is_match[
+                s->lzma.state][pos_state])) {
+            lzma_literal(s);
+        } else {
+            if (rc_bit(&s->rc, &s->lzma.is_rep[s->lzma.state]))
+                lzma_rep_match(s, pos_state);
+            else
+                lzma_match(s, pos_state);
+
+            if (!dict_repeat(&s->dict, &s->lzma.len, s->lzma.rep0))
+                return false;
+        }
+    }
+
+    /*
+     * Having the range decoder always normalized when we are outside
+     * this function makes it easier to correctly handle end of the chunk.
+     */
+    rc_normalize(&s->rc);
+
+    return true;
+}
+
+/*
+ * Reset the LZMA decoder and range decoder state. Dictionary is nore reset
+ * here, because LZMA state may be reset without resetting the dictionary.
+ */
+static void lzma_reset(struct xz_dec_lzma2 *s)
+{
+    uint16_t *probs;
+    size_t i;
+
+    s->lzma.state = STATE_LIT_LIT;
+    s->lzma.rep0 = 0;
+    s->lzma.rep1 = 0;
+    s->lzma.rep2 = 0;
+    s->lzma.rep3 = 0;
+
+    /*
+     * All probabilities are initialized to the same value. This hack
+     * makes the code smaller by avoiding a separate loop for each
+     * probability array.
+     *
+     * This could be optimized so that only that part of literal
+     * probabilities that are actually required. In the common case
+     * we would write 12 KiB less.
+     */
+    probs = s->lzma.is_match[0];
+    for (i = 0; i < PROBS_TOTAL; ++i)
+        probs[i] = RC_BIT_MODEL_TOTAL / 2;
+
+    rc_reset(&s->rc);
+}
+
+/*
+ * Decode and validate LZMA properties (lc/lp/pb) and calculate the bit masks
+ * from the decoded lp and pb values. On success, the LZMA decoder state is
+ * reset and true is returned.
+ */
+static bool lzma_props(struct xz_dec_lzma2 *s, uint8_t props)
+{
+    if (props > (4 * 5 + 4) * 9 + 8)
+        return false;
+
+    s->lzma.pos_mask = 0;
+    while (props >= 9 * 5) {
+        props -= 9 * 5;
+        ++s->lzma.pos_mask;
+    }
+
+    s->lzma.pos_mask = (1 << s->lzma.pos_mask) - 1;
+
+    s->lzma.literal_pos_mask = 0;
+    while (props >= 9) {
+        props -= 9;
+        ++s->lzma.literal_pos_mask;
+    }
+
+    s->lzma.lc = props;
+
+    if (s->lzma.lc + s->lzma.literal_pos_mask > 4)
+        return false;
+
+    s->lzma.literal_pos_mask = (1 << s->lzma.literal_pos_mask) - 1;
+
+    lzma_reset(s);
+
+    return true;
+}
+
+/*********
+ * LZMA2 *
+ *********/
+
+/*
+ * The LZMA decoder assumes that if the input limit (s->rc.in_limit) hasn't
+ * been exceeded, it is safe to read up to LZMA_IN_REQUIRED bytes. This
+ * wrapper function takes care of making the LZMA decoder's assumption safe.
+ *
+ * As long as there is plenty of input left to be decoded in the current LZMA
+ * chunk, we decode directly from the caller-supplied input buffer until
+ * there's LZMA_IN_REQUIRED bytes left. Those remaining bytes are copied into
+ * s->temp.buf, which (hopefully) gets filled on the next call to this
+ * function. We decode a few bytes from the temporary buffer so that we can
+ * continue decoding from the caller-supplied input buffer again.
+ */
+static bool lzma2_lzma(struct xz_dec_lzma2 *s, struct xz_buf *b)
+{
+    size_t in_avail;
+    uint32_t tmp;
+
+    in_avail = b->in_size - b->in_pos;
+    if (s->temp.size > 0 || s->lzma2.compressed == 0) {
+        tmp = 2 * LZMA_IN_REQUIRED - s->temp.size;
+        if (tmp > s->lzma2.compressed - s->temp.size)
+            tmp = s->lzma2.compressed - s->temp.size;
+        if (tmp > in_avail)
+            tmp = in_avail;
+
+        memcpy(s->temp.buf + s->temp.size, b->in + b->in_pos, tmp);
+
+        if (s->temp.size + tmp == s->lzma2.compressed) {
+            memzero(s->temp.buf + s->temp.size + tmp,
+                    sizeof(s->temp.buf)
+                        - s->temp.size - tmp);
+            s->rc.in_limit = s->temp.size + tmp;
+        } else if (s->temp.size + tmp < LZMA_IN_REQUIRED) {
+            s->temp.size += tmp;
+            b->in_pos += tmp;
+            return true;
+        } else {
+            s->rc.in_limit = s->temp.size + tmp - LZMA_IN_REQUIRED;
+        }
+
+        s->rc.in = s->temp.buf;
+        s->rc.in_pos = 0;
+
+        if (!lzma_main(s) || s->rc.in_pos > s->temp.size + tmp)
+            return false;
+
+        s->lzma2.compressed -= s->rc.in_pos;
+
+        if (s->rc.in_pos < s->temp.size) {
+            s->temp.size -= s->rc.in_pos;
+            memmove(s->temp.buf, s->temp.buf + s->rc.in_pos,
+                    s->temp.size);
+            return true;
+        }
+
+        b->in_pos += s->rc.in_pos - s->temp.size;
+        s->temp.size = 0;
+    }
+
+    in_avail = b->in_size - b->in_pos;
+    if (in_avail >= LZMA_IN_REQUIRED) {
+        s->rc.in = b->in;
+        s->rc.in_pos = b->in_pos;
+
+        if (in_avail >= s->lzma2.compressed + LZMA_IN_REQUIRED)
+            s->rc.in_limit = b->in_pos + s->lzma2.compressed;
+        else
+            s->rc.in_limit = b->in_size - LZMA_IN_REQUIRED;
+
+        if (!lzma_main(s))
+            return false;
+
+        in_avail = s->rc.in_pos - b->in_pos;
+        if (in_avail > s->lzma2.compressed)
+            return false;
+
+        s->lzma2.compressed -= in_avail;
+        b->in_pos = s->rc.in_pos;
+    }
+
+    in_avail = b->in_size - b->in_pos;
+    if (in_avail < LZMA_IN_REQUIRED) {
+        if (in_avail > s->lzma2.compressed)
+            in_avail = s->lzma2.compressed;
+
+        memcpy(s->temp.buf, b->in + b->in_pos, in_avail);
+        s->temp.size = in_avail;
+        b->in_pos += in_avail;
+    }
+
+    return true;
+}
+
+/*
+ * Take care of the LZMA2 control layer, and forward the job of actual LZMA
+ * decoding or copying of uncompressed chunks to other functions.
+ */
+XZ_EXTERN enum xz_ret xz_dec_lzma2_run(struct xz_dec_lzma2 *s,
+                       struct xz_buf *b)
+{
+    uint32_t tmp;
+
+    while (b->in_pos < b->in_size || s->lzma2.sequence == SEQ_LZMA_RUN) {
+        switch (s->lzma2.sequence) {
+        case SEQ_CONTROL:
+            /*
+             * LZMA2 control byte
+             *
+             * Exact values:
+             *   0x00   End marker
+             *   0x01   Dictionary reset followed by
+             *          an uncompressed chunk
+             *   0x02   Uncompressed chunk (no dictionary reset)
+             *
+             * Highest three bits (s->control & 0xE0):
+             *   0xE0   Dictionary reset, new properties and state
+             *          reset, followed by LZMA compressed chunk
+             *   0xC0   New properties and state reset, followed
+             *          by LZMA compressed chunk (no dictionary
+             *          reset)
+             *   0xA0   State reset using old properties,
+             *          followed by LZMA compressed chunk (no
+             *          dictionary reset)
+             *   0x80   LZMA chunk (no dictionary or state reset)
+             *
+             * For LZMA compressed chunks, the lowest five bits
+             * (s->control & 1F) are the highest bits of the
+             * uncompressed size (bits 16-20).
+             *
+             * A new LZMA2 stream must begin with a dictionary
+             * reset. The first LZMA chunk must set new
+             * properties and reset the LZMA state.
+             *
+             * Values that don't match anything described above
+             * are invalid and we return XZ_DATA_ERROR.
+             */
+            tmp = b->in[b->in_pos++];
+
+            if (tmp == 0x00)
+                return XZ_STREAM_END;
+
+            if (tmp >= 0xE0 || tmp == 0x01) {
+                s->lzma2.need_props = true;
+                s->lzma2.need_dict_reset = false;
+                dict_reset(&s->dict, b);
+            } else if (s->lzma2.need_dict_reset) {
+                return XZ_DATA_ERROR;
+            }
+
+            if (tmp >= 0x80) {
+                s->lzma2.uncompressed = (tmp & 0x1F) << 16;
+                s->lzma2.sequence = SEQ_UNCOMPRESSED_1;
+
+                if (tmp >= 0xC0) {
+                    /*
+                     * When there are new properties,
+                     * state reset is done at
+                     * SEQ_PROPERTIES.
+                     */
+                    s->lzma2.need_props = false;
+                    s->lzma2.next_sequence
+                            = SEQ_PROPERTIES;
+
+                } else if (s->lzma2.need_props) {
+                    return XZ_DATA_ERROR;
+
+                } else {
+                    s->lzma2.next_sequence
+                            = SEQ_LZMA_PREPARE;
+                    if (tmp >= 0xA0)
+                        lzma_reset(s);
+                }
+            } else {
+                if (tmp > 0x02)
+                    return XZ_DATA_ERROR;
+
+                s->lzma2.sequence = SEQ_COMPRESSED_0;
+                s->lzma2.next_sequence = SEQ_COPY;
+            }
+
+            break;
+
+        case SEQ_UNCOMPRESSED_1:
+            s->lzma2.uncompressed
+                    += (uint32_t)b->in[b->in_pos++] << 8;
+            s->lzma2.sequence = SEQ_UNCOMPRESSED_2;
+            break;
+
+        case SEQ_UNCOMPRESSED_2:
+            s->lzma2.uncompressed
+                    += (uint32_t)b->in[b->in_pos++] + 1;
+            s->lzma2.sequence = SEQ_COMPRESSED_0;
+            break;
+
+        case SEQ_COMPRESSED_0:
+            s->lzma2.compressed
+                    = (uint32_t)b->in[b->in_pos++] << 8;
+            s->lzma2.sequence = SEQ_COMPRESSED_1;
+            break;
+
+        case SEQ_COMPRESSED_1:
+            s->lzma2.compressed
+                    += (uint32_t)b->in[b->in_pos++] + 1;
+            s->lzma2.sequence = s->lzma2.next_sequence;
+            break;
+
+        case SEQ_PROPERTIES:
+            if (!lzma_props(s, b->in[b->in_pos++]))
+                return XZ_DATA_ERROR;
+
+            s->lzma2.sequence = SEQ_LZMA_PREPARE;
+
+        case SEQ_LZMA_PREPARE:
+            if (s->lzma2.compressed < RC_INIT_BYTES)
+                return XZ_DATA_ERROR;
+
+            if (!rc_read_init(&s->rc, b))
+                return XZ_OK;
+
+            s->lzma2.compressed -= RC_INIT_BYTES;
+            s->lzma2.sequence = SEQ_LZMA_RUN;
+
+        case SEQ_LZMA_RUN:
+            /*
+             * Set dictionary limit to indicate how much we want
+             * to be encoded at maximum. Decode new data into the
+             * dictionary. Flush the new data from dictionary to
+             * b->out. Check if we finished decoding this chunk.
+             * In case the dictionary got full but we didn't fill
+             * the output buffer yet, we may run this loop
+             * multiple times without changing s->lzma2.sequence.
+             */
+            dict_limit(&s->dict, min_t(size_t,
+                    b->out_size - b->out_pos,
+                    s->lzma2.uncompressed));
+            if (!lzma2_lzma(s, b))
+                return XZ_DATA_ERROR;
+
+            s->lzma2.uncompressed -= dict_flush(&s->dict, b);
+
+            if (s->lzma2.uncompressed == 0) {
+                if (s->lzma2.compressed > 0 || s->lzma.len > 0
+                        || !rc_is_finished(&s->rc))
+                    return XZ_DATA_ERROR;
+
+                rc_reset(&s->rc);
+                s->lzma2.sequence = SEQ_CONTROL;
+
+            } else if (b->out_pos == b->out_size
+                        || (b->in_pos == b->in_size
+                        && s->temp.size
+                        < s->lzma2.compressed)) {
+                return XZ_OK;
+            }
+
+            break;
+
+        case SEQ_COPY:
+            dict_uncompressed(&s->dict, b, &s->lzma2.compressed);
+            if (s->lzma2.compressed > 0)
+                return XZ_OK;
+
+            s->lzma2.sequence = SEQ_CONTROL;
+            break;
+        }
+    }
+
+    return XZ_OK;
+}
+
+XZ_EXTERN struct xz_dec_lzma2 *xz_dec_lzma2_create(enum xz_mode mode,
+                           uint32_t dict_max)
+{
+    struct xz_dec_lzma2 *s = kmalloc(sizeof(*s), GFP_KERNEL);
+    if (s == NULL)
+        return NULL;
+
+    s->dict.mode = mode;
+    s->dict.size_max = dict_max;
+
+    if (DEC_IS_PREALLOC(mode)) {
+        s->dict.buf = vmalloc(dict_max);
+        if (s->dict.buf == NULL) {
+            kfree(s);
+            return NULL;
+        }
+    } else if (DEC_IS_DYNALLOC(mode)) {
+        s->dict.buf = NULL;
+        s->dict.allocated = 0;
+    }
+
+    return s;
+}
+
+XZ_EXTERN enum xz_ret xz_dec_lzma2_reset(struct xz_dec_lzma2 *s, uint8_t props)
+{
+    /* This limits dictionary size to 3 GiB to keep parsing simpler. */
+    if (props > 39)
+        return XZ_OPTIONS_ERROR;
+
+    s->dict.size = 2 + (props & 1);
+    s->dict.size <<= (props >> 1) + 11;
+
+    if (DEC_IS_MULTI(s->dict.mode)) {
+        if (s->dict.size > s->dict.size_max)
+            return XZ_MEMLIMIT_ERROR;
+
+        s->dict.end = s->dict.size;
+
+        if (DEC_IS_DYNALLOC(s->dict.mode)) {
+            if (s->dict.allocated < s->dict.size) {
+                vfree(s->dict.buf);
+                s->dict.buf = vmalloc(s->dict.size);
+            if (s->dict.buf == NULL) {
+                    s->dict.allocated = 0;
+                    return XZ_MEM_ERROR;
+                }
+            }
+        }
+    }
+
+    s->lzma.len = 0;
+
+    s->lzma2.sequence = SEQ_CONTROL;
+    s->lzma2.need_dict_reset = true;
+
+    s->temp.size = 0;
+
+    return XZ_OK;
+}
+
+XZ_EXTERN void xz_dec_lzma2_end(struct xz_dec_lzma2 *s)
+{
+    if (DEC_IS_MULTI(s->dict.mode))
+        vfree(s->dict.buf);
+
+    kfree(s);
+}
diff --git a/libxz/xz_dec_stream.c b/libxz/xz_dec_stream.c
new file mode 100644
index 0000000..08d26af
--- /dev/null
+++ b/libxz/xz_dec_stream.c
@@ -0,0 +1,847 @@
+/*
+ * .xz Stream decoder
+ *
+ * Author: Lasse Collin <lasse.collin@tukaani.org>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#include "xz_private.h"
+#include "xz_stream.h"
+
+#ifdef XZ_USE_CRC64
+    #define IS_CRC64(check_type) ((check_type) == XZ_CHECK_CRC64)
+#else
+    #define IS_CRC64(check_type) false
+#endif
+
+/* Hash used to validate the Index field */
+struct xz_dec_hash {
+    vli_type unpadded;
+    vli_type uncompressed;
+    uint32_t crc32;
+};
+
+struct xz_dec {
+    /* Position in dec_main() */
+    enum {
+        SEQ_STREAM_HEADER,
+        SEQ_BLOCK_START,
+        SEQ_BLOCK_HEADER,
+        SEQ_BLOCK_UNCOMPRESS,
+        SEQ_BLOCK_PADDING,
+        SEQ_BLOCK_CHECK,
+        SEQ_INDEX,
+        SEQ_INDEX_PADDING,
+        SEQ_INDEX_CRC32,
+        SEQ_STREAM_FOOTER
+    } sequence;
+
+    /* Position in variable-length integers and Check fields */
+    uint32_t pos;
+
+    /* Variable-length integer decoded by dec_vli() */
+    vli_type vli;
+
+    /* Saved in_pos and out_pos */
+    size_t in_start;
+    size_t out_start;
+
+#ifdef XZ_USE_CRC64
+    /* CRC32 or CRC64 value in Block or CRC32 value in Index */
+    uint64_t crc;
+#else
+    /* CRC32 value in Block or Index */
+    uint32_t crc;
+#endif
+
+    /* Type of the integrity check calculated from uncompressed data */
+    enum xz_check check_type;
+
+    /* Operation mode */
+    enum xz_mode mode;
+
+    /*
+     * True if the next call to xz_dec_run() is allowed to return
+     * XZ_BUF_ERROR.
+     */
+    bool allow_buf_error;
+
+    /* Information stored in Block Header */
+    struct {
+        /*
+         * Value stored in the Compressed Size field, or
+         * VLI_UNKNOWN if Compressed Size is not present.
+         */
+        vli_type compressed;
+
+        /*
+         * Value stored in the Uncompressed Size field, or
+         * VLI_UNKNOWN if Uncompressed Size is not present.
+         */
+        vli_type uncompressed;
+
+        /* Size of the Block Header field */
+        uint32_t size;
+    } block_header;
+
+    /* Information collected when decoding Blocks */
+    struct {
+        /* Observed compressed size of the current Block */
+        vli_type compressed;
+
+        /* Observed uncompressed size of the current Block */
+        vli_type uncompressed;
+
+        /* Number of Blocks decoded so far */
+        vli_type count;
+
+        /*
+         * Hash calculated from the Block sizes. This is used to
+         * validate the Index field.
+         */
+        struct xz_dec_hash hash;
+    } block;
+
+    /* Variables needed when verifying the Index field */
+    struct {
+        /* Position in dec_index() */
+        enum {
+            SEQ_INDEX_COUNT,
+            SEQ_INDEX_UNPADDED,
+            SEQ_INDEX_UNCOMPRESSED
+        } sequence;
+
+        /* Size of the Index in bytes */
+        vli_type size;
+
+        /* Number of Records (matches block.count in valid files) */
+        vli_type count;
+
+        /*
+         * Hash calculated from the Records (matches block.hash in
+         * valid files).
+         */
+        struct xz_dec_hash hash;
+    } index;
+
+    /*
+     * Temporary buffer needed to hold Stream Header, Block Header,
+     * and Stream Footer. The Block Header is the biggest (1 KiB)
+     * so we reserve space according to that. buf[] has to be aligned
+     * to a multiple of four bytes; the size_t variables before it
+     * should guarantee this.
+     */
+    struct {
+        size_t pos;
+        size_t size;
+        uint8_t buf[1024];
+    } temp;
+
+    struct xz_dec_lzma2 *lzma2;
+
+#ifdef XZ_DEC_BCJ
+    struct xz_dec_bcj *bcj;
+    bool bcj_active;
+#endif
+};
+
+#ifdef XZ_DEC_ANY_CHECK
+/* Sizes of the Check field with different Check IDs */
+static const uint8_t check_sizes[16] = {
+    0,
+    4, 4, 4,
+    8, 8, 8,
+    16, 16, 16,
+    32, 32, 32,
+    64, 64, 64
+};
+#endif
+
+/*
+ * Fill s->temp by copying data starting from b->in[b->in_pos]. Caller
+ * must have set s->temp.pos to indicate how much data we are supposed
+ * to copy into s->temp.buf. Return true once s->temp.pos has reached
+ * s->temp.size.
+ */
+static bool fill_temp(struct xz_dec *s, struct xz_buf *b)
+{
+    size_t copy_size = min_t(size_t,
+            b->in_size - b->in_pos, s->temp.size - s->temp.pos);
+
+    memcpy(s->temp.buf + s->temp.pos, b->in + b->in_pos, copy_size);
+    b->in_pos += copy_size;
+    s->temp.pos += copy_size;
+
+    if (s->temp.pos == s->temp.size) {
+        s->temp.pos = 0;
+        return true;
+    }
+
+    return false;
+}
+
+/* Decode a variable-length integer (little-endian base-128 encoding) */
+static enum xz_ret dec_vli(struct xz_dec *s, const uint8_t *in,
+               size_t *in_pos, size_t in_size)
+{
+    uint8_t byte;
+
+    if (s->pos == 0)
+        s->vli = 0;
+
+    while (*in_pos < in_size) {
+        byte = in[*in_pos];
+        ++*in_pos;
+
+        s->vli |= (vli_type)(byte & 0x7F) << s->pos;
+
+        if ((byte & 0x80) == 0) {
+            /* Don't allow non-minimal encodings. */
+            if (byte == 0 && s->pos != 0)
+                return XZ_DATA_ERROR;
+
+            s->pos = 0;
+            return XZ_STREAM_END;
+        }
+
+        s->pos += 7;
+        if (s->pos == 7 * VLI_BYTES_MAX)
+            return XZ_DATA_ERROR;
+    }
+
+    return XZ_OK;
+}
+
+/*
+ * Decode the Compressed Data field from a Block. Update and validate
+ * the observed compressed and uncompressed sizes of the Block so that
+ * they don't exceed the values possibly stored in the Block Header
+ * (validation assumes that no integer overflow occurs, since vli_type
+ * is normally uint64_t). Update the CRC32 or CRC64 value if presence of
+ * the CRC32 or CRC64 field was indicated in Stream Header.
+ *
+ * Once the decoding is finished, validate that the observed sizes match
+ * the sizes possibly stored in the Block Header. Update the hash and
+ * Block count, which are later used to validate the Index field.
+ */
+static enum xz_ret dec_block(struct xz_dec *s, struct xz_buf *b)
+{
+    enum xz_ret ret;
+
+    s->in_start = b->in_pos;
+    s->out_start = b->out_pos;
+
+#ifdef XZ_DEC_BCJ
+    if (s->bcj_active)
+        ret = xz_dec_bcj_run(s->bcj, s->lzma2, b);
+    else
+#endif
+        ret = xz_dec_lzma2_run(s->lzma2, b);
+
+    s->block.compressed += b->in_pos - s->in_start;
+    s->block.uncompressed += b->out_pos - s->out_start;
+
+    /*
+     * There is no need to separately check for VLI_UNKNOWN, since
+     * the observed sizes are always smaller than VLI_UNKNOWN.
+     */
+    if (s->block.compressed > s->block_header.compressed
+            || s->block.uncompressed
+            > s->block_header.uncompressed)
+        return XZ_DATA_ERROR;
+
+    if (s->check_type == XZ_CHECK_CRC32)
+        s->crc = xz_crc32(b->out + s->out_start,
+                b->out_pos - s->out_start, s->crc);
+#ifdef XZ_USE_CRC64
+    else if (s->check_type == XZ_CHECK_CRC64)
+        s->crc = xz_crc64(b->out + s->out_start,
+                b->out_pos - s->out_start, s->crc);
+#endif
+
+    if (ret == XZ_STREAM_END) {
+        if (s->block_header.compressed != VLI_UNKNOWN
+                && s->block_header.compressed
+                    != s->block.compressed)
+            return XZ_DATA_ERROR;
+
+        if (s->block_header.uncompressed != VLI_UNKNOWN
+                && s->block_header.uncompressed
+                    != s->block.uncompressed)
+            return XZ_DATA_ERROR;
+
+        s->block.hash.unpadded += s->block_header.size
+                + s->block.compressed;
+
+#ifdef XZ_DEC_ANY_CHECK
+        s->block.hash.unpadded += check_sizes[s->check_type];
+#else
+        if (s->check_type == XZ_CHECK_CRC32)
+            s->block.hash.unpadded += 4;
+        else if (IS_CRC64(s->check_type))
+            s->block.hash.unpadded += 8;
+#endif
+
+        s->block.hash.uncompressed += s->block.uncompressed;
+        s->block.hash.crc32 = xz_crc32(
+                (const uint8_t *)&s->block.hash,
+                sizeof(s->block.hash), s->block.hash.crc32);
+
+        ++s->block.count;
+    }
+
+    return ret;
+}
+
+/* Update the Index size and the CRC32 value. */
+static void index_update(struct xz_dec *s, const struct xz_buf *b)
+{
+    size_t in_used = b->in_pos - s->in_start;
+    s->index.size += in_used;
+    s->crc = xz_crc32(b->in + s->in_start, in_used, s->crc);
+}
+
+/*
+ * Decode the Number of Records, Unpadded Size, and Uncompressed Size
+ * fields from the Index field. That is, Index Padding and CRC32 are not
+ * decoded by this function.
+ *
+ * This can return XZ_OK (more input needed), XZ_STREAM_END (everything
+ * successfully decoded), or XZ_DATA_ERROR (input is corrupt).
+ */
+static enum xz_ret dec_index(struct xz_dec *s, struct xz_buf *b)
+{
+    enum xz_ret ret;
+
+    do {
+        ret = dec_vli(s, b->in, &b->in_pos, b->in_size);
+        if (ret != XZ_STREAM_END) {
+            index_update(s, b);
+            return ret;
+        }
+
+        switch (s->index.sequence) {
+        case SEQ_INDEX_COUNT:
+            s->index.count = s->vli;
+
+            /*
+             * Validate that the Number of Records field
+             * indicates the same number of Records as
+             * there were Blocks in the Stream.
+             */
+            if (s->index.count != s->block.count)
+                return XZ_DATA_ERROR;
+
+            s->index.sequence = SEQ_INDEX_UNPADDED;
+            break;
+
+        case SEQ_INDEX_UNPADDED:
+            s->index.hash.unpadded += s->vli;
+            s->index.sequence = SEQ_INDEX_UNCOMPRESSED;
+            break;
+
+        case SEQ_INDEX_UNCOMPRESSED:
+            s->index.hash.uncompressed += s->vli;
+            s->index.hash.crc32 = xz_crc32(
+                    (const uint8_t *)&s->index.hash,
+                    sizeof(s->index.hash),
+                    s->index.hash.crc32);
+            --s->index.count;
+            s->index.sequence = SEQ_INDEX_UNPADDED;
+            break;
+        }
+    } while (s->index.count > 0);
+
+    return XZ_STREAM_END;
+}
+
+/*
+ * Validate that the next four or eight input bytes match the value
+ * of s->crc. s->pos must be zero when starting to validate the first byte.
+ * The "bits" argument allows using the same code for both CRC32 and CRC64.
+ */
+static enum xz_ret crc_validate(struct xz_dec *s, struct xz_buf *b,
+                uint32_t bits)
+{
+    do {
+        if (b->in_pos == b->in_size)
+            return XZ_OK;
+
+        if (((s->crc >> s->pos) & 0xFF) != b->in[b->in_pos++])
+            return XZ_DATA_ERROR;
+
+        s->pos += 8;
+
+    } while (s->pos < bits);
+
+    s->crc = 0;
+    s->pos = 0;
+
+    return XZ_STREAM_END;
+}
+
+#ifdef XZ_DEC_ANY_CHECK
+/*
+ * Skip over the Check field when the Check ID is not supported.
+ * Returns true once the whole Check field has been skipped over.
+ */
+static bool check_skip(struct xz_dec *s, struct xz_buf *b)
+{
+    while (s->pos < check_sizes[s->check_type]) {
+        if (b->in_pos == b->in_size)
+            return false;
+
+        ++b->in_pos;
+        ++s->pos;
+    }
+
+    s->pos = 0;
+
+    return true;
+}
+#endif
+
+/* Decode the Stream Header field (the first 12 bytes of the .xz Stream). */
+static enum xz_ret dec_stream_header(struct xz_dec *s)
+{
+    if (!memeq(s->temp.buf, HEADER_MAGIC, HEADER_MAGIC_SIZE))
+        return XZ_FORMAT_ERROR;
+
+    if (xz_crc32(s->temp.buf + HEADER_MAGIC_SIZE, 2, 0)
+            != get_le32(s->temp.buf + HEADER_MAGIC_SIZE + 2))
+        return XZ_DATA_ERROR;
+
+    if (s->temp.buf[HEADER_MAGIC_SIZE] != 0)
+        return XZ_OPTIONS_ERROR;
+
+    /*
+     * Of integrity checks, we support none (Check ID = 0),
+     * CRC32 (Check ID = 1), and optionally CRC64 (Check ID = 4).
+     * However, if XZ_DEC_ANY_CHECK is defined, we will accept other
+     * check types too, but then the check won't be verified and
+     * a warning (XZ_UNSUPPORTED_CHECK) will be given.
+     */
+    s->check_type = s->temp.buf[HEADER_MAGIC_SIZE + 1];
+
+#ifdef XZ_DEC_ANY_CHECK
+    if (s->check_type > XZ_CHECK_MAX)
+        return XZ_OPTIONS_ERROR;
+
+    if (s->check_type > XZ_CHECK_CRC32 && !IS_CRC64(s->check_type))
+        return XZ_UNSUPPORTED_CHECK;
+#else
+    if (s->check_type > XZ_CHECK_CRC32 && !IS_CRC64(s->check_type))
+        return XZ_OPTIONS_ERROR;
+#endif
+
+    return XZ_OK;
+}
+
+/* Decode the Stream Footer field (the last 12 bytes of the .xz Stream) */
+static enum xz_ret dec_stream_footer(struct xz_dec *s)
+{
+    if (!memeq(s->temp.buf + 10, FOOTER_MAGIC, FOOTER_MAGIC_SIZE))
+        return XZ_DATA_ERROR;
+
+    if (xz_crc32(s->temp.buf + 4, 6, 0) != get_le32(s->temp.buf))
+        return XZ_DATA_ERROR;
+
+    /*
+     * Validate Backward Size. Note that we never added the size of the
+     * Index CRC32 field to s->index.size, thus we use s->index.size / 4
+     * instead of s->index.size / 4 - 1.
+     */
+    if ((s->index.size >> 2) != get_le32(s->temp.buf + 4))
+        return XZ_DATA_ERROR;
+
+    if (s->temp.buf[8] != 0 || s->temp.buf[9] != s->check_type)
+        return XZ_DATA_ERROR;
+
+    /*
+     * Use XZ_STREAM_END instead of XZ_OK to be more convenient
+     * for the caller.
+     */
+    return XZ_STREAM_END;
+}
+
+/* Decode the Block Header and initialize the filter chain. */
+static enum xz_ret dec_block_header(struct xz_dec *s)
+{
+    enum xz_ret ret;
+
+    /*
+     * Validate the CRC32. We know that the temp buffer is at least
+     * eight bytes so this is safe.
+     */
+    s->temp.size -= 4;
+    if (xz_crc32(s->temp.buf, s->temp.size, 0)
+            != get_le32(s->temp.buf + s->temp.size))
+        return XZ_DATA_ERROR;
+
+    s->temp.pos = 2;
+
+    /*
+     * Catch unsupported Block Flags. We support only one or two filters
+     * in the chain, so we catch that with the same test.
+     */
+#ifdef XZ_DEC_BCJ
+    if (s->temp.buf[1] & 0x3E)
+#else
+    if (s->temp.buf[1] & 0x3F)
+#endif
+        return XZ_OPTIONS_ERROR;
+
+    /* Compressed Size */
+    if (s->temp.buf[1] & 0x40) {
+        if (dec_vli(s, s->temp.buf, &s->temp.pos, s->temp.size)
+                    != XZ_STREAM_END)
+            return XZ_DATA_ERROR;
+
+        s->block_header.compressed = s->vli;
+    } else {
+        s->block_header.compressed = VLI_UNKNOWN;
+    }
+
+    /* Uncompressed Size */
+    if (s->temp.buf[1] & 0x80) {
+        if (dec_vli(s, s->temp.buf, &s->temp.pos, s->temp.size)
+                != XZ_STREAM_END)
+            return XZ_DATA_ERROR;
+
+        s->block_header.uncompressed = s->vli;
+    } else {
+        s->block_header.uncompressed = VLI_UNKNOWN;
+    }
+
+#ifdef XZ_DEC_BCJ
+    /* If there are two filters, the first one must be a BCJ filter. */
+    s->bcj_active = s->temp.buf[1] & 0x01;
+    if (s->bcj_active) {
+        if (s->temp.size - s->temp.pos < 2)
+            return XZ_OPTIONS_ERROR;
+
+        ret = xz_dec_bcj_reset(s->bcj, s->temp.buf[s->temp.pos++]);
+        if (ret != XZ_OK)
+            return ret;
+
+        /*
+         * We don't support custom start offset,
+         * so Size of Properties must be zero.
+         */
+        if (s->temp.buf[s->temp.pos++] != 0x00)
+            return XZ_OPTIONS_ERROR;
+    }
+#endif
+
+    /* Valid Filter Flags always take at least two bytes. */
+    if (s->temp.size - s->temp.pos < 2)
+        return XZ_DATA_ERROR;
+
+    /* Filter ID = LZMA2 */
+    if (s->temp.buf[s->temp.pos++] != 0x21)
+        return XZ_OPTIONS_ERROR;
+
+    /* Size of Properties = 1-byte Filter Properties */
+    if (s->temp.buf[s->temp.pos++] != 0x01)
+        return XZ_OPTIONS_ERROR;
+
+    /* Filter Properties contains LZMA2 dictionary size. */
+    if (s->temp.size - s->temp.pos < 1)
+        return XZ_DATA_ERROR;
+
+    ret = xz_dec_lzma2_reset(s->lzma2, s->temp.buf[s->temp.pos++]);
+    if (ret != XZ_OK)
+        return ret;
+
+    /* The rest must be Header Padding. */
+    while (s->temp.pos < s->temp.size)
+        if (s->temp.buf[s->temp.pos++] != 0x00)
+            return XZ_OPTIONS_ERROR;
+
+    s->temp.pos = 0;
+    s->block.compressed = 0;
+    s->block.uncompressed = 0;
+
+    return XZ_OK;
+}
+
+static enum xz_ret dec_main(struct xz_dec *s, struct xz_buf *b)
+{
+    enum xz_ret ret;
+
+    /*
+     * Store the start position for the case when we are in the middle
+     * of the Index field.
+     */
+    s->in_start = b->in_pos;
+
+    while (true) {
+        switch (s->sequence) {
+        case SEQ_STREAM_HEADER:
+            /*
+             * Stream Header is copied to s->temp, and then
+             * decoded from there. This way if the caller
+             * gives us only little input at a time, we can
+             * still keep the Stream Header decoding code
+             * simple. Similar approach is used in many places
+             * in this file.
+             */
+            if (!fill_temp(s, b))
+                return XZ_OK;
+
+            /*
+             * If dec_stream_header() returns
+             * XZ_UNSUPPORTED_CHECK, it is still possible
+             * to continue decoding if working in multi-call
+             * mode. Thus, update s->sequence before calling
+             * dec_stream_header().
+             */
+            s->sequence = SEQ_BLOCK_START;
+
+            ret = dec_stream_header(s);
+            if (ret != XZ_OK)
+                return ret;
+
+        case SEQ_BLOCK_START:
+            /* We need one byte of input to continue. */
+            if (b->in_pos == b->in_size)
+                return XZ_OK;
+
+            /* See if this is the beginning of the Index field. */
+            if (b->in[b->in_pos] == 0) {
+                s->in_start = b->in_pos++;
+                s->sequence = SEQ_INDEX;
+                break;
+            }
+
+            /*
+             * Calculate the size of the Block Header and
+             * prepare to decode it.
+             */
+            s->block_header.size
+                = ((uint32_t)b->in[b->in_pos] + 1) * 4;
+
+            s->temp.size = s->block_header.size;
+            s->temp.pos = 0;
+            s->sequence = SEQ_BLOCK_HEADER;
+
+        case SEQ_BLOCK_HEADER:
+            if (!fill_temp(s, b))
+                return XZ_OK;
+
+            ret = dec_block_header(s);
+            if (ret != XZ_OK)
+                return ret;
+
+            s->sequence = SEQ_BLOCK_UNCOMPRESS;
+
+        case SEQ_BLOCK_UNCOMPRESS:
+            ret = dec_block(s, b);
+            if (ret != XZ_STREAM_END)
+                return ret;
+
+            s->sequence = SEQ_BLOCK_PADDING;
+
+        case SEQ_BLOCK_PADDING:
+            /*
+             * Size of Compressed Data + Block Padding
+             * must be a multiple of four. We don't need
+             * s->block.compressed for anything else
+             * anymore, so we use it here to test the size
+             * of the Block Padding field.
+             */
+            while (s->block.compressed & 3) {
+                if (b->in_pos == b->in_size)
+                    return XZ_OK;
+
+                if (b->in[b->in_pos++] != 0)
+                    return XZ_DATA_ERROR;
+
+                ++s->block.compressed;
+            }
+
+            s->sequence = SEQ_BLOCK_CHECK;
+
+        case SEQ_BLOCK_CHECK:
+            if (s->check_type == XZ_CHECK_CRC32) {
+                ret = crc_validate(s, b, 32);
+                if (ret != XZ_STREAM_END)
+                    return ret;
+            }
+            else if (IS_CRC64(s->check_type)) {
+                ret = crc_validate(s, b, 64);
+                if (ret != XZ_STREAM_END)
+                    return ret;
+            }
+#ifdef XZ_DEC_ANY_CHECK
+            else if (!check_skip(s, b)) {
+                return XZ_OK;
+            }
+#endif
+
+            s->sequence = SEQ_BLOCK_START;
+            break;
+
+        case SEQ_INDEX:
+            ret = dec_index(s, b);
+            if (ret != XZ_STREAM_END)
+                return ret;
+
+            s->sequence = SEQ_INDEX_PADDING;
+
+        case SEQ_INDEX_PADDING:
+            while ((s->index.size + (b->in_pos - s->in_start))
+                    & 3) {
+                if (b->in_pos == b->in_size) {
+                    index_update(s, b);
+                    return XZ_OK;
+                }
+
+                if (b->in[b->in_pos++] != 0)
+                    return XZ_DATA_ERROR;
+            }
+
+            /* Finish the CRC32 value and Index size. */
+            index_update(s, b);
+
+            /* Compare the hashes to validate the Index field. */
+            if (!memeq(&s->block.hash, &s->index.hash,
+                    sizeof(s->block.hash)))
+                return XZ_DATA_ERROR;
+
+            s->sequence = SEQ_INDEX_CRC32;
+
+        case SEQ_INDEX_CRC32:
+            ret = crc_validate(s, b, 32);
+            if (ret != XZ_STREAM_END)
+                return ret;
+
+            s->temp.size = STREAM_HEADER_SIZE;
+            s->sequence = SEQ_STREAM_FOOTER;
+
+        case SEQ_STREAM_FOOTER:
+            if (!fill_temp(s, b))
+                return XZ_OK;
+
+            return dec_stream_footer(s);
+        }
+    }
+
+    /* Never reached */
+}
+
+/*
+ * xz_dec_run() is a wrapper for dec_main() to handle some special cases in
+ * multi-call and single-call decoding.
+ *
+ * In multi-call mode, we must return XZ_BUF_ERROR when it seems clear that we
+ * are not going to make any progress anymore. This is to prevent the caller
+ * from calling us infinitely when the input file is truncated or otherwise
+ * corrupt. Since zlib-style API allows that the caller fills the input buffer
+ * only when the decoder doesn't produce any new output, we have to be careful
+ * to avoid returning XZ_BUF_ERROR too easily: XZ_BUF_ERROR is returned only
+ * after the second consecutive call to xz_dec_run() that makes no progress.
+ *
+ * In single-call mode, if we couldn't decode everything and no error
+ * occurred, either the input is truncated or the output buffer is too small.
+ * Since we know that the last input byte never produces any output, we know
+ * that if all the input was consumed and decoding wasn't finished, the file
+ * must be corrupt. Otherwise the output buffer has to be too small or the
+ * file is corrupt in a way that decoding it produces too big output.
+ *
+ * If single-call decoding fails, we reset b->in_pos and b->out_pos back to
+ * their original values. This is because with some filter chains there won't
+ * be any valid uncompressed data in the output buffer unless the decoding
+ * actually succeeds (that's the price to pay of using the output buffer as
+ * the workspace).
+ */
+XZ_EXTERN enum xz_ret xz_dec_run(struct xz_dec *s, struct xz_buf *b)
+{
+    size_t in_start;
+    size_t out_start;
+    enum xz_ret ret;
+
+    if (DEC_IS_SINGLE(s->mode))
+        xz_dec_reset(s);
+
+    in_start = b->in_pos;
+    out_start = b->out_pos;
+    ret = dec_main(s, b);
+
+    if (DEC_IS_SINGLE(s->mode)) {
+        if (ret == XZ_OK)
+            ret = b->in_pos == b->in_size
+                    ? XZ_DATA_ERROR : XZ_BUF_ERROR;
+
+        if (ret != XZ_STREAM_END) {
+            b->in_pos = in_start;
+            b->out_pos = out_start;
+        }
+
+    } else if (ret == XZ_OK && in_start == b->in_pos
+            && out_start == b->out_pos) {
+        if (s->allow_buf_error)
+            ret = XZ_BUF_ERROR;
+
+        s->allow_buf_error = true;
+    } else {
+        s->allow_buf_error = false;
+    }
+
+    return ret;
+}
+
+XZ_EXTERN struct xz_dec *xz_dec_init(enum xz_mode mode, uint32_t dict_max)
+{
+    struct xz_dec *s = kmalloc(sizeof(*s), GFP_KERNEL);
+    if (s == NULL)
+        return NULL;
+
+    s->mode = mode;
+
+#ifdef XZ_DEC_BCJ
+    s->bcj = xz_dec_bcj_create(DEC_IS_SINGLE(mode));
+    if (s->bcj == NULL)
+        goto error_bcj;
+#endif
+
+    s->lzma2 = xz_dec_lzma2_create(mode, dict_max);
+    if (s->lzma2 == NULL)
+        goto error_lzma2;
+
+    xz_dec_reset(s);
+    return s;
+
+error_lzma2:
+#ifdef XZ_DEC_BCJ
+    xz_dec_bcj_end(s->bcj);
+error_bcj:
+#endif
+    kfree(s);
+    return NULL;
+}
+
+XZ_EXTERN void xz_dec_reset(struct xz_dec *s)
+{
+    s->sequence = SEQ_STREAM_HEADER;
+    s->allow_buf_error = false;
+    s->pos = 0;
+    s->crc = 0;
+    memzero(&s->block, sizeof(s->block));
+    memzero(&s->index, sizeof(s->index));
+    s->temp.pos = 0;
+    s->temp.size = STREAM_HEADER_SIZE;
+}
+
+XZ_EXTERN void xz_dec_end(struct xz_dec *s)
+{
+    if (s != NULL) {
+        xz_dec_lzma2_end(s->lzma2);
+#ifdef XZ_DEC_BCJ
+        xz_dec_bcj_end(s->bcj);
+#endif
+        kfree(s);
+    }
+}
diff --git a/libxz/xz_lzma2.h b/libxz/xz_lzma2.h
new file mode 100644
index 0000000..aa05d95
--- /dev/null
+++ b/libxz/xz_lzma2.h
@@ -0,0 +1,204 @@
+/*
+ * LZMA2 definitions
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ *          Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#ifndef XZ_LZMA2_H
+#define XZ_LZMA2_H
+
+/* Range coder constants */
+#define RC_SHIFT_BITS 8
+#define RC_TOP_BITS 24
+#define RC_TOP_VALUE (1 << RC_TOP_BITS)
+#define RC_BIT_MODEL_TOTAL_BITS 11
+#define RC_BIT_MODEL_TOTAL (1 << RC_BIT_MODEL_TOTAL_BITS)
+#define RC_MOVE_BITS 5
+
+/*
+ * Maximum number of position states. A position state is the lowest pb
+ * number of bits of the current uncompressed offset. In some places there
+ * are different sets of probabilities for different position states.
+ */
+#define POS_STATES_MAX (1 << 4)
+
+/*
+ * This enum is used to track which LZMA symbols have occurred most recently
+ * and in which order. This information is used to predict the next symbol.
+ *
+ * Symbols:
+ *  - Literal: One 8-bit byte
+ *  - Match: Repeat a chunk of data at some distance
+ *  - Long repeat: Multi-byte match at a recently seen distance
+ *  - Short repeat: One-byte repeat at a recently seen distance
+ *
+ * The symbol names are in from STATE_oldest_older_previous. REP means
+ * either short or long repeated match, and NONLIT means any non-literal.
+ */
+enum lzma_state {
+    STATE_LIT_LIT,
+    STATE_MATCH_LIT_LIT,
+    STATE_REP_LIT_LIT,
+    STATE_SHORTREP_LIT_LIT,
+    STATE_MATCH_LIT,
+    STATE_REP_LIT,
+    STATE_SHORTREP_LIT,
+    STATE_LIT_MATCH,
+    STATE_LIT_LONGREP,
+    STATE_LIT_SHORTREP,
+    STATE_NONLIT_MATCH,
+    STATE_NONLIT_REP
+};
+
+/* Total number of states */
+#define STATES 12
+
+/* The lowest 7 states indicate that the previous state was a literal. */
+#define LIT_STATES 7
+
+/* Indicate that the latest symbol was a literal. */
+static inline void lzma_state_literal(enum lzma_state *state)
+{
+    if (*state <= STATE_SHORTREP_LIT_LIT)
+        *state = STATE_LIT_LIT;
+    else if (*state <= STATE_LIT_SHORTREP)
+        *state -= 3;
+    else
+        *state -= 6;
+}
+
+/* Indicate that the latest symbol was a match. */
+static inline void lzma_state_match(enum lzma_state *state)
+{
+    *state = *state < LIT_STATES ? STATE_LIT_MATCH : STATE_NONLIT_MATCH;
+}
+
+/* Indicate that the latest state was a long repeated match. */
+static inline void lzma_state_long_rep(enum lzma_state *state)
+{
+    *state = *state < LIT_STATES ? STATE_LIT_LONGREP : STATE_NONLIT_REP;
+}
+
+/* Indicate that the latest symbol was a short match. */
+static inline void lzma_state_short_rep(enum lzma_state *state)
+{
+    *state = *state < LIT_STATES ? STATE_LIT_SHORTREP : STATE_NONLIT_REP;
+}
+
+/* Test if the previous symbol was a literal. */
+static inline bool lzma_state_is_literal(enum lzma_state state)
+{
+    return state < LIT_STATES;
+}
+
+/* Each literal coder is divided in three sections:
+ *   - 0x001-0x0FF: Without match byte
+ *   - 0x101-0x1FF: With match byte; match bit is 0
+ *   - 0x201-0x2FF: With match byte; match bit is 1
+ *
+ * Match byte is used when the previous LZMA symbol was something else than
+ * a literal (that is, it was some kind of match).
+ */
+#define LITERAL_CODER_SIZE 0x300
+
+/* Maximum number of literal coders */
+#define LITERAL_CODERS_MAX (1 << 4)
+
+/* Minimum length of a match is two bytes. */
+#define MATCH_LEN_MIN 2
+
+/* Match length is encoded with 4, 5, or 10 bits.
+ *
+ * Length   Bits
+ *  2-9      4 = Choice=0 + 3 bits
+ * 10-17     5 = Choice=1 + Choice2=0 + 3 bits
+ * 18-273   10 = Choice=1 + Choice2=1 + 8 bits
+ */
+#define LEN_LOW_BITS 3
+#define LEN_LOW_SYMBOLS (1 << LEN_LOW_BITS)
+#define LEN_MID_BITS 3
+#define LEN_MID_SYMBOLS (1 << LEN_MID_BITS)
+#define LEN_HIGH_BITS 8
+#define LEN_HIGH_SYMBOLS (1 << LEN_HIGH_BITS)
+#define LEN_SYMBOLS (LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS + LEN_HIGH_SYMBOLS)
+
+/*
+ * Maximum length of a match is 273 which is a result of the encoding
+ * described above.
+ */
+#define MATCH_LEN_MAX (MATCH_LEN_MIN + LEN_SYMBOLS - 1)
+
+/*
+ * Different sets of probabilities are used for match distances that have
+ * very short match length: Lengths of 2, 3, and 4 bytes have a separate
+ * set of probabilities for each length. The matches with longer length
+ * use a shared set of probabilities.
+ */
+#define DIST_STATES 4
+
+/*
+ * Get the index of the appropriate probability array for decoding
+ * the distance slot.
+ */
+static inline uint32_t lzma_get_dist_state(uint32_t len)
+{
+    return len < DIST_STATES + MATCH_LEN_MIN
+            ? len - MATCH_LEN_MIN : DIST_STATES - 1;
+}
+
+/*
+ * The highest two bits of a 32-bit match distance are encoded using six bits.
+ * This six-bit value is called a distance slot. This way encoding a 32-bit
+ * value takes 6-36 bits, larger values taking more bits.
+ */
+#define DIST_SLOT_BITS 6
+#define DIST_SLOTS (1 << DIST_SLOT_BITS)
+
+/* Match distances up to 127 are fully encoded using probabilities. Since
+ * the highest two bits (distance slot) are always encoded using six bits,
+ * the distances 0-3 don't need any additional bits to encode, since the
+ * distance slot itself is the same as the actual distance. DIST_MODEL_START
+ * indicates the first distance slot where at least one additional bit is
+ * needed.
+ */
+#define DIST_MODEL_START 4
+
+/*
+ * Match distances greater than 127 are encoded in three pieces:
+ *   - distance slot: the highest two bits
+ *   - direct bits: 2-26 bits below the highest two bits
+ *   - alignment bits: four lowest bits
+ *
+ * Direct bits don't use any probabilities.
+ *
+ * The distance slot value of 14 is for distances 128-191.
+ */
+#define DIST_MODEL_END 14
+
+/* Distance slots that indicate a distance <= 127. */
+#define FULL_DISTANCES_BITS (DIST_MODEL_END / 2)
+#define FULL_DISTANCES (1 << FULL_DISTANCES_BITS)
+
+/*
+ * For match distances greater than 127, only the highest two bits and the
+ * lowest four bits (alignment) is encoded using probabilities.
+ */
+#define ALIGN_BITS 4
+#define ALIGN_SIZE (1 << ALIGN_BITS)
+#define ALIGN_MASK (ALIGN_SIZE - 1)
+
+/* Total number of all probability variables */
+#define PROBS_TOTAL (1846 + LITERAL_CODERS_MAX * LITERAL_CODER_SIZE)
+
+/*
+ * LZMA remembers the four most recent match distances. Reusing these
+ * distances tends to take less space than re-encoding the actual
+ * distance value.
+ */
+#define REPS 4
+
+#endif
diff --git a/libxz/xz_private.h b/libxz/xz_private.h
new file mode 100644
index 0000000..49c3665
--- /dev/null
+++ b/libxz/xz_private.h
@@ -0,0 +1,156 @@
+/*
+ * Private includes and definitions
+ *
+ * Author: Lasse Collin <lasse.collin@tukaani.org>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#ifndef XZ_PRIVATE_H
+#define XZ_PRIVATE_H
+
+#ifdef __KERNEL__
+    #include <linux/xz.h>
+    #include <linux/kernel.h>
+    #include <asm/unaligned.h>
+    /* XZ_PREBOOT may be defined only via decompress_unxz.c. */
+    #ifndef XZ_PREBOOT
+        #include <linux/slab.h>
+        #include <linux/vmalloc.h>
+        #include <linux/string.h>
+        #ifdef CONFIG_XZ_DEC_X86
+            #define XZ_DEC_X86
+        #endif
+        #ifdef CONFIG_XZ_DEC_POWERPC
+            #define XZ_DEC_POWERPC
+        #endif
+        #ifdef CONFIG_XZ_DEC_IA64
+            #define XZ_DEC_IA64
+        #endif
+        #ifdef CONFIG_XZ_DEC_ARM
+            #define XZ_DEC_ARM
+        #endif
+        #ifdef CONFIG_XZ_DEC_ARMTHUMB
+            #define XZ_DEC_ARMTHUMB
+        #endif
+        #ifdef CONFIG_XZ_DEC_SPARC
+            #define XZ_DEC_SPARC
+        #endif
+        #define memeq(a, b, size) (memcmp(a, b, size) == 0)
+        #define memzero(buf, size) memset(buf, 0, size)
+    #endif
+    #define get_le32(p) le32_to_cpup((const uint32_t *)(p))
+#else
+    /*
+     * For userspace builds, use a separate header to define the required
+     * macros and functions. This makes it easier to adapt the code into
+     * different environments and avoids clutter in the Linux kernel tree.
+     */
+    #include "xz_config.h"
+#endif
+
+/* If no specific decoding mode is requested, enable support for all modes. */
+#if !defined(XZ_DEC_SINGLE) && !defined(XZ_DEC_PREALLOC) \
+        && !defined(XZ_DEC_DYNALLOC)
+    #define XZ_DEC_SINGLE
+    #define XZ_DEC_PREALLOC
+    #define XZ_DEC_DYNALLOC
+#endif
+
+/*
+ * The DEC_IS_foo(mode) macros are used in "if" statements. If only some
+ * of the supported modes are enabled, these macros will evaluate to true or
+ * false at compile time and thus allow the compiler to omit unneeded code.
+ */
+#ifdef XZ_DEC_SINGLE
+    #define DEC_IS_SINGLE(mode) ((mode) == XZ_SINGLE)
+#else
+    #define DEC_IS_SINGLE(mode) (false)
+#endif
+
+#ifdef XZ_DEC_PREALLOC
+    #define DEC_IS_PREALLOC(mode) ((mode) == XZ_PREALLOC)
+#else
+    #define DEC_IS_PREALLOC(mode) (false)
+#endif
+
+#ifdef XZ_DEC_DYNALLOC
+    #define DEC_IS_DYNALLOC(mode) ((mode) == XZ_DYNALLOC)
+#else
+    #define DEC_IS_DYNALLOC(mode) (false)
+#endif
+
+#if !defined(XZ_DEC_SINGLE)
+    #define DEC_IS_MULTI(mode) (true)
+#elif defined(XZ_DEC_PREALLOC) || defined(XZ_DEC_DYNALLOC)
+    #define DEC_IS_MULTI(mode) ((mode) != XZ_SINGLE)
+#else
+    #define DEC_IS_MULTI(mode) (false)
+#endif
+
+/*
+ * If any of the BCJ filter decoders are wanted, define XZ_DEC_BCJ.
+ * XZ_DEC_BCJ is used to enable generic support for BCJ decoders.
+ */
+#ifndef XZ_DEC_BCJ
+    #if defined(XZ_DEC_X86) || defined(XZ_DEC_POWERPC) \
+            || defined(XZ_DEC_IA64) || defined(XZ_DEC_ARM) \
+            || defined(XZ_DEC_ARM) || defined(XZ_DEC_ARMTHUMB) \
+            || defined(XZ_DEC_SPARC)
+        #define XZ_DEC_BCJ
+    #endif
+#endif
+
+/*
+ * Allocate memory for LZMA2 decoder. xz_dec_lzma2_reset() must be used
+ * before calling xz_dec_lzma2_run().
+ */
+XZ_EXTERN struct xz_dec_lzma2 *xz_dec_lzma2_create(enum xz_mode mode,
+                           uint32_t dict_max);
+
+/*
+ * Decode the LZMA2 properties (one byte) and reset the decoder. Return
+ * XZ_OK on success, XZ_MEMLIMIT_ERROR if the preallocated dictionary is not
+ * big enough, and XZ_OPTIONS_ERROR if props indicates something that this
+ * decoder doesn't support.
+ */
+XZ_EXTERN enum xz_ret xz_dec_lzma2_reset(struct xz_dec_lzma2 *s,
+                       uint8_t props);
+
+/* Decode raw LZMA2 stream from b->in to b->out. */
+XZ_EXTERN enum xz_ret xz_dec_lzma2_run(struct xz_dec_lzma2 *s,
+                       struct xz_buf *b);
+
+/* Free the memory allocated for the LZMA2 decoder. */
+XZ_EXTERN void xz_dec_lzma2_end(struct xz_dec_lzma2 *s);
+
+#ifdef XZ_DEC_BCJ
+/*
+ * Allocate memory for BCJ decoders. xz_dec_bcj_reset() must be used before
+ * calling xz_dec_bcj_run().
+ */
+XZ_EXTERN struct xz_dec_bcj *xz_dec_bcj_create(bool single_call);
+
+/*
+ * Decode the Filter ID of a BCJ filter. This implementation doesn't
+ * support custom start offsets, so no decoding of Filter Properties
+ * is needed. Returns XZ_OK if the given Filter ID is supported.
+ * Otherwise XZ_OPTIONS_ERROR is returned.
+ */
+XZ_EXTERN enum xz_ret xz_dec_bcj_reset(struct xz_dec_bcj *s, uint8_t id);
+
+/*
+ * Decode raw BCJ + LZMA2 stream. This must be used only if there actually is
+ * a BCJ filter in the chain. If the chain has only LZMA2, xz_dec_lzma2_run()
+ * must be called directly.
+ */
+XZ_EXTERN enum xz_ret xz_dec_bcj_run(struct xz_dec_bcj *s,
+                     struct xz_dec_lzma2 *lzma2,
+                     struct xz_buf *b);
+
+/* Free the memory allocated for the BCJ filters. */
+#define xz_dec_bcj_end(s) kfree(s)
+#endif
+
+#endif
diff --git a/libxz/xz_stream.h b/libxz/xz_stream.h
new file mode 100644
index 0000000..c0fcd58
--- /dev/null
+++ b/libxz/xz_stream.h
@@ -0,0 +1,62 @@
+/*
+ * Definitions for handling the .xz file format
+ *
+ * Author: Lasse Collin <lasse.collin@tukaani.org>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#ifndef XZ_STREAM_H
+#define XZ_STREAM_H
+
+#if defined(__KERNEL__) && !XZ_INTERNAL_CRC32
+	#include <linux/crc32.h>
+	#undef crc32
+	#define xz_crc32(buf, size, crc) \
+		(~crc32_le(~(uint32_t)(crc), buf, size))
+#endif
+
+/*
+ * See the .xz file format specification at
+ * http://tukaani.org/xz/xz-file-format.txt
+ * to understand the container format.
+ */
+
+#define STREAM_HEADER_SIZE 12
+
+#define HEADER_MAGIC "\3757zXZ"
+#define HEADER_MAGIC_SIZE 6
+
+#define FOOTER_MAGIC "YZ"
+#define FOOTER_MAGIC_SIZE 2
+
+/*
+ * Variable-length integer can hold a 63-bit unsigned integer or a special
+ * value indicating that the value is unknown.
+ *
+ * Experimental: vli_type can be defined to uint32_t to save a few bytes
+ * in code size (no effect on speed). Doing so limits the uncompressed and
+ * compressed size of the file to less than 256 MiB and may also weaken
+ * error detection slightly.
+ */
+typedef uint64_t vli_type;
+
+#define VLI_MAX ((vli_type)-1 / 2)
+#define VLI_UNKNOWN ((vli_type)-1)
+
+/* Maximum encoded size of a VLI */
+#define VLI_BYTES_MAX (sizeof(vli_type) * 8 / 7)
+
+/* Integrity Check types */
+enum xz_check {
+	XZ_CHECK_NONE = 0,
+	XZ_CHECK_CRC32 = 1,
+	XZ_CHECK_CRC64 = 4,
+	XZ_CHECK_SHA256 = 10
+};
+
+/* Maximum possible Check ID */
+#define XZ_CHECK_MAX 15
+
+#endif
