@@ -0,0 +1,54 @@
+/* libquadmath uses soft-fp only for sqrtq and only for
+ the positive finite case, so it doesn't care about
+ NaN representation, nor tininess after rounding vs.
+ before rounding, all it cares about is current rounding
+ mode and raising inexact exceptions. */
+#if __SIZEOF_LONG__ == 8
+#define _FP_W_TYPE_SIZE 64
+#define _FP_I_TYPE long long
+#define _FP_NANFRAC_Q _FP_QNANBIT_Q, 0
+#else
+#define _FP_W_TYPE_SIZE 32
+#define _FP_I_TYPE int
+#define _FP_NANFRAC_Q _FP_QNANBIT_Q, 0, 0, 0
+#endif
+#define _FP_W_TYPE unsigned _FP_I_TYPE
+#define _FP_WS_TYPE signed _FP_I_TYPE
+#define _FP_QNANNEGATEDP 0
+#define _FP_NANSIGN_Q 1
+#define _FP_KEEPNANFRACP 1
+#define _FP_TININESS_AFTER_ROUNDING 0
+#define _FP_DECL_EX \
+ unsigned int fp_roundmode __attribute__ ((unused)) = FP_RND_NEAREST;
+#define FP_ROUNDMODE fp_roundmode
+#define FP_INIT_ROUNDMODE \
+ do \
+ { \
+ switch (fegetround ()) \
+ { \
+ case FE_UPWARD: \
+ fp_roundmode = FP_RND_PINF; \
+ break; \
+ case FE_DOWNWARD: \
+ fp_roundmode = FP_RND_MINF; \
+ break; \
+ case FE_TOWARDZERO: \
+ fp_roundmode = FP_RND_ZERO; \
+ break; \
+ default: \
+ break; \
+ } \
+ } \
+ while (0)
+#define FP_HANDLE_EXCEPTIONS \
+ do \
+ { \
+ if (_fex & FP_EX_INEXACT) \
+ { \
+ volatile double eight = 8.0; \
+ volatile double eps \
+ = DBL_EPSILON; \
+ eight += eps; \
+ } \
+ } \
+ while (0)
@@ -1,6 +1,17 @@
#include "quadmath-imp.h"
#include <math.h>
#include <float.h>
+#if __has_include("../../libgcc/soft-fp/soft-fp.h") \
+ && __has_include("../../libgcc/soft-fp/quad.h") \
+ && defined(FE_TONEAREST) \
+ && defined(FE_UPWARD) \
+ && defined(FE_DOWNWARD) \
+ && defined(FE_TOWARDZERO) \
+ && defined(FE_INEXACT)
+#define USE_SOFT_FP 1
+#include "../../libgcc/soft-fp/soft-fp.h"
+#include "../../libgcc/soft-fp/quad.h"
+#endif
__float128
sqrtq (const __float128 x)
@@ -20,6 +31,18 @@ sqrtq (const __float128 x)
return (x - x) / (x - x);
}
+#if USE_SOFT_FP
+ FP_DECL_EX;
+ FP_DECL_Q (X);
+ FP_DECL_Q (Y);
+
+ FP_INIT_ROUNDMODE;
+ FP_UNPACK_Q (X, x);
+ FP_SQRT_Q (Y, X);
+ FP_PACK_Q (y, Y);
+ FP_HANDLE_EXCEPTIONS;
+ return y;
+#else
if (x <= DBL_MAX && x >= DBL_MIN)
{
/* Use double result as starting point. */
@@ -59,5 +82,5 @@ sqrtq (const __float128 x)
y -= 0.5q * (y - x / y);
y -= 0.5q * (y - x / y);
return y;
+#endif
}
-
Hi! sqrt should be 0.5ulp precise, but the current implementation is less precise than that. The following patch uses the soft-fp code (like e.g. glibc for x86) for it if possible. I didn't want to replicate the libgcc infrastructure for choosing the right sfp-machine.h, so the patch just uses a single generic implementation. As the code is used solely for the finite positive arguments, it shouldn't generate NaNs (so the exact form of canonical QNaN/SNaN is irrelevant), and sqrt for these shouldn't produce underflows/overflows either, for < 1.0 arguments it always returns larger values than the argument and for > 1.0 smaller values than the argument. Bootstrapped/regtested on x86_64-linux and i686-linux, committed to trunk. 2024-04-09 Jakub Jelinek <jakub@redhat.com> PR libquadmath/114623 * sfp-machine.h: New file. * math/sqrtq.c: Include from libgcc/soft-fp also soft-fp.h and quad.h if possible. (USE_SOFT_FP): Define in that case. (sqrtq): Use soft-fp based implementation for the finite positive arguments if possible. Jakub