diff mbox series

[v2,1/3] dsoundaudio: fix never-ending playback loop

Message ID 20200405075017.9901-1-vr_qemu@t-online.de
State New
Headers show
Series DirectSound fixes for 5.0 | expand

Commit Message

Volker RĂ¼melin April 5, 2020, 7:50 a.m. UTC
Currently the DirectSound backend fails to stop audio playback
in dsound_enable_out(). To detect a lost buffer condition
dsound_get_status_out() incorrectly uses the error code
DSERR_BUFFERLOST instead of flag DSBSTATUS_BUFFERLOST as a mask
and returns with an error. As a result dsound_enable_out()
returns early and doesn't stop playback.

To reproduce the bug start qemu on a Windows host with
-soundhw pcspk -audiodev dsound,id=audio0. On the guest
FreeDOS 1.2 command line enter beep. The image Day 1 - F-Bird
from the QEMU Advent Calendar 2018 shows the bug as well.

Buglink: https://bugs.launchpad.net/qemu/+bug/1699628
Signed-off-by: Volker RĂ¼melin <vr_qemu@t-online.de>
---
 audio/dsoundaudio.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
diff mbox series

Patch

diff --git a/audio/dsoundaudio.c b/audio/dsoundaudio.c
index bd57082a8d..9e621c8899 100644
--- a/audio/dsoundaudio.c
+++ b/audio/dsoundaudio.c
@@ -279,7 +279,7 @@  static int dsound_get_status_out (LPDIRECTSOUNDBUFFER dsb, DWORD *statusp,
         return -1;
     }
 
-    if (*statusp & DSERR_BUFFERLOST) {
+    if (*statusp & DSBSTATUS_BUFFERLOST) {
         dsound_restore_out(dsb, s);
         return -1;
     }