@@ -403,13 +403,17 @@ static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
}
qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
- } else if (guest_cursor) {
- x -= guest_x;
- y -= guest_y;
- guest_x += x;
- guest_y += y;
- qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, x);
- qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, y);
+ } else {
+ if (guest_cursor) {
+ x -= guest_x;
+ y -= guest_y;
+ guest_x += x;
+ guest_y += y;
+ dx = x;
+ dy = y;
+ }
+ qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
+ qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
}
qemu_input_event_sync();
}
Unbreaks relative mouse mode with sdl2, just like was done with sdl.c in c3aa84b6. Signed-off-by: Cole Robinson <crobinso@redhat.com> --- ui/sdl2.c | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-)