diff mbox series

[PULL,12/28] fpu/softfloat: re-factor float to float conversions

Message ID 20180516155243.16937-13-richard.henderson@linaro.org
State New
Headers show
Series [PULL,01/28] fpu/softfloat: Fix conversion from uint64 to float128 | expand

Commit Message

Richard Henderson May 16, 2018, 3:52 p.m. UTC
From: Alex Bennée <alex.bennee@linaro.org>

This allows us to delete a lot of additional boilerplate
code which is no longer needed.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
 fpu/softfloat-specialize.h |  40 ---
 include/fpu/softfloat.h    |   8 +-
 fpu/softfloat.c            | 488 +++++++++----------------------------
 3 files changed, 122 insertions(+), 414 deletions(-)
diff mbox series

Patch

diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h
index 571d1df378..995a0132c6 100644
--- a/fpu/softfloat-specialize.h
+++ b/fpu/softfloat-specialize.h
@@ -377,46 +377,6 @@  float16 float16_maybe_silence_nan(float16 a, float_status *status)
     return a;
 }
 
-/*----------------------------------------------------------------------------
-| Returns the result of converting the half-precision floating-point NaN
-| `a' to the canonical NaN format.  If `a' is a signaling NaN, the invalid
-| exception is raised.
-*----------------------------------------------------------------------------*/
-
-static commonNaNT float16ToCommonNaN(float16 a, float_status *status)
-{
-    commonNaNT z;
-
-    if (float16_is_signaling_nan(a, status)) {
-        float_raise(float_flag_invalid, status);
-    }
-    z.sign = float16_val(a) >> 15;
-    z.low = 0;
-    z.high = ((uint64_t) float16_val(a)) << 54;
-    return z;
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the canonical NaN `a' to the half-
-| precision floating-point format.
-*----------------------------------------------------------------------------*/
-
-static float16 commonNaNToFloat16(commonNaNT a, float_status *status)
-{
-    uint16_t mantissa = a.high >> 54;
-
-    if (status->default_nan_mode) {
-        return float16_default_nan(status);
-    }
-
-    if (mantissa) {
-        return make_float16(((((uint16_t) a.sign) << 15)
-                             | (0x1F << 10) | mantissa));
-    } else {
-        return float16_default_nan(status);
-    }
-}
-
 /*----------------------------------------------------------------------------
 | Returns 1 if the single-precision floating-point value `a' is a quiet
 | NaN; otherwise returns 0.
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h
index 43962dc3f5..a6860e858d 100644
--- a/include/fpu/softfloat.h
+++ b/include/fpu/softfloat.h
@@ -211,10 +211,10 @@  float128 uint64_to_float128(uint64_t, float_status *status);
 /*----------------------------------------------------------------------------
 | Software half-precision conversion routines.
 *----------------------------------------------------------------------------*/
-float16 float32_to_float16(float32, flag, float_status *status);
-float32 float16_to_float32(float16, flag, float_status *status);
-float16 float64_to_float16(float64 a, flag ieee, float_status *status);
-float64 float16_to_float64(float16 a, flag ieee, float_status *status);
+float16 float32_to_float16(float32, bool ieee, float_status *status);
+float32 float16_to_float32(float16, bool ieee, float_status *status);
+float16 float64_to_float16(float64 a, bool ieee, float_status *status);
+float64 float16_to_float64(float16 a, bool ieee, float_status *status);
 int16_t float16_to_int16(float16, float_status *status);
 uint16_t float16_to_uint16(float16 a, float_status *status);
 int16_t float16_to_int16_round_to_zero(float16, float_status *status);
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 64e1ad4f98..55e6701f26 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -113,15 +113,6 @@  static inline int extractFloat16Exp(float16 a)
     return (float16_val(a) >> 10) & 0x1f;
 }
 
-/*----------------------------------------------------------------------------
-| Returns the sign bit of the single-precision floating-point value `a'.
-*----------------------------------------------------------------------------*/
-
-static inline flag extractFloat16Sign(float16 a)
-{
-    return float16_val(a)>>15;
-}
-
 /*----------------------------------------------------------------------------
 | Returns the fraction bits of the single-precision floating-point value `a'.
 *----------------------------------------------------------------------------*/
@@ -254,6 +245,11 @@  static const FloatFmt float16_params = {
     FLOAT_PARAMS(5, 10)
 };
 
+static const FloatFmt float16_params_ahp = {
+    FLOAT_PARAMS(5, 10),
+    .arm_althp = true
+};
+
 static const FloatFmt float32_params = {
     FLOAT_PARAMS(8, 23)
 };
@@ -497,14 +493,27 @@  static FloatParts round_canonical(FloatParts p, float_status *s,
     return p;
 }
 
+/* Explicit FloatFmt version */
+static FloatParts float16a_unpack_canonical(float16 f, float_status *s,
+                                            const FloatFmt *params)
+{
+    return canonicalize(float16_unpack_raw(f), params, s);
+}
+
 static FloatParts float16_unpack_canonical(float16 f, float_status *s)
 {
-    return canonicalize(float16_unpack_raw(f), &float16_params, s);
+    return float16a_unpack_canonical(f, s, &float16_params);
+}
+
+static float16 float16a_round_pack_canonical(FloatParts p, float_status *s,
+                                             const FloatFmt *params)
+{
+    return float16_pack_raw(round_canonical(p, s, params));
 }
 
 static float16 float16_round_pack_canonical(FloatParts p, float_status *s)
 {
-    return float16_pack_raw(round_canonical(p, s, &float16_params));
+    return float16a_round_pack_canonical(p, s, &float16_params);
 }
 
 static FloatParts float32_unpack_canonical(float32 f, float_status *s)
@@ -1181,6 +1190,104 @@  float64 float64_div(float64 a, float64 b, float_status *status)
     return float64_round_pack_canonical(pr, status);
 }
 
+/*
+ * Float to Float conversions
+ *
+ * Returns the result of converting one float format to another. The
+ * conversion is performed according to the IEC/IEEE Standard for
+ * Binary Floating-Point Arithmetic.
+ *
+ * The float_to_float helper only needs to take care of raising
+ * invalid exceptions and handling the conversion on NaNs.
+ */
+
+static FloatParts float_to_float(FloatParts a, const FloatFmt *dstf,
+                                 float_status *s)
+{
+    if (dstf->arm_althp) {
+        switch (a.cls) {
+        case float_class_qnan:
+        case float_class_snan:
+            /* There is no NaN in the destination format.  Raise Invalid
+             * and return a zero with the sign of the input NaN.
+             */
+            s->float_exception_flags |= float_flag_invalid;
+            a.cls = float_class_zero;
+            a.frac = 0;
+            a.exp = 0;
+            break;
+
+        case float_class_inf:
+            /* There is no Inf in the destination format.  Raise Invalid
+             * and return the maximum normal with the correct sign.
+             */
+            s->float_exception_flags |= float_flag_invalid;
+            a.cls = float_class_normal;
+            a.exp = dstf->exp_max;
+            a.frac = ((1ull << dstf->frac_size) - 1) << dstf->frac_shift;
+            break;
+
+        default:
+            break;
+        }
+    } else if (is_nan(a.cls)) {
+        if (is_snan(a.cls)) {
+            s->float_exception_flags |= float_flag_invalid;
+            a = parts_silence_nan(a, s);
+        }
+        if (s->default_nan_mode) {
+            return parts_default_nan(s);
+        }
+    }
+    return a;
+}
+
+float32 float16_to_float32(float16 a, bool ieee, float_status *s)
+{
+    const FloatFmt *fmt16 = ieee ? &float16_params : &float16_params_ahp;
+    FloatParts p = float16a_unpack_canonical(a, s, fmt16);
+    FloatParts pr = float_to_float(p, &float32_params, s);
+    return float32_round_pack_canonical(pr, s);
+}
+
+float64 float16_to_float64(float16 a, bool ieee, float_status *s)
+{
+    const FloatFmt *fmt16 = ieee ? &float16_params : &float16_params_ahp;
+    FloatParts p = float16a_unpack_canonical(a, s, fmt16);
+    FloatParts pr = float_to_float(p, &float64_params, s);
+    return float64_round_pack_canonical(pr, s);
+}
+
+float16 float32_to_float16(float32 a, bool ieee, float_status *s)
+{
+    const FloatFmt *fmt16 = ieee ? &float16_params : &float16_params_ahp;
+    FloatParts p = float32_unpack_canonical(a, s);
+    FloatParts pr = float_to_float(p, fmt16, s);
+    return float16a_round_pack_canonical(pr, s, fmt16);
+}
+
+float64 float32_to_float64(float32 a, float_status *s)
+{
+    FloatParts p = float32_unpack_canonical(a, s);
+    FloatParts pr = float_to_float(p, &float64_params, s);
+    return float64_round_pack_canonical(pr, s);
+}
+
+float16 float64_to_float16(float64 a, bool ieee, float_status *s)
+{
+    const FloatFmt *fmt16 = ieee ? &float16_params : &float16_params_ahp;
+    FloatParts p = float64_unpack_canonical(a, s);
+    FloatParts pr = float_to_float(p, fmt16, s);
+    return float16a_round_pack_canonical(pr, s, fmt16);
+}
+
+float32 float64_to_float32(float64 a, float_status *s)
+{
+    FloatParts p = float64_unpack_canonical(a, s);
+    FloatParts pr = float_to_float(p, &float32_params, s);
+    return float32_round_pack_canonical(pr, s);
+}
+
 /*
  * Rounds the floating-point value `a' to an integer, and returns the
  * result as a floating-point value. The operation is performed
@@ -3124,41 +3231,6 @@  float128 uint64_to_float128(uint64_t a, float_status *status)
     return normalizeRoundAndPackFloat128(0, 0x406E, 0, a, status);
 }
 
-
-
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the single-precision floating-point value
-| `a' to the double-precision floating-point format.  The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 float32_to_float64(float32 a, float_status *status)
-{
-    flag aSign;
-    int aExp;
-    uint32_t aSig;
-    a = float32_squash_input_denormal(a, status);
-
-    aSig = extractFloat32Frac( a );
-    aExp = extractFloat32Exp( a );
-    aSign = extractFloat32Sign( a );
-    if ( aExp == 0xFF ) {
-        if (aSig) {
-            return commonNaNToFloat64(float32ToCommonNaN(a, status), status);
-        }
-        return packFloat64( aSign, 0x7FF, 0 );
-    }
-    if ( aExp == 0 ) {
-        if ( aSig == 0 ) return packFloat64( aSign, 0, 0 );
-        normalizeFloat32Subnormal( aSig, &aExp, &aSig );
-        --aExp;
-    }
-    return packFloat64( aSign, aExp + 0x380, ( (uint64_t) aSig )<<29 );
-
-}
-
 /*----------------------------------------------------------------------------
 | Returns the result of converting the single-precision floating-point value
 | `a' to the extended double-precision floating-point format.  The conversion
@@ -3677,173 +3749,6 @@  int float32_unordered_quiet(float32 a, float32 b, float_status *status)
     return 0;
 }
 
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the double-precision floating-point value
-| `a' to the single-precision floating-point format.  The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 float64_to_float32(float64 a, float_status *status)
-{
-    flag aSign;
-    int aExp;
-    uint64_t aSig;
-    uint32_t zSig;
-    a = float64_squash_input_denormal(a, status);
-
-    aSig = extractFloat64Frac( a );
-    aExp = extractFloat64Exp( a );
-    aSign = extractFloat64Sign( a );
-    if ( aExp == 0x7FF ) {
-        if (aSig) {
-            return commonNaNToFloat32(float64ToCommonNaN(a, status), status);
-        }
-        return packFloat32( aSign, 0xFF, 0 );
-    }
-    shift64RightJamming( aSig, 22, &aSig );
-    zSig = aSig;
-    if ( aExp || zSig ) {
-        zSig |= 0x40000000;
-        aExp -= 0x381;
-    }
-    return roundAndPackFloat32(aSign, aExp, zSig, status);
-
-}
-
-
-/*----------------------------------------------------------------------------
-| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
-| half-precision floating-point value, returning the result.  After being
-| shifted into the proper positions, the three fields are simply added
-| together to form the result.  This means that any integer portion of `zSig'
-| will be added into the exponent.  Since a properly normalized significand
-| will have an integer portion equal to 1, the `zExp' input should be 1 less
-| than the desired result exponent whenever `zSig' is a complete, normalized
-| significand.
-*----------------------------------------------------------------------------*/
-static float16 packFloat16(flag zSign, int zExp, uint16_t zSig)
-{
-    return make_float16(
-        (((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig);
-}
-
-/*----------------------------------------------------------------------------
-| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
-| and significand `zSig', and returns the proper half-precision floating-
-| point value corresponding to the abstract input.  Ordinarily, the abstract
-| value is simply rounded and packed into the half-precision format, with
-| the inexact exception raised if the abstract input cannot be represented
-| exactly.  However, if the abstract value is too large, the overflow and
-| inexact exceptions are raised and an infinity or maximal finite value is
-| returned.  If the abstract value is too small, the input value is rounded to
-| a subnormal number, and the underflow and inexact exceptions are raised if
-| the abstract input cannot be represented exactly as a subnormal half-
-| precision floating-point number.
-| The `ieee' flag indicates whether to use IEEE standard half precision, or
-| ARM-style "alternative representation", which omits the NaN and Inf
-| encodings in order to raise the maximum representable exponent by one.
-|     The input significand `zSig' has its binary point between bits 22
-| and 23, which is 13 bits to the left of the usual location.  This shifted
-| significand must be normalized or smaller.  If `zSig' is not normalized,
-| `zExp' must be 0; in that case, the result returned is a subnormal number,
-| and it must not require rounding.  In the usual case that `zSig' is
-| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
-| Note the slightly odd position of the binary point in zSig compared with the
-| other roundAndPackFloat functions. This should probably be fixed if we
-| need to implement more float16 routines than just conversion.
-| The handling of underflow and overflow follows the IEC/IEEE Standard for
-| Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static float16 roundAndPackFloat16(flag zSign, int zExp,
-                                   uint32_t zSig, flag ieee,
-                                   float_status *status)
-{
-    int maxexp = ieee ? 29 : 30;
-    uint32_t mask;
-    uint32_t increment;
-    bool rounding_bumps_exp;
-    bool is_tiny = false;
-
-    /* Calculate the mask of bits of the mantissa which are not
-     * representable in half-precision and will be lost.
-     */
-    if (zExp < 1) {
-        /* Will be denormal in halfprec */
-        mask = 0x00ffffff;
-        if (zExp >= -11) {
-            mask >>= 11 + zExp;
-        }
-    } else {
-        /* Normal number in halfprec */
-        mask = 0x00001fff;
-    }
-
-    switch (status->float_rounding_mode) {
-    case float_round_nearest_even:
-        increment = (mask + 1) >> 1;
-        if ((zSig & mask) == increment) {
-            increment = zSig & (increment << 1);
-        }
-        break;
-    case float_round_ties_away:
-        increment = (mask + 1) >> 1;
-        break;
-    case float_round_up:
-        increment = zSign ? 0 : mask;
-        break;
-    case float_round_down:
-        increment = zSign ? mask : 0;
-        break;
-    default: /* round_to_zero */
-        increment = 0;
-        break;
-    }
-
-    rounding_bumps_exp = (zSig + increment >= 0x01000000);
-
-    if (zExp > maxexp || (zExp == maxexp && rounding_bumps_exp)) {
-        if (ieee) {
-            float_raise(float_flag_overflow | float_flag_inexact, status);
-            return packFloat16(zSign, 0x1f, 0);
-        } else {
-            float_raise(float_flag_invalid, status);
-            return packFloat16(zSign, 0x1f, 0x3ff);
-        }
-    }
-
-    if (zExp < 0) {
-        /* Note that flush-to-zero does not affect half-precision results */
-        is_tiny =
-            (status->float_detect_tininess == float_tininess_before_rounding)
-            || (zExp < -1)
-            || (!rounding_bumps_exp);
-    }
-    if (zSig & mask) {
-        float_raise(float_flag_inexact, status);
-        if (is_tiny) {
-            float_raise(float_flag_underflow, status);
-        }
-    }
-
-    zSig += increment;
-    if (rounding_bumps_exp) {
-        zSig >>= 1;
-        zExp++;
-    }
-
-    if (zExp < -10) {
-        return packFloat16(zSign, 0, 0);
-    }
-    if (zExp < 0) {
-        zSig >>= -zExp;
-        zExp = 0;
-    }
-    return packFloat16(zSign, zExp, zSig >> 13);
-}
-
 /*----------------------------------------------------------------------------
 | If `a' is denormal and we are in flush-to-zero mode then set the
 | input-denormal exception and return zero. Otherwise just return the value.
@@ -3859,163 +3764,6 @@  float16 float16_squash_input_denormal(float16 a, float_status *status)
     return a;
 }
 
-static void normalizeFloat16Subnormal(uint32_t aSig, int *zExpPtr,
-                                      uint32_t *zSigPtr)
-{
-    int8_t shiftCount = countLeadingZeros32(aSig) - 21;
-    *zSigPtr = aSig << shiftCount;
-    *zExpPtr = 1 - shiftCount;
-}
-
-/* Half precision floats come in two formats: standard IEEE and "ARM" format.
-   The latter gains extra exponent range by omitting the NaN/Inf encodings.  */
-
-float32 float16_to_float32(float16 a, flag ieee, float_status *status)
-{
-    flag aSign;
-    int aExp;
-    uint32_t aSig;
-
-    aSign = extractFloat16Sign(a);
-    aExp = extractFloat16Exp(a);
-    aSig = extractFloat16Frac(a);
-
-    if (aExp == 0x1f && ieee) {
-        if (aSig) {
-            return commonNaNToFloat32(float16ToCommonNaN(a, status), status);
-        }
-        return packFloat32(aSign, 0xff, 0);
-    }
-    if (aExp == 0) {
-        if (aSig == 0) {
-            return packFloat32(aSign, 0, 0);
-        }
-
-        normalizeFloat16Subnormal(aSig, &aExp, &aSig);
-        aExp--;
-    }
-    return packFloat32( aSign, aExp + 0x70, aSig << 13);
-}
-
-float16 float32_to_float16(float32 a, flag ieee, float_status *status)
-{
-    flag aSign;
-    int aExp;
-    uint32_t aSig;
-
-    a = float32_squash_input_denormal(a, status);
-
-    aSig = extractFloat32Frac( a );
-    aExp = extractFloat32Exp( a );
-    aSign = extractFloat32Sign( a );
-    if ( aExp == 0xFF ) {
-        if (aSig) {
-            /* Input is a NaN */
-            if (!ieee) {
-                float_raise(float_flag_invalid, status);
-                return packFloat16(aSign, 0, 0);
-            }
-            return commonNaNToFloat16(
-                float32ToCommonNaN(a, status), status);
-        }
-        /* Infinity */
-        if (!ieee) {
-            float_raise(float_flag_invalid, status);
-            return packFloat16(aSign, 0x1f, 0x3ff);
-        }
-        return packFloat16(aSign, 0x1f, 0);
-    }
-    if (aExp == 0 && aSig == 0) {
-        return packFloat16(aSign, 0, 0);
-    }
-    /* Decimal point between bits 22 and 23. Note that we add the 1 bit
-     * even if the input is denormal; however this is harmless because
-     * the largest possible single-precision denormal is still smaller
-     * than the smallest representable half-precision denormal, and so we
-     * will end up ignoring aSig and returning via the "always return zero"
-     * codepath.
-     */
-    aSig |= 0x00800000;
-    aExp -= 0x71;
-
-    return roundAndPackFloat16(aSign, aExp, aSig, ieee, status);
-}
-
-float64 float16_to_float64(float16 a, flag ieee, float_status *status)
-{
-    flag aSign;
-    int aExp;
-    uint32_t aSig;
-
-    aSign = extractFloat16Sign(a);
-    aExp = extractFloat16Exp(a);
-    aSig = extractFloat16Frac(a);
-
-    if (aExp == 0x1f && ieee) {
-        if (aSig) {
-            return commonNaNToFloat64(
-                float16ToCommonNaN(a, status), status);
-        }
-        return packFloat64(aSign, 0x7ff, 0);
-    }
-    if (aExp == 0) {
-        if (aSig == 0) {
-            return packFloat64(aSign, 0, 0);
-        }
-
-        normalizeFloat16Subnormal(aSig, &aExp, &aSig);
-        aExp--;
-    }
-    return packFloat64(aSign, aExp + 0x3f0, ((uint64_t)aSig) << 42);
-}
-
-float16 float64_to_float16(float64 a, flag ieee, float_status *status)
-{
-    flag aSign;
-    int aExp;
-    uint64_t aSig;
-    uint32_t zSig;
-
-    a = float64_squash_input_denormal(a, status);
-
-    aSig = extractFloat64Frac(a);
-    aExp = extractFloat64Exp(a);
-    aSign = extractFloat64Sign(a);
-    if (aExp == 0x7FF) {
-        if (aSig) {
-            /* Input is a NaN */
-            if (!ieee) {
-                float_raise(float_flag_invalid, status);
-                return packFloat16(aSign, 0, 0);
-            }
-            return commonNaNToFloat16(
-                float64ToCommonNaN(a, status), status);
-        }
-        /* Infinity */
-        if (!ieee) {
-            float_raise(float_flag_invalid, status);
-            return packFloat16(aSign, 0x1f, 0x3ff);
-        }
-        return packFloat16(aSign, 0x1f, 0);
-    }
-    shift64RightJamming(aSig, 29, &aSig);
-    zSig = aSig;
-    if (aExp == 0 && zSig == 0) {
-        return packFloat16(aSign, 0, 0);
-    }
-    /* Decimal point between bits 22 and 23. Note that we add the 1 bit
-     * even if the input is denormal; however this is harmless because
-     * the largest possible single-precision denormal is still smaller
-     * than the smallest representable half-precision denormal, and so we
-     * will end up ignoring aSig and returning via the "always return zero"
-     * codepath.
-     */
-    zSig |= 0x00800000;
-    aExp -= 0x3F1;
-
-    return roundAndPackFloat16(aSign, aExp, zSig, ieee, status);
-}
-
 /*----------------------------------------------------------------------------
 | Returns the result of converting the double-precision floating-point value
 | `a' to the extended double-precision floating-point format.  The conversion