[1/22] svga: Use proper VGA register name macros in svga_wattr.

Submitted by David Miller on Jan. 11, 2011, 11:49 p.m.

Details

Message ID 20110111.154903.129760880.davem@davemloft.net
State Not Applicable
Delegated to: David Miller
Headers show

Commit Message

David Miller Jan. 11, 2011, 11:49 p.m.
Instead of magic register location constants.

Signed-off-by: David S. Miller <davem@davemloft.net>
---
 include/linux/svga.h |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

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diff --git a/include/linux/svga.h b/include/linux/svga.h
index c59a51a..3fc52cb 100644
--- a/include/linux/svga.h
+++ b/include/linux/svga.h
@@ -69,9 +69,9 @@  struct svga_pll {
 
 static inline void svga_wattr(u8 index, u8 data)
 {
-	inb(0x3DA);
-	outb(index, 0x3C0);
-	outb(data, 0x3C0);
+	inb(VGA_IS1_RC);
+	outb(index, VGA_ATT_IW);
+	outb(data, VGA_ATT_W);
 }
 
 /* Write a value to a sequence register with a mask */