diff mbox series

[01/17] meson: do not build shaders by default

Message ID 20231016063127.161204-2-pbonzini@redhat.com
State New
Headers show
Series More build system cleanups, optional non-relocatable installs | expand

Commit Message

Paolo Bonzini Oct. 16, 2023, 6:31 a.m. UTC
They are not needed when building user-mode emulators.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
---
 ui/shader/meson.build | 1 +
 1 file changed, 1 insertion(+)

Comments

Manos Pitsidianakis Oct. 16, 2023, 9:04 a.m. UTC | #1
On Mon, 16 Oct 2023 09:31, Paolo Bonzini <pbonzini@redhat.com> wrote:
>They are not needed when building user-mode emulators.
>
>Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>

Reviewed-by: Emmanouil Pitsidianakis <manos.pitsidianakis@linaro.org>
diff mbox series

Patch

diff --git a/ui/shader/meson.build b/ui/shader/meson.build
index 592bf596b9a..3137e65578e 100644
--- a/ui/shader/meson.build
+++ b/ui/shader/meson.build
@@ -10,5 +10,6 @@  foreach e : shaders
                 output: output,
                 capture: true,
                 input: files('@0@.@1@'.format(e[0], e[1])),
+                build_by_default: false,
                 command: [shaderinclude, '@INPUT0@'])
 endforeach