@@ -193,7 +193,7 @@ int qemu_chr_be_can_write(Chardev *s)
return be->chr_can_read(be->opaque);
}
-void qemu_chr_be_write_impl(Chardev *s, uint8_t *buf, int len)
+void qemu_chr_be_write_impl(Chardev *s, const uint8_t *buf, int len)
{
CharBackend *be = s->be;
@@ -202,7 +202,7 @@ void qemu_chr_be_write_impl(Chardev *s, uint8_t *buf, int len)
}
}
-void qemu_chr_be_write(Chardev *s, uint8_t *buf, int len)
+void qemu_chr_be_write(Chardev *s, const uint8_t *buf, int len)
{
if (qemu_chr_replay(s)) {
if (replay_mode == REPLAY_MODE_PLAY) {
@@ -186,7 +186,7 @@ int qemu_chr_be_can_write(Chardev *s);
* the caller should call @qemu_chr_be_can_write to determine how much data
* the front end can currently accept.
*/
-void qemu_chr_be_write(Chardev *s, uint8_t *buf, int len);
+void qemu_chr_be_write(Chardev *s, const uint8_t *buf, int len);
/**
* qemu_chr_be_write_impl:
@@ -195,7 +195,7 @@ void qemu_chr_be_write(Chardev *s, uint8_t *buf, int len);
*
* Implementation of back end writing. Used by replay module.
*/
-void qemu_chr_be_write_impl(Chardev *s, uint8_t *buf, int len);
+void qemu_chr_be_write_impl(Chardev *s, const uint8_t *buf, int len);
/**
* qemu_chr_be_update_read_handlers:
@@ -198,7 +198,7 @@ uint64_t blkreplay_next_id(void);
/*! Registers char driver to save it's events */
void replay_register_char_driver(struct Chardev *chr);
/*! Saves write to char device event to the log */
-void replay_chr_be_write(struct Chardev *s, uint8_t *buf, int len);
+void replay_chr_be_write(struct Chardev *s, const uint8_t *buf, int len);
/*! Writes char write return value to the replay log. */
void replay_char_write_event_save(int res, int offset);
/*! Reads char write return value from the replay log. */
@@ -48,7 +48,7 @@ void replay_register_char_driver(Chardev *chr)
char_drivers[drivers_count++] = chr;
}
-void replay_chr_be_write(Chardev *s, uint8_t *buf, int len)
+void replay_chr_be_write(Chardev *s, const uint8_t *buf, int len)
{
CharEvent *event = g_new0(CharEvent, 1);
@@ -53,7 +53,7 @@ void replay_register_char_driver(struct Chardev *chr)
{
}
-void replay_chr_be_write(struct Chardev *s, uint8_t *buf, int len)
+void replay_chr_be_write(struct Chardev *s, const uint8_t *buf, int len)
{
abort();
}