diff mbox

RFC: Patch for switch elimination (PR 54742)

Message ID 1407883486.2601.86.camel@ubuntu-sellcey
State New
Headers show

Commit Message

Steve Ellcey Aug. 12, 2014, 10:44 p.m. UTC
On Tue, 2014-08-12 at 14:40 -0600, Jeff Law wrote:
> On 08/12/14 14:23, Richard Biener wrote:
> > On August 12, 2014 8:31:16 PM CEST, Jeff Law <law@redhat.com> wrote:
> >> Try setting the header & latch fields for the loop structure to NULL,
> >> then call loops_set_state (LOOPS_NEED_FIXUP).
> >
> > But that is _not_ the appropriate way of keeping loops preserved!
> I think that's done when we've scrogged the loop beyond repair and want 
> the structures rebuilt.  IIRC, that's what you recommended we do.
> 
> jeff

Well, I don't know if it is the 'right' thing to do, but it does seem to
work.  Here is a new patch that seems to be working and that also
addresses the comments that Jakub Jelinek had.  I want to do more
testing before I officially submit it but I thought I would put it out
here for others to look over again while I do that.

Steve Ellcey
sellcey@mips.com

2014-08-12  Steve Ellcey  <sellcey@mips.com>

	PR tree-opt/54742
	* Makefile.in (OBJS): Add tree-switch-shortcut.o.
	* common.opt (ftree-switch-shortcut): New.
	* opts.c (default_options_table): Add OPT_ftree_switch_shortcut.
	* params.def (PARAM_MAX_SWITCH_INSNS): New.
	(PARAM_MAX_SWITCH_PATHS): New.
	* passes.def (pass_tree_switch_shortcut): New.
	* timevar.def (TV_TREE_SWITCH_SHORTCUT): New.
	* tree-pass.h (make_pass_tree_switch_shortcut): New.
	* tree-switch-shortcut.c: New.

Comments

Sebastian Pop Aug. 13, 2014, 8:55 p.m. UTC | #1
Steve Ellcey wrote:
> +/* This file implements an optimization where, when a variable is set
> +   to a constant value and there is a path that leads from that definition
> +   to a switch statement that uses that variable as its controlling expression
> +   we duplicate the blocks on this path and change the jump to the switch
> +   statement with a direct jump to the label of the switch block that control
> +   would goto based on the value of the variable.  This can come up in
> +   loops/switch statements that implement state machines.

Can you explain why the jump-threading pass cannot do this?  Why do we need
another pass to handle a corner case that jump-thread does not catch yet?

> +
> +   Example (modified from PR 54742):
> +
> +   foo(char *str) {
> +     int sum=0;
> +     int state=0;
> +     char *s=str;
> +     for (; *s; s++) {
> +       char c=*s;
> +       <CODE BLOCK 1>

From what I understand, Jeff has fixed jump-threading to catch exactly the
pattern in this example.  What jump-threading doesn't do yet is duplicate the
path when <CODE BLOCK 1> is a condition, like in the example in comment 27:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=54742#c27
(see the if (c == '*') ):

int sum0, sum1, sum2, sum3;
int foo(char * s, char** ret)
{
  int state=0;
  char c;

  for (; *s && state != 4; s++)
    {
      c = *s;
      if (c == '*')
	{
	  s++;
	  break;
	}
      switch (state) {
	case 0:
	  if (c == '+') state = 1;
	  else if (c != '-') sum0+=c;
	  break;
	case 1:
	  if (c == '+') state = 2;
	  else if (c == '-') state = 0;
	  else sum1+=c;
	  break;
	case 2:
	  if (c == '+') state = 3;
	  else if (c == '-') state = 1;
	  else sum2+=c;
	  break;
	case 3:
	  if (c == '-') state = 2;
	  else if (c == 'x') state = 4;
	  break;
	default:
	  break;
      }
    }
  *ret = s;
  return state;
}


> +       switch (state) {
> +         case 0:
> +           if (c == '+')       { state = 1; sum += 9; }
> +           else if (c != '-')  { state = 2; sum += 3; }
> +           break;
> +         case 1:
> +           if (c == '+')       { state = 2; sum += 4; }
> +           else if (c == '-')  { state = 0; sum += 7; }
> +           break;
> +         case 2:
> +           if (c == '+')       { state = 0; sum += 8; }
> +           else if (c == '-')  { state = 1; sum += 2; }
> +           break;
> +       }
> +       <CODE BLOCK 2>
> +     }
> +     return state;
> +   }
> +
> +  This pass will convert the code inside 'case 0' to something like:
> +
> +    case 0:
> +      if (c == '+')      { state = 1; sum += 9;
> +                           <CODE BLOCK 2>
> +                           s++; if (!s) goto loop_exit;
> +                           <CODE BLOCK 1>
> +                           goto case_1; }
> +      else if (c != '-') { state = 2; sum += 3;
> +                           <CODE BLOCK 2>
> +                           s++; if (!s) goto loop_exit;
> +                           <CODE BLOCK 1>
> +                           goto case_2; }
> +      else               { <CODE BLOCK 2>
> +			   s++; if (!s) goto exit;
> +                           <CODE BLOCK 1>
> +                           goto case_0; }
> +
> +Similar transformations would apply to the other parts of the switch
> +statement.  This obviously can lead to a lot of code duplication but
> +it can also result in faster code since we are replacing two jumps
> +(one indirect) with a single direct jump.  */
Jeff Law Aug. 13, 2014, 9:06 p.m. UTC | #2
On 08/13/14 14:55, Sebastian Pop wrote:
> Steve Ellcey wrote:
>> +/* This file implements an optimization where, when a variable is set
>> +   to a constant value and there is a path that leads from that definition
>> +   to a switch statement that uses that variable as its controlling expression
>> +   we duplicate the blocks on this path and change the jump to the switch
>> +   statement with a direct jump to the label of the switch block that control
>> +   would goto based on the value of the variable.  This can come up in
>> +   loops/switch statements that implement state machines.
>
> Can you explain why the jump-threading pass cannot do this?  Why do we need
> another pass to handle a corner case that jump-thread does not catch yet?
I'm pretty sure jump threading *could* handle it, but after looking at 
the full testcase when it was posted, I'm not sure it's *wise* to handle 
this in jump threading.

The core issue is we have to look even deeper into the CFG than was 
originally envisioned and do quite a bit more block duplication than was 
originally envisioned.  That's going to have a notable compile-time cost 
(and to a lesser extent issues around codesize).

It's unfortunate that the testcase when we first looked at this was 
over-simplified and not actually representative of what happens in 
Coremark.  Had I seen the Coremark testcase, I probably wouldn't have 
suggested we tackle the problem in jump threading and the extensions I 
made to jump threading would _not_ have included aggressively following 
backedges in the CFG.

You'll note in a separate thread Steve and I discussed this during 
Cauldron and it was at my recommendation Steve resurrected his proof of 
concept plugin and started beating it into shape.

jeff
Sebastian Pop Aug. 13, 2014, 9:33 p.m. UTC | #3
Jeff Law wrote:
> I'm pretty sure jump threading *could* handle it, but after looking
> at the full testcase when it was posted, I'm not sure it's *wise* to
> handle this in jump threading.

Thanks for clearing my doubts.

Sebastian
Richard Biener Aug. 14, 2014, 10:32 a.m. UTC | #4
On Wed, Aug 13, 2014 at 11:06 PM, Jeff Law <law@redhat.com> wrote:
> On 08/13/14 14:55, Sebastian Pop wrote:
>>
>> Steve Ellcey wrote:
>>>
>>> +/* This file implements an optimization where, when a variable is set
>>> +   to a constant value and there is a path that leads from that
>>> definition
>>> +   to a switch statement that uses that variable as its controlling
>>> expression
>>> +   we duplicate the blocks on this path and change the jump to the
>>> switch
>>> +   statement with a direct jump to the label of the switch block that
>>> control
>>> +   would goto based on the value of the variable.  This can come up in
>>> +   loops/switch statements that implement state machines.
>>
>>
>> Can you explain why the jump-threading pass cannot do this?  Why do we
>> need
>> another pass to handle a corner case that jump-thread does not catch yet?
>
> I'm pretty sure jump threading *could* handle it, but after looking at the
> full testcase when it was posted, I'm not sure it's *wise* to handle this in
> jump threading.
>
> The core issue is we have to look even deeper into the CFG than was
> originally envisioned and do quite a bit more block duplication than was
> originally envisioned.  That's going to have a notable compile-time cost
> (and to a lesser extent issues around codesize).
>
> It's unfortunate that the testcase when we first looked at this was
> over-simplified and not actually representative of what happens in Coremark.
> Had I seen the Coremark testcase, I probably wouldn't have suggested we
> tackle the problem in jump threading and the extensions I made to jump
> threading would _not_ have included aggressively following backedges in the
> CFG.
>
> You'll note in a separate thread Steve and I discussed this during Cauldron
> and it was at my recommendation Steve resurrected his proof of concept
> plugin and started beating it into shape.

But do we really want a pass just to help coremark?

Richard.

> jeff
>
>
Jeff Law Aug. 14, 2014, 3:56 p.m. UTC | #5
On 08/14/14 04:32, Richard Biener wrote:
>> You'll note in a separate thread Steve and I discussed this during Cauldron
>> and it was at my recommendation Steve resurrected his proof of concept
>> plugin and started beating it into shape.
>
> But do we really want a pass just to help coremark?
And that's the biggest argument against Steve's work.  In theory it 
should be applicable to other FSMs, but nobody's come forth with 
additional testcases from real world applications.

jeff
David Malcolm Aug. 14, 2014, 4:12 p.m. UTC | #6
On Thu, 2014-08-14 at 09:56 -0600, Jeff Law wrote:
> On 08/14/14 04:32, Richard Biener wrote:
> >> You'll note in a separate thread Steve and I discussed this during Cauldron
> >> and it was at my recommendation Steve resurrected his proof of concept
> >> plugin and started beating it into shape.
> >
> > But do we really want a pass just to help coremark?
> And that's the biggest argument against Steve's work.  In theory it 
> should be applicable to other FSMs, but nobody's come forth with 
> additional testcases from real world applications.

Maybe a regex library?  Perhaps:
http://vcs.pcre.org/viewvc/code/trunk/pcre_dfa_exec.c?revision=1477 ?


Dave
Jeff Law Aug. 14, 2014, 4:21 p.m. UTC | #7
On 08/14/14 10:12, David Malcolm wrote:
> On Thu, 2014-08-14 at 09:56 -0600, Jeff Law wrote:
>> On 08/14/14 04:32, Richard Biener wrote:
>>>> You'll note in a separate thread Steve and I discussed this during Cauldron
>>>> and it was at my recommendation Steve resurrected his proof of concept
>>>> plugin and started beating it into shape.
>>>
>>> But do we really want a pass just to help coremark?
>> And that's the biggest argument against Steve's work.  In theory it
>> should be applicable to other FSMs, but nobody's come forth with
>> additional testcases from real world applications.
>
> Maybe a regex library?  Perhaps:
> http://vcs.pcre.org/viewvc/code/trunk/pcre_dfa_exec.c?revision=1477 ?
The key is that at least some states tell you at compile time what state 
you'll be in during the next loop iteration.  Thus instead of coming 
around the loop, evaluating the switch condition, then doing the 
multi-way branch, we just directly jump to the case for the next iteration.

I've never looked at the PCRE code to know if it's got cases like that.

jeff
Steve Ellcey Aug. 14, 2014, 6:25 p.m. UTC | #8
On Thu, 2014-08-14 at 10:21 -0600, Jeff Law wrote:
> On 08/14/14 10:12, David Malcolm wrote:
> > On Thu, 2014-08-14 at 09:56 -0600, Jeff Law wrote:
> >> On 08/14/14 04:32, Richard Biener wrote:
> >>>> You'll note in a separate thread Steve and I discussed this during Cauldron
> >>>> and it was at my recommendation Steve resurrected his proof of concept
> >>>> plugin and started beating it into shape.
> >>>
> >>> But do we really want a pass just to help coremark?
> >> And that's the biggest argument against Steve's work.  In theory it
> >> should be applicable to other FSMs, but nobody's come forth with
> >> additional testcases from real world applications.
> >
> > Maybe a regex library?  Perhaps:
> > http://vcs.pcre.org/viewvc/code/trunk/pcre_dfa_exec.c?revision=1477 ?
> The key is that at least some states tell you at compile time what state 
> you'll be in during the next loop iteration.  Thus instead of coming 
> around the loop, evaluating the switch condition, then doing the 
> multi-way branch, we just directly jump to the case for the next iteration.
> 
> I've never looked at the PCRE code to know if it's got cases like that.
> 
> jeff

I compiled PCRE but it never triggered this optimization (even if I
bumped up the parameters for instruction counts and paths).

I understand the desire not to add optimizations just for benchmarks but
we do know other compilers have added this optimization for coremark
(See
http://community.arm.com/groups/embedded/blog/2013/02/21/coremark-and-compiler-performance) and the 13 people on the CC list for this bug certainly shows interest in having it even if it is just for a benchmark.  Does 'competing against other compilers' sound better then 'optimizing for a benchmark'?

Steve Ellcey
sellcey@mips.com
Sebastian Pop Aug. 14, 2014, 6:45 p.m. UTC | #9
Steve Ellcey wrote:
> I understand the desire not to add optimizations just for benchmarks but
> we do know other compilers have added this optimization for coremark
> (See
> http://community.arm.com/groups/embedded/blog/2013/02/21/coremark-and-compiler-performance)
> and the 13 people on the CC list for this bug certainly shows interest in
> having it even if it is just for a benchmark.  Does 'competing against other
> compilers' sound better then 'optimizing for a benchmark'?

I definitely would like to see GCC trunk do this transform.  What about we
integrate the new pass, and then when jump-threading manages to catch the
coremark loop, we remove the pass?

Thanks,
Sebastian
Richard Biener Aug. 15, 2014, 10:07 a.m. UTC | #10
On Thu, Aug 14, 2014 at 8:45 PM, Sebastian Pop <sebpop@gmail.com> wrote:
> Steve Ellcey wrote:
>> I understand the desire not to add optimizations just for benchmarks but
>> we do know other compilers have added this optimization for coremark
>> (See
>> http://community.arm.com/groups/embedded/blog/2013/02/21/coremark-and-compiler-performance)
>> and the 13 people on the CC list for this bug certainly shows interest in
>> having it even if it is just for a benchmark.  Does 'competing against other
>> compilers' sound better then 'optimizing for a benchmark'?
>
> I definitely would like to see GCC trunk do this transform.  What about we
> integrate the new pass, and then when jump-threading manages to catch the
> coremark loop, we remove the pass?

It never worked that way.

A new pass takes compile-time, if we disable it by default it won't help
coremark (and it will bitrot quickly).

So - please fix DOM instead.

Richard.

> Thanks,
> Sebastian
Richard Biener Aug. 15, 2014, 10:13 a.m. UTC | #11
On Thu, Aug 14, 2014 at 8:25 PM, Steve Ellcey <sellcey@mips.com> wrote:
> On Thu, 2014-08-14 at 10:21 -0600, Jeff Law wrote:
>> On 08/14/14 10:12, David Malcolm wrote:
>> > On Thu, 2014-08-14 at 09:56 -0600, Jeff Law wrote:
>> >> On 08/14/14 04:32, Richard Biener wrote:
>> >>>> You'll note in a separate thread Steve and I discussed this during Cauldron
>> >>>> and it was at my recommendation Steve resurrected his proof of concept
>> >>>> plugin and started beating it into shape.
>> >>>
>> >>> But do we really want a pass just to help coremark?
>> >> And that's the biggest argument against Steve's work.  In theory it
>> >> should be applicable to other FSMs, but nobody's come forth with
>> >> additional testcases from real world applications.
>> >
>> > Maybe a regex library?  Perhaps:
>> > http://vcs.pcre.org/viewvc/code/trunk/pcre_dfa_exec.c?revision=1477 ?
>> The key is that at least some states tell you at compile time what state
>> you'll be in during the next loop iteration.  Thus instead of coming
>> around the loop, evaluating the switch condition, then doing the
>> multi-way branch, we just directly jump to the case for the next iteration.
>>
>> I've never looked at the PCRE code to know if it's got cases like that.
>>
>> jeff
>
> I compiled PCRE but it never triggered this optimization (even if I
> bumped up the parameters for instruction counts and paths).
>
> I understand the desire not to add optimizations just for benchmarks but
> we do know other compilers have added this optimization for coremark
> (See
> http://community.arm.com/groups/embedded/blog/2013/02/21/coremark-and-compiler-performance) and the 13 people on the CC list for this bug certainly shows interest in having it even if it is just for a benchmark.  Does 'competing against other compilers' sound better then 'optimizing for a benchmark'?

Well - as an open-source compiler we have the luxury to not care
about "benchmark compilers" ;)  At least that's what our non-existant
sales-team told me.

There are plenty "real" interpreters around which may have states
that deterministically forward to another state.  If you optimize
those as well, fine.

Btw - the patch doesn't contain a single testcase ....

With coremark being "secret" what's the real-world testcase this
optimizes?  Note that the benchmarks used in SPEC are usually
available and taken from real-world apps.  I don't know coremark
at all, but from its name it sounds like sth like nullstone?

Richard.

> Steve Ellcey
> sellcey@mips.com
>
Richard Biener Aug. 15, 2014, 10:43 a.m. UTC | #12
On Fri, Aug 15, 2014 at 12:13 PM, Richard Biener
<richard.guenther@gmail.com> wrote:
> On Thu, Aug 14, 2014 at 8:25 PM, Steve Ellcey <sellcey@mips.com> wrote:
>> On Thu, 2014-08-14 at 10:21 -0600, Jeff Law wrote:
>>> On 08/14/14 10:12, David Malcolm wrote:
>>> > On Thu, 2014-08-14 at 09:56 -0600, Jeff Law wrote:
>>> >> On 08/14/14 04:32, Richard Biener wrote:
>>> >>>> You'll note in a separate thread Steve and I discussed this during Cauldron
>>> >>>> and it was at my recommendation Steve resurrected his proof of concept
>>> >>>> plugin and started beating it into shape.
>>> >>>
>>> >>> But do we really want a pass just to help coremark?
>>> >> And that's the biggest argument against Steve's work.  In theory it
>>> >> should be applicable to other FSMs, but nobody's come forth with
>>> >> additional testcases from real world applications.
>>> >
>>> > Maybe a regex library?  Perhaps:
>>> > http://vcs.pcre.org/viewvc/code/trunk/pcre_dfa_exec.c?revision=1477 ?
>>> The key is that at least some states tell you at compile time what state
>>> you'll be in during the next loop iteration.  Thus instead of coming
>>> around the loop, evaluating the switch condition, then doing the
>>> multi-way branch, we just directly jump to the case for the next iteration.
>>>
>>> I've never looked at the PCRE code to know if it's got cases like that.
>>>
>>> jeff
>>
>> I compiled PCRE but it never triggered this optimization (even if I
>> bumped up the parameters for instruction counts and paths).
>>
>> I understand the desire not to add optimizations just for benchmarks but
>> we do know other compilers have added this optimization for coremark
>> (See
>> http://community.arm.com/groups/embedded/blog/2013/02/21/coremark-and-compiler-performance) and the 13 people on the CC list for this bug certainly shows interest in having it even if it is just for a benchmark.  Does 'competing against other compilers' sound better then 'optimizing for a benchmark'?
>
> Well - as an open-source compiler we have the luxury to not care
> about "benchmark compilers" ;)  At least that's what our non-existant
> sales-team told me.
>
> There are plenty "real" interpreters around which may have states
> that deterministically forward to another state.  If you optimize
> those as well, fine.
>
> Btw - the patch doesn't contain a single testcase ....
>
> With coremark being "secret" what's the real-world testcase this
> optimizes?  Note that the benchmarks used in SPEC are usually
> available and taken from real-world apps.  I don't know coremark
> at all, but from its name it sounds like sth like nullstone?

Ok, seems you can download coremark so I did that.  The benchmark
doesn't resemble any reasonable state machine as the "state"
is simply compiler-visibly looping 0, 1, 2, 3, 4, 5, 6, 7, 0, 1, 2, 3, 4, 5...
in a real state machine the next state would come from input
(uninteresting) or be determined by a previous state (well - it is in
the artificial case, but for all states which makes the switch moot).
Thus this benchmark is so artificial that it isn't worth a special
pass.

I suppose the "expected" optimizaton is to un-obfuscate this into
the non-state-machine this really is after peeling the first
iterations to make 'seed' compile-time determinable (here I note
the function comment that says it's important that 'seed' is
_not_ compile-time known - hah, peeling is such a nice tool
to "workaround" that idea).

Stupid benchmarks.

Richard.

> Richard.
>
>> Steve Ellcey
>> sellcey@mips.com
>>
Jeff Law Aug. 15, 2014, 1:26 p.m. UTC | #13
On 08/15/14 04:07, Richard Biener wrote:
> On Thu, Aug 14, 2014 at 8:45 PM, Sebastian Pop <sebpop@gmail.com> wrote:
>> Steve Ellcey wrote:
>>> I understand the desire not to add optimizations just for benchmarks but
>>> we do know other compilers have added this optimization for coremark
>>> (See
>>> http://community.arm.com/groups/embedded/blog/2013/02/21/coremark-and-compiler-performance)
>>> and the 13 people on the CC list for this bug certainly shows interest in
>>> having it even if it is just for a benchmark.  Does 'competing against other
>>> compilers' sound better then 'optimizing for a benchmark'?
>>
>> I definitely would like to see GCC trunk do this transform.  What about we
>> integrate the new pass, and then when jump-threading manages to catch the
>> coremark loop, we remove the pass?
>
> It never worked that way.
>
> A new pass takes compile-time, if we disable it by default it won't help
> coremark (and it will bitrot quickly).
>
> So - please fix DOM instead.
Steve's work is highly likely to be faster than further extending the 
threading code -- that's one of the primary reasons I suggested Steve 
resurrect his work.



Jeff
Ramana Radhakrishnan Aug. 15, 2014, 3:58 p.m. UTC | #14
On 14/08/14 19:25, Steve Ellcey wrote:
> On Thu, 2014-08-14 at 10:21 -0600, Jeff Law wrote:
>> On 08/14/14 10:12, David Malcolm wrote:
>>> On Thu, 2014-08-14 at 09:56 -0600, Jeff Law wrote:
>>>> On 08/14/14 04:32, Richard Biener wrote:
>>>>>> You'll note in a separate thread Steve and I discussed this during Cauldron
>>>>>> and it was at my recommendation Steve resurrected his proof of concept
>>>>>> plugin and started beating it into shape.
>>>>>
>>>>> But do we really want a pass just to help coremark?
>>>> And that's the biggest argument against Steve's work.  In theory it
>>>> should be applicable to other FSMs, but nobody's come forth with
>>>> additional testcases from real world applications.
>>>
>>> Maybe a regex library?  Perhaps:
>>> http://vcs.pcre.org/viewvc/code/trunk/pcre_dfa_exec.c?revision=1477 ?
>> The key is that at least some states tell you at compile time what state
>> you'll be in during the next loop iteration.  Thus instead of coming
>> around the loop, evaluating the switch condition, then doing the
>> multi-way branch, we just directly jump to the case for the next iteration.
>>
>> I've never looked at the PCRE code to know if it's got cases like that.
>>
>> jeff
>
> I compiled PCRE but it never triggered this optimization (even if I
> bumped up the parameters for instruction counts and paths).
>
> I understand the desire not to add optimizations just for benchmarks but
> we do know other compilers have added this optimization for coremark
> (See
> http://community.arm.com/groups/embedded/blog/2013/02/21/coremark-and-compiler-performance) and the 13 people on the CC list for this bug certainly shows interest in having it even if it is just for a benchmark.  Does 'competing against other compilers' sound better then 'optimizing for a benchmark'?
>
> Steve Ellcey
> sellcey@mips.com
>
>

I've been told and have seen empirical evidence of this triggering in 
another well-known popular embedded benchmark suite.

Why not try this on SPEC2k(6) and see if it triggers with bumped up 
parameters to see if it applies elsewhere ?


regards
Ramana
diff mbox

Patch

diff --git a/gcc/Makefile.in b/gcc/Makefile.in
index 31c1f4d..94e8ec4 100644
--- a/gcc/Makefile.in
+++ b/gcc/Makefile.in
@@ -1411,6 +1411,7 @@  OBJS = \
 	tree-scalar-evolution.o \
 	tree-sra.o \
 	tree-switch-conversion.o \
+	tree-switch-shortcut.o \
 	tree-ssa-address.o \
 	tree-ssa-alias.o \
 	tree-ssa-ccp.o \
diff --git a/gcc/common.opt b/gcc/common.opt
index 0c4f86b..fe0664a 100644
--- a/gcc/common.opt
+++ b/gcc/common.opt
@@ -2249,6 +2249,10 @@  ftree-sra
 Common Report Var(flag_tree_sra) Optimization
 Perform scalar replacement of aggregates
 
+ftree-switch-shortcut
+Common Report Var(flag_tree_switch_shortcut) Init(0) Optimization
+Convert jumps to switch statements into jumps to case statement.
+
 ftree-ter
 Common Report Var(flag_tree_ter) Optimization
 Replace temporary expressions in the SSA->normal pass
diff --git a/gcc/opts.c b/gcc/opts.c
index be1867c..f1ac2e5 100644
--- a/gcc/opts.c
+++ b/gcc/opts.c
@@ -514,6 +514,7 @@  static const struct default_options default_options_table[] =
     { OPT_LEVELS_3_PLUS, OPT_fvect_cost_model_, NULL, VECT_COST_MODEL_DYNAMIC },
     { OPT_LEVELS_3_PLUS, OPT_fipa_cp_clone, NULL, 1 },
     { OPT_LEVELS_3_PLUS, OPT_ftree_partial_pre, NULL, 1 },
+    { OPT_LEVELS_3_PLUS, OPT_ftree_switch_shortcut, NULL, 1 },
 
     /* -Ofast adds optimizations to -O3.  */
     { OPT_LEVELS_FAST, OPT_ffast_math, NULL, 1 },
diff --git a/gcc/params.def b/gcc/params.def
index cad00e2..65377d3 100644
--- a/gcc/params.def
+++ b/gcc/params.def
@@ -1058,6 +1058,20 @@  DEFPARAM (PARAM_MAX_SLSR_CANDIDATE_SCAN,
 	  "strength reduction",
 	  50, 1, 999999)
 
+/* Maximum number of instructions to duplicate when shortcutting a switch.  */
+DEFPARAM (PARAM_MAX_SWITCH_INSNS,
+	  "max-switch-insns",
+	  "Maximum number of instructions to duplicate when "
+	  "shortcutting a switch statement",
+	  100, 1, 999999)
+
+/* Maximum number of paths to duplicate when shortcutting a switch.  */
+DEFPARAM (PARAM_MAX_SWITCH_PATHS,
+	  "max-switch-paths",
+	  "Maximum number of new paths to create when"
+	  " shortcutting a switch statement",
+	  50, 1, 999999)
+
 DEFPARAM (PARAM_ASAN_STACK,
          "asan-stack",
          "Enable asan stack protection",
diff --git a/gcc/passes.def b/gcc/passes.def
index f13df6c..8bbf2d0 100644
--- a/gcc/passes.def
+++ b/gcc/passes.def
@@ -157,6 +157,7 @@  along with GCC; see the file COPYING3.  If not see
       NEXT_PASS (pass_cselim);
       NEXT_PASS (pass_copy_prop);
       NEXT_PASS (pass_tree_ifcombine);
+      NEXT_PASS (pass_tree_switch_shortcut);
       NEXT_PASS (pass_phiopt);
       NEXT_PASS (pass_tail_recursion);
       NEXT_PASS (pass_ch);
diff --git a/gcc/timevar.def b/gcc/timevar.def
index a04d05c..d9ee915 100644
--- a/gcc/timevar.def
+++ b/gcc/timevar.def
@@ -170,6 +170,7 @@  DEFTIMEVAR (TV_TREE_LOOP_IVCANON     , "tree canonical iv")
 DEFTIMEVAR (TV_SCEV_CONST            , "scev constant prop")
 DEFTIMEVAR (TV_TREE_LOOP_UNSWITCH    , "tree loop unswitching")
 DEFTIMEVAR (TV_COMPLETE_UNROLL       , "complete unrolling")
+DEFTIMEVAR (TV_TREE_SWITCH_SHORTCUT  , "switch statement shortcuts")
 DEFTIMEVAR (TV_TREE_PARALLELIZE_LOOPS, "tree parallelize loops")
 DEFTIMEVAR (TV_TREE_VECTORIZATION    , "tree vectorization")
 DEFTIMEVAR (TV_TREE_SLP_VECTORIZATION, "tree slp vectorization")
diff --git a/gcc/tree-pass.h b/gcc/tree-pass.h
index 1477d1f..f898e27 100644
--- a/gcc/tree-pass.h
+++ b/gcc/tree-pass.h
@@ -575,6 +575,7 @@  extern gimple_opt_pass *make_pass_early_inline (gcc::context *ctxt);
 extern gimple_opt_pass *make_pass_inline_parameters (gcc::context *ctxt);
 extern gimple_opt_pass *make_pass_update_address_taken (gcc::context *ctxt);
 extern gimple_opt_pass *make_pass_convert_switch (gcc::context *ctxt);
+extern gimple_opt_pass *make_pass_tree_switch_shortcut (gcc::context *ctxt);
 
 /* Current optimization pass.  */
 extern opt_pass *current_pass;
diff --git a/gcc/tree-switch-shortcut.c b/gcc/tree-switch-shortcut.c
new file mode 100644
index 0000000..21d48f8
--- /dev/null
+++ b/gcc/tree-switch-shortcut.c
@@ -0,0 +1,438 @@ 
+/* Switch shortcutting optimization for GNU C
+   Copyright (C) 2013 Free Software Foundation, Inc.
+   Contributed by Steve Ellcey (steve.ellcey@imgtec.com).
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING3.  If not see
+<http://www.gnu.org/licenses/>.  */
+
+/* This file implements an optimization where, when a variable is set
+   to a constant value and there is a path that leads from that definition
+   to a switch statement that uses that variable as its controlling expression
+   we duplicate the blocks on this path and change the jump to the switch
+   statement with a direct jump to the label of the switch block that control
+   would goto based on the value of the variable.  This can come up in
+   loops/switch statements that implement state machines.
+
+   Example (modified from PR 54742):
+
+   foo(char *str) {
+     int sum=0;
+     int state=0;
+     char *s=str;
+     for (; *s; s++) {
+       char c=*s;
+       <CODE BLOCK 1>
+       switch (state) {
+         case 0:
+           if (c == '+')       { state = 1; sum += 9; }
+           else if (c != '-')  { state = 2; sum += 3; }
+           break;
+         case 1:
+           if (c == '+')       { state = 2; sum += 4; }
+           else if (c == '-')  { state = 0; sum += 7; }
+           break;
+         case 2:
+           if (c == '+')       { state = 0; sum += 8; }
+           else if (c == '-')  { state = 1; sum += 2; }
+           break;
+       }
+       <CODE BLOCK 2>
+     }
+     return state;
+   }
+
+  This pass will convert the code inside 'case 0' to something like:
+
+    case 0:
+      if (c == '+')      { state = 1; sum += 9;
+                           <CODE BLOCK 2>
+                           s++; if (!s) goto loop_exit;
+                           <CODE BLOCK 1>
+                           goto case_1; }
+      else if (c != '-') { state = 2; sum += 3;
+                           <CODE BLOCK 2>
+                           s++; if (!s) goto loop_exit;
+                           <CODE BLOCK 1>
+                           goto case_2; }
+      else               { <CODE BLOCK 2>
+			   s++; if (!s) goto exit;
+                           <CODE BLOCK 1>
+                           goto case_0; }
+
+Similar transformations would apply to the other parts of the switch
+statement.  This obviously can lead to a lot of code duplication but
+it can also result in faster code since we are replacing two jumps
+(one indirect) with a single direct jump.  */
+ 
+#include "config.h"
+#include "system.h"
+#include "coretypes.h"
+#include "tm.h"
+#include "params.h"
+#include "flags.h"
+#include "tree.h"
+#include "tree-pass.h"
+#include "basic-block.h"
+#include "function.h"
+#include "hash-table.h"
+#include "tree-ssa-alias.h"
+#include "tree-cfg.h"
+#include "tree-ssa-operands.h"
+#include "tree-inline.h"
+#include "gimple-expr.h"
+#include "is-a.h"
+#include "gimple.h"
+#include "tree-phinodes.h"
+#include "gimple-iterator.h"
+#include "gimple-ssa.h"
+#include "ssa-iterators.h"
+#include "tree-into-ssa.h"
+#include "cfgloop.h"
+
+/* Helper function for find_path, visited_bbs is used to make sure we don't
+   fall into an infinite loop.  */
+
+static int
+find_path_1 (basic_block start_bb, basic_block end_bb,
+	     hash_set<basic_block> *visited_bbs)
+{
+  edge_iterator ei;
+  edge e;
+
+  if (start_bb == end_bb) return 1;
+
+  if (!visited_bbs->add (start_bb))
+    {
+      FOR_EACH_EDGE (e, ei, start_bb->succs)
+	if (find_path_1 (e->dest, end_bb, visited_bbs))
+	  return 1;
+    }
+  return 0;
+}
+
+/* Return 1 if there is a path from start_bb to end_bb and 0 if there
+   is not.  There may be multiple paths from start_bb to end_bb.  */
+
+static int
+find_path (basic_block start_bb, basic_block end_bb)
+{
+  edge_iterator ei;
+  edge e;
+  hash_set<basic_block> visited_bbs;
+  int p = 0;
+
+  if (start_bb == end_bb) return 1;
+
+  if (!visited_bbs.add (start_bb))
+    {
+      FOR_EACH_EDGE (e, ei, start_bb->succs)
+	if (find_path_1 (e->dest, end_bb, &visited_bbs))
+	  {
+	    p = 1;
+	    break;
+	  }
+    }
+  return p;
+}
+
+
+/* We save the paths we want to copy in bbs_list_array.  n_bbs_list is the
+   number of paths saved, bbs_list_array[i] is the list of basic blocks in
+   one path.  Each path starts with the block where a variable is assigned
+   a constant value (bbs_list_array[i][0]) and ends with the switch statement
+   block (bbs_list_array[i][bbs_list_size[i]-2]) followed by the block that
+   the switch statement is going to go to given the constant value of the
+   variable (bbs_list_array[i][bbs_list_size[i]-1]).  */
+
+struct path_info
+{
+  basic_block **bbs_list_array;
+  int *val_array;
+  int *bbs_list_size;
+  int max_path_count;
+  int max_insn_count;
+  int n_bbs_list;
+};
+
+/* bbs_list[0] is the block with the switch statement,
+   bbs_list[n-1] is the block where the switch statement variable is assigned
+     a constant value,
+   The entries in between make a (reverse) path between the two.
+
+   We don't want to change bb_list, we want to leave that alone and
+   and copy the path to bbs_list_array so that we wind up with a list (array)
+   of paths that we want to update.  We also want to add the block that the
+   switch is going to go to on to the list so that we know which exit from
+   the switch statement is important.  */
+
+static void
+save_new_path (basic_block *bbs_list, int n, tree val, path_info *pi)
+{
+  int i;
+  int insn_count;
+  basic_block bb;
+  edge switch_taken_edge;
+  gimple_stmt_iterator gsi;
+
+  if (n <= 1) return;
+
+  if (pi->n_bbs_list >= pi->max_path_count)
+    return;
+
+  /* Put the blocks in 'correct' order and add in where we want to go after
+     the switch statement, We want to leave bbs_list untouched for future
+     calls.  */
+
+  pi->bbs_list_array[pi->n_bbs_list] = XNEWVEC (basic_block, n+1);
+  for (i = 0; i < n; i++)
+    pi->bbs_list_array[pi->n_bbs_list][i] = bbs_list[n-i-1];
+
+  switch_taken_edge = find_taken_edge (bbs_list[0], val);
+  pi->bbs_list_array[pi->n_bbs_list][n] = switch_taken_edge->dest;
+
+  pi->bbs_list_size[pi->n_bbs_list] = n + 1;
+  pi->val_array[pi->n_bbs_list] = (int) TREE_INT_CST_LOW (val);
+
+  /* Count how many instructions are in the blocks we are going to
+     duplicate and if there are too many do not save this path
+     (return without incrementing n_bbs_list).  */
+
+  insn_count = 0;
+  for (i = 1; i < n; i++)
+    {
+      bb = pi->bbs_list_array[pi->n_bbs_list][i];
+      for (gsi = gsi_start_bb (bb); !gsi_end_p (gsi); gsi_next (&gsi))
+	insn_count += estimate_num_insns (gsi_stmt (gsi), &eni_size_weights);
+    }
+
+  if (insn_count > pi->max_insn_count)
+    return;
+
+  pi->n_bbs_list = pi->n_bbs_list + 1;
+}
+
+/* switch_stmt is a switch statement whose switch index expression
+   is the variable expr.  We trace the value of the variable back
+   through any phi nodes looking for places where it gets a constant
+   value and save the path in bbs_list.  Then we call save_new_path
+   to create a list of such paths.  */
+
+static void
+process_switch (tree expr, gimple switch_stmt,
+		hash_set<gimple> *visited_phis,
+	        basic_block *bbs_list, int n,
+		path_info *pi)
+{
+  gimple def_stmt;
+  tree var;
+  unsigned int i;
+  edge e;
+  edge_iterator ei;
+  basic_block bbx;
+  basic_block var_bb;
+  int e_count;
+
+  gcc_assert (gimple_code (switch_stmt) == GIMPLE_SWITCH);
+  var = SSA_NAME_VAR (expr);
+  def_stmt = SSA_NAME_DEF_STMT (expr);
+  var_bb = gimple_bb (def_stmt);
+
+  if (var == NULL || var_bb == NULL) return;
+
+  /* We have a variable definition (var) that is defined in var_bb,
+     We want to put the path from var_bb to the current bb into the
+     bbs_list.  If there is more then one path, skip this and don't
+     try to do the optimization.  */
+
+  bbx = bbs_list[n-1];
+  while (bbx != var_bb)
+    {
+      e_count = 0;
+      FOR_EACH_EDGE (e, ei, bbx->preds)
+	if (find_path (var_bb, e->src))
+	  {
+	    bbs_list[n] = e->src;
+	    n = n + 1;
+	    e_count = e_count + 1;
+	  }
+      if (e_count != 1) return;
+      bbx = bbs_list[n-1];
+    }
+
+  if (gimple_code (def_stmt) == GIMPLE_PHI
+      && !visited_phis->add (def_stmt))
+    {
+      for (i = 0; i < gimple_phi_num_args (def_stmt); i++)
+	{
+	  tree arg = gimple_phi_arg_def (def_stmt, i);
+	  if (arg && TREE_CODE (arg) == INTEGER_CST)
+	    {
+	      /* const char *name = IDENTIFIER_POINTER (DECL_NAME (var)); */
+	      bbs_list[n] = gimple_phi_arg_edge (def_stmt, i)->src;
+	      save_new_path (bbs_list, n + 1, arg, pi);
+	    }
+	  else if (arg && TREE_CODE (arg) == SSA_NAME)
+	    {
+	      bbs_list[n] = gimple_phi_arg_edge (def_stmt, i)->src;
+	      process_switch (arg, switch_stmt, visited_phis, bbs_list, n+1, pi);
+	    }
+	}
+    }
+}
+
+/* Find paths that lead from blocks where a variable is assigned a constant
+   value to a switch statement where that variable is used as the switch
+   index.  Save the paths in bbs_list_array so that they can be processed
+   by copy_switch_paths.  */
+
+static unsigned int
+find_switch_shortcuts (function *fun, path_info *pi)
+{
+  basic_block bb;
+  hash_set<gimple> visited_phis;
+  basic_block *bbs_list;
+  int n = 1;
+
+  bbs_list = XNEWVEC (basic_block, n_basic_blocks_for_fn (fun));
+  FOR_EACH_BB_FN (bb, fun)
+    {
+      gimple stmt = last_stmt (bb);
+      if (stmt && gimple_code (stmt) == GIMPLE_SWITCH)
+	{
+	  tree op = gimple_switch_index (stmt);
+	  tree var = SSA_NAME_VAR (op);
+	  if (var)
+	    {
+	      bbs_list[0] = bb;
+	      process_switch (op, stmt, &visited_phis, bbs_list, n, pi);
+	    }
+	}
+    }
+  XDELETEVEC (bbs_list);
+  return 0;
+}
+
+/* Call gimple_duplicate_sese_region to douplicate the blocks in bb_list.
+   We free and recalculate all ssa and dominance information afterwords
+   because the region being copied is not really SESE and so we cannot
+   trust gimple_duplicate_sese_region to correctly update the dataflow
+   information.  */
+
+static void
+duplicate_blocks (basic_block *bb_list, int bb_count)
+{
+  edge orig_edge, exit_edge;
+  loop_p loop;
+
+  orig_edge = find_edge (bb_list[0], bb_list[1]);
+  exit_edge = find_edge (bb_list[bb_count-2], bb_list[bb_count-1]);
+  gimple_duplicate_sese_region (orig_edge, exit_edge, &bb_list[1],
+				bb_count-2, NULL, false);
+  free_dominance_info (CDI_DOMINATORS);
+  update_ssa (TODO_update_ssa);
+  calculate_dominance_info (CDI_DOMINATORS);
+  FOR_EACH_LOOP (loop, 0)
+    {
+      loop->latch = NULL;
+      loop->header = NULL;
+    }
+  loops_state_set (LOOPS_NEED_FIXUP);
+}
+
+/* Go through the paths saved in bbs_list_array and make copies of them.  */
+
+static void
+copy_switch_paths (path_info *pi)
+{
+  int i;
+
+  /* Process each path in bbs_list_size.  */
+  for (i = 0; i < pi->n_bbs_list; i++)
+    {
+    /* For each path in bbs_list_size loop through and copy each block in
+       the path (except the first on where the constant is assigned and
+       the final one where the switch statement goes to.  */
+
+    if (!single_pred_p (pi->bbs_list_array[i][1]))
+      duplicate_blocks (pi->bbs_list_array[i], pi->bbs_list_size[i]);
+    }
+}
+
+
+/* Main entry for the tree if-conversion pass.  */
+
+namespace {
+
+const pass_data pass_data_tree_switch_shortcut =
+{
+  GIMPLE_PASS, /* type */
+  "switch_shortcut", /* name */
+  OPTGROUP_NONE, /* optinfo_flags */
+  TV_TREE_SWITCH_SHORTCUT, /* tv_id */
+  ( PROP_cfg | PROP_ssa ), /* properties_required */
+  0, /* properties_provided */
+  0, /* properties_destroyed */
+  0, /* todo_flags_start */
+  TODO_update_ssa, /* todo_flags_finish */
+};
+
+class pass_tree_switch_shortcut : public gimple_opt_pass
+{
+public:
+  pass_tree_switch_shortcut (gcc::context *ctxt)
+    : gimple_opt_pass (pass_data_tree_switch_shortcut, ctxt)
+  {}
+
+  /* opt_pass methods: */
+  virtual bool gate (function *)
+    {
+      return flag_tree_switch_shortcut;
+    }
+  virtual unsigned int execute (function *);
+
+}; // class pass_tree_switch_shortcut
+
+unsigned int
+pass_tree_switch_shortcut::execute (function *fun)
+{
+  int i;
+  path_info *pi;
+
+  pi = XNEW (path_info);
+  pi->n_bbs_list = 0;
+  pi->max_insn_count = PARAM_VALUE (PARAM_MAX_SWITCH_INSNS);
+  pi->max_path_count = PARAM_VALUE (PARAM_MAX_SWITCH_PATHS);
+  pi->val_array = XNEWVEC (int, pi->max_path_count);
+  pi->bbs_list_size = XNEWVEC (int, pi->max_path_count); 
+  pi->bbs_list_array = XNEWVEC (basic_block *, pi->max_path_count);
+  find_switch_shortcuts (fun, pi);
+  copy_switch_paths (pi);
+  XDELETEVEC (pi->val_array);
+  XDELETEVEC (pi->bbs_list_size);
+  for (i = 0; i < pi->n_bbs_list; i++)
+    XDELETEVEC (pi->bbs_list_array[i]); 
+  XDELETEVEC (pi->bbs_list_array);
+  XDELETE (pi);
+  return 0;
+}
+
+} // anon namespace
+
+gimple_opt_pass *
+make_pass_tree_switch_shortcut (gcc::context *ctxt)
+{
+  return new pass_tree_switch_shortcut (ctxt);
+}