diff mbox

[v2,01/53] docs-rst: convert kernel-hacking to ReST

Message ID c4fcd7cabb83fcac1e83e17845b1fede5401aa25.1494935649.git.mchehab@s-opensource.com
State Accepted
Commit c4fcd7cabb83fcac1e83e17845b1fede5401aa25
Headers show

Commit Message

Mauro Carvalho Chehab May 16, 2017, 12:15 p.m. UTC
Use pandoc to convert documentation to ReST by calling
Documentation/sphinx/tmplcvt script.

- Manually adjusted to use ..note and ..warning
- Minor fixes for it to be parsed without errors
- Use **bold** for emphasis.

Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
---
 Documentation/DocBook/Makefile            |    2 +-
 Documentation/DocBook/kernel-hacking.tmpl | 1312 -----------------------------
 Documentation/conf.py                     |    2 +
 Documentation/index.rst                   |    1 +
 Documentation/kernel-hacking/conf.py      |   10 +
 Documentation/kernel-hacking/hacking.rst  |  794 +++++++++++++++++
 Documentation/kernel-hacking/index.rst    |    8 +
 7 files changed, 816 insertions(+), 1313 deletions(-)
 delete mode 100644 Documentation/DocBook/kernel-hacking.tmpl
 create mode 100644 Documentation/kernel-hacking/conf.py
 create mode 100644 Documentation/kernel-hacking/hacking.rst
 create mode 100644 Documentation/kernel-hacking/index.rst
diff mbox

Patch

diff --git a/Documentation/DocBook/Makefile b/Documentation/DocBook/Makefile
index 85916f13d330..7d7482b5ad92 100644
--- a/Documentation/DocBook/Makefile
+++ b/Documentation/DocBook/Makefile
@@ -7,7 +7,7 @@ 
 # list of DOCBOOKS.
 
 DOCBOOKS := z8530book.xml  \
-	    kernel-hacking.xml kernel-locking.xml \
+	    kernel-locking.xml \
 	    networking.xml \
 	    filesystems.xml lsm.xml kgdb.xml \
 	    libata.xml mtdnand.xml librs.xml rapidio.xml \
diff --git a/Documentation/DocBook/kernel-hacking.tmpl b/Documentation/DocBook/kernel-hacking.tmpl
deleted file mode 100644
index da5c087462b1..000000000000
--- a/Documentation/DocBook/kernel-hacking.tmpl
+++ /dev/null
@@ -1,1312 +0,0 @@ 
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
-	"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" []>
-
-<book id="lk-hacking-guide">
- <bookinfo>
-  <title>Unreliable Guide To Hacking The Linux Kernel</title>
-  
-  <authorgroup>
-   <author>
-    <firstname>Rusty</firstname>
-    <surname>Russell</surname>
-    <affiliation>
-     <address>
-      <email>rusty@rustcorp.com.au</email>
-     </address>
-    </affiliation>
-   </author>
-  </authorgroup>
-
-  <copyright>
-   <year>2005</year>
-   <holder>Rusty Russell</holder>
-  </copyright>
-
-  <legalnotice>
-   <para>
-    This documentation is free software; you can redistribute
-    it and/or modify it under the terms of the GNU General Public
-    License as published by the Free Software Foundation; either
-    version 2 of the License, or (at your option) any later
-    version.
-   </para>
-   
-   <para>
-    This program is distributed in the hope that it will be
-    useful, but WITHOUT ANY WARRANTY; without even the implied
-    warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-    See the GNU General Public License for more details.
-   </para>
-   
-   <para>
-    You should have received a copy of the GNU General Public
-    License along with this program; if not, write to the Free
-    Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
-    MA 02111-1307 USA
-   </para>
-   
-   <para>
-    For more details see the file COPYING in the source
-    distribution of Linux.
-   </para>
-  </legalnotice>
-
-  <releaseinfo>
-   This is the first release of this document as part of the kernel tarball.
-  </releaseinfo>
-
- </bookinfo>
-
- <toc></toc>
-
- <chapter id="introduction">
-  <title>Introduction</title>
-  <para>
-   Welcome, gentle reader, to Rusty's Remarkably Unreliable Guide to Linux
-   Kernel Hacking.  This document describes the common routines and
-   general requirements for kernel code: its goal is to serve as a
-   primer for Linux kernel development for experienced C
-   programmers.  I avoid implementation details: that's what the
-   code is for, and I ignore whole tracts of useful routines.
-  </para>
-  <para>
-   Before you read this, please understand that I never wanted to
-   write this document, being grossly under-qualified, but I always
-   wanted to read it, and this was the only way.  I hope it will
-   grow into a compendium of best practice, common starting points
-   and random information.
-  </para>
- </chapter>
-
- <chapter id="basic-players">
-  <title>The Players</title>
-
-  <para>
-   At any time each of the CPUs in a system can be:
-  </para>
-
-  <itemizedlist>
-   <listitem>
-    <para>
-     not associated with any process, serving a hardware interrupt;
-    </para>
-   </listitem>
-
-   <listitem>
-    <para>
-     not associated with any process, serving a softirq or tasklet;
-    </para>
-   </listitem>
-
-   <listitem>
-    <para>
-     running in kernel space, associated with a process (user context);
-    </para>
-   </listitem>
-
-   <listitem>
-    <para>
-     running a process in user space.
-    </para>
-   </listitem>
-  </itemizedlist>
-
-  <para>
-   There is an ordering between these.  The bottom two can preempt
-   each other, but above that is a strict hierarchy: each can only be
-   preempted by the ones above it.  For example, while a softirq is
-   running on a CPU, no other softirq will preempt it, but a hardware
-   interrupt can.  However, any other CPUs in the system execute
-   independently.
-  </para>
-
-  <para>
-   We'll see a number of ways that the user context can block
-   interrupts, to become truly non-preemptable.
-  </para>
-  
-  <sect1 id="basics-usercontext">
-   <title>User Context</title>
-
-   <para>
-    User context is when you are coming in from a system call or other
-    trap: like userspace, you can be preempted by more important tasks
-    and by interrupts.  You can sleep, by calling
-    <function>schedule()</function>.
-   </para>
-
-   <note>
-    <para>
-     You are always in user context on module load and unload,
-     and on operations on the block device layer.
-    </para>
-   </note>
-
-   <para>
-    In user context, the <varname>current</varname> pointer (indicating 
-    the task we are currently executing) is valid, and
-    <function>in_interrupt()</function>
-    (<filename>include/linux/interrupt.h</filename>) is <returnvalue>false
-    </returnvalue>.  
-   </para>
-
-   <caution>
-    <para>
-     Beware that if you have preemption or softirqs disabled
-     (see below), <function>in_interrupt()</function> will return a 
-     false positive.
-    </para>
-   </caution>
-  </sect1>
-
-  <sect1 id="basics-hardirqs">
-   <title>Hardware Interrupts (Hard IRQs)</title>
-
-   <para>
-    Timer ticks, <hardware>network cards</hardware> and 
-    <hardware>keyboard</hardware> are examples of real
-    hardware which produce interrupts at any time.  The kernel runs
-    interrupt handlers, which services the hardware.  The kernel
-    guarantees that this handler is never re-entered: if the same
-    interrupt arrives, it is queued (or dropped).  Because it
-    disables interrupts, this handler has to be fast: frequently it
-    simply acknowledges the interrupt, marks a 'software interrupt'
-    for execution and exits.
-   </para>
-
-   <para>
-    You can tell you are in a hardware interrupt, because 
-    <function>in_irq()</function> returns <returnvalue>true</returnvalue>.  
-   </para>
-   <caution>
-    <para>
-     Beware that this will return a false positive if interrupts are disabled 
-     (see below).
-    </para>
-   </caution>
-  </sect1>
-
-  <sect1 id="basics-softirqs">
-   <title>Software Interrupt Context: Softirqs and Tasklets</title>
-
-   <para>
-    Whenever a system call is about to return to userspace, or a
-    hardware interrupt handler exits, any 'software interrupts'
-    which are marked pending (usually by hardware interrupts) are
-    run (<filename>kernel/softirq.c</filename>).
-   </para>
-
-   <para>
-    Much of the real interrupt handling work is done here.  Early in
-    the transition to <acronym>SMP</acronym>, there were only 'bottom
-    halves' (BHs), which didn't take advantage of multiple CPUs.  Shortly 
-    after we switched from wind-up computers made of match-sticks and snot,
-    we abandoned this limitation and switched to 'softirqs'.
-   </para>
-
-   <para>
-    <filename class="headerfile">include/linux/interrupt.h</filename> lists the
-    different softirqs.  A very important softirq is the
-    timer softirq (<filename
-    class="headerfile">include/linux/timer.h</filename>): you can
-    register to have it call functions for you in a given length of
-    time.
-   </para>
-
-   <para>
-    Softirqs are often a pain to deal with, since the same softirq
-    will run simultaneously on more than one CPU.  For this reason,
-    tasklets (<filename
-    class="headerfile">include/linux/interrupt.h</filename>) are more
-    often used: they are dynamically-registrable (meaning you can have
-    as many as you want), and they also guarantee that any tasklet
-    will only run on one CPU at any time, although different tasklets
-    can run simultaneously.
-   </para>
-   <caution>
-    <para>
-     The name 'tasklet' is misleading: they have nothing to do with 'tasks',
-     and probably more to do with some bad vodka Alexey Kuznetsov had at the 
-     time.
-    </para>
-   </caution>
-
-   <para>
-    You can tell you are in a softirq (or tasklet)
-    using the <function>in_softirq()</function> macro 
-    (<filename class="headerfile">include/linux/interrupt.h</filename>).
-   </para>
-   <caution>
-    <para>
-     Beware that this will return a false positive if a bh lock (see below)
-     is held.
-    </para>
-   </caution>
-  </sect1>
- </chapter>
-
- <chapter id="basic-rules">
-  <title>Some Basic Rules</title>
-
-  <variablelist>
-   <varlistentry>
-    <term>No memory protection</term>
-    <listitem>
-     <para>
-      If you corrupt memory, whether in user context or
-      interrupt context, the whole machine will crash.  Are you
-      sure you can't do what you want in userspace?
-     </para>
-    </listitem>
-   </varlistentry>
-
-   <varlistentry>
-    <term>No floating point or <acronym>MMX</acronym></term>
-    <listitem>
-     <para>
-      The <acronym>FPU</acronym> context is not saved; even in user
-      context the <acronym>FPU</acronym> state probably won't
-      correspond with the current process: you would mess with some
-      user process' <acronym>FPU</acronym> state.  If you really want
-      to do this, you would have to explicitly save/restore the full
-      <acronym>FPU</acronym> state (and avoid context switches).  It
-      is generally a bad idea; use fixed point arithmetic first.
-     </para>
-    </listitem>
-   </varlistentry>
-
-   <varlistentry>
-    <term>A rigid stack limit</term>
-    <listitem>
-     <para>
-      Depending on configuration options the kernel stack is about 3K to 6K for most 32-bit architectures: it's
-      about 14K on most 64-bit archs, and often shared with interrupts
-      so you can't use it all.  Avoid deep recursion and huge local
-      arrays on the stack (allocate them dynamically instead).
-     </para>
-    </listitem>
-   </varlistentry>
-
-   <varlistentry>
-    <term>The Linux kernel is portable</term>
-    <listitem>
-     <para>
-      Let's keep it that way.  Your code should be 64-bit clean,
-      and endian-independent.  You should also minimize CPU
-      specific stuff, e.g. inline assembly should be cleanly
-      encapsulated and minimized to ease porting.  Generally it
-      should be restricted to the architecture-dependent part of
-      the kernel tree.
-     </para>
-    </listitem>
-   </varlistentry>
-  </variablelist>
- </chapter>
-
- <chapter id="ioctls">
-  <title>ioctls: Not writing a new system call</title>
-
-  <para>
-   A system call generally looks like this
-  </para>
-
-  <programlisting>
-asmlinkage long sys_mycall(int arg)
-{
-        return 0; 
-}
-  </programlisting>
-
-  <para>
-   First, in most cases you don't want to create a new system call.
-   You create a character device and implement an appropriate ioctl
-   for it.  This is much more flexible than system calls, doesn't have
-   to be entered in every architecture's
-   <filename class="headerfile">include/asm/unistd.h</filename> and
-   <filename>arch/kernel/entry.S</filename> file, and is much more
-   likely to be accepted by Linus.
-  </para>
-
-  <para>
-   If all your routine does is read or write some parameter, consider
-   implementing a <function>sysfs</function> interface instead.
-  </para>
-
-  <para>
-   Inside the ioctl you're in user context to a process.  When a
-   error occurs you return a negated errno (see
-   <filename class="headerfile">include/linux/errno.h</filename>),
-   otherwise you return <returnvalue>0</returnvalue>.
-  </para>
-
-  <para>
-   After you slept you should check if a signal occurred: the
-   Unix/Linux way of handling signals is to temporarily exit the
-   system call with the <constant>-ERESTARTSYS</constant> error.  The
-   system call entry code will switch back to user context, process
-   the signal handler and then your system call will be restarted
-   (unless the user disabled that).  So you should be prepared to
-   process the restart, e.g. if you're in the middle of manipulating
-   some data structure.
-  </para>
-
-  <programlisting>
-if (signal_pending(current))
-        return -ERESTARTSYS;
-  </programlisting>
-
-  <para>
-   If you're doing longer computations: first think userspace. If you
-   <emphasis>really</emphasis> want to do it in kernel you should
-   regularly check if you need to give up the CPU (remember there is
-   cooperative multitasking per CPU).  Idiom:
-  </para>
-
-  <programlisting>
-cond_resched(); /* Will sleep */ 
-  </programlisting>
-
-  <para>
-   A short note on interface design: the UNIX system call motto is
-   "Provide mechanism not policy".
-  </para>
- </chapter>
-
- <chapter id="deadlock-recipes">
-  <title>Recipes for Deadlock</title>
-
-  <para>
-   You cannot call any routines which may sleep, unless:
-  </para>
-  <itemizedlist>
-   <listitem>
-    <para>
-     You are in user context.
-    </para>
-   </listitem>
-
-   <listitem>
-    <para>
-     You do not own any spinlocks.
-    </para>
-   </listitem>
-
-   <listitem>
-    <para>
-     You have interrupts enabled (actually, Andi Kleen says
-     that the scheduling code will enable them for you, but
-     that's probably not what you wanted).
-    </para>
-   </listitem>
-  </itemizedlist>
-
-  <para>
-   Note that some functions may sleep implicitly: common ones are
-   the user space access functions (*_user) and memory allocation
-   functions without <symbol>GFP_ATOMIC</symbol>.
-  </para>
-
-  <para>
-   You should always compile your kernel
-   <symbol>CONFIG_DEBUG_ATOMIC_SLEEP</symbol> on, and it will warn
-   you if you break these rules.  If you <emphasis>do</emphasis> break
-   the rules, you will eventually lock up your box.
-  </para>
-
-  <para>
-   Really.
-  </para>
- </chapter>
-
- <chapter id="common-routines">
-  <title>Common Routines</title>
-
-  <sect1 id="routines-printk">
-   <title>
-    <function>printk()</function>
-    <filename class="headerfile">include/linux/kernel.h</filename>
-   </title>
-
-   <para>
-    <function>printk()</function> feeds kernel messages to the
-    console, dmesg, and the syslog daemon.  It is useful for debugging
-    and reporting errors, and can be used inside interrupt context,
-    but use with caution: a machine which has its console flooded with
-    printk messages is unusable.  It uses a format string mostly
-    compatible with ANSI C printf, and C string concatenation to give
-    it a first "priority" argument:
-   </para>
-
-   <programlisting>
-printk(KERN_INFO "i = %u\n", i);
-   </programlisting>
-
-   <para>
-    See <filename class="headerfile">include/linux/kernel.h</filename>;
-    for other KERN_ values; these are interpreted by syslog as the
-    level.  Special case: for printing an IP address use
-   </para>
-
-   <programlisting>
-__be32 ipaddress;
-printk(KERN_INFO "my ip: %pI4\n", &amp;ipaddress);
-   </programlisting>
-
-   <para>
-    <function>printk()</function> internally uses a 1K buffer and does
-    not catch overruns.  Make sure that will be enough.
-   </para>
-
-   <note>
-    <para>
-     You will know when you are a real kernel hacker
-     when you start typoing printf as printk in your user programs :)
-    </para>
-   </note>
-
-   <!--- From the Lions book reader department --> 
-
-   <note>
-    <para>
-     Another sidenote: the original Unix Version 6 sources had a
-     comment on top of its printf function: "Printf should not be
-     used for chit-chat".  You should follow that advice.
-    </para>
-   </note>
-  </sect1>
-
-  <sect1 id="routines-copy">
-   <title>
-    <function>copy_[to/from]_user()</function>
-    /
-    <function>get_user()</function>
-    /
-    <function>put_user()</function>
-    <filename class="headerfile">include/linux/uaccess.h</filename>
-   </title>  
-
-   <para>
-    <emphasis>[SLEEPS]</emphasis>
-   </para>
-
-   <para>
-    <function>put_user()</function> and <function>get_user()</function>
-    are used to get and put single values (such as an int, char, or
-    long) from and to userspace.  A pointer into userspace should
-    never be simply dereferenced: data should be copied using these
-    routines.  Both return <constant>-EFAULT</constant> or 0.
-   </para>
-   <para>
-    <function>copy_to_user()</function> and
-    <function>copy_from_user()</function> are more general: they copy
-    an arbitrary amount of data to and from userspace.
-    <caution>
-     <para>
-      Unlike <function>put_user()</function> and
-      <function>get_user()</function>, they return the amount of
-      uncopied data (ie. <returnvalue>0</returnvalue> still means
-      success).
-     </para>
-    </caution>
-    [Yes, this moronic interface makes me cringe.  The flamewar comes up every year or so. --RR.]
-   </para>
-   <para>
-    The functions may sleep implicitly. This should never be called
-    outside user context (it makes no sense), with interrupts
-    disabled, or a spinlock held.
-   </para>
-  </sect1>
-
-  <sect1 id="routines-kmalloc">
-   <title><function>kmalloc()</function>/<function>kfree()</function>
-    <filename class="headerfile">include/linux/slab.h</filename></title>
-
-   <para>
-    <emphasis>[MAY SLEEP: SEE BELOW]</emphasis>
-   </para>
-
-   <para>
-    These routines are used to dynamically request pointer-aligned
-    chunks of memory, like malloc and free do in userspace, but
-    <function>kmalloc()</function> takes an extra flag word.
-    Important values:
-   </para>
-
-   <variablelist>
-    <varlistentry>
-     <term>
-      <constant>
-       GFP_KERNEL
-      </constant>
-     </term>
-     <listitem>
-      <para>
-       May sleep and swap to free memory. Only allowed in user
-       context, but is the most reliable way to allocate memory.
-      </para>
-     </listitem>
-    </varlistentry>
-    
-    <varlistentry>
-     <term>
-      <constant>
-       GFP_ATOMIC
-      </constant>
-     </term>
-     <listitem>
-      <para>
-       Don't sleep. Less reliable than <constant>GFP_KERNEL</constant>,
-       but may be called from interrupt context. You should
-       <emphasis>really</emphasis> have a good out-of-memory
-       error-handling strategy.
-      </para>
-     </listitem>
-    </varlistentry>
-    
-    <varlistentry>
-     <term>
-      <constant>
-       GFP_DMA
-      </constant>
-     </term>
-     <listitem>
-      <para>
-       Allocate ISA DMA lower than 16MB. If you don't know what that
-       is you don't need it.  Very unreliable.
-      </para>
-     </listitem>
-    </varlistentry>
-   </variablelist>
-
-   <para>
-    If you see a <errorname>sleeping function called from invalid
-    context</errorname> warning message, then maybe you called a
-    sleeping allocation function from interrupt context without
-    <constant>GFP_ATOMIC</constant>.  You should really fix that.
-    Run, don't walk.
-   </para>
-
-   <para>
-    If you are allocating at least <constant>PAGE_SIZE</constant>
-    (<filename class="headerfile">include/asm/page.h</filename>) bytes,
-    consider using <function>__get_free_pages()</function>
-
-    (<filename class="headerfile">include/linux/mm.h</filename>).  It
-    takes an order argument (0 for page sized, 1 for double page, 2
-    for four pages etc.) and the same memory priority flag word as
-    above.
-   </para>
-
-   <para>
-    If you are allocating more than a page worth of bytes you can use
-    <function>vmalloc()</function>.  It'll allocate virtual memory in
-    the kernel map.  This block is not contiguous in physical memory,
-    but the <acronym>MMU</acronym> makes it look like it is for you
-    (so it'll only look contiguous to the CPUs, not to external device
-    drivers).  If you really need large physically contiguous memory
-    for some weird device, you have a problem: it is poorly supported
-    in Linux because after some time memory fragmentation in a running
-    kernel makes it hard.  The best way is to allocate the block early
-    in the boot process via the <function>alloc_bootmem()</function>
-    routine.
-   </para>
-
-   <para>
-    Before inventing your own cache of often-used objects consider
-    using a slab cache in
-    <filename class="headerfile">include/linux/slab.h</filename>
-   </para>
-  </sect1>
-
-  <sect1 id="routines-current">
-   <title><function>current</function>
-    <filename class="headerfile">include/asm/current.h</filename></title>
-
-   <para>
-    This global variable (really a macro) contains a pointer to
-    the current task structure, so is only valid in user context.
-    For example, when a process makes a system call, this will
-    point to the task structure of the calling process.  It is
-    <emphasis>not NULL</emphasis> in interrupt context.
-   </para>
-  </sect1>
-
-  <sect1 id="routines-udelay">
-   <title><function>mdelay()</function>/<function>udelay()</function>
-     <filename class="headerfile">include/asm/delay.h</filename>
-     <filename class="headerfile">include/linux/delay.h</filename>
-   </title>
-
-   <para>
-    The <function>udelay()</function> and <function>ndelay()</function> functions can be used for small pauses.
-    Do not use large values with them as you risk
-    overflow - the helper function <function>mdelay()</function> is useful
-    here, or consider <function>msleep()</function>.
-   </para> 
-  </sect1>
- 
-  <sect1 id="routines-endian">
-   <title><function>cpu_to_be32()</function>/<function>be32_to_cpu()</function>/<function>cpu_to_le32()</function>/<function>le32_to_cpu()</function>
-     <filename class="headerfile">include/asm/byteorder.h</filename>
-   </title>
-
-   <para>
-    The <function>cpu_to_be32()</function> family (where the "32" can
-    be replaced by 64 or 16, and the "be" can be replaced by "le") are
-    the general way to do endian conversions in the kernel: they
-    return the converted value.  All variations supply the reverse as
-    well: <function>be32_to_cpu()</function>, etc.
-   </para>
-
-   <para>
-    There are two major variations of these functions: the pointer
-    variation, such as <function>cpu_to_be32p()</function>, which take
-    a pointer to the given type, and return the converted value.  The
-    other variation is the "in-situ" family, such as
-    <function>cpu_to_be32s()</function>, which convert value referred
-    to by the pointer, and return void.
-   </para> 
-  </sect1>
-
-  <sect1 id="routines-local-irqs">
-   <title><function>local_irq_save()</function>/<function>local_irq_restore()</function>
-    <filename class="headerfile">include/linux/irqflags.h</filename>
-   </title>
-
-   <para>
-    These routines disable hard interrupts on the local CPU, and
-    restore them.  They are reentrant; saving the previous state in
-    their one <varname>unsigned long flags</varname> argument.  If you
-    know that interrupts are enabled, you can simply use
-    <function>local_irq_disable()</function> and
-    <function>local_irq_enable()</function>.
-   </para>
-  </sect1>
-
-  <sect1 id="routines-softirqs">
-   <title><function>local_bh_disable()</function>/<function>local_bh_enable()</function>
-    <filename class="headerfile">include/linux/interrupt.h</filename></title>
-
-   <para>
-    These routines disable soft interrupts on the local CPU, and
-    restore them.  They are reentrant; if soft interrupts were
-    disabled before, they will still be disabled after this pair
-    of functions has been called.  They prevent softirqs and tasklets
-    from running on the current CPU.
-   </para>
-  </sect1>
-
-  <sect1 id="routines-processorids">
-   <title><function>smp_processor_id</function>()
-    <filename class="headerfile">include/asm/smp.h</filename></title>
-   
-   <para>
-    <function>get_cpu()</function> disables preemption (so you won't
-    suddenly get moved to another CPU) and returns the current
-    processor number, between 0 and <symbol>NR_CPUS</symbol>.  Note
-    that the CPU numbers are not necessarily continuous.  You return
-    it again with <function>put_cpu()</function> when you are done.
-   </para>
-   <para>
-    If you know you cannot be preempted by another task (ie. you are
-    in interrupt context, or have preemption disabled) you can use
-    smp_processor_id().
-   </para>
-  </sect1>
-
-  <sect1 id="routines-init">
-   <title><type>__init</type>/<type>__exit</type>/<type>__initdata</type>
-    <filename class="headerfile">include/linux/init.h</filename></title>
-
-   <para>
-    After boot, the kernel frees up a special section; functions
-    marked with <type>__init</type> and data structures marked with
-    <type>__initdata</type> are dropped after boot is complete: similarly
-    modules discard this memory after initialization.  <type>__exit</type>
-    is used to declare a function which is only required on exit: the
-    function will be dropped if this file is not compiled as a module.
-    See the header file for use. Note that it makes no sense for a function
-    marked with <type>__init</type> to be exported to modules with 
-    <function>EXPORT_SYMBOL()</function> - this will break.
-   </para>
-
-  </sect1>
-
-  <sect1 id="routines-init-again">
-   <title><function>__initcall()</function>/<function>module_init()</function>
-    <filename class="headerfile">include/linux/init.h</filename></title>
-   <para>
-    Many parts of the kernel are well served as a module
-    (dynamically-loadable parts of the kernel).  Using the
-    <function>module_init()</function> and
-    <function>module_exit()</function> macros it is easy to write code
-    without #ifdefs which can operate both as a module or built into
-    the kernel.
-   </para>
-
-   <para>
-    The <function>module_init()</function> macro defines which
-    function is to be called at module insertion time (if the file is
-    compiled as a module), or at boot time: if the file is not
-    compiled as a module the <function>module_init()</function> macro
-    becomes equivalent to <function>__initcall()</function>, which
-    through linker magic ensures that the function is called on boot.
-   </para>
-
-   <para>
-    The function can return a negative error number to cause
-    module loading to fail (unfortunately, this has no effect if
-    the module is compiled into the kernel).  This function is
-    called in user context with interrupts enabled, so it can sleep.
-   </para>
-  </sect1>
-  
-  <sect1 id="routines-moduleexit">
-   <title> <function>module_exit()</function>
-    <filename class="headerfile">include/linux/init.h</filename> </title>
-
-   <para>
-    This macro defines the function to be called at module removal
-    time (or never, in the case of the file compiled into the
-    kernel).  It will only be called if the module usage count has
-    reached zero.  This function can also sleep, but cannot fail:
-    everything must be cleaned up by the time it returns.
-   </para>
-
-   <para>
-    Note that this macro is optional: if it is not present, your
-    module will not be removable (except for 'rmmod -f').
-   </para>
-  </sect1>
-
-  <sect1 id="routines-module-use-counters">
-   <title> <function>try_module_get()</function>/<function>module_put()</function>
-    <filename class="headerfile">include/linux/module.h</filename></title>
-
-   <para>
-    These manipulate the module usage count, to protect against
-    removal (a module also can't be removed if another module uses one
-    of its exported symbols: see below).  Before calling into module
-    code, you should call <function>try_module_get()</function> on
-    that module: if it fails, then the module is being removed and you
-    should act as if it wasn't there.  Otherwise, you can safely enter
-    the module, and call <function>module_put()</function> when you're
-    finished.
-   </para>
-
-   <para>
-   Most registerable structures have an
-   <structfield>owner</structfield> field, such as in the
-   <structname>file_operations</structname> structure. Set this field
-   to the macro <symbol>THIS_MODULE</symbol>.
-   </para>
-  </sect1>
-
- <!-- add info on new-style module refcounting here -->
- </chapter>
-
- <chapter id="queues">
-  <title>Wait Queues
-   <filename class="headerfile">include/linux/wait.h</filename>
-  </title>
-  <para>
-   <emphasis>[SLEEPS]</emphasis>
-  </para>
-
-  <para>
-   A wait queue is used to wait for someone to wake you up when a
-   certain condition is true.  They must be used carefully to ensure
-   there is no race condition.  You declare a
-   <type>wait_queue_head_t</type>, and then processes which want to
-   wait for that condition declare a <type>wait_queue_t</type>
-   referring to themselves, and place that in the queue.
-  </para>
-
-  <sect1 id="queue-declaring">
-   <title>Declaring</title>
-   
-   <para>
-    You declare a <type>wait_queue_head_t</type> using the
-    <function>DECLARE_WAIT_QUEUE_HEAD()</function> macro, or using the
-    <function>init_waitqueue_head()</function> routine in your
-    initialization code.
-   </para>
-  </sect1>
-  
-  <sect1 id="queue-waitqueue">
-   <title>Queuing</title>
-   
-   <para>
-    Placing yourself in the waitqueue is fairly complex, because you
-    must put yourself in the queue before checking the condition.
-    There is a macro to do this:
-    <function>wait_event_interruptible()</function>
-
-    <filename class="headerfile">include/linux/wait.h</filename> The
-    first argument is the wait queue head, and the second is an
-    expression which is evaluated; the macro returns
-    <returnvalue>0</returnvalue> when this expression is true, or
-    <returnvalue>-ERESTARTSYS</returnvalue> if a signal is received.
-    The <function>wait_event()</function> version ignores signals.
-   </para>
- 
-  </sect1>
-
-  <sect1 id="queue-waking">
-   <title>Waking Up Queued Tasks</title>
-   
-   <para>
-    Call <function>wake_up()</function>
-
-    <filename class="headerfile">include/linux/wait.h</filename>;,
-    which will wake up every process in the queue.  The exception is
-    if one has <constant>TASK_EXCLUSIVE</constant> set, in which case
-    the remainder of the queue will not be woken.  There are other variants
-    of this basic function available in the same header.
-   </para>
-  </sect1>
- </chapter>
-
- <chapter id="atomic-ops">
-  <title>Atomic Operations</title>
-
-  <para>
-   Certain operations are guaranteed atomic on all platforms.  The
-   first class of operations work on <type>atomic_t</type>
-
-   <filename class="headerfile">include/asm/atomic.h</filename>; this
-   contains a signed integer (at least 32 bits long), and you must use
-   these functions to manipulate or read atomic_t variables.
-   <function>atomic_read()</function> and
-   <function>atomic_set()</function> get and set the counter,
-   <function>atomic_add()</function>,
-   <function>atomic_sub()</function>,
-   <function>atomic_inc()</function>,
-   <function>atomic_dec()</function>, and
-   <function>atomic_dec_and_test()</function> (returns
-   <returnvalue>true</returnvalue> if it was decremented to zero).
-  </para>
-
-  <para>
-   Yes.  It returns <returnvalue>true</returnvalue> (i.e. != 0) if the
-   atomic variable is zero.
-  </para>
-
-  <para>
-   Note that these functions are slower than normal arithmetic, and
-   so should not be used unnecessarily.
-  </para>
-
-  <para>
-   The second class of atomic operations is atomic bit operations on an
-   <type>unsigned long</type>, defined in
-
-   <filename class="headerfile">include/linux/bitops.h</filename>.  These
-   operations generally take a pointer to the bit pattern, and a bit
-   number: 0 is the least significant bit.
-   <function>set_bit()</function>, <function>clear_bit()</function>
-   and <function>change_bit()</function> set, clear, and flip the
-   given bit.  <function>test_and_set_bit()</function>,
-   <function>test_and_clear_bit()</function> and
-   <function>test_and_change_bit()</function> do the same thing,
-   except return true if the bit was previously set; these are
-   particularly useful for atomically setting flags.
-  </para>
-  
-  <para>
-   It is possible to call these operations with bit indices greater
-   than BITS_PER_LONG.  The resulting behavior is strange on big-endian
-   platforms though so it is a good idea not to do this.
-  </para>
- </chapter>
-
- <chapter id="symbols">
-  <title>Symbols</title>
-
-  <para>
-   Within the kernel proper, the normal linking rules apply
-   (ie. unless a symbol is declared to be file scope with the
-   <type>static</type> keyword, it can be used anywhere in the
-   kernel).  However, for modules, a special exported symbol table is
-   kept which limits the entry points to the kernel proper.  Modules
-   can also export symbols.
-  </para>
-
-  <sect1 id="sym-exportsymbols">
-   <title><function>EXPORT_SYMBOL()</function>
-    <filename class="headerfile">include/linux/export.h</filename></title>
-
-   <para>
-    This is the classic method of exporting a symbol: dynamically
-    loaded modules will be able to use the symbol as normal.
-   </para>
-  </sect1>
-
-  <sect1 id="sym-exportsymbols-gpl">
-   <title><function>EXPORT_SYMBOL_GPL()</function>
-    <filename class="headerfile">include/linux/export.h</filename></title>
-
-   <para>
-    Similar to <function>EXPORT_SYMBOL()</function> except that the
-    symbols exported by <function>EXPORT_SYMBOL_GPL()</function> can
-    only be seen by modules with a
-    <function>MODULE_LICENSE()</function> that specifies a GPL
-    compatible license.  It implies that the function is considered
-    an internal implementation issue, and not really an interface.
-    Some maintainers and developers may however
-    require EXPORT_SYMBOL_GPL() when adding any new APIs or functionality.
-   </para>
-  </sect1>
- </chapter>
-
- <chapter id="conventions">
-  <title>Routines and Conventions</title>
-
-  <sect1 id="conventions-doublelinkedlist">
-   <title>Double-linked lists
-    <filename class="headerfile">include/linux/list.h</filename></title>
-
-   <para>
-    There used to be three sets of linked-list routines in the kernel
-    headers, but this one is the winner.  If you don't have some
-    particular pressing need for a single list, it's a good choice.
-   </para>
-
-   <para>
-    In particular, <function>list_for_each_entry</function> is useful.
-   </para>
-  </sect1>
-
-  <sect1 id="convention-returns">
-   <title>Return Conventions</title>
-
-   <para>
-    For code called in user context, it's very common to defy C
-    convention, and return <returnvalue>0</returnvalue> for success,
-    and a negative error number
-    (eg. <returnvalue>-EFAULT</returnvalue>) for failure.  This can be
-    unintuitive at first, but it's fairly widespread in the kernel.
-   </para>
-
-   <para>
-    Using <function>ERR_PTR()</function>
-
-    <filename class="headerfile">include/linux/err.h</filename>; to
-    encode a negative error number into a pointer, and
-    <function>IS_ERR()</function> and <function>PTR_ERR()</function>
-    to get it back out again: avoids a separate pointer parameter for
-    the error number.  Icky, but in a good way.
-   </para>
-  </sect1>
-
-  <sect1 id="conventions-borkedcompile">
-   <title>Breaking Compilation</title>
-
-   <para>
-    Linus and the other developers sometimes change function or
-    structure names in development kernels; this is not done just to
-    keep everyone on their toes: it reflects a fundamental change
-    (eg. can no longer be called with interrupts on, or does extra
-    checks, or doesn't do checks which were caught before).  Usually
-    this is accompanied by a fairly complete note to the linux-kernel
-    mailing list; search the archive.  Simply doing a global replace
-    on the file usually makes things <emphasis>worse</emphasis>.
-   </para>
-  </sect1>
-
-  <sect1 id="conventions-initialising">
-   <title>Initializing structure members</title>
-
-   <para>
-    The preferred method of initializing structures is to use
-    designated initialisers, as defined by ISO C99, eg:
-   </para>
-   <programlisting>
-static struct block_device_operations opt_fops = {
-        .open               = opt_open,
-        .release            = opt_release,
-        .ioctl              = opt_ioctl,
-        .check_media_change = opt_media_change,
-};
-   </programlisting>
-   <para>
-    This makes it easy to grep for, and makes it clear which
-    structure fields are set.  You should do this because it looks
-    cool.
-   </para>
-  </sect1>
-
-  <sect1 id="conventions-gnu-extns">
-   <title>GNU Extensions</title>
-
-   <para>
-    GNU Extensions are explicitly allowed in the Linux kernel.
-    Note that some of the more complex ones are not very well
-    supported, due to lack of general use, but the following are
-    considered standard (see the GCC info page section "C
-    Extensions" for more details - Yes, really the info page, the
-    man page is only a short summary of the stuff in info).
-   </para>
-   <itemizedlist>
-    <listitem>
-     <para>
-      Inline functions
-     </para>
-    </listitem>
-    <listitem>
-     <para>
-      Statement expressions (ie. the ({ and }) constructs).
-     </para>
-    </listitem>
-    <listitem>
-     <para>
-      Declaring attributes of a function / variable / type
-      (__attribute__)
-     </para>
-    </listitem>
-    <listitem>
-     <para>
-      typeof
-     </para>
-    </listitem>
-    <listitem>
-     <para>
-      Zero length arrays
-     </para>
-    </listitem>
-    <listitem>
-     <para>
-      Macro varargs
-     </para>
-    </listitem>
-    <listitem>
-     <para>
-      Arithmetic on void pointers
-     </para>
-    </listitem>
-    <listitem>
-     <para>
-      Non-Constant initializers
-     </para>
-    </listitem>
-    <listitem>
-     <para>
-      Assembler Instructions (not outside arch/ and include/asm/)
-     </para>
-    </listitem>
-    <listitem>
-     <para>
-      Function names as strings (__func__).
-     </para>
-    </listitem>
-    <listitem>
-     <para>
-      __builtin_constant_p()
-     </para>
-    </listitem>
-   </itemizedlist>
-
-   <para>
-    Be wary when using long long in the kernel, the code gcc generates for
-    it is horrible and worse: division and multiplication does not work
-    on i386 because the GCC runtime functions for it are missing from
-    the kernel environment.
-   </para>
-
-    <!-- FIXME: add a note about ANSI aliasing cleanness -->
-  </sect1>
-
-  <sect1 id="conventions-cplusplus">
-   <title>C++</title>
-   
-   <para>
-    Using C++ in the kernel is usually a bad idea, because the
-    kernel does not provide the necessary runtime environment
-    and the include files are not tested for it.  It is still
-    possible, but not recommended.  If you really want to do
-    this, forget about exceptions at least.
-   </para>
-  </sect1>
-
-  <sect1 id="conventions-ifdef">
-   <title>&num;if</title>
-   
-   <para>
-    It is generally considered cleaner to use macros in header files
-    (or at the top of .c files) to abstract away functions rather than
-    using `#if' pre-processor statements throughout the source code.
-   </para>
-  </sect1>
- </chapter>
-
- <chapter id="submitting">
-  <title>Putting Your Stuff in the Kernel</title>
-
-  <para>
-   In order to get your stuff into shape for official inclusion, or
-   even to make a neat patch, there's administrative work to be
-   done:
-  </para>
-  <itemizedlist>
-   <listitem>
-    <para>
-     Figure out whose pond you've been pissing in.  Look at the top of
-     the source files, inside the <filename>MAINTAINERS</filename>
-     file, and last of all in the <filename>CREDITS</filename> file.
-     You should coordinate with this person to make sure you're not
-     duplicating effort, or trying something that's already been
-     rejected.
-    </para>
-
-    <para>
-     Make sure you put your name and EMail address at the top of
-     any files you create or mangle significantly.  This is the
-     first place people will look when they find a bug, or when
-     <emphasis>they</emphasis> want to make a change.
-    </para>
-   </listitem>
-
-   <listitem>
-    <para>
-     Usually you want a configuration option for your kernel hack.
-     Edit <filename>Kconfig</filename> in the appropriate directory.
-     The Config language is simple to use by cut and paste, and there's
-     complete documentation in
-     <filename>Documentation/kbuild/kconfig-language.txt</filename>.
-    </para>
-
-    <para>
-     In your description of the option, make sure you address both the
-     expert user and the user who knows nothing about your feature.  Mention
-     incompatibilities and issues here.  <emphasis> Definitely
-     </emphasis> end your description with <quote> if in doubt, say N
-     </quote> (or, occasionally, `Y'); this is for people who have no
-     idea what you are talking about.
-    </para>
-   </listitem>
-
-   <listitem>
-    <para>
-     Edit the <filename>Makefile</filename>: the CONFIG variables are
-     exported here so you can usually just add a "obj-$(CONFIG_xxx) +=
-     xxx.o" line.  The syntax is documented in
-     <filename>Documentation/kbuild/makefiles.txt</filename>.
-    </para>
-   </listitem>
-
-   <listitem>
-    <para>
-     Put yourself in <filename>CREDITS</filename> if you've done
-     something noteworthy, usually beyond a single file (your name
-     should be at the top of the source files anyway).
-     <filename>MAINTAINERS</filename> means you want to be consulted
-     when changes are made to a subsystem, and hear about bugs; it
-     implies a more-than-passing commitment to some part of the code.
-    </para>
-   </listitem>
-   
-   <listitem>
-    <para>
-     Finally, don't forget to read <filename>Documentation/process/submitting-patches.rst</filename>
-     and possibly <filename>Documentation/process/submitting-drivers.rst</filename>.
-    </para>
-   </listitem>
-  </itemizedlist>
- </chapter>
-
- <chapter id="cantrips">
-  <title>Kernel Cantrips</title>
-
-  <para>
-   Some favorites from browsing the source.  Feel free to add to this
-   list.
-  </para>
-
-  <para>
-   <filename>arch/x86/include/asm/delay.h:</filename>
-  </para>
-  <programlisting>
-#define ndelay(n) (__builtin_constant_p(n) ? \
-        ((n) > 20000 ? __bad_ndelay() : __const_udelay((n) * 5ul)) : \
-        __ndelay(n))
-  </programlisting>
-
-  <para>
-   <filename>include/linux/fs.h</filename>:
-  </para>
-  <programlisting>
-/*
- * Kernel pointers have redundant information, so we can use a
- * scheme where we can return either an error code or a dentry
- * pointer with the same return value.
- *
- * This should be a per-architecture thing, to allow different
- * error and pointer decisions.
- */
- #define ERR_PTR(err)    ((void *)((long)(err)))
- #define PTR_ERR(ptr)    ((long)(ptr))
- #define IS_ERR(ptr)     ((unsigned long)(ptr) > (unsigned long)(-1000))
-</programlisting>
-
-  <para>
-   <filename>arch/x86/include/asm/uaccess_32.h:</filename>
-  </para>
-
-  <programlisting>
-#define copy_to_user(to,from,n)                         \
-        (__builtin_constant_p(n) ?                      \
-         __constant_copy_to_user((to),(from),(n)) :     \
-         __generic_copy_to_user((to),(from),(n)))
-  </programlisting>
-
-  <para>
-   <filename>arch/sparc/kernel/head.S:</filename>
-  </para>
-
-  <programlisting>
-/*
- * Sun people can't spell worth damn. "compatability" indeed.
- * At least we *know* we can't spell, and use a spell-checker.
- */
-
-/* Uh, actually Linus it is I who cannot spell. Too much murky
- * Sparc assembly will do this to ya.
- */
-C_LABEL(cputypvar):
-        .asciz "compatibility"
-
-/* Tested on SS-5, SS-10. Probably someone at Sun applied a spell-checker. */
-        .align 4
-C_LABEL(cputypvar_sun4m):
-        .asciz "compatible"
-  </programlisting>
-
-  <para>
-   <filename>arch/sparc/lib/checksum.S:</filename>
-  </para>
-
-  <programlisting>
-        /* Sun, you just can't beat me, you just can't.  Stop trying,
-         * give up.  I'm serious, I am going to kick the living shit
-         * out of you, game over, lights out.
-         */
-  </programlisting>
- </chapter>
-
- <chapter id="credits">
-  <title>Thanks</title>
-
-  <para>
-   Thanks to Andi Kleen for the idea, answering my questions, fixing
-   my mistakes, filling content, etc.  Philipp Rumpf for more spelling
-   and clarity fixes, and some excellent non-obvious points.  Werner
-   Almesberger for giving me a great summary of
-   <function>disable_irq()</function>, and Jes Sorensen and Andrea
-   Arcangeli added caveats. Michael Elizabeth Chastain for checking
-   and adding to the Configure section. <!-- Rusty insisted on this
-   bit; I didn't do it! --> Telsa Gwynne for teaching me DocBook. 
-  </para>
- </chapter>
-</book>
-
diff --git a/Documentation/conf.py b/Documentation/conf.py
index bacf9d337c89..0ce8001a50b6 100644
--- a/Documentation/conf.py
+++ b/Documentation/conf.py
@@ -352,6 +352,8 @@  latex_documents = [
      'The kernel development community', 'manual'),
     ('kernel-documentation', 'kernel-documentation.tex', 'The Linux Kernel Documentation',
      'The kernel development community', 'manual'),
+    ('kernel-hacking/index', 'kernel-hacking.tex', 'Kernel Hacking Guides',
+     'The kernel development community', 'manual'),
     ('process/index', 'development-process.tex', 'Linux Kernel Development Documentation',
      'The kernel development community', 'manual'),
     ('gpu/index', 'gpu.tex', 'Linux GPU Driver Developer\'s Guide',
diff --git a/Documentation/index.rst b/Documentation/index.rst
index bc67dbf76eb0..01a24486ea5f 100644
--- a/Documentation/index.rst
+++ b/Documentation/index.rst
@@ -51,6 +51,7 @@  merged much easier.
    process/index
    dev-tools/index
    doc-guide/index
+   kernel-hacking/index
 
 Kernel API documentation
 ------------------------
diff --git a/Documentation/kernel-hacking/conf.py b/Documentation/kernel-hacking/conf.py
new file mode 100644
index 000000000000..3d8acf0f33ad
--- /dev/null
+++ b/Documentation/kernel-hacking/conf.py
@@ -0,0 +1,10 @@ 
+# -*- coding: utf-8; mode: python -*-
+
+project = "Kernel Hacking Guides"
+
+tags.add("subproject")
+
+latex_documents = [
+    ('index', 'kernel-hacking.tex', project,
+     'The kernel development community', 'manual'),
+]
diff --git a/Documentation/kernel-hacking/hacking.rst b/Documentation/kernel-hacking/hacking.rst
new file mode 100644
index 000000000000..75597e627791
--- /dev/null
+++ b/Documentation/kernel-hacking/hacking.rst
@@ -0,0 +1,794 @@ 
+============================================
+Unreliable Guide To Hacking The Linux Kernel
+============================================
+
+:Author: Rusty Russell
+
+Introduction
+============
+
+Welcome, gentle reader, to Rusty's Remarkably Unreliable Guide to Linux
+Kernel Hacking. This document describes the common routines and general
+requirements for kernel code: its goal is to serve as a primer for Linux
+kernel development for experienced C programmers. I avoid implementation
+details: that's what the code is for, and I ignore whole tracts of
+useful routines.
+
+Before you read this, please understand that I never wanted to write
+this document, being grossly under-qualified, but I always wanted to
+read it, and this was the only way. I hope it will grow into a
+compendium of best practice, common starting points and random
+information.
+
+The Players
+===========
+
+At any time each of the CPUs in a system can be:
+
+-  not associated with any process, serving a hardware interrupt;
+
+-  not associated with any process, serving a softirq or tasklet;
+
+-  running in kernel space, associated with a process (user context);
+
+-  running a process in user space.
+
+There is an ordering between these. The bottom two can preempt each
+other, but above that is a strict hierarchy: each can only be preempted
+by the ones above it. For example, while a softirq is running on a CPU,
+no other softirq will preempt it, but a hardware interrupt can. However,
+any other CPUs in the system execute independently.
+
+We'll see a number of ways that the user context can block interrupts,
+to become truly non-preemptable.
+
+User Context
+------------
+
+User context is when you are coming in from a system call or other trap:
+like userspace, you can be preempted by more important tasks and by
+interrupts. You can sleep, by calling :c:func:`schedule()`.
+
+.. note::
+
+    You are always in user context on module load and unload, and on
+    operations on the block device layer.
+
+In user context, the ``current`` pointer (indicating the task we are
+currently executing) is valid, and :c:func:`in_interrupt()`
+(``include/linux/interrupt.h``) is false.
+
+.. warning::
+
+    Beware that if you have preemption or softirqs disabled (see below),
+    :c:func:`in_interrupt()` will return a false positive.
+
+Hardware Interrupts (Hard IRQs)
+-------------------------------
+
+Timer ticks, network cards and keyboard are examples of real hardware
+which produce interrupts at any time. The kernel runs interrupt
+handlers, which services the hardware. The kernel guarantees that this
+handler is never re-entered: if the same interrupt arrives, it is queued
+(or dropped). Because it disables interrupts, this handler has to be
+fast: frequently it simply acknowledges the interrupt, marks a 'software
+interrupt' for execution and exits.
+
+You can tell you are in a hardware interrupt, because
+:c:func:`in_irq()` returns true.
+
+.. warning::
+
+    Beware that this will return a false positive if interrupts are
+    disabled (see below).
+
+Software Interrupt Context: Softirqs and Tasklets
+-------------------------------------------------
+
+Whenever a system call is about to return to userspace, or a hardware
+interrupt handler exits, any 'software interrupts' which are marked
+pending (usually by hardware interrupts) are run (``kernel/softirq.c``).
+
+Much of the real interrupt handling work is done here. Early in the
+transition to SMP, there were only 'bottom halves' (BHs), which didn't
+take advantage of multiple CPUs. Shortly after we switched from wind-up
+computers made of match-sticks and snot, we abandoned this limitation
+and switched to 'softirqs'.
+
+``include/linux/interrupt.h`` lists the different softirqs. A very
+important softirq is the timer softirq (``include/linux/timer.h``): you
+can register to have it call functions for you in a given length of
+time.
+
+Softirqs are often a pain to deal with, since the same softirq will run
+simultaneously on more than one CPU. For this reason, tasklets
+(``include/linux/interrupt.h``) are more often used: they are
+dynamically-registrable (meaning you can have as many as you want), and
+they also guarantee that any tasklet will only run on one CPU at any
+time, although different tasklets can run simultaneously.
+
+.. warning::
+
+    The name 'tasklet' is misleading: they have nothing to do with
+    'tasks', and probably more to do with some bad vodka Alexey
+    Kuznetsov had at the time.
+
+You can tell you are in a softirq (or tasklet) using the
+:c:func:`in_softirq()` macro (``include/linux/interrupt.h``).
+
+.. warning::
+
+    Beware that this will return a false positive if a bh lock (see
+    below) is held.
+
+Some Basic Rules
+================
+
+No memory protection
+    If you corrupt memory, whether in user context or interrupt context,
+    the whole machine will crash. Are you sure you can't do what you
+    want in userspace?
+
+No floating point or MMX
+    The FPU context is not saved; even in user context the FPU state
+    probably won't correspond with the current process: you would mess
+    with some user process' FPU state. If you really want to do this,
+    you would have to explicitly save/restore the full FPU state (and
+    avoid context switches). It is generally a bad idea; use fixed point
+    arithmetic first.
+
+A rigid stack limit
+    Depending on configuration options the kernel stack is about 3K to
+    6K for most 32-bit architectures: it's about 14K on most 64-bit
+    archs, and often shared with interrupts so you can't use it all.
+    Avoid deep recursion and huge local arrays on the stack (allocate
+    them dynamically instead).
+
+The Linux kernel is portable
+    Let's keep it that way. Your code should be 64-bit clean, and
+    endian-independent. You should also minimize CPU specific stuff,
+    e.g. inline assembly should be cleanly encapsulated and minimized to
+    ease porting. Generally it should be restricted to the
+    architecture-dependent part of the kernel tree.
+
+ioctls: Not writing a new system call
+=====================================
+
+A system call generally looks like this
+
+::
+
+    asmlinkage long sys_mycall(int arg)
+    {
+            return 0;
+    }
+
+
+First, in most cases you don't want to create a new system call. You
+create a character device and implement an appropriate ioctl for it.
+This is much more flexible than system calls, doesn't have to be entered
+in every architecture's ``include/asm/unistd.h`` and
+``arch/kernel/entry.S`` file, and is much more likely to be accepted by
+Linus.
+
+If all your routine does is read or write some parameter, consider
+implementing a :c:func:`sysfs()` interface instead.
+
+Inside the ioctl you're in user context to a process. When a error
+occurs you return a negated errno (see ``include/linux/errno.h``),
+otherwise you return 0.
+
+After you slept you should check if a signal occurred: the Unix/Linux
+way of handling signals is to temporarily exit the system call with the
+``-ERESTARTSYS`` error. The system call entry code will switch back to
+user context, process the signal handler and then your system call will
+be restarted (unless the user disabled that). So you should be prepared
+to process the restart, e.g. if you're in the middle of manipulating
+some data structure.
+
+::
+
+    if (signal_pending(current))
+            return -ERESTARTSYS;
+
+
+If you're doing longer computations: first think userspace. If you
+**really** want to do it in kernel you should regularly check if you need
+to give up the CPU (remember there is cooperative multitasking per CPU).
+Idiom:
+
+::
+
+    cond_resched(); /* Will sleep */
+
+
+A short note on interface design: the UNIX system call motto is "Provide
+mechanism not policy".
+
+Recipes for Deadlock
+====================
+
+You cannot call any routines which may sleep, unless:
+
+-  You are in user context.
+
+-  You do not own any spinlocks.
+
+-  You have interrupts enabled (actually, Andi Kleen says that the
+   scheduling code will enable them for you, but that's probably not
+   what you wanted).
+
+Note that some functions may sleep implicitly: common ones are the user
+space access functions (\*_user) and memory allocation functions
+without ``GFP_ATOMIC``.
+
+You should always compile your kernel ``CONFIG_DEBUG_ATOMIC_SLEEP`` on,
+and it will warn you if you break these rules. If you **do** break the
+rules, you will eventually lock up your box.
+
+Really.
+
+Common Routines
+===============
+
+:c:func:`printk()` ``include/linux/kernel.h``
+---------------------------------------------
+
+:c:func:`printk()` feeds kernel messages to the console, dmesg, and
+the syslog daemon. It is useful for debugging and reporting errors, and
+can be used inside interrupt context, but use with caution: a machine
+which has its console flooded with printk messages is unusable. It uses
+a format string mostly compatible with ANSI C printf, and C string
+concatenation to give it a first "priority" argument:
+
+::
+
+    printk(KERN_INFO "i = %u\n", i);
+
+
+See ``include/linux/kernel.h``; for other ``KERN_`` values; these are
+interpreted by syslog as the level. Special case: for printing an IP
+address use
+
+::
+
+    __be32 ipaddress;
+    printk(KERN_INFO "my ip: %pI4\n", &ipaddress);
+
+
+:c:func:`printk()` internally uses a 1K buffer and does not catch
+overruns. Make sure that will be enough.
+
+.. note::
+
+    You will know when you are a real kernel hacker when you start
+    typoing printf as printk in your user programs :)
+
+.. note::
+
+    Another sidenote: the original Unix Version 6 sources had a comment
+    on top of its printf function: "Printf should not be used for
+    chit-chat". You should follow that advice.
+
+:c:func:`copy_[to/from]_user()` / :c:func:`get_user()` / :c:func:`put_user()` ``include/linux/uaccess.h``
+---------------------------------------------------------------------------------------------------------
+
+**[SLEEPS]**
+
+:c:func:`put_user()` and :c:func:`get_user()` are used to get
+and put single values (such as an int, char, or long) from and to
+userspace. A pointer into userspace should never be simply dereferenced:
+data should be copied using these routines. Both return ``-EFAULT`` or
+0.
+
+:c:func:`copy_to_user()` and :c:func:`copy_from_user()` are
+more general: they copy an arbitrary amount of data to and from
+userspace.
+
+.. warning::
+
+    Unlike :c:func:`put_user()` and :c:func:`get_user()`, they
+    return the amount of uncopied data (ie. 0 still means success).
+
+[Yes, this moronic interface makes me cringe. The flamewar comes up
+every year or so. --RR.]
+
+The functions may sleep implicitly. This should never be called outside
+user context (it makes no sense), with interrupts disabled, or a
+spinlock held.
+
+:c:func:`kmalloc()`/:c:func:`kfree()` ``include/linux/slab.h``
+--------------------------------------------------------------
+
+**[MAY SLEEP: SEE BELOW]**
+
+These routines are used to dynamically request pointer-aligned chunks of
+memory, like malloc and free do in userspace, but
+:c:func:`kmalloc()` takes an extra flag word. Important values:
+
+``GFP_KERNEL``
+    May sleep and swap to free memory. Only allowed in user context, but
+    is the most reliable way to allocate memory.
+
+``GFP_ATOMIC``
+    Don't sleep. Less reliable than ``GFP_KERNEL``, but may be called
+    from interrupt context. You should **really** have a good
+    out-of-memory error-handling strategy.
+
+``GFP_DMA``
+    Allocate ISA DMA lower than 16MB. If you don't know what that is you
+    don't need it. Very unreliable.
+
+If you see a sleeping function called from invalid context warning
+message, then maybe you called a sleeping allocation function from
+interrupt context without ``GFP_ATOMIC``. You should really fix that.
+Run, don't walk.
+
+If you are allocating at least ``PAGE_SIZE`` (``include/asm/page.h``)
+bytes, consider using :c:func:`__get_free_pages()`
+(``include/linux/mm.h``). It takes an order argument (0 for page sized,
+1 for double page, 2 for four pages etc.) and the same memory priority
+flag word as above.
+
+If you are allocating more than a page worth of bytes you can use
+:c:func:`vmalloc()`. It'll allocate virtual memory in the kernel
+map. This block is not contiguous in physical memory, but the MMU makes
+it look like it is for you (so it'll only look contiguous to the CPUs,
+not to external device drivers). If you really need large physically
+contiguous memory for some weird device, you have a problem: it is
+poorly supported in Linux because after some time memory fragmentation
+in a running kernel makes it hard. The best way is to allocate the block
+early in the boot process via the :c:func:`alloc_bootmem()`
+routine.
+
+Before inventing your own cache of often-used objects consider using a
+slab cache in ``include/linux/slab.h``
+
+:c:func:`current()` ``include/asm/current.h``
+---------------------------------------------
+
+This global variable (really a macro) contains a pointer to the current
+task structure, so is only valid in user context. For example, when a
+process makes a system call, this will point to the task structure of
+the calling process. It is **not NULL** in interrupt context.
+
+:c:func:`mdelay()`/:c:func:`udelay()` ``include/asm/delay.h`` ``include/linux/delay.h``
+---------------------------------------------------------------------------------------
+
+The :c:func:`udelay()` and :c:func:`ndelay()` functions can be
+used for small pauses. Do not use large values with them as you risk
+overflow - the helper function :c:func:`mdelay()` is useful here, or
+consider :c:func:`msleep()`.
+
+:c:func:`cpu_to_be32()`/:c:func:`be32_to_cpu()`/:c:func:`cpu_to_le32()`/:c:func:`le32_to_cpu()` ``include/asm/byteorder.h``
+---------------------------------------------------------------------------------------------------------------------------
+
+The :c:func:`cpu_to_be32()` family (where the "32" can be replaced
+by 64 or 16, and the "be" can be replaced by "le") are the general way
+to do endian conversions in the kernel: they return the converted value.
+All variations supply the reverse as well:
+:c:func:`be32_to_cpu()`, etc.
+
+There are two major variations of these functions: the pointer
+variation, such as :c:func:`cpu_to_be32p()`, which take a pointer
+to the given type, and return the converted value. The other variation
+is the "in-situ" family, such as :c:func:`cpu_to_be32s()`, which
+convert value referred to by the pointer, and return void.
+
+:c:func:`local_irq_save()`/:c:func:`local_irq_restore()` ``include/linux/irqflags.h``
+-------------------------------------------------------------------------------------
+
+These routines disable hard interrupts on the local CPU, and restore
+them. They are reentrant; saving the previous state in their one
+``unsigned long flags`` argument. If you know that interrupts are
+enabled, you can simply use :c:func:`local_irq_disable()` and
+:c:func:`local_irq_enable()`.
+
+:c:func:`local_bh_disable()`/:c:func:`local_bh_enable()` ``include/linux/interrupt.h``
+--------------------------------------------------------------------------------------
+
+These routines disable soft interrupts on the local CPU, and restore
+them. They are reentrant; if soft interrupts were disabled before, they
+will still be disabled after this pair of functions has been called.
+They prevent softirqs and tasklets from running on the current CPU.
+
+:c:func:`smp_processor_id()`() ``include/asm/smp.h``
+----------------------------------------------------
+
+:c:func:`get_cpu()` disables preemption (so you won't suddenly get
+moved to another CPU) and returns the current processor number, between
+0 and ``NR_CPUS``. Note that the CPU numbers are not necessarily
+continuous. You return it again with :c:func:`put_cpu()` when you
+are done.
+
+If you know you cannot be preempted by another task (ie. you are in
+interrupt context, or have preemption disabled) you can use
+smp_processor_id().
+
+``__init``/``__exit``/``__initdata`` ``include/linux/init.h``
+-------------------------------------------------------------
+
+After boot, the kernel frees up a special section; functions marked with
+``__init`` and data structures marked with ``__initdata`` are dropped
+after boot is complete: similarly modules discard this memory after
+initialization. ``__exit`` is used to declare a function which is only
+required on exit: the function will be dropped if this file is not
+compiled as a module. See the header file for use. Note that it makes no
+sense for a function marked with ``__init`` to be exported to modules
+with :c:func:`EXPORT_SYMBOL()` - this will break.
+
+:c:func:`__initcall()`/:c:func:`module_init()` ``include/linux/init.h``
+-----------------------------------------------------------------------
+
+Many parts of the kernel are well served as a module
+(dynamically-loadable parts of the kernel). Using the
+:c:func:`module_init()` and :c:func:`module_exit()` macros it
+is easy to write code without #ifdefs which can operate both as a module
+or built into the kernel.
+
+The :c:func:`module_init()` macro defines which function is to be
+called at module insertion time (if the file is compiled as a module),
+or at boot time: if the file is not compiled as a module the
+:c:func:`module_init()` macro becomes equivalent to
+:c:func:`__initcall()`, which through linker magic ensures that
+the function is called on boot.
+
+The function can return a negative error number to cause module loading
+to fail (unfortunately, this has no effect if the module is compiled
+into the kernel). This function is called in user context with
+interrupts enabled, so it can sleep.
+
+:c:func:`module_exit()` ``include/linux/init.h``
+------------------------------------------------
+
+This macro defines the function to be called at module removal time (or
+never, in the case of the file compiled into the kernel). It will only
+be called if the module usage count has reached zero. This function can
+also sleep, but cannot fail: everything must be cleaned up by the time
+it returns.
+
+Note that this macro is optional: if it is not present, your module will
+not be removable (except for 'rmmod -f').
+
+:c:func:`try_module_get()`/:c:func:`module_put()` ``include/linux/module.h``
+----------------------------------------------------------------------------
+
+These manipulate the module usage count, to protect against removal (a
+module also can't be removed if another module uses one of its exported
+symbols: see below). Before calling into module code, you should call
+:c:func:`try_module_get()` on that module: if it fails, then the
+module is being removed and you should act as if it wasn't there.
+Otherwise, you can safely enter the module, and call
+:c:func:`module_put()` when you're finished.
+
+Most registerable structures have an owner field, such as in the
+:c:type:`struct file_operations <file_operations>` structure.
+Set this field to the macro ``THIS_MODULE``.
+
+Wait Queues ``include/linux/wait.h``
+====================================
+
+**[SLEEPS]**
+
+A wait queue is used to wait for someone to wake you up when a certain
+condition is true. They must be used carefully to ensure there is no
+race condition. You declare a ``wait_queue_head_t``, and then processes
+which want to wait for that condition declare a ``wait_queue_t``
+referring to themselves, and place that in the queue.
+
+Declaring
+---------
+
+You declare a ``wait_queue_head_t`` using the
+:c:func:`DECLARE_WAIT_QUEUE_HEAD()` macro, or using the
+:c:func:`init_waitqueue_head()` routine in your initialization
+code.
+
+Queuing
+-------
+
+Placing yourself in the waitqueue is fairly complex, because you must
+put yourself in the queue before checking the condition. There is a
+macro to do this: :c:func:`wait_event_interruptible()`
+``include/linux/wait.h`` The first argument is the wait queue head, and
+the second is an expression which is evaluated; the macro returns 0 when
+this expression is true, or -ERESTARTSYS if a signal is received. The
+:c:func:`wait_event()` version ignores signals.
+
+Waking Up Queued Tasks
+----------------------
+
+Call :c:func:`wake_up()` ``include/linux/wait.h``;, which will wake
+up every process in the queue. The exception is if one has
+``TASK_EXCLUSIVE`` set, in which case the remainder of the queue will
+not be woken. There are other variants of this basic function available
+in the same header.
+
+Atomic Operations
+=================
+
+Certain operations are guaranteed atomic on all platforms. The first
+class of operations work on ``atomic_t`` ``include/asm/atomic.h``; this
+contains a signed integer (at least 32 bits long), and you must use
+these functions to manipulate or read atomic_t variables.
+:c:func:`atomic_read()` and :c:func:`atomic_set()` get and set
+the counter, :c:func:`atomic_add()`, :c:func:`atomic_sub()`,
+:c:func:`atomic_inc()`, :c:func:`atomic_dec()`, and
+:c:func:`atomic_dec_and_test()` (returns true if it was
+decremented to zero).
+
+Yes. It returns true (i.e. != 0) if the atomic variable is zero.
+
+Note that these functions are slower than normal arithmetic, and so
+should not be used unnecessarily.
+
+The second class of atomic operations is atomic bit operations on an
+``unsigned long``, defined in ``include/linux/bitops.h``. These
+operations generally take a pointer to the bit pattern, and a bit
+number: 0 is the least significant bit. :c:func:`set_bit()`,
+:c:func:`clear_bit()` and :c:func:`change_bit()` set, clear,
+and flip the given bit. :c:func:`test_and_set_bit()`,
+:c:func:`test_and_clear_bit()` and
+:c:func:`test_and_change_bit()` do the same thing, except return
+true if the bit was previously set; these are particularly useful for
+atomically setting flags.
+
+It is possible to call these operations with bit indices greater than
+BITS_PER_LONG. The resulting behavior is strange on big-endian
+platforms though so it is a good idea not to do this.
+
+Symbols
+=======
+
+Within the kernel proper, the normal linking rules apply (ie. unless a
+symbol is declared to be file scope with the ``static`` keyword, it can
+be used anywhere in the kernel). However, for modules, a special
+exported symbol table is kept which limits the entry points to the
+kernel proper. Modules can also export symbols.
+
+:c:func:`EXPORT_SYMBOL()` ``include/linux/export.h``
+----------------------------------------------------
+
+This is the classic method of exporting a symbol: dynamically loaded
+modules will be able to use the symbol as normal.
+
+:c:func:`EXPORT_SYMBOL_GPL()` ``include/linux/export.h``
+--------------------------------------------------------
+
+Similar to :c:func:`EXPORT_SYMBOL()` except that the symbols
+exported by :c:func:`EXPORT_SYMBOL_GPL()` can only be seen by
+modules with a :c:func:`MODULE_LICENSE()` that specifies a GPL
+compatible license. It implies that the function is considered an
+internal implementation issue, and not really an interface. Some
+maintainers and developers may however require EXPORT_SYMBOL_GPL()
+when adding any new APIs or functionality.
+
+Routines and Conventions
+========================
+
+Double-linked lists ``include/linux/list.h``
+--------------------------------------------
+
+There used to be three sets of linked-list routines in the kernel
+headers, but this one is the winner. If you don't have some particular
+pressing need for a single list, it's a good choice.
+
+In particular, :c:func:`list_for_each_entry()` is useful.
+
+Return Conventions
+------------------
+
+For code called in user context, it's very common to defy C convention,
+and return 0 for success, and a negative error number (eg. -EFAULT) for
+failure. This can be unintuitive at first, but it's fairly widespread in
+the kernel.
+
+Using :c:func:`ERR_PTR()` ``include/linux/err.h``; to encode a
+negative error number into a pointer, and :c:func:`IS_ERR()` and
+:c:func:`PTR_ERR()` to get it back out again: avoids a separate
+pointer parameter for the error number. Icky, but in a good way.
+
+Breaking Compilation
+--------------------
+
+Linus and the other developers sometimes change function or structure
+names in development kernels; this is not done just to keep everyone on
+their toes: it reflects a fundamental change (eg. can no longer be
+called with interrupts on, or does extra checks, or doesn't do checks
+which were caught before). Usually this is accompanied by a fairly
+complete note to the linux-kernel mailing list; search the archive.
+Simply doing a global replace on the file usually makes things **worse**.
+
+Initializing structure members
+------------------------------
+
+The preferred method of initializing structures is to use designated
+initialisers, as defined by ISO C99, eg:
+
+::
+
+    static struct block_device_operations opt_fops = {
+            .open               = opt_open,
+            .release            = opt_release,
+            .ioctl              = opt_ioctl,
+            .check_media_change = opt_media_change,
+    };
+
+
+This makes it easy to grep for, and makes it clear which structure
+fields are set. You should do this because it looks cool.
+
+GNU Extensions
+--------------
+
+GNU Extensions are explicitly allowed in the Linux kernel. Note that
+some of the more complex ones are not very well supported, due to lack
+of general use, but the following are considered standard (see the GCC
+info page section "C Extensions" for more details - Yes, really the info
+page, the man page is only a short summary of the stuff in info).
+
+-  Inline functions
+
+-  Statement expressions (ie. the ({ and }) constructs).
+
+-  Declaring attributes of a function / variable / type
+   (__attribute__)
+
+-  typeof
+
+-  Zero length arrays
+
+-  Macro varargs
+
+-  Arithmetic on void pointers
+
+-  Non-Constant initializers
+
+-  Assembler Instructions (not outside arch/ and include/asm/)
+
+-  Function names as strings (__func__).
+
+-  __builtin_constant_p()
+
+Be wary when using long long in the kernel, the code gcc generates for
+it is horrible and worse: division and multiplication does not work on
+i386 because the GCC runtime functions for it are missing from the
+kernel environment.
+
+C++
+---
+
+Using C++ in the kernel is usually a bad idea, because the kernel does
+not provide the necessary runtime environment and the include files are
+not tested for it. It is still possible, but not recommended. If you
+really want to do this, forget about exceptions at least.
+
+NUMif
+-----
+
+It is generally considered cleaner to use macros in header files (or at
+the top of .c files) to abstract away functions rather than using \`#if'
+pre-processor statements throughout the source code.
+
+Putting Your Stuff in the Kernel
+================================
+
+In order to get your stuff into shape for official inclusion, or even to
+make a neat patch, there's administrative work to be done:
+
+-  Figure out whose pond you've been pissing in. Look at the top of the
+   source files, inside the ``MAINTAINERS`` file, and last of all in the
+   ``CREDITS`` file. You should coordinate with this person to make sure
+   you're not duplicating effort, or trying something that's already
+   been rejected.
+
+   Make sure you put your name and EMail address at the top of any files
+   you create or mangle significantly. This is the first place people
+   will look when they find a bug, or when **they** want to make a change.
+
+-  Usually you want a configuration option for your kernel hack. Edit
+   ``Kconfig`` in the appropriate directory. The Config language is
+   simple to use by cut and paste, and there's complete documentation in
+   ``Documentation/kbuild/kconfig-language.txt``.
+
+   In your description of the option, make sure you address both the
+   expert user and the user who knows nothing about your feature.
+   Mention incompatibilities and issues here. **Definitely** end your
+   description with “if in doubt, say N” (or, occasionally, \`Y'); this
+   is for people who have no idea what you are talking about.
+
+-  Edit the ``Makefile``: the CONFIG variables are exported here so you
+   can usually just add a "obj-$(CONFIG_xxx) += xxx.o" line. The syntax
+   is documented in ``Documentation/kbuild/makefiles.txt``.
+
+-  Put yourself in ``CREDITS`` if you've done something noteworthy,
+   usually beyond a single file (your name should be at the top of the
+   source files anyway). ``MAINTAINERS`` means you want to be consulted
+   when changes are made to a subsystem, and hear about bugs; it implies
+   a more-than-passing commitment to some part of the code.
+
+-  Finally, don't forget to read
+   ``Documentation/process/submitting-patches.rst`` and possibly
+   ``Documentation/process/submitting-drivers.rst``.
+
+Kernel Cantrips
+===============
+
+Some favorites from browsing the source. Feel free to add to this list.
+
+``arch/x86/include/asm/delay.h:``
+
+::
+
+    #define ndelay(n) (__builtin_constant_p(n) ? \
+            ((n) > 20000 ? __bad_ndelay() : __const_udelay((n) * 5ul)) : \
+            __ndelay(n))
+
+
+``include/linux/fs.h``:
+
+::
+
+    /*
+     * Kernel pointers have redundant information, so we can use a
+     * scheme where we can return either an error code or a dentry
+     * pointer with the same return value.
+     *
+     * This should be a per-architecture thing, to allow different
+     * error and pointer decisions.
+     */
+     #define ERR_PTR(err)    ((void *)((long)(err)))
+     #define PTR_ERR(ptr)    ((long)(ptr))
+     #define IS_ERR(ptr)     ((unsigned long)(ptr) > (unsigned long)(-1000))
+
+``arch/x86/include/asm/uaccess_32.h:``
+
+::
+
+    #define copy_to_user(to,from,n)                         \
+            (__builtin_constant_p(n) ?                      \
+             __constant_copy_to_user((to),(from),(n)) :     \
+             __generic_copy_to_user((to),(from),(n)))
+
+
+``arch/sparc/kernel/head.S:``
+
+::
+
+    /*
+     * Sun people can't spell worth damn. "compatability" indeed.
+     * At least we *know* we can't spell, and use a spell-checker.
+     */
+
+    /* Uh, actually Linus it is I who cannot spell. Too much murky
+     * Sparc assembly will do this to ya.
+     */
+    C_LABEL(cputypvar):
+            .asciz "compatibility"
+
+    /* Tested on SS-5, SS-10. Probably someone at Sun applied a spell-checker. */
+            .align 4
+    C_LABEL(cputypvar_sun4m):
+            .asciz "compatible"
+
+
+``arch/sparc/lib/checksum.S:``
+
+::
+
+            /* Sun, you just can't beat me, you just can't.  Stop trying,
+             * give up.  I'm serious, I am going to kick the living shit
+             * out of you, game over, lights out.
+             */
+
+
+Thanks
+======
+
+Thanks to Andi Kleen for the idea, answering my questions, fixing my
+mistakes, filling content, etc. Philipp Rumpf for more spelling and
+clarity fixes, and some excellent non-obvious points. Werner Almesberger
+for giving me a great summary of :c:func:`disable_irq()`, and Jes
+Sorensen and Andrea Arcangeli added caveats. Michael Elizabeth Chastain
+for checking and adding to the Configure section. Telsa Gwynne for
+teaching me DocBook.
diff --git a/Documentation/kernel-hacking/index.rst b/Documentation/kernel-hacking/index.rst
new file mode 100644
index 000000000000..ba208bf03ce9
--- /dev/null
+++ b/Documentation/kernel-hacking/index.rst
@@ -0,0 +1,8 @@ 
+=====================
+Kernel Hacking Guides
+=====================
+
+.. toctree::
+   :maxdepth: 2
+
+   hacking