Message ID | 20200430065445.3482-1-huth@tuxfamily.org |
---|---|
State | Accepted |
Headers | show |
Series | [v3] package/xorcurses: new package | expand |
Hello Thomas, On Thu, 30 Apr 2020 08:54:45 +0200 Thomas Huth <huth@tuxfamily.org> wrote: > XorCurses is a remake of the 8-bit game 'Xor' by Astral Software. > Your task is to roam around a series of mazes where you have to collect > all blue masks before finding the exit. You have two 'shields' (players) > and you can use either one at any time and switch between them. While > the first level is simply a matter of navigation, the following levels > introduce further objects like bombs and teleports, which have to be > used right to solve the puzzles. > > Signed-off-by: Thomas Huth <huth@tuxfamily.org> I have finally applied your package, with some changes, see below. > diff --git a/package/xorcurses/Config.in b/package/xorcurses/Config.in > new file mode 100644 > index 0000000000..f0b1a7898c > --- /dev/null > +++ b/package/xorcurses/Config.in > @@ -0,0 +1,11 @@ > +config BR2_PACKAGE_XORCURSES > + bool "xorcurses" > + select BR2_PACKAGE_NCURSES > + help > + XorCurses is a game remake of the 8-bit game 'Xor'. Your task > + is to roam around a series of mazes where you have to collect > + all blue masks before finding the exit. Note that the game > + needs a terminal with colors, i.e. make sure that the TERM > + environment variable is set to "linux" ("vt100" won't work). > + > + http://jwm-art.net/?p=XorCurses This web site no longer exists, so I replaced it with a link to the project github repo. > diff --git a/package/xorcurses/xorcurses.hash b/package/xorcurses/xorcurses.hash > new file mode 100644 > index 0000000000..38c1c001c1 > --- /dev/null > +++ b/package/xorcurses/xorcurses.hash > @@ -0,0 +1,5 @@ > +# Locally calculated > +sha512 1782ebf6ae8798b32e0a8e5e20e6d0b44eb619f6e7f015735c6e86205bd545da108c36bff1c9cfc9e9b44dee8f90bacb9df70436991f57f51c2c87e94b3a4725 XorCurses-0.2.2.tar.bz2 > + > +# License information is only mentioned in the README file > +sha512 1878313f74d10e97aea8560ca9b28981b7ccf83ade81275eb982684cea006bc55776b6d029d1eca7a7ae20756aed0cfb4f63424634e0b5ad15d052dca3d2eee9 README We normally sha256, so I changed that. > diff --git a/package/xorcurses/xorcurses.mk b/package/xorcurses/xorcurses.mk > new file mode 100644 > index 0000000000..b6f4ce96f6 > --- /dev/null > +++ b/package/xorcurses/xorcurses.mk > @@ -0,0 +1,28 @@ > +################################################################################ > +# > +# XorCurses Lowercase "xorcurses" > +# > +################################################################################ > + > +XORCURSES_VERSION = 0.2.2 > +XORCURSES_SOURCE = XorCurses-$(XORCURSES_VERSION).tar.bz2 Changed to use the Github repo, in its latest commit. Thanks! Thomas
diff --git a/DEVELOPERS b/DEVELOPERS index cc72b288be..b9e405c2d4 100644 --- a/DEVELOPERS +++ b/DEVELOPERS @@ -2488,6 +2488,7 @@ F: toolchain/ N: Thomas Huth <huth@tuxfamily.org> F: package/ascii-invaders/ +F: package/xorcurses/ N: Thomas Petazzoni <thomas.petazzoni@bootlin.com> F: arch/Config.in.arm diff --git a/package/Config.in b/package/Config.in index 53c8ce0e29..ae193967f5 100644 --- a/package/Config.in +++ b/package/Config.in @@ -273,6 +273,7 @@ menu "Games" source "package/stella/Config.in" source "package/supertux/Config.in" source "package/supertuxkart/Config.in" + source "package/xorcurses/Config.in" endmenu menu "Graphic libraries and applications (graphic/text)" diff --git a/package/xorcurses/Config.in b/package/xorcurses/Config.in new file mode 100644 index 0000000000..f0b1a7898c --- /dev/null +++ b/package/xorcurses/Config.in @@ -0,0 +1,11 @@ +config BR2_PACKAGE_XORCURSES + bool "xorcurses" + select BR2_PACKAGE_NCURSES + help + XorCurses is a game remake of the 8-bit game 'Xor'. Your task + is to roam around a series of mazes where you have to collect + all blue masks before finding the exit. Note that the game + needs a terminal with colors, i.e. make sure that the TERM + environment variable is set to "linux" ("vt100" won't work). + + http://jwm-art.net/?p=XorCurses diff --git a/package/xorcurses/xorcurses.hash b/package/xorcurses/xorcurses.hash new file mode 100644 index 0000000000..38c1c001c1 --- /dev/null +++ b/package/xorcurses/xorcurses.hash @@ -0,0 +1,5 @@ +# Locally calculated +sha512 1782ebf6ae8798b32e0a8e5e20e6d0b44eb619f6e7f015735c6e86205bd545da108c36bff1c9cfc9e9b44dee8f90bacb9df70436991f57f51c2c87e94b3a4725 XorCurses-0.2.2.tar.bz2 + +# License information is only mentioned in the README file +sha512 1878313f74d10e97aea8560ca9b28981b7ccf83ade81275eb982684cea006bc55776b6d029d1eca7a7ae20756aed0cfb4f63424634e0b5ad15d052dca3d2eee9 README diff --git a/package/xorcurses/xorcurses.mk b/package/xorcurses/xorcurses.mk new file mode 100644 index 0000000000..b6f4ce96f6 --- /dev/null +++ b/package/xorcurses/xorcurses.mk @@ -0,0 +1,28 @@ +################################################################################ +# +# XorCurses +# +################################################################################ + +XORCURSES_VERSION = 0.2.2 +XORCURSES_SOURCE = XorCurses-$(XORCURSES_VERSION).tar.bz2 +XORCURSES_SITE = http://www.jwm-art.net/art/archive +XORCURSES_DEPENDENCIES = ncurses +XORCURSES_LICENSE = GPL-3.0 +XORCURSES_LICENSE_FILES = README + +define XORCURSES_BUILD_CMDS + $(MAKE) -C $(@D) $(TARGET_CONFIGURE_OPTS) \ + CFLAGS="$(TARGET_CFLAGS) -std=gnu99 \ + -DDATADIR='\"/usr/share/xorcurses\"' \ + -DVERSION='\"$(XORCURSES_VERSION)\"'" +endef + +define XORCURSES_INSTALL_TARGET_CMDS + $(INSTALL) -D -m 0755 $(@D)/xorcurses $(TARGET_DIR)/usr/bin/xorcurses + mkdir -p $(TARGET_DIR)/usr/share/xorcurses/maps + $(INSTALL) -D -m 0644 $(@D)/maps/*.xcm \ + $(TARGET_DIR)/usr/share/xorcurses/maps/ +endef + +$(eval $(generic-package))
XorCurses is a remake of the 8-bit game 'Xor' by Astral Software. Your task is to roam around a series of mazes where you have to collect all blue masks before finding the exit. You have two 'shields' (players) and you can use either one at any time and switch between them. While the first level is simply a matter of navigation, the following levels introduce further objects like bombs and teleports, which have to be used right to solve the puzzles. Signed-off-by: Thomas Huth <huth@tuxfamily.org> --- v3: - Add entry to the DEVELOPERS file - Break some long lines into two DEVELOPERS | 1 + package/Config.in | 1 + package/xorcurses/Config.in | 11 +++++++++++ package/xorcurses/xorcurses.hash | 5 +++++ package/xorcurses/xorcurses.mk | 28 ++++++++++++++++++++++++++++ 5 files changed, 46 insertions(+) create mode 100644 package/xorcurses/Config.in create mode 100644 package/xorcurses/xorcurses.hash create mode 100644 package/xorcurses/xorcurses.mk