Message ID | 20221003031600.20084-4-quintela@redhat.com |
---|---|
State | New |
Headers | show |
Series | migration patches for VFIO | expand |
On Mon, Oct 03, 2022 at 05:15:56AM +0200, Juan Quintela wrote: > And it appears that what is wrong is the code. During bulk stage we > need to make sure that some block is dirty, but no games with > max_size at all. > > Signed-off-by: Juan Quintela <quintela@redhat.com> > --- > migration/block.c | 4 ++-- > 1 file changed, 2 insertions(+), 2 deletions(-) Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
diff --git a/migration/block.c b/migration/block.c index b3d680af75..39ce4003c6 100644 --- a/migration/block.c +++ b/migration/block.c @@ -879,8 +879,8 @@ static void block_save_pending(void *opaque, uint64_t max_size, blk_mig_unlock(); /* Report at least one block pending during bulk phase */ - if (pending <= max_size && !block_mig_state.bulk_completed) { - pending = max_size + BLK_MIG_BLOCK_SIZE; + if (!pending && !block_mig_state.bulk_completed) { + pending = BLK_MIG_BLOCK_SIZE; } trace_migration_block_save_pending(pending);
And it appears that what is wrong is the code. During bulk stage we need to make sure that some block is dirty, but no games with max_size at all. Signed-off-by: Juan Quintela <quintela@redhat.com> --- migration/block.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)