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[1/3] linux-user: i386/signal: move fpstate at the end of the 32-bit frames

Message ID 20221010142127.295676-2-pbonzini@redhat.com
State New
Headers show
Series linux-user: i386/signal: support XSAVE/XRSTOR for signal frame fpstate | expand

Commit Message

Paolo Bonzini Oct. 10, 2022, 2:21 p.m. UTC
Recent versions of Linux moved the 32-bit fpstate towards the end of the
frame, so that the variable-sized xsave data does not overwrite the
(ABI-defined) extramask[] field.  Follow suit in QEMU.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
---
 linux-user/i386/signal.c | 11 +++++++++--
 1 file changed, 9 insertions(+), 2 deletions(-)

Comments

Richard Henderson Oct. 10, 2022, 3:28 p.m. UTC | #1
On 10/10/22 07:21, Paolo Bonzini wrote:
> Recent versions of Linux moved the 32-bit fpstate towards the end of the
> frame, so that the variable-sized xsave data does not overwrite the
> (ABI-defined) extramask[] field.  Follow suit in QEMU.
> 
> Signed-off-by: Paolo Bonzini<pbonzini@redhat.com>
> ---
>   linux-user/i386/signal.c | 11 +++++++++--
>   1 file changed, 9 insertions(+), 2 deletions(-)

Reviewed-by: Richard Henderson <richard.henderson@linaro.org>


r~
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Patch

diff --git a/linux-user/i386/signal.c b/linux-user/i386/signal.c
index 4372621a4d..76317a3d16 100644
--- a/linux-user/i386/signal.c
+++ b/linux-user/i386/signal.c
@@ -163,9 +163,16 @@  struct sigframe {
     abi_ulong pretcode;
     int sig;
     struct target_sigcontext sc;
-    struct target_fpstate fpstate;
+    /*
+     * The actual fpstate is placed after retcode[] below, to make
+     * room for the variable-sized xsave data.  The older unused fpstate
+     * has to be kept to avoid changing the offset of extramask[], which
+     * is part of the ABI.
+     */
+    struct target_fpstate fpstate_unused;
     abi_ulong extramask[TARGET_NSIG_WORDS-1];
     char retcode[8];
+    struct target_fpstate fpstate;
 };
 
 struct rt_sigframe {
@@ -175,8 +182,8 @@  struct rt_sigframe {
     abi_ulong puc;
     struct target_siginfo info;
     struct target_ucontext uc;
-    struct target_fpstate fpstate;
     char retcode[8];
+    struct target_fpstate fpstate;
 };
 
 #else