@@ -166,7 +166,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd);
void virtio_gpu_virgl_fence_poll(VirtIOGPU *g);
void virtio_gpu_virgl_reset(VirtIOGPU *g);
-void virtio_gpu_gl_block(void *opaque, bool block);
int virtio_gpu_virgl_init(VirtIOGPU *g);
int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g);
#endif
@@ -404,11 +404,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
{
VIRTIO_GPU_FILL_CMD(cmd->cmd_hdr);
- cmd->waiting = g->renderer_blocked;
- if (cmd->waiting) {
- return;
- }
-
virgl_renderer_force_ctx_0();
switch (cmd->cmd_hdr.type) {
case VIRTIO_GPU_CMD_CTX_CREATE:
@@ -604,22 +599,6 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g)
}
}
-void virtio_gpu_gl_block(void *opaque, bool block)
-{
- VirtIOGPU *g = opaque;
-
- if (block) {
- g->renderer_blocked++;
- } else {
- g->renderer_blocked--;
- }
- assert(g->renderer_blocked >= 0);
-
- if (g->renderer_blocked == 0) {
- virtio_gpu_process_cmdq(g);
- }
-}
-
int virtio_gpu_virgl_init(VirtIOGPU *g)
{
int ret;
@@ -840,12 +840,15 @@ void virtio_gpu_process_cmdq(VirtIOGPU *g)
while (!QTAILQ_EMPTY(&g->cmdq)) {
cmd = QTAILQ_FIRST(&g->cmdq);
- /* process command */
- VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
- g, cmd);
+ cmd->waiting = g->renderer_blocked;
if (cmd->waiting) {
break;
}
+
+ /* process command */
+ VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
+ g, cmd);
+
QTAILQ_REMOVE(&g->cmdq, cmd, next);
if (virtio_gpu_stats_enabled(g->conf)) {
g->stats.requests++;
@@ -981,6 +984,22 @@ static int virtio_gpu_ui_info(void *opaque, uint32_t idx, QemuUIInfo *info)
return 0;
}
+static void virtio_gpu_gl_block(void *opaque, bool block)
+{
+ VirtIOGPU *g = opaque;
+
+ if (block) {
+ g->renderer_blocked++;
+ } else {
+ g->renderer_blocked--;
+ }
+ assert(g->renderer_blocked >= 0);
+
+ if (g->renderer_blocked == 0) {
+ virtio_gpu_process_cmdq(g);
+ }
+}
+
const GraphicHwOps virtio_gpu_ops = {
.invalidate = virtio_gpu_invalidate_display,
.gfx_update = virtio_gpu_update_display,
Now that 2d commands are translated to 3d rendering, qemu must stop sending 3d updates (from 2d) to Spice as well. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> --- include/hw/virtio/virtio-gpu.h | 1 - hw/display/virtio-gpu-3d.c | 21 --------------------- hw/display/virtio-gpu.c | 25 ++++++++++++++++++++++--- 3 files changed, 22 insertions(+), 25 deletions(-)