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[08/29] ui: use QEMU_IS_ALIGNED macro

Message ID 20170718061005.29518-9-f4bug@amsat.org
State New
Headers show

Commit Message

Philippe Mathieu-Daudé July 18, 2017, 6:09 a.m. UTC
Applied using the Coccinelle semantic patch scripts/coccinelle/use_osdep.cocci

Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
---
 ui/console-gl.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
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Patch

diff --git a/ui/console-gl.c b/ui/console-gl.c
index 5165e21646..83ad31d223 100644
--- a/ui/console-gl.c
+++ b/ui/console-gl.c
@@ -80,7 +80,7 @@  void surface_gl_create_texture(ConsoleGLState *gls,
                                DisplaySurface *surface)
 {
     assert(gls);
-    assert(surface_stride(surface) % surface_bytes_per_pixel(surface) == 0);
+    assert(QEMU_IS_ALIGNED(surface_stride(surface), surface_bytes_per_pixel(surface)));
 
     switch (surface->format) {
     case PIXMAN_BE_b8g8r8x8: