Message ID | 20160826094711.14470-1-marcandre.lureau@redhat.com |
---|---|
State | New |
Headers | show |
On Fr, 2016-08-26 at 13:47 +0400, Marc-André Lureau wrote: > virtio-gpu does a set-scanout at each frame (it might be a driver > regression). xorg vs wayland maybe? as far I know only wayland pageflips for each frame. > qemu_console_resize() recreate a surface even if the size > didn't change, and this shows up in profiling reports because the > surface is cleared. With this patch, I get a +15-20% glmark2 > improvement. Does anything break if you simply drop the qemu_console_resize() call from virgl_cmd_set_scanout? In theory we should not need a surface in the first place in scanout mode, but I suspect there is a reason why the call is there ... cheers, Gerd
Hi On Wed, Sep 7, 2016 at 4:10 PM Gerd Hoffmann <kraxel@redhat.com> wrote: > On Fr, 2016-08-26 at 13:47 +0400, Marc-André Lureau wrote: > > virtio-gpu does a set-scanout at each frame (it might be a driver > > regression). > > xorg vs wayland maybe? as far I know only wayland pageflips for each > frame. > Don't know, I am using Xorg > > > qemu_console_resize() recreate a surface even if the size > > didn't change, and this shows up in profiling reports because the > > surface is cleared. With this patch, I get a +15-20% glmark2 > > improvement. > > Does anything break if you simply drop the qemu_console_resize() call > from virgl_cmd_set_scanout? In theory we should not need a surface in > the first place in scanout mode, but I suspect there is a reason why the > call is there ... > > Isn't it there to resize the display window too? In any case, isn't this patch good to have?
diff --git a/ui/console.c b/ui/console.c index c24bfe4..2407b48 100644 --- a/ui/console.c +++ b/ui/console.c @@ -2100,6 +2100,13 @@ void qemu_console_resize(QemuConsole *s, int width, int height) DisplaySurface *surface; assert(s->console_type == GRAPHIC_CONSOLE); + + if (s->surface && + pixman_image_get_width(s->surface->image) == width && + pixman_image_get_height(s->surface->image) == height) { + return; + } + surface = qemu_create_displaysurface(width, height); dpy_gfx_replace_surface(s, surface); }
virtio-gpu does a set-scanout at each frame (it might be a driver regression). qemu_console_resize() recreate a surface even if the size didn't change, and this shows up in profiling reports because the surface is cleared. With this patch, I get a +15-20% glmark2 improvement. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> --- ui/console.c | 7 +++++++ 1 file changed, 7 insertions(+)