===================================================================
@@ -9083,11 +9083,14 @@ coproc_secondary_reload_class (enum mach
return GENERAL_REGS;
}
+ /* The neon move patterns handle all legitimate vector and struct
+ addresses. */
if (TARGET_NEON
+ && MEM_P (x)
&& (GET_MODE_CLASS (mode) == MODE_VECTOR_INT
- || GET_MODE_CLASS (mode) == MODE_VECTOR_FLOAT)
- && neon_vector_mem_operand (x, 0))
- return NO_REGS;
+ || GET_MODE_CLASS (mode) == MODE_VECTOR_FLOAT
+ || VALID_NEON_STRUCT_MODE (mode)))
+ return NO_REGS;
if (arm_coproc_mem_operand (x, wb) || s_register_operand (x, mode))
return NO_REGS;
===================================================================
@@ -0,0 +1,24 @@
+/* { dg-do compile } */
+/* { dg-require-effective-target arm_neon_ok } */
+/* { dg-options "-O1" } */
+/* { dg-add-options arm_neon } */
+
+#include "arm_neon.h"
+
+#define SETUP(A) x##A = vld3_u32 (ptr + A * 0x20)
+#define MODIFY(A) x##A = vld3_lane_u32 (ptr + A * 0x20 + 0x10, x##A, 1)
+#define STORE(A) vst3_u32 (ptr + A * 0x20, x##A)
+
+#define MANY(A) A (0), A (1), A (2), A (3), A (4), A (5)
+
+void
+bar (uint32_t *ptr, int y)
+{
+ uint32x2x3_t MANY (SETUP);
+ int *x = __builtin_alloca (y);
+ int z[0x1000];
+ foo (x, z);
+ MANY (MODIFY);
+ foo (x, z);
+ MANY (STORE);
+}