diff mbox

[v2,7/7] sdl2: add support for display rendering using opengl.

Message ID 1421674603-31575-8-git-send-email-kraxel@redhat.com
State New
Headers show

Commit Message

Gerd Hoffmann Jan. 19, 2015, 1:36 p.m. UTC
Add new sdl2-gl.c file, with display
rendering functions using opengl.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
---
 include/ui/console.h |   1 +
 include/ui/sdl2.h    |  11 +++++
 ui/Makefile.objs     |   3 ++
 ui/sdl.c             |  11 +++++
 ui/sdl2-2d.c         |   7 ++++
 ui/sdl2-gl.c         | 112 +++++++++++++++++++++++++++++++++++++++++++++++++++
 ui/sdl2.c            |  67 ++++++++++++++++++++++++++----
 vl.c                 |  11 +++++
 8 files changed, 216 insertions(+), 7 deletions(-)
 create mode 100644 ui/sdl2-gl.c

Comments

Max Reitz Jan. 19, 2015, 4:22 p.m. UTC | #1
On 2015-01-19 at 08:36, Gerd Hoffmann wrote:
> Add new sdl2-gl.c file, with display
> rendering functions using opengl.
>
> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
> ---
>   include/ui/console.h |   1 +
>   include/ui/sdl2.h    |  11 +++++
>   ui/Makefile.objs     |   3 ++
>   ui/sdl.c             |  11 +++++
>   ui/sdl2-2d.c         |   7 ++++
>   ui/sdl2-gl.c         | 112 +++++++++++++++++++++++++++++++++++++++++++++++++++
>   ui/sdl2.c            |  67 ++++++++++++++++++++++++++----
>   vl.c                 |  11 +++++
>   8 files changed, 216 insertions(+), 7 deletions(-)
>   create mode 100644 ui/sdl2-gl.c

[snip]

> diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
> new file mode 100644
> index 0000000..b604c06
> --- /dev/null
> +++ b/ui/sdl2-gl.c
> @@ -0,0 +1,112 @@
> +/*
> + * QEMU SDL display driver -- opengl support
> + *
> + * Copyright (c) 2014 Red Hat
> + *
> + * Authors:
> + *     Gerd Hoffmann <kraxel@redhat.com>
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a copy
> + * of this software and associated documentation files (the "Software"), to deal
> + * in the Software without restriction, including without limitation the rights
> + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
> + * copies of the Software, and to permit persons to whom the Software is
> + * furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice shall be included in
> + * all copies or substantial portions of the Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
> + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
> + * THE SOFTWARE.
> + */
> +
> +#include "qemu-common.h"
> +#include "ui/console.h"
> +#include "ui/input.h"
> +#include "ui/sdl2.h"
> +#include "sysemu/sysemu.h"
> +
> +static void sdl2_gl_render_surface(struct sdl2_console *scon)
> +{
> +    int ww, wh;
> +
> +    SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
> +
> +    SDL_GetWindowSize(scon->real_window, &ww, &wh);
> +    surface_gl_setup_viewport(scon->gls, scon->surface, ww, wh);
> +
> +    surface_gl_render_texture(scon->gls, scon->surface);
> +    SDL_GL_SwapWindow(scon->real_window);
> +}
> +
> +void sdl2_gl_update(DisplayChangeListener *dcl,
> +                    int x, int y, int w, int h)
> +{
> +    struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
> +
> +    assert(scon->opengl);
> +
> +    SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
> +    surface_gl_update_texture(scon->gls, scon->surface, x, y, w, h);
> +    scon->updates++;
> +}
> +
> +void sdl2_gl_switch(DisplayChangeListener *dcl,
> +                    DisplaySurface *new_surface)
> +{
> +    struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
> +    DisplaySurface *old_surface = scon->surface;
> +
> +    assert(scon->opengl);
> +
> +    SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
> +    surface_gl_destroy_texture(scon->gls, scon->surface);

Same question as for v1: Can a surface be in use by multiple DCLs?

> +
> +    scon->surface = new_surface;
> +
> +    if (!new_surface) {
> +        console_gl_fini_context(scon->gls);
> +        scon->gls = NULL;
> +        sdl2_window_destroy(scon);
> +        return;
> +    }
> +
> +    if (!scon->real_window) {
> +        sdl2_window_create(scon);
> +        scon->gls = console_gl_init_context();
> +    } else if (old_surface &&
> +               ((surface_width(old_surface)  != surface_width(new_surface)) ||
> +                (surface_height(old_surface) != surface_height(new_surface)))) {

And as in v1: If the window is scaled, this will reset the scaling to 
100 %, which is fine. However, if the new surface has the same 
dimensions as the old surface, the window will not be scaled. That would 
seem strange to me (why is the scaling reset for some surface changes 
but not for others?).

Max
Gerd Hoffmann Jan. 20, 2015, 11:13 a.m. UTC | #2
Hi,

> > +void sdl2_gl_switch(DisplayChangeListener *dcl,
> > +                    DisplaySurface *new_surface)
> > +{
> > +    struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
> > +    DisplaySurface *old_surface = scon->surface;
> > +
> > +    assert(scon->opengl);
> > +
> > +    SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
> > +    surface_gl_destroy_texture(scon->gls, scon->surface);
> 
> Same question as for v1: Can a surface be in use by multiple DCLs?

Oops, I remember that comment for the last series, forgot to answer ...

Yes.  Old surface is released after notifying all DCLs about the new one
(see dpy_gfx_replace_surface() in console.c), so the old is still valid
at this point.  That way refcounting should not be needed in most cases.

If a DCL needs the old surface image stay around after it returns from
the switch callback (say due to threads still holding pointers to it) it
can grab a reference on the pixman image backing the surface:
pixman_image_ref(surface->image).  The surfaces itself are not reference
counted.

> > +    } else if (old_surface &&
> > +               ((surface_width(old_surface)  != surface_width(new_surface)) ||
> > +                (surface_height(old_surface) != surface_height(new_surface)))) {
> 
> And as in v1: If the window is scaled, this will reset the scaling to 
> 100 %, which is fine. However, if the new surface has the same 
> dimensions as the old surface, the window will not be scaled. That would 
> seem strange to me (why is the scaling reset for some surface changes 
> but not for others?).

Yea, there are some corner cases.  But they are not specific to opengl,
they happen in sdl2-2d mode too, so that is something for another patch
series ...

cheers,
  Gerd
diff mbox

Patch

diff --git a/include/ui/console.h b/include/ui/console.h
index 9157b64..1540d67 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -352,6 +352,7 @@  void surface_gl_setup_viewport(ConsoleGLState *gls,
 #endif
 
 /* sdl.c */
+void sdl_display_early_init(int opengl);
 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame);
 
 /* cocoa.m */
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index 148308c..3f89d30 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -17,6 +17,10 @@  struct sdl2_console {
     int last_vm_running; /* per console for caption reasons */
     int x, y;
     int hidden;
+    int opengl;
+    int updates;
+    SDL_GLContext winctx;
+    ConsoleGLState *gls;
 };
 
 void sdl2_window_create(struct sdl2_console *scon);
@@ -35,4 +39,11 @@  void sdl2_2d_switch(DisplayChangeListener *dcl,
 void sdl2_2d_refresh(DisplayChangeListener *dcl);
 void sdl2_2d_redraw(struct sdl2_console *scon);
 
+void sdl2_gl_update(DisplayChangeListener *dcl,
+                    int x, int y, int w, int h);
+void sdl2_gl_switch(DisplayChangeListener *dcl,
+                    DisplaySurface *new_surface);
+void sdl2_gl_refresh(DisplayChangeListener *dcl);
+void sdl2_gl_redraw(struct sdl2_console *scon);
+
 #endif /* SDL2_H */
diff --git a/ui/Makefile.objs b/ui/Makefile.objs
index 3173778..a88f730 100644
--- a/ui/Makefile.objs
+++ b/ui/Makefile.objs
@@ -21,6 +21,9 @@  sdl.mo-objs := sdl.o sdl_zoom.o
 endif
 ifeq ($(CONFIG_SDLABI),2.0)
 sdl.mo-objs := sdl2.o sdl2-input.o sdl2-2d.o
+ifeq ($(CONFIG_OPENGL),y)
+sdl.mo-objs += sdl2-gl.o
+endif
 endif
 sdl.mo-cflags := $(SDL_CFLAGS)
 
diff --git a/ui/sdl.c b/ui/sdl.c
index 3e9d810..1fe002d 100644
--- a/ui/sdl.c
+++ b/ui/sdl.c
@@ -873,6 +873,17 @@  static const DisplayChangeListenerOps dcl_ops = {
     .dpy_cursor_define = sdl_mouse_define,
 };
 
+void sdl_display_early_init(int opengl)
+{
+    if (opengl == 1 /* on */) {
+        fprintf(stderr,
+                "SDL1 display code has no opengl support.\n"
+                "Please recompile qemu with SDL2, using\n"
+                "./configure --enable-sdl --with-sdlabi=2.0\n");
+        exit(1);
+    }
+}
+
 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
 {
     int flags;
diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c
index 7a82d50..f6cb438 100644
--- a/ui/sdl2-2d.c
+++ b/ui/sdl2-2d.c
@@ -36,6 +36,8 @@  void sdl2_2d_update(DisplayChangeListener *dcl,
     DisplaySurface *surf = qemu_console_surface(dcl->con);
     SDL_Rect rect;
 
+    assert(!scon->opengl);
+
     if (!surf) {
         return;
     }
@@ -61,6 +63,8 @@  void sdl2_2d_switch(DisplayChangeListener *dcl,
     DisplaySurface *old_surface = scon->surface;
     int format = 0;
 
+    assert(!scon->opengl);
+
     scon->surface = new_surface;
 
     if (scon->texture) {
@@ -101,12 +105,15 @@  void sdl2_2d_refresh(DisplayChangeListener *dcl)
 {
     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
 
+    assert(!scon->opengl);
     graphic_hw_update(dcl->con);
     sdl2_poll_events(scon);
 }
 
 void sdl2_2d_redraw(struct sdl2_console *scon)
 {
+    assert(!scon->opengl);
+
     if (!scon->surface) {
         return;
     }
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
new file mode 100644
index 0000000..b604c06
--- /dev/null
+++ b/ui/sdl2-gl.c
@@ -0,0 +1,112 @@ 
+/*
+ * QEMU SDL display driver -- opengl support
+ *
+ * Copyright (c) 2014 Red Hat
+ *
+ * Authors:
+ *     Gerd Hoffmann <kraxel@redhat.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include "qemu-common.h"
+#include "ui/console.h"
+#include "ui/input.h"
+#include "ui/sdl2.h"
+#include "sysemu/sysemu.h"
+
+static void sdl2_gl_render_surface(struct sdl2_console *scon)
+{
+    int ww, wh;
+
+    SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
+
+    SDL_GetWindowSize(scon->real_window, &ww, &wh);
+    surface_gl_setup_viewport(scon->gls, scon->surface, ww, wh);
+
+    surface_gl_render_texture(scon->gls, scon->surface);
+    SDL_GL_SwapWindow(scon->real_window);
+}
+
+void sdl2_gl_update(DisplayChangeListener *dcl,
+                    int x, int y, int w, int h)
+{
+    struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+
+    assert(scon->opengl);
+
+    SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
+    surface_gl_update_texture(scon->gls, scon->surface, x, y, w, h);
+    scon->updates++;
+}
+
+void sdl2_gl_switch(DisplayChangeListener *dcl,
+                    DisplaySurface *new_surface)
+{
+    struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+    DisplaySurface *old_surface = scon->surface;
+
+    assert(scon->opengl);
+
+    SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
+    surface_gl_destroy_texture(scon->gls, scon->surface);
+
+    scon->surface = new_surface;
+
+    if (!new_surface) {
+        console_gl_fini_context(scon->gls);
+        scon->gls = NULL;
+        sdl2_window_destroy(scon);
+        return;
+    }
+
+    if (!scon->real_window) {
+        sdl2_window_create(scon);
+        scon->gls = console_gl_init_context();
+    } else if (old_surface &&
+               ((surface_width(old_surface)  != surface_width(new_surface)) ||
+                (surface_height(old_surface) != surface_height(new_surface)))) {
+        sdl2_window_resize(scon);
+    }
+
+    surface_gl_create_texture(scon->gls, scon->surface);
+}
+
+void sdl2_gl_refresh(DisplayChangeListener *dcl)
+{
+    struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+
+    assert(scon->opengl);
+
+    graphic_hw_update(dcl->con);
+    if (scon->updates && scon->surface) {
+        scon->updates = 0;
+        sdl2_gl_render_surface(scon);
+    }
+    sdl2_poll_events(scon);
+}
+
+void sdl2_gl_redraw(struct sdl2_console *scon)
+{
+    assert(scon->opengl);
+
+    if (scon->surface) {
+        sdl2_gl_render_surface(scon);
+    }
+}
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 943d1da..3be9de7 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -86,6 +86,9 @@  void sdl2_window_create(struct sdl2_console *scon)
                                          surface_height(scon->surface),
                                          flags);
     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
+    if (scon->opengl) {
+        scon->winctx = SDL_GL_GetCurrentContext();
+    }
     sdl_update_caption(scon);
 }
 
@@ -112,6 +115,17 @@  void sdl2_window_resize(struct sdl2_console *scon)
                       surface_height(scon->surface));
 }
 
+static void sdl2_redraw(struct sdl2_console *scon)
+{
+    if (scon->opengl) {
+#ifdef CONFIG_OPENGL
+        sdl2_gl_redraw(scon);
+#endif
+    } else {
+        sdl2_2d_redraw(scon);
+    }
+}
+
 static void sdl_update_caption(struct sdl2_console *scon)
 {
     char win_title[1024];
@@ -310,7 +324,7 @@  static void toggle_full_screen(struct sdl2_console *scon)
         }
         SDL_SetWindowFullscreen(scon->real_window, 0);
     }
-    sdl2_2d_redraw(scon);
+    sdl2_redraw(scon);
 }
 
 static void handle_keydown(SDL_Event *ev)
@@ -358,8 +372,10 @@  static void handle_keydown(SDL_Event *ev)
         case SDL_SCANCODE_U:
             sdl2_window_destroy(scon);
             sdl2_window_create(scon);
-            /* re-create texture */
-            sdl2_2d_switch(&scon->dcl, scon->surface);
+            if (!scon->opengl) {
+                /* re-create scon->texture */
+                sdl2_2d_switch(&scon->dcl, scon->surface);
+            }
             gui_keysym = 1;
             break;
 #if 0
@@ -378,7 +394,7 @@  static void handle_keydown(SDL_Event *ev)
                 fprintf(stderr, "%s: scale to %dx%d\n",
                         __func__, width, height);
                 sdl_scale(scon, width, height);
-                sdl2_2d_redraw(scon);
+                sdl2_redraw(scon);
                 gui_keysym = 1;
             }
 #endif
@@ -514,10 +530,10 @@  static void handle_windowevent(SDL_Event *ev)
             info.height = ev->window.data2;
             dpy_set_ui_info(scon->dcl.con, &info);
         }
-        sdl2_2d_redraw(scon);
+        sdl2_redraw(scon);
         break;
     case SDL_WINDOWEVENT_EXPOSED:
-        sdl2_2d_redraw(scon);
+        sdl2_redraw(scon);
         break;
     case SDL_WINDOWEVENT_FOCUS_GAINED:
     case SDL_WINDOWEVENT_ENTER:
@@ -670,6 +686,37 @@  static const DisplayChangeListenerOps dcl_2d_ops = {
     .dpy_cursor_define = sdl_mouse_define,
 };
 
+#ifdef CONFIG_OPENGL
+static const DisplayChangeListenerOps dcl_gl_ops = {
+    .dpy_name          = "sdl2-gl",
+    .dpy_gfx_update    = sdl2_gl_update,
+    .dpy_gfx_switch    = sdl2_gl_switch,
+    .dpy_refresh       = sdl2_gl_refresh,
+    .dpy_mouse_set     = sdl_mouse_warp,
+    .dpy_cursor_define = sdl_mouse_define,
+};
+#endif
+
+void sdl_display_early_init(int opengl)
+{
+    switch (opengl) {
+    case -1: /* default */
+    case 0:  /* off */
+        break;
+    case 1: /* on */
+#ifdef CONFIG_OPENGL
+        display_opengl = 1;
+#else
+        fprintf(stderr, "SDL2 has been compiled without opengl support\n");
+        exit(1);
+#endif
+        break;
+    default:
+        g_assert_not_reached();
+        break;
+    }
+}
+
 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
 {
     int flags;
@@ -715,10 +762,16 @@  void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
         if (!qemu_console_is_graphic(con)) {
             sdl2_console[i].hidden = true;
         }
+        sdl2_console[i].idx = i;
+#ifdef CONFIG_OPENGL
+        sdl2_console[i].opengl = display_opengl;
+        sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
+#else
+        sdl2_console[i].opengl = 0;
         sdl2_console[i].dcl.ops = &dcl_2d_ops;
+#endif
         sdl2_console[i].dcl.con = con;
         register_displaychangelistener(&sdl2_console[i].dcl);
-        sdl2_console[i].idx = i;
     }
 
     /* Load a 32x32x4 image. White pixels are transparent. */
diff --git a/vl.c b/vl.c
index 0bf2acb..3ce1389 100644
--- a/vl.c
+++ b/vl.c
@@ -1947,6 +1947,7 @@  static DisplayType select_display(const char *p)
 {
     const char *opts;
     DisplayType display = DT_DEFAULT;
+    int opengl = -1;
 
     if (strstart(p, "sdl", &opts)) {
 #ifdef CONFIG_SDL
@@ -1990,6 +1991,15 @@  static DisplayType select_display(const char *p)
                 } else {
                     goto invalid_sdl_args;
                 }
+            } else if (strstart(opts, ",gl=", &nextopt)) {
+                opts = nextopt;
+                if (strstart(opts, "on", &nextopt)) {
+                    opengl = 1;
+                } else if (strstart(opts, "off", &nextopt)) {
+                    opengl = 0;
+                } else {
+                    goto invalid_sdl_args;
+                }
             } else {
             invalid_sdl_args:
                 fprintf(stderr, "Invalid SDL option string: %s\n", p);
@@ -1997,6 +2007,7 @@  static DisplayType select_display(const char *p)
             }
             opts = nextopt;
         }
+        sdl_display_early_init(opengl);
 #else
         fprintf(stderr, "SDL support is disabled\n");
         exit(1);