@@ -98,6 +98,7 @@ static const int qcode_to_number[] = {
[Q_KEY_CODE_KP_ENTER] = 0x9c,
[Q_KEY_CODE_KP_DECIMAL] = 0x53,
[Q_KEY_CODE_SYSRQ] = 0x54,
+ [Q_KEY_CODE_PAUSE] = 0xc6,
[Q_KEY_CODE_KP_0] = 0x52,
[Q_KEY_CODE_KP_1] = 0x4f,
@@ -32,6 +32,7 @@ typedef struct QemuSpiceKbd {
SpiceKbdInstance sin;
int ledstate;
bool emul0;
+ size_t pauseseq;
} QemuSpiceKbd;
static void kbd_push_key(SpiceKbdInstance *sin, uint8_t frag);
@@ -49,6 +50,7 @@ static const SpiceKbdInterface kbd_interface = {
static void kbd_push_key(SpiceKbdInstance *sin, uint8_t scancode)
{
+ static const uint8_t pauseseq[] = { 0xe1, 0x1d, 0x45, 0xe1, 0x9d, 0xc5 };
QemuSpiceKbd *kbd = container_of(sin, QemuSpiceKbd, sin);
int keycode;
bool up;
@@ -57,6 +59,18 @@ static void kbd_push_key(SpiceKbdInstance *sin, uint8_t scancode)
kbd->emul0 = true;
return;
}
+
+ if (scancode == pauseseq[kbd->pauseseq]) {
+ kbd->pauseseq++;
+ if (kbd->pauseseq == G_N_ELEMENTS(pauseseq)) {
+ qemu_input_event_send_key_qcode(NULL, Q_KEY_CODE_PAUSE, true);
+ kbd->pauseseq = 0;
+ }
+ return;
+ } else {
+ kbd->pauseseq = 0;
+ }
+
keycode = scancode & ~SCANCODE_UP;
up = scancode & SCANCODE_UP;
if (kbd->emul0) {
The processing of the scancodes for PAUSE/BREAK has been broken since the conversion to qcodes in: commit 8c10e0baf0260b59a4e984744462a18016662e3e Author: Hervé Poussineau <hpoussin@reactos.org> Date: Thu Sep 15 22:06:26 2016 +0200 ps2: use QEMU qcodes instead of scancodes When using a VNC client, with the raw scancode extension, the client will send a scancode of 0xc6 for both PAUSE and BREAK. There is mistakenly no entry in the qcode_to_number table for this scancode, so ps2_keyboard_event() just generates a log message and discards the scancode When using a SPICE client, it will also send 0xc6 for BREAK, but will send 0xe1 0x1d 0x45 0xe1 0x9d 0xc5 for PAUSE. There is no entry in the qcode_to_number table for the scancode 0xe1 because it is a special XT keyboard prefix not mapping to any QKeyCode. Again ps2_keyboard_event() just generates a log message and discards the scancode. The following 0x1d, 0x45, 0x9d, 0xc5 scancodes get handled correctly. Rather than trying to handle 3 byte sequences of scancodes in the PS/2 driver, special case the SPICE input code so that it captures the 3 byte pause sequence and turns it into a Pause QKeyCode. Signed-off-by: Daniel P. Berrange <berrange@redhat.com> --- Changed in v3: - Treat entire '0xe1 0x1d 0x45 0xe1 0x9d 0xc5' as make code, there is no break code for PAUSE. ui/input-keymap.c | 1 + ui/spice-input.c | 14 ++++++++++++++ 2 files changed, 15 insertions(+)