Message ID | 20230109181447.235989-2-marcandre.lureau@redhat.com |
---|---|
State | New |
Headers | show |
Series | Fix win32/msys2 shader compilation & drop perl | expand |
On Mon, Jan 9, 2023 at 1:14 PM <marcandre.lureau@redhat.com> wrote: > > From: Marc-André Lureau <marcandre.lureau@redhat.com> > > On msys2, the shader-to-C script produces bad C: > ./ui/shader/texture-blit-vert.h:2:5: error: missing terminating " character [-Werror] > > Fix it by changing the line ending from crlf to lf, and convert the > script to Python (qemu build seems perl-free after that). > > Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> > Acked-by: Thomas Huth <thuth@redhat.com> > --- > meson.build | 2 +- > scripts/shaderinclude.pl | 16 ---------------- > scripts/shaderinclude.py | 26 ++++++++++++++++++++++++++ > 3 files changed, 27 insertions(+), 17 deletions(-) > delete mode 100644 scripts/shaderinclude.pl > create mode 100755 scripts/shaderinclude.py > > diff --git a/meson.build b/meson.build > index 175517eafd..b3c6db8343 100644 > --- a/meson.build > +++ b/meson.build > @@ -2781,7 +2781,7 @@ config_host_data.set('CONFIG_SLIRP', slirp.found()) > genh += configure_file(output: 'config-host.h', configuration: config_host_data) > > hxtool = find_program('scripts/hxtool') > -shaderinclude = find_program('scripts/shaderinclude.pl') > +shaderinclude = find_program('scripts/shaderinclude.py') > qapi_gen = find_program('scripts/qapi-gen.py') > qapi_gen_depends = [ meson.current_source_dir() / 'scripts/qapi/__init__.py', > meson.current_source_dir() / 'scripts/qapi/commands.py', > diff --git a/scripts/shaderinclude.pl b/scripts/shaderinclude.pl > deleted file mode 100644 > index cd3bb40b12..0000000000 > --- a/scripts/shaderinclude.pl > +++ /dev/null > @@ -1,16 +0,0 @@ > -#!/usr/bin/env perl > -use strict; > -use warnings; > - > -my $file = shift; > -open FILE, "<", $file or die "open $file: $!"; > -my $name = $file; > -$name =~ s|.*/||; > -$name =~ s/[-.]/_/g; > -print "static GLchar ${name}_src[] =\n"; > -while (<FILE>) { > - chomp; > - printf " \"%s\\n\"\n", $_; > -} > -print " \"\\n\";\n"; > -close FILE; > diff --git a/scripts/shaderinclude.py b/scripts/shaderinclude.py > new file mode 100755 > index 0000000000..ab2aade2cd > --- /dev/null > +++ b/scripts/shaderinclude.py > @@ -0,0 +1,26 @@ > +#!/usr/bin/env python3 > +# > +# Copyright (C) 2023 Red Hat, Inc. > +# > +# SPDX-License-Identifier: GPL-2.0-or-later > + > +import sys > +import os > + > + > +def main(args): > + file_path = args[1] > + basename = os.path.basename(file_path) > + varname = basename.replace('-', '_').replace('.', '_') > + > + with os.fdopen(sys.stdout.fileno(), "wt", closefd=False, newline='\n') as stdout: fancy ~ > + with open(file_path, "r", encoding='utf-8') as file: > + print(f'static GLchar {varname}_src[] =', file=stdout) > + for line in file: > + line = line.rstrip() > + print(f' "{line}\\n"', file=stdout) > + print(' "\\n";', file=stdout) > + > + > +if __name__ == '__main__': > + sys.exit(main(sys.argv)) > -- > 2.39.0 > ACK on the Python. --js
diff --git a/meson.build b/meson.build index 175517eafd..b3c6db8343 100644 --- a/meson.build +++ b/meson.build @@ -2781,7 +2781,7 @@ config_host_data.set('CONFIG_SLIRP', slirp.found()) genh += configure_file(output: 'config-host.h', configuration: config_host_data) hxtool = find_program('scripts/hxtool') -shaderinclude = find_program('scripts/shaderinclude.pl') +shaderinclude = find_program('scripts/shaderinclude.py') qapi_gen = find_program('scripts/qapi-gen.py') qapi_gen_depends = [ meson.current_source_dir() / 'scripts/qapi/__init__.py', meson.current_source_dir() / 'scripts/qapi/commands.py', diff --git a/scripts/shaderinclude.pl b/scripts/shaderinclude.pl deleted file mode 100644 index cd3bb40b12..0000000000 --- a/scripts/shaderinclude.pl +++ /dev/null @@ -1,16 +0,0 @@ -#!/usr/bin/env perl -use strict; -use warnings; - -my $file = shift; -open FILE, "<", $file or die "open $file: $!"; -my $name = $file; -$name =~ s|.*/||; -$name =~ s/[-.]/_/g; -print "static GLchar ${name}_src[] =\n"; -while (<FILE>) { - chomp; - printf " \"%s\\n\"\n", $_; -} -print " \"\\n\";\n"; -close FILE; diff --git a/scripts/shaderinclude.py b/scripts/shaderinclude.py new file mode 100755 index 0000000000..ab2aade2cd --- /dev/null +++ b/scripts/shaderinclude.py @@ -0,0 +1,26 @@ +#!/usr/bin/env python3 +# +# Copyright (C) 2023 Red Hat, Inc. +# +# SPDX-License-Identifier: GPL-2.0-or-later + +import sys +import os + + +def main(args): + file_path = args[1] + basename = os.path.basename(file_path) + varname = basename.replace('-', '_').replace('.', '_') + + with os.fdopen(sys.stdout.fileno(), "wt", closefd=False, newline='\n') as stdout: + with open(file_path, "r", encoding='utf-8') as file: + print(f'static GLchar {varname}_src[] =', file=stdout) + for line in file: + line = line.rstrip() + print(f' "{line}\\n"', file=stdout) + print(' "\\n";', file=stdout) + + +if __name__ == '__main__': + sys.exit(main(sys.argv))