Patchwork [v3,5/7] softfloat: Drop [s]bits{8, 16, 32, 64} types in favor of [u]int{8, 16, 32, 64}_t

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Submitter Andreas Färber
Date Dec. 18, 2010, 4:25 p.m.
Message ID <1292689531-18763-5-git-send-email-andreas.faerber@web.de>
Download mbox | patch
Permalink /patch/76078/
State New
Headers show

Comments

Andreas Färber - Dec. 18, 2010, 4:25 p.m.
They are defined with the same semantics as the POSIX types,
so prefer those for consistency. Suggested by Peter Maydell.

v3:
* Initial.

Cc: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Andreas Färber <andreas.faerber@web.de>
---
 fpu/softfloat-macros.h     |  182 +++++++-------
 fpu/softfloat-native.c     |    6 +-
 fpu/softfloat-specialize.h |   58 +++---
 fpu/softfloat.c            |  588 ++++++++++++++++++++++----------------------
 fpu/softfloat.h            |   19 +--
 5 files changed, 419 insertions(+), 434 deletions(-)

Patch

diff --git a/fpu/softfloat-macros.h b/fpu/softfloat-macros.h
index 7838228..e007039 100644
--- a/fpu/softfloat-macros.h
+++ b/fpu/softfloat-macros.h
@@ -39,9 +39,9 @@  these four paragraphs for those parts of this code that are retained.
 | The result is stored in the location pointed to by `zPtr'.
 *----------------------------------------------------------------------------*/
 
-INLINE void shift32RightJamming( bits32 a, int16 count, bits32 *zPtr )
+INLINE void shift32RightJamming( uint32_t a, int16 count, uint32_t *zPtr )
 {
-    bits32 z;
+    uint32_t z;
 
     if ( count == 0 ) {
         z = a;
@@ -65,9 +65,9 @@  INLINE void shift32RightJamming( bits32 a, int16 count, bits32 *zPtr )
 | The result is stored in the location pointed to by `zPtr'.
 *----------------------------------------------------------------------------*/
 
-INLINE void shift64RightJamming( bits64 a, int16 count, bits64 *zPtr )
+INLINE void shift64RightJamming( uint64_t a, int16 count, uint64_t *zPtr )
 {
-    bits64 z;
+    uint64_t z;
 
     if ( count == 0 ) {
         z = a;
@@ -101,9 +101,9 @@  INLINE void shift64RightJamming( bits64 a, int16 count, bits64 *zPtr )
 
 INLINE void
  shift64ExtraRightJamming(
-     bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
+     uint64_t a0, uint64_t a1, int16 count, uint64_t *z0Ptr, uint64_t *z1Ptr )
 {
-    bits64 z0, z1;
+    uint64_t z0, z1;
     int8 negCount = ( - count ) & 63;
 
     if ( count == 0 ) {
@@ -138,9 +138,9 @@  INLINE void
 
 INLINE void
  shift128Right(
-     bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
+     uint64_t a0, uint64_t a1, int16 count, uint64_t *z0Ptr, uint64_t *z1Ptr )
 {
-    bits64 z0, z1;
+    uint64_t z0, z1;
     int8 negCount = ( - count ) & 63;
 
     if ( count == 0 ) {
@@ -173,9 +173,9 @@  INLINE void
 
 INLINE void
  shift128RightJamming(
-     bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
+     uint64_t a0, uint64_t a1, int16 count, uint64_t *z0Ptr, uint64_t *z1Ptr )
 {
-    bits64 z0, z1;
+    uint64_t z0, z1;
     int8 negCount = ( - count ) & 63;
 
     if ( count == 0 ) {
@@ -224,16 +224,16 @@  INLINE void
 
 INLINE void
  shift128ExtraRightJamming(
-     bits64 a0,
-     bits64 a1,
-     bits64 a2,
+     uint64_t a0,
+     uint64_t a1,
+     uint64_t a2,
      int16 count,
-     bits64 *z0Ptr,
-     bits64 *z1Ptr,
-     bits64 *z2Ptr
+     uint64_t *z0Ptr,
+     uint64_t *z1Ptr,
+     uint64_t *z2Ptr
  )
 {
-    bits64 z0, z1, z2;
+    uint64_t z0, z1, z2;
     int8 negCount = ( - count ) & 63;
 
     if ( count == 0 ) {
@@ -282,7 +282,7 @@  INLINE void
 
 INLINE void
  shortShift128Left(
-     bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
+     uint64_t a0, uint64_t a1, int16 count, uint64_t *z0Ptr, uint64_t *z1Ptr )
 {
 
     *z1Ptr = a1<<count;
@@ -301,16 +301,16 @@  INLINE void
 
 INLINE void
  shortShift192Left(
-     bits64 a0,
-     bits64 a1,
-     bits64 a2,
+     uint64_t a0,
+     uint64_t a1,
+     uint64_t a2,
      int16 count,
-     bits64 *z0Ptr,
-     bits64 *z1Ptr,
-     bits64 *z2Ptr
+     uint64_t *z0Ptr,
+     uint64_t *z1Ptr,
+     uint64_t *z2Ptr
  )
 {
-    bits64 z0, z1, z2;
+    uint64_t z0, z1, z2;
     int8 negCount;
 
     z2 = a2<<count;
@@ -336,9 +336,9 @@  INLINE void
 
 INLINE void
  add128(
-     bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 *z0Ptr, bits64 *z1Ptr )
+     uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1, uint64_t *z0Ptr, uint64_t *z1Ptr )
 {
-    bits64 z1;
+    uint64_t z1;
 
     z1 = a1 + b1;
     *z1Ptr = z1;
@@ -356,18 +356,18 @@  INLINE void
 
 INLINE void
  add192(
-     bits64 a0,
-     bits64 a1,
-     bits64 a2,
-     bits64 b0,
-     bits64 b1,
-     bits64 b2,
-     bits64 *z0Ptr,
-     bits64 *z1Ptr,
-     bits64 *z2Ptr
+     uint64_t a0,
+     uint64_t a1,
+     uint64_t a2,
+     uint64_t b0,
+     uint64_t b1,
+     uint64_t b2,
+     uint64_t *z0Ptr,
+     uint64_t *z1Ptr,
+     uint64_t *z2Ptr
  )
 {
-    bits64 z0, z1, z2;
+    uint64_t z0, z1, z2;
     int8 carry0, carry1;
 
     z2 = a2 + b2;
@@ -394,7 +394,7 @@  INLINE void
 
 INLINE void
  sub128(
-     bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 *z0Ptr, bits64 *z1Ptr )
+     uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1, uint64_t *z0Ptr, uint64_t *z1Ptr )
 {
 
     *z1Ptr = a1 - b1;
@@ -412,18 +412,18 @@  INLINE void
 
 INLINE void
  sub192(
-     bits64 a0,
-     bits64 a1,
-     bits64 a2,
-     bits64 b0,
-     bits64 b1,
-     bits64 b2,
-     bits64 *z0Ptr,
-     bits64 *z1Ptr,
-     bits64 *z2Ptr
+     uint64_t a0,
+     uint64_t a1,
+     uint64_t a2,
+     uint64_t b0,
+     uint64_t b1,
+     uint64_t b2,
+     uint64_t *z0Ptr,
+     uint64_t *z1Ptr,
+     uint64_t *z2Ptr
  )
 {
-    bits64 z0, z1, z2;
+    uint64_t z0, z1, z2;
     int8 borrow0, borrow1;
 
     z2 = a2 - b2;
@@ -446,21 +446,21 @@  INLINE void
 | `z0Ptr' and `z1Ptr'.
 *----------------------------------------------------------------------------*/
 
-INLINE void mul64To128( bits64 a, bits64 b, bits64 *z0Ptr, bits64 *z1Ptr )
+INLINE void mul64To128( uint64_t a, uint64_t b, uint64_t *z0Ptr, uint64_t *z1Ptr )
 {
-    bits32 aHigh, aLow, bHigh, bLow;
-    bits64 z0, zMiddleA, zMiddleB, z1;
+    uint32_t aHigh, aLow, bHigh, bLow;
+    uint64_t z0, zMiddleA, zMiddleB, z1;
 
     aLow = a;
     aHigh = a>>32;
     bLow = b;
     bHigh = b>>32;
-    z1 = ( (bits64) aLow ) * bLow;
-    zMiddleA = ( (bits64) aLow ) * bHigh;
-    zMiddleB = ( (bits64) aHigh ) * bLow;
-    z0 = ( (bits64) aHigh ) * bHigh;
+    z1 = ( (uint64_t) aLow ) * bLow;
+    zMiddleA = ( (uint64_t) aLow ) * bHigh;
+    zMiddleB = ( (uint64_t) aHigh ) * bLow;
+    z0 = ( (uint64_t) aHigh ) * bHigh;
     zMiddleA += zMiddleB;
-    z0 += ( ( (bits64) ( zMiddleA < zMiddleB ) )<<32 ) + ( zMiddleA>>32 );
+    z0 += ( ( (uint64_t) ( zMiddleA < zMiddleB ) )<<32 ) + ( zMiddleA>>32 );
     zMiddleA <<= 32;
     z1 += zMiddleA;
     z0 += ( z1 < zMiddleA );
@@ -478,15 +478,15 @@  INLINE void mul64To128( bits64 a, bits64 b, bits64 *z0Ptr, bits64 *z1Ptr )
 
 INLINE void
  mul128By64To192(
-     bits64 a0,
-     bits64 a1,
-     bits64 b,
-     bits64 *z0Ptr,
-     bits64 *z1Ptr,
-     bits64 *z2Ptr
+     uint64_t a0,
+     uint64_t a1,
+     uint64_t b,
+     uint64_t *z0Ptr,
+     uint64_t *z1Ptr,
+     uint64_t *z2Ptr
  )
 {
-    bits64 z0, z1, z2, more1;
+    uint64_t z0, z1, z2, more1;
 
     mul64To128( a1, b, &z1, &z2 );
     mul64To128( a0, b, &z0, &more1 );
@@ -506,18 +506,18 @@  INLINE void
 
 INLINE void
  mul128To256(
-     bits64 a0,
-     bits64 a1,
-     bits64 b0,
-     bits64 b1,
-     bits64 *z0Ptr,
-     bits64 *z1Ptr,
-     bits64 *z2Ptr,
-     bits64 *z3Ptr
+     uint64_t a0,
+     uint64_t a1,
+     uint64_t b0,
+     uint64_t b1,
+     uint64_t *z0Ptr,
+     uint64_t *z1Ptr,
+     uint64_t *z2Ptr,
+     uint64_t *z3Ptr
  )
 {
-    bits64 z0, z1, z2, z3;
-    bits64 more1, more2;
+    uint64_t z0, z1, z2, z3;
+    uint64_t more1, more2;
 
     mul64To128( a1, b1, &z2, &z3 );
     mul64To128( a1, b0, &z1, &more2 );
@@ -543,18 +543,18 @@  INLINE void
 | unsigned integer is returned.
 *----------------------------------------------------------------------------*/
 
-static bits64 estimateDiv128To64( bits64 a0, bits64 a1, bits64 b )
+static uint64_t estimateDiv128To64( uint64_t a0, uint64_t a1, uint64_t b )
 {
-    bits64 b0, b1;
-    bits64 rem0, rem1, term0, term1;
-    bits64 z;
+    uint64_t b0, b1;
+    uint64_t rem0, rem1, term0, term1;
+    uint64_t z;
 
     if ( b <= a0 ) return LIT64( 0xFFFFFFFFFFFFFFFF );
     b0 = b>>32;
     z = ( b0<<32 <= a0 ) ? LIT64( 0xFFFFFFFF00000000 ) : ( a0 / b0 )<<32;
     mul64To128( b, z, &term0, &term1 );
     sub128( a0, a1, term0, term1, &rem0, &rem1 );
-    while ( ( (sbits64) rem0 ) < 0 ) {
+    while ( ( (int64_t) rem0 ) < 0 ) {
         z -= LIT64( 0x100000000 );
         b1 = b<<32;
         add128( rem0, rem1, b0, b1, &rem0, &rem1 );
@@ -575,18 +575,18 @@  static bits64 estimateDiv128To64( bits64 a0, bits64 a1, bits64 b )
 | value.
 *----------------------------------------------------------------------------*/
 
-static bits32 estimateSqrt32( int16 aExp, bits32 a )
+static uint32_t estimateSqrt32( int16 aExp, uint32_t a )
 {
-    static const bits16 sqrtOddAdjustments[] = {
+    static const uint16_t sqrtOddAdjustments[] = {
         0x0004, 0x0022, 0x005D, 0x00B1, 0x011D, 0x019F, 0x0236, 0x02E0,
         0x039C, 0x0468, 0x0545, 0x0631, 0x072B, 0x0832, 0x0946, 0x0A67
     };
-    static const bits16 sqrtEvenAdjustments[] = {
+    static const uint16_t sqrtEvenAdjustments[] = {
         0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
         0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
     };
     int8 index;
-    bits32 z;
+    uint32_t z;
 
     index = ( a>>27 ) & 15;
     if ( aExp & 1 ) {
@@ -598,9 +598,9 @@  static bits32 estimateSqrt32( int16 aExp, bits32 a )
         z = 0x8000 + ( a>>17 ) - sqrtEvenAdjustments[ (int)index ];
         z = a / z + z;
         z = ( 0x20000 <= z ) ? 0xFFFF8000 : ( z<<15 );
-        if ( z <= a ) return (bits32) ( ( (sbits32) a )>>1 );
+        if ( z <= a ) return (uint32_t) ( ( (int32_t) a )>>1 );
     }
-    return ( (bits32) ( ( ( (bits64) a )<<31 ) / z ) ) + ( z>>1 );
+    return ( (uint32_t) ( ( ( (uint64_t) a )<<31 ) / z ) ) + ( z>>1 );
 
 }
 
@@ -609,7 +609,7 @@  static bits32 estimateSqrt32( int16 aExp, bits32 a )
 | `a'.  If `a' is zero, 32 is returned.
 *----------------------------------------------------------------------------*/
 
-static int8 countLeadingZeros32( bits32 a )
+static int8 countLeadingZeros32( uint32_t a )
 {
     static const int8 countLeadingZerosHigh[] = {
         8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
@@ -650,12 +650,12 @@  static int8 countLeadingZeros32( bits32 a )
 | `a'.  If `a' is zero, 64 is returned.
 *----------------------------------------------------------------------------*/
 
-static int8 countLeadingZeros64( bits64 a )
+static int8 countLeadingZeros64( uint64_t a )
 {
     int8 shiftCount;
 
     shiftCount = 0;
-    if ( a < ( (bits64) 1 )<<32 ) {
+    if ( a < ( (uint64_t) 1 )<<32 ) {
         shiftCount += 32;
     }
     else {
@@ -672,7 +672,7 @@  static int8 countLeadingZeros64( bits64 a )
 | Otherwise, returns 0.
 *----------------------------------------------------------------------------*/
 
-INLINE flag eq128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
+INLINE flag eq128( uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1 )
 {
 
     return ( a0 == b0 ) && ( a1 == b1 );
@@ -685,7 +685,7 @@  INLINE flag eq128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
 | Otherwise, returns 0.
 *----------------------------------------------------------------------------*/
 
-INLINE flag le128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
+INLINE flag le128( uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1 )
 {
 
     return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 <= b1 ) );
@@ -698,7 +698,7 @@  INLINE flag le128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
 | returns 0.
 *----------------------------------------------------------------------------*/
 
-INLINE flag lt128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
+INLINE flag lt128( uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1 )
 {
 
     return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 < b1 ) );
@@ -711,7 +711,7 @@  INLINE flag lt128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
 | Otherwise, returns 0.
 *----------------------------------------------------------------------------*/
 
-INLINE flag ne128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
+INLINE flag ne128( uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1 )
 {
 
     return ( a0 != b0 ) || ( a1 != b1 );
diff --git a/fpu/softfloat-native.c b/fpu/softfloat-native.c
index 049c830..edbbe7d 100644
--- a/fpu/softfloat-native.c
+++ b/fpu/softfloat-native.c
@@ -418,7 +418,7 @@  int float64_is_nan( float64 a1 )
     u.f = a1;
     a = u.i;
 
-    return ( LIT64( 0xFFF0000000000000 ) < (bits64) ( a<<1 ) );
+    return ( LIT64( 0xFFF0000000000000 ) < (uint64_t) ( a<<1 ) );
 
 }
 
@@ -500,7 +500,7 @@  int floatx80_is_signaling_nan( floatx80 a1)
     aLow = u.i.low & ~ LIT64( 0x4000000000000000 );
     return
            ( ( u.i.high & 0x7FFF ) == 0x7FFF )
-        && (bits64) ( aLow<<1 )
+        && (uint64_t) ( aLow<<1 )
         && ( u.i.low == aLow );
 }
 
@@ -508,7 +508,7 @@  int floatx80_is_nan( floatx80 a1 )
 {
     floatx80u u;
     u.f = a1;
-    return ( ( u.i.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( u.i.low<<1 );
+    return ( ( u.i.high & 0x7FFF ) == 0x7FFF ) && (uint64_t) ( u.i.low<<1 );
 }
 
 #endif
diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h
index 0746878..b6d236f 100644
--- a/fpu/softfloat-specialize.h
+++ b/fpu/softfloat-specialize.h
@@ -53,7 +53,7 @@  void float_raise( int8 flags STATUS_PARAM )
 *----------------------------------------------------------------------------*/
 typedef struct {
     flag sign;
-    bits64 high, low;
+    uint64_t high, low;
 } commonNaNT;
 
 /*----------------------------------------------------------------------------
@@ -82,7 +82,7 @@  int float32_is_nan( float32 a_ )
 #if SNAN_BIT_IS_ONE
     return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
 #else
-    return ( 0xFF800000 <= (bits32) ( a<<1 ) );
+    return ( 0xFF800000 <= (uint32_t) ( a<<1 ) );
 #endif
 }
 
@@ -95,7 +95,7 @@  int float32_is_signaling_nan( float32 a_ )
 {
     uint32_t a = float32_val(a_);
 #if SNAN_BIT_IS_ONE
-    return ( 0xFF800000 <= (bits32) ( a<<1 ) );
+    return ( 0xFF800000 <= (uint32_t) ( a<<1 ) );
 #else
     return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
 #endif
@@ -133,7 +133,7 @@  static commonNaNT float32ToCommonNaN( float32 a STATUS_PARAM )
     if ( float32_is_signaling_nan( a ) ) float_raise( float_flag_invalid STATUS_VAR );
     z.sign = float32_val(a)>>31;
     z.low = 0;
-    z.high = ( (bits64) float32_val(a) )<<41;
+    z.high = ( (uint64_t) float32_val(a) )<<41;
     return z;
 }
 
@@ -144,10 +144,10 @@  static commonNaNT float32ToCommonNaN( float32 a STATUS_PARAM )
 
 static float32 commonNaNToFloat32( commonNaNT a )
 {
-    bits32 mantissa = a.high>>41;
+    uint32_t mantissa = a.high>>41;
     if ( mantissa )
         return make_float32(
-            ( ( (bits32) a.sign )<<31 ) | 0x7F800000 | ( a.high>>41 ) );
+            ( ( (uint32_t) a.sign )<<31 ) | 0x7F800000 | ( a.high>>41 ) );
     else
         return float32_default_nan;
 }
@@ -161,7 +161,7 @@  static float32 commonNaNToFloat32( commonNaNT a )
 static float32 propagateFloat32NaN( float32 a, float32 b STATUS_PARAM)
 {
     flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
-    bits32 av, bv, res;
+    uint32_t av, bv, res;
 
     if ( STATUS(default_nan_mode) )
         return float32_default_nan;
@@ -189,9 +189,9 @@  static float32 propagateFloat32NaN( float32 a, float32 b STATUS_PARAM)
             res = av;
         else {
  returnLargerSignificand:
-            if ( (bits32) ( av<<1 ) < (bits32) ( bv<<1 ) )
+            if ( (uint32_t) ( av<<1 ) < (uint32_t) ( bv<<1 ) )
                 res = bv;
-            else if ( (bits32) ( bv<<1 ) < (bits32) ( av<<1 ) )
+            else if ( (uint32_t) ( bv<<1 ) < (uint32_t) ( av<<1 ) )
                 res = av;
             else
                 res = ( av < bv ) ? av : bv;
@@ -225,13 +225,13 @@  static float32 propagateFloat32NaN( float32 a, float32 b STATUS_PARAM)
 
 int float64_is_nan( float64 a_ )
 {
-    bits64 a = float64_val(a_);
+    uint64_t a = float64_val(a_);
 #if SNAN_BIT_IS_ONE
     return
            ( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
         && ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
 #else
-    return ( LIT64( 0xFFF0000000000000 ) <= (bits64) ( a<<1 ) );
+    return ( LIT64( 0xFFF0000000000000 ) <= (uint64_t) ( a<<1 ) );
 #endif
 }
 
@@ -242,9 +242,9 @@  int float64_is_nan( float64 a_ )
 
 int float64_is_signaling_nan( float64 a_ )
 {
-    bits64 a = float64_val(a_);
+    uint64_t a = float64_val(a_);
 #if SNAN_BIT_IS_ONE
-    return ( LIT64( 0xFFF0000000000000 ) <= (bits64) ( a<<1 ) );
+    return ( LIT64( 0xFFF0000000000000 ) <= (uint64_t) ( a<<1 ) );
 #else
     return
            ( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
@@ -260,7 +260,7 @@  int float64_is_signaling_nan( float64 a_ )
 float64 float64_maybe_silence_nan( float64 a_ )
 {
     if (float64_is_signaling_nan(a_)) {
-        bits64 a = float64_val(a_);
+        uint64_t a = float64_val(a_);
 #if SNAN_BIT_IS_ONE
         a &= ~LIT64( 0x0008000000000000 );
 #else
@@ -295,11 +295,11 @@  static commonNaNT float64ToCommonNaN( float64 a STATUS_PARAM)
 
 static float64 commonNaNToFloat64( commonNaNT a )
 {
-    bits64 mantissa = a.high>>12;
+    uint64_t mantissa = a.high>>12;
 
     if ( mantissa )
         return make_float64(
-              ( ( (bits64) a.sign )<<63 )
+              ( ( (uint64_t) a.sign )<<63 )
             | LIT64( 0x7FF0000000000000 )
             | ( a.high>>12 ));
     else
@@ -315,7 +315,7 @@  static float64 commonNaNToFloat64( commonNaNT a )
 static float64 propagateFloat64NaN( float64 a, float64 b STATUS_PARAM)
 {
     flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
-    bits64 av, bv, res;
+    uint64_t av, bv, res;
 
     if ( STATUS(default_nan_mode) )
         return float64_default_nan;
@@ -343,9 +343,9 @@  static float64 propagateFloat64NaN( float64 a, float64 b STATUS_PARAM)
             res = av;
         else {
  returnLargerSignificand:
-            if ( (bits64) ( av<<1 ) < (bits64) ( bv<<1 ) )
+            if ( (uint64_t) ( av<<1 ) < (uint64_t) ( bv<<1 ) )
                 res = bv;
-            else if ( (bits64) ( bv<<1 ) < (bits64) ( av<<1 ) )
+            else if ( (uint64_t) ( bv<<1 ) < (uint64_t) ( av<<1 ) )
                 res = av;
             else
                 res = ( av < bv ) ? av : bv;
@@ -380,15 +380,15 @@  static float64 propagateFloat64NaN( float64 a, float64 b STATUS_PARAM)
 int floatx80_is_nan( floatx80 a )
 {
 #if SNAN_BIT_IS_ONE
-    bits64 aLow;
+    uint64_t aLow;
 
     aLow = a.low & ~ LIT64( 0x4000000000000000 );
     return
            ( ( a.high & 0x7FFF ) == 0x7FFF )
-        && (bits64) ( aLow<<1 )
+        && (uint64_t) ( aLow<<1 )
         && ( a.low == aLow );
 #else
-    return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( a.low<<1 );
+    return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (uint64_t) ( a.low<<1 );
 #endif
 }
 
@@ -400,14 +400,14 @@  int floatx80_is_nan( floatx80 a )
 int floatx80_is_signaling_nan( floatx80 a )
 {
 #if SNAN_BIT_IS_ONE
-    return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( a.low<<1 );
+    return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (uint64_t) ( a.low<<1 );
 #else
-    bits64 aLow;
+    uint64_t aLow;
 
     aLow = a.low & ~ LIT64( 0x4000000000000000 );
     return
            ( ( a.high & 0x7FFF ) == 0x7FFF )
-        && (bits64) ( aLow<<1 )
+        && (uint64_t) ( aLow<<1 )
         && ( a.low == aLow );
 #endif
 }
@@ -442,7 +442,7 @@  static floatx80 commonNaNToFloatx80( commonNaNT a )
         z.low = a.high;
     else
         z.low = floatx80_default_nan_low;
-    z.high = ( ( (bits16) a.sign )<<15 ) | 0x7FFF;
+    z.high = ( ( (uint16_t) a.sign )<<15 ) | 0x7FFF;
     return z;
 }
 
@@ -519,7 +519,7 @@  int float128_is_nan( float128 a )
         && ( a.low || ( a.high & LIT64( 0x00007FFFFFFFFFFF ) ) );
 #else
     return
-           ( LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
+           ( LIT64( 0xFFFE000000000000 ) <= (uint64_t) ( a.high<<1 ) )
         && ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
 #endif
 }
@@ -533,7 +533,7 @@  int float128_is_signaling_nan( float128 a )
 {
 #if SNAN_BIT_IS_ONE
     return
-           ( LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
+           ( LIT64( 0xFFFE000000000000 ) <= (uint64_t) ( a.high<<1 ) )
         && ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
 #else
     return
@@ -568,7 +568,7 @@  static float128 commonNaNToFloat128( commonNaNT a )
     float128 z;
 
     shift128Right( a.high, a.low, 16, &z.high, &z.low );
-    z.high |= ( ( (bits64) a.sign )<<63 ) | LIT64( 0x7FFF000000000000 );
+    z.high |= ( ( (uint64_t) a.sign )<<63 ) | LIT64( 0x7FFF000000000000 );
     return z;
 }
 
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 6f5b05d..8eaff14 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -79,7 +79,7 @@  void set_floatx80_rounding_precision(int val STATUS_PARAM)
 | positive or negative integer is returned.
 *----------------------------------------------------------------------------*/
 
-static int32 roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM)
+static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM)
 {
     int8 roundingMode;
     flag roundNearestEven;
@@ -110,7 +110,7 @@  static int32 roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM)
     if ( zSign ) z = - z;
     if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {
         float_raise( float_flag_invalid STATUS_VAR);
-        return zSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
+        return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
     }
     if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
     return z;
@@ -129,7 +129,7 @@  static int32 roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM)
 | returned.
 *----------------------------------------------------------------------------*/
 
-static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PARAM)
+static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 STATUS_PARAM)
 {
     int8 roundingMode;
     flag roundNearestEven, increment;
@@ -137,7 +137,7 @@  static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PA
 
     roundingMode = STATUS(float_rounding_mode);
     roundNearestEven = ( roundingMode == float_round_nearest_even );
-    increment = ( (sbits64) absZ1 < 0 );
+    increment = ( (int64_t) absZ1 < 0 );
     if ( ! roundNearestEven ) {
         if ( roundingMode == float_round_to_zero ) {
             increment = 0;
@@ -154,7 +154,7 @@  static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PA
     if ( increment ) {
         ++absZ0;
         if ( absZ0 == 0 ) goto overflow;
-        absZ0 &= ~ ( ( (bits64) ( absZ1<<1 ) == 0 ) & roundNearestEven );
+        absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven );
     }
     z = absZ0;
     if ( zSign ) z = - z;
@@ -162,7 +162,7 @@  static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PA
  overflow:
         float_raise( float_flag_invalid STATUS_VAR);
         return
-              zSign ? (sbits64) LIT64( 0x8000000000000000 )
+              zSign ? (int64_t) LIT64( 0x8000000000000000 )
             : LIT64( 0x7FFFFFFFFFFFFFFF );
     }
     if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact;
@@ -174,7 +174,7 @@  static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PA
 | Returns the fraction bits of the single-precision floating-point value `a'.
 *----------------------------------------------------------------------------*/
 
-INLINE bits32 extractFloat32Frac( float32 a )
+INLINE uint32_t extractFloat32Frac( float32 a )
 {
 
     return float32_val(a) & 0x007FFFFF;
@@ -211,7 +211,7 @@  INLINE flag extractFloat32Sign( float32 a )
 *----------------------------------------------------------------------------*/
 
 static void
- normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr )
+ normalizeFloat32Subnormal( uint32_t aSig, int16 *zExpPtr, uint32_t *zSigPtr )
 {
     int8 shiftCount;
 
@@ -232,11 +232,11 @@  static void
 | significand.
 *----------------------------------------------------------------------------*/
 
-INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig )
+INLINE float32 packFloat32( flag zSign, int16 zExp, uint32_t zSig )
 {
 
     return make_float32(
-          ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig);
+          ( ( (uint32_t) zSign )<<31 ) + ( ( (uint32_t) zExp )<<23 ) + zSig);
 
 }
 
@@ -262,7 +262,7 @@  INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig )
 | Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_PARAM)
+static float32 roundAndPackFloat32( flag zSign, int16 zExp, uint32_t zSig STATUS_PARAM)
 {
     int8 roundingMode;
     flag roundNearestEven;
@@ -287,10 +287,10 @@  static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_P
         }
     }
     roundBits = zSig & 0x7F;
-    if ( 0xFD <= (bits16) zExp ) {
+    if ( 0xFD <= (uint16_t) zExp ) {
         if (    ( 0xFD < zExp )
              || (    ( zExp == 0xFD )
-                  && ( (sbits32) ( zSig + roundIncrement ) < 0 ) )
+                  && ( (int32_t) ( zSig + roundIncrement ) < 0 ) )
            ) {
             float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
             return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
@@ -325,7 +325,7 @@  static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_P
 *----------------------------------------------------------------------------*/
 
 static float32
- normalizeRoundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_PARAM)
+ normalizeRoundAndPackFloat32( flag zSign, int16 zExp, uint32_t zSig STATUS_PARAM)
 {
     int8 shiftCount;
 
@@ -338,7 +338,7 @@  static float32
 | Returns the fraction bits of the double-precision floating-point value `a'.
 *----------------------------------------------------------------------------*/
 
-INLINE bits64 extractFloat64Frac( float64 a )
+INLINE uint64_t extractFloat64Frac( float64 a )
 {
 
     return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF );
@@ -375,7 +375,7 @@  INLINE flag extractFloat64Sign( float64 a )
 *----------------------------------------------------------------------------*/
 
 static void
- normalizeFloat64Subnormal( bits64 aSig, int16 *zExpPtr, bits64 *zSigPtr )
+ normalizeFloat64Subnormal( uint64_t aSig, int16 *zExpPtr, uint64_t *zSigPtr )
 {
     int8 shiftCount;
 
@@ -396,11 +396,11 @@  static void
 | significand.
 *----------------------------------------------------------------------------*/
 
-INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig )
+INLINE float64 packFloat64( flag zSign, int16 zExp, uint64_t zSig )
 {
 
     return make_float64(
-        ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<52 ) + zSig);
+        ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<52 ) + zSig);
 
 }
 
@@ -426,7 +426,7 @@  INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig )
 | Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_PARAM)
+static float64 roundAndPackFloat64( flag zSign, int16 zExp, uint64_t zSig STATUS_PARAM)
 {
     int8 roundingMode;
     flag roundNearestEven;
@@ -451,10 +451,10 @@  static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_P
         }
     }
     roundBits = zSig & 0x3FF;
-    if ( 0x7FD <= (bits16) zExp ) {
+    if ( 0x7FD <= (uint16_t) zExp ) {
         if (    ( 0x7FD < zExp )
              || (    ( zExp == 0x7FD )
-                  && ( (sbits64) ( zSig + roundIncrement ) < 0 ) )
+                  && ( (int64_t) ( zSig + roundIncrement ) < 0 ) )
            ) {
             float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
             return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
@@ -489,7 +489,7 @@  static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_P
 *----------------------------------------------------------------------------*/
 
 static float64
- normalizeRoundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_PARAM)
+ normalizeRoundAndPackFloat64( flag zSign, int16 zExp, uint64_t zSig STATUS_PARAM)
 {
     int8 shiftCount;
 
@@ -505,7 +505,7 @@  static float64
 | value `a'.
 *----------------------------------------------------------------------------*/
 
-INLINE bits64 extractFloatx80Frac( floatx80 a )
+INLINE uint64_t extractFloatx80Frac( floatx80 a )
 {
 
     return a.low;
@@ -544,7 +544,7 @@  INLINE flag extractFloatx80Sign( floatx80 a )
 *----------------------------------------------------------------------------*/
 
 static void
- normalizeFloatx80Subnormal( bits64 aSig, int32 *zExpPtr, bits64 *zSigPtr )
+ normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t *zSigPtr )
 {
     int8 shiftCount;
 
@@ -559,12 +559,12 @@  static void
 | extended double-precision floating-point value, returning the result.
 *----------------------------------------------------------------------------*/
 
-INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig )
+INLINE floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
 {
     floatx80 z;
 
     z.low = zSig;
-    z.high = ( ( (bits16) zSign )<<15 ) + zExp;
+    z.high = ( ( (uint16_t) zSign )<<15 ) + zExp;
     return z;
 
 }
@@ -595,7 +595,7 @@  INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig )
 
 static floatx80
  roundAndPackFloatx80(
-     int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1
+     int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
  STATUS_PARAM)
 {
     int8 roundingMode;
@@ -632,7 +632,7 @@  static floatx80
         }
     }
     roundBits = zSig0 & roundMask;
-    if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) {
+    if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
         if (    ( 0x7FFE < zExp )
              || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) )
            ) {
@@ -650,7 +650,7 @@  static floatx80
             if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
             if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
             zSig0 += roundIncrement;
-            if ( (sbits64) zSig0 < 0 ) zExp = 1;
+            if ( (int64_t) zSig0 < 0 ) zExp = 1;
             roundIncrement = roundMask + 1;
             if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
                 roundMask |= roundIncrement;
@@ -673,7 +673,7 @@  static floatx80
     if ( zSig0 == 0 ) zExp = 0;
     return packFloatx80( zSign, zExp, zSig0 );
  precision80:
-    increment = ( (sbits64) zSig1 < 0 );
+    increment = ( (int64_t) zSig1 < 0 );
     if ( ! roundNearestEven ) {
         if ( roundingMode == float_round_to_zero ) {
             increment = 0;
@@ -687,7 +687,7 @@  static floatx80
             }
         }
     }
-    if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) {
+    if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
         if (    ( 0x7FFE < zExp )
              || (    ( zExp == 0x7FFE )
                   && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) )
@@ -716,7 +716,7 @@  static floatx80
             if ( isTiny && zSig1 ) float_raise( float_flag_underflow STATUS_VAR);
             if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
             if ( roundNearestEven ) {
-                increment = ( (sbits64) zSig1 < 0 );
+                increment = ( (int64_t) zSig1 < 0 );
             }
             else {
                 if ( zSign ) {
@@ -729,8 +729,8 @@  static floatx80
             if ( increment ) {
                 ++zSig0;
                 zSig0 &=
-                    ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven );
-                if ( (sbits64) zSig0 < 0 ) zExp = 1;
+                    ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
+                if ( (int64_t) zSig0 < 0 ) zExp = 1;
             }
             return packFloatx80( zSign, zExp, zSig0 );
         }
@@ -743,7 +743,7 @@  static floatx80
             zSig0 = LIT64( 0x8000000000000000 );
         }
         else {
-            zSig0 &= ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven );
+            zSig0 &= ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
         }
     }
     else {
@@ -764,7 +764,7 @@  static floatx80
 
 static floatx80
  normalizeRoundAndPackFloatx80(
-     int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1
+     int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
  STATUS_PARAM)
 {
     int8 shiftCount;
@@ -791,7 +791,7 @@  static floatx80
 | floating-point value `a'.
 *----------------------------------------------------------------------------*/
 
-INLINE bits64 extractFloat128Frac1( float128 a )
+INLINE uint64_t extractFloat128Frac1( float128 a )
 {
 
     return a.low;
@@ -803,7 +803,7 @@  INLINE bits64 extractFloat128Frac1( float128 a )
 | floating-point value `a'.
 *----------------------------------------------------------------------------*/
 
-INLINE bits64 extractFloat128Frac0( float128 a )
+INLINE uint64_t extractFloat128Frac0( float128 a )
 {
 
     return a.high & LIT64( 0x0000FFFFFFFFFFFF );
@@ -845,11 +845,11 @@  INLINE flag extractFloat128Sign( float128 a )
 
 static void
  normalizeFloat128Subnormal(
-     bits64 aSig0,
-     bits64 aSig1,
+     uint64_t aSig0,
+     uint64_t aSig1,
      int32 *zExpPtr,
-     bits64 *zSig0Ptr,
-     bits64 *zSig1Ptr
+     uint64_t *zSig0Ptr,
+     uint64_t *zSig1Ptr
  )
 {
     int8 shiftCount;
@@ -888,12 +888,12 @@  static void
 *----------------------------------------------------------------------------*/
 
 INLINE float128
- packFloat128( flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 )
+ packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 )
 {
     float128 z;
 
     z.low = zSig1;
-    z.high = ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<48 ) + zSig0;
+    z.high = ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<48 ) + zSig0;
     return z;
 
 }
@@ -921,14 +921,14 @@  INLINE float128
 
 static float128
  roundAndPackFloat128(
-     flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1, bits64 zSig2 STATUS_PARAM)
+     flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2 STATUS_PARAM)
 {
     int8 roundingMode;
     flag roundNearestEven, increment, isTiny;
 
     roundingMode = STATUS(float_rounding_mode);
     roundNearestEven = ( roundingMode == float_round_nearest_even );
-    increment = ( (sbits64) zSig2 < 0 );
+    increment = ( (int64_t) zSig2 < 0 );
     if ( ! roundNearestEven ) {
         if ( roundingMode == float_round_to_zero ) {
             increment = 0;
@@ -942,7 +942,7 @@  static float128
             }
         }
     }
-    if ( 0x7FFD <= (bits32) zExp ) {
+    if ( 0x7FFD <= (uint32_t) zExp ) {
         if (    ( 0x7FFD < zExp )
              || (    ( zExp == 0x7FFD )
                   && eq128(
@@ -986,7 +986,7 @@  static float128
             zExp = 0;
             if ( isTiny && zSig2 ) float_raise( float_flag_underflow STATUS_VAR);
             if ( roundNearestEven ) {
-                increment = ( (sbits64) zSig2 < 0 );
+                increment = ( (int64_t) zSig2 < 0 );
             }
             else {
                 if ( zSign ) {
@@ -1022,10 +1022,10 @@  static float128
 
 static float128
  normalizeRoundAndPackFloat128(
-     flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 STATUS_PARAM)
+     flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 STATUS_PARAM)
 {
     int8 shiftCount;
-    bits64 zSig2;
+    uint64_t zSig2;
 
     if ( zSig0 == 0 ) {
         zSig0 = zSig1;
@@ -1059,7 +1059,7 @@  float32 int32_to_float32( int32 a STATUS_PARAM )
     flag zSign;
 
     if ( a == 0 ) return float32_zero;
-    if ( a == (sbits32) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
+    if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
     zSign = ( a < 0 );
     return normalizeRoundAndPackFloat32( zSign, 0x9C, zSign ? - a : a STATUS_VAR );
 
@@ -1076,7 +1076,7 @@  float64 int32_to_float64( int32 a STATUS_PARAM )
     flag zSign;
     uint32 absA;
     int8 shiftCount;
-    bits64 zSig;
+    uint64_t zSig;
 
     if ( a == 0 ) return float64_zero;
     zSign = ( a < 0 );
@@ -1101,7 +1101,7 @@  floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
     flag zSign;
     uint32 absA;
     int8 shiftCount;
-    bits64 zSig;
+    uint64_t zSig;
 
     if ( a == 0 ) return packFloatx80( 0, 0, 0 );
     zSign = ( a < 0 );
@@ -1127,7 +1127,7 @@  float128 int32_to_float128( int32 a STATUS_PARAM )
     flag zSign;
     uint32 absA;
     int8 shiftCount;
-    bits64 zSig0;
+    uint64_t zSig0;
 
     if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
     zSign = ( a < 0 );
@@ -1204,7 +1204,7 @@  float64 int64_to_float64( int64 a STATUS_PARAM )
     flag zSign;
 
     if ( a == 0 ) return float64_zero;
-    if ( a == (sbits64) LIT64( 0x8000000000000000 ) ) {
+    if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) {
         return packFloat64( 1, 0x43E, 0 );
     }
     zSign = ( a < 0 );
@@ -1258,7 +1258,7 @@  float128 int64_to_float128( int64 a STATUS_PARAM )
     uint64 absA;
     int8 shiftCount;
     int32 zExp;
-    bits64 zSig0, zSig1;
+    uint64_t zSig0, zSig1;
 
     if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
     zSign = ( a < 0 );
@@ -1295,8 +1295,8 @@  int32 float32_to_int32( float32 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp, shiftCount;
-    bits32 aSig;
-    bits64 aSig64;
+    uint32_t aSig;
+    uint64_t aSig64;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -1325,7 +1325,7 @@  int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp, shiftCount;
-    bits32 aSig;
+    uint32_t aSig;
     int32 z;
 
     aSig = extractFloat32Frac( a );
@@ -1337,7 +1337,7 @@  int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
             float_raise( float_flag_invalid STATUS_VAR);
             if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF;
         }
-        return (sbits32) 0x80000000;
+        return (int32_t) 0x80000000;
     }
     else if ( aExp <= 0x7E ) {
         if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
@@ -1345,7 +1345,7 @@  int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
     }
     aSig = ( aSig | 0x00800000 )<<8;
     z = aSig>>( - shiftCount );
-    if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) {
+    if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
         STATUS(float_exception_flags) |= float_flag_inexact;
     }
     if ( aSign ) z = - z;
@@ -1367,7 +1367,7 @@  int16 float32_to_int16_round_to_zero( float32 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp, shiftCount;
-    bits32 aSig;
+    uint32_t aSig;
     int32 z;
 
     aSig = extractFloat32Frac( a );
@@ -1381,7 +1381,7 @@  int16 float32_to_int16_round_to_zero( float32 a STATUS_PARAM )
                 return 0x7FFF;
             }
         }
-        return (sbits32) 0xffff8000;
+        return (int32_t) 0xffff8000;
     }
     else if ( aExp <= 0x7E ) {
         if ( aExp | aSig ) {
@@ -1392,7 +1392,7 @@  int16 float32_to_int16_round_to_zero( float32 a STATUS_PARAM )
     shiftCount -= 0x10;
     aSig = ( aSig | 0x00800000 )<<8;
     z = aSig>>( - shiftCount );
-    if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) {
+    if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
         STATUS(float_exception_flags) |= float_flag_inexact;
     }
     if ( aSign ) {
@@ -1416,8 +1416,8 @@  int64 float32_to_int64( float32 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp, shiftCount;
-    bits32 aSig;
-    bits64 aSig64, aSigExtra;
+    uint32_t aSig;
+    uint64_t aSig64, aSigExtra;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -1428,7 +1428,7 @@  int64 float32_to_int64( float32 a STATUS_PARAM )
         if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
             return LIT64( 0x7FFFFFFFFFFFFFFF );
         }
-        return (sbits64) LIT64( 0x8000000000000000 );
+        return (int64_t) LIT64( 0x8000000000000000 );
     }
     if ( aExp ) aSig |= 0x00800000;
     aSig64 = aSig;
@@ -1452,8 +1452,8 @@  int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp, shiftCount;
-    bits32 aSig;
-    bits64 aSig64;
+    uint32_t aSig;
+    uint64_t aSig64;
     int64 z;
 
     aSig = extractFloat32Frac( a );
@@ -1467,7 +1467,7 @@  int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
                 return LIT64( 0x7FFFFFFFFFFFFFFF );
             }
         }
-        return (sbits64) LIT64( 0x8000000000000000 );
+        return (int64_t) LIT64( 0x8000000000000000 );
     }
     else if ( aExp <= 0x7E ) {
         if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
@@ -1476,7 +1476,7 @@  int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
     aSig64 = aSig | 0x00800000;
     aSig64 <<= 40;
     z = aSig64>>( - shiftCount );
-    if ( (bits64) ( aSig64<<( shiftCount & 63 ) ) ) {
+    if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) {
         STATUS(float_exception_flags) |= float_flag_inexact;
     }
     if ( aSign ) z = - z;
@@ -1495,7 +1495,7 @@  float64 float32_to_float64( float32 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits32 aSig;
+    uint32_t aSig;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -1509,7 +1509,7 @@  float64 float32_to_float64( float32 a STATUS_PARAM )
         normalizeFloat32Subnormal( aSig, &aExp, &aSig );
         --aExp;
     }
-    return packFloat64( aSign, aExp + 0x380, ( (bits64) aSig )<<29 );
+    return packFloat64( aSign, aExp + 0x380, ( (uint64_t) aSig )<<29 );
 
 }
 
@@ -1526,7 +1526,7 @@  floatx80 float32_to_floatx80( float32 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits32 aSig;
+    uint32_t aSig;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -1540,7 +1540,7 @@  floatx80 float32_to_floatx80( float32 a STATUS_PARAM )
         normalizeFloat32Subnormal( aSig, &aExp, &aSig );
     }
     aSig |= 0x00800000;
-    return packFloatx80( aSign, aExp + 0x3F80, ( (bits64) aSig )<<40 );
+    return packFloatx80( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<40 );
 
 }
 
@@ -1559,7 +1559,7 @@  float128 float32_to_float128( float32 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits32 aSig;
+    uint32_t aSig;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -1573,7 +1573,7 @@  float128 float32_to_float128( float32 a STATUS_PARAM )
         normalizeFloat32Subnormal( aSig, &aExp, &aSig );
         --aExp;
     }
-    return packFloat128( aSign, aExp + 0x3F80, ( (bits64) aSig )<<25, 0 );
+    return packFloat128( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<25, 0 );
 
 }
 
@@ -1590,9 +1590,9 @@  float32 float32_round_to_int( float32 a STATUS_PARAM)
 {
     flag aSign;
     int16 aExp;
-    bits32 lastBitMask, roundBitsMask;
+    uint32_t lastBitMask, roundBitsMask;
     int8 roundingMode;
-    bits32 z;
+    uint32_t z;
 
     aExp = extractFloat32Exp( a );
     if ( 0x96 <= aExp ) {
@@ -1602,7 +1602,7 @@  float32 float32_round_to_int( float32 a STATUS_PARAM)
         return a;
     }
     if ( aExp <= 0x7E ) {
-        if ( (bits32) ( float32_val(a)<<1 ) == 0 ) return a;
+        if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a;
         STATUS(float_exception_flags) |= float_flag_inexact;
         aSign = extractFloat32Sign( a );
         switch ( STATUS(float_rounding_mode) ) {
@@ -1649,7 +1649,7 @@  float32 float32_round_to_int( float32 a STATUS_PARAM)
 static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
 {
     int16 aExp, bExp, zExp;
-    bits32 aSig, bSig, zSig;
+    uint32_t aSig, bSig, zSig;
     int16 expDiff;
 
     aSig = extractFloat32Frac( a );
@@ -1703,7 +1703,7 @@  static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
     aSig |= 0x20000000;
     zSig = ( aSig + bSig )<<1;
     --zExp;
-    if ( (sbits32) zSig < 0 ) {
+    if ( (int32_t) zSig < 0 ) {
         zSig = aSig + bSig;
         ++zExp;
     }
@@ -1723,7 +1723,7 @@  static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
 static float32 subFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
 {
     int16 aExp, bExp, zExp;
-    bits32 aSig, bSig, zSig;
+    uint32_t aSig, bSig, zSig;
     int16 expDiff;
 
     aSig = extractFloat32Frac( a );
@@ -1839,9 +1839,9 @@  float32 float32_mul( float32 a, float32 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
     int16 aExp, bExp, zExp;
-    bits32 aSig, bSig;
-    bits64 zSig64;
-    bits32 zSig;
+    uint32_t aSig, bSig;
+    uint64_t zSig64;
+    uint32_t zSig;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -1879,9 +1879,9 @@  float32 float32_mul( float32 a, float32 b STATUS_PARAM )
     zExp = aExp + bExp - 0x7F;
     aSig = ( aSig | 0x00800000 )<<7;
     bSig = ( bSig | 0x00800000 )<<8;
-    shift64RightJamming( ( (bits64) aSig ) * bSig, 32, &zSig64 );
+    shift64RightJamming( ( (uint64_t) aSig ) * bSig, 32, &zSig64 );
     zSig = zSig64;
-    if ( 0 <= (sbits32) ( zSig<<1 ) ) {
+    if ( 0 <= (int32_t) ( zSig<<1 ) ) {
         zSig <<= 1;
         --zExp;
     }
@@ -1899,7 +1899,7 @@  float32 float32_div( float32 a, float32 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
     int16 aExp, bExp, zExp;
-    bits32 aSig, bSig, zSig;
+    uint32_t aSig, bSig, zSig;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -1943,9 +1943,9 @@  float32 float32_div( float32 a, float32 b STATUS_PARAM )
         aSig >>= 1;
         ++zExp;
     }
-    zSig = ( ( (bits64) aSig )<<32 ) / bSig;
+    zSig = ( ( (uint64_t) aSig )<<32 ) / bSig;
     if ( ( zSig & 0x3F ) == 0 ) {
-        zSig |= ( (bits64) bSig * zSig != ( (bits64) aSig )<<32 );
+        zSig |= ( (uint64_t) bSig * zSig != ( (uint64_t) aSig )<<32 );
     }
     return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
 
@@ -1961,11 +1961,11 @@  float32 float32_rem( float32 a, float32 b STATUS_PARAM )
 {
     flag aSign, zSign;
     int16 aExp, bExp, expDiff;
-    bits32 aSig, bSig;
-    bits32 q;
-    bits64 aSig64, bSig64, q64;
-    bits32 alternateASig;
-    sbits32 sigMean;
+    uint32_t aSig, bSig;
+    uint32_t q;
+    uint64_t aSig64, bSig64, q64;
+    uint32_t alternateASig;
+    int32_t sigMean;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -2007,7 +2007,7 @@  float32 float32_rem( float32 a, float32 b STATUS_PARAM )
         q = ( bSig <= aSig );
         if ( q ) aSig -= bSig;
         if ( 0 < expDiff ) {
-            q = ( ( (bits64) aSig )<<32 ) / bSig;
+            q = ( ( (uint64_t) aSig )<<32 ) / bSig;
             q >>= 32 - expDiff;
             bSig >>= 2;
             aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
@@ -2019,8 +2019,8 @@  float32 float32_rem( float32 a, float32 b STATUS_PARAM )
     }
     else {
         if ( bSig <= aSig ) aSig -= bSig;
-        aSig64 = ( (bits64) aSig )<<40;
-        bSig64 = ( (bits64) bSig )<<40;
+        aSig64 = ( (uint64_t) aSig )<<40;
+        bSig64 = ( (uint64_t) bSig )<<40;
         expDiff -= 64;
         while ( 0 < expDiff ) {
             q64 = estimateDiv128To64( aSig64, 0, bSig64 );
@@ -2039,12 +2039,12 @@  float32 float32_rem( float32 a, float32 b STATUS_PARAM )
         alternateASig = aSig;
         ++q;
         aSig -= bSig;
-    } while ( 0 <= (sbits32) aSig );
+    } while ( 0 <= (int32_t) aSig );
     sigMean = aSig + alternateASig;
     if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
         aSig = alternateASig;
     }
-    zSign = ( (sbits32) aSig < 0 );
+    zSign = ( (int32_t) aSig < 0 );
     if ( zSign ) aSig = - aSig;
     return normalizeRoundAndPackFloat32( aSign ^ zSign, bExp, aSig STATUS_VAR );
 
@@ -2060,8 +2060,8 @@  float32 float32_sqrt( float32 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp, zExp;
-    bits32 aSig, zSig;
-    bits64 rem, term;
+    uint32_t aSig, zSig;
+    uint64_t rem, term;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -2090,11 +2090,11 @@  float32 float32_sqrt( float32 a STATUS_PARAM )
             goto roundAndPack;
         }
         aSig >>= aExp & 1;
-        term = ( (bits64) zSig ) * zSig;
-        rem = ( ( (bits64) aSig )<<32 ) - term;
-        while ( (sbits64) rem < 0 ) {
+        term = ( (uint64_t) zSig ) * zSig;
+        rem = ( ( (uint64_t) aSig )<<32 ) - term;
+        while ( (int64_t) rem < 0 ) {
             --zSig;
-            rem += ( ( (bits64) zSig )<<1 ) | 1;
+            rem += ( ( (uint64_t) zSig )<<1 ) | 1;
         }
         zSig |= ( rem != 0 );
     }
@@ -2145,7 +2145,7 @@  float32 float32_exp2( float32 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits32 aSig;
+    uint32_t aSig;
     float64 r, x, xn;
     int i;
 
@@ -2192,7 +2192,7 @@  float32 float32_log2( float32 a STATUS_PARAM )
 {
     flag aSign, zSign;
     int16 aExp;
-    bits32 aSig, zSig, i;
+    uint32_t aSig, zSig, i;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -2217,7 +2217,7 @@  float32 float32_log2( float32 a STATUS_PARAM )
     zSig = aExp << 23;
 
     for (i = 1 << 22; i > 0; i >>= 1) {
-        aSig = ( (bits64)aSig * aSig ) >> 23;
+        aSig = ( (uint64_t)aSig * aSig ) >> 23;
         if ( aSig & 0x01000000 ) {
             aSig >>= 1;
             zSig |= i;
@@ -2248,7 +2248,7 @@  int float32_eq( float32 a, float32 b STATUS_PARAM )
         return 0;
     }
     return ( float32_val(a) == float32_val(b) ) ||
-            ( (bits32) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
+            ( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
 
 }
 
@@ -2262,7 +2262,7 @@  int float32_eq( float32 a, float32 b STATUS_PARAM )
 int float32_le( float32 a, float32 b STATUS_PARAM )
 {
     flag aSign, bSign;
-    bits32 av, bv;
+    uint32_t av, bv;
 
     if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
          || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
@@ -2274,7 +2274,7 @@  int float32_le( float32 a, float32 b STATUS_PARAM )
     bSign = extractFloat32Sign( b );
     av = float32_val(a);
     bv = float32_val(b);
-    if ( aSign != bSign ) return aSign || ( (bits32) ( ( av | bv )<<1 ) == 0 );
+    if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
     return ( av == bv ) || ( aSign ^ ( av < bv ) );
 
 }
@@ -2288,7 +2288,7 @@  int float32_le( float32 a, float32 b STATUS_PARAM )
 int float32_lt( float32 a, float32 b STATUS_PARAM )
 {
     flag aSign, bSign;
-    bits32 av, bv;
+    uint32_t av, bv;
 
     if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
          || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
@@ -2300,7 +2300,7 @@  int float32_lt( float32 a, float32 b STATUS_PARAM )
     bSign = extractFloat32Sign( b );
     av = float32_val(a);
     bv = float32_val(b);
-    if ( aSign != bSign ) return aSign && ( (bits32) ( ( av | bv )<<1 ) != 0 );
+    if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
     return ( av != bv ) && ( aSign ^ ( av < bv ) );
 
 }
@@ -2314,7 +2314,7 @@  int float32_lt( float32 a, float32 b STATUS_PARAM )
 
 int float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
 {
-    bits32 av, bv;
+    uint32_t av, bv;
 
     if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
          || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
@@ -2324,7 +2324,7 @@  int float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
     }
     av = float32_val(a);
     bv = float32_val(b);
-    return ( av == bv ) || ( (bits32) ( ( av | bv )<<1 ) == 0 );
+    return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
 
 }
 
@@ -2338,7 +2338,7 @@  int float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
 int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
 {
     flag aSign, bSign;
-    bits32 av, bv;
+    uint32_t av, bv;
 
     if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
          || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
@@ -2352,7 +2352,7 @@  int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
     bSign = extractFloat32Sign( b );
     av = float32_val(a);
     bv = float32_val(b);
-    if ( aSign != bSign ) return aSign || ( (bits32) ( ( av | bv )<<1 ) == 0 );
+    if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
     return ( av == bv ) || ( aSign ^ ( av < bv ) );
 
 }
@@ -2367,7 +2367,7 @@  int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
 int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
 {
     flag aSign, bSign;
-    bits32 av, bv;
+    uint32_t av, bv;
 
     if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
          || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
@@ -2381,7 +2381,7 @@  int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
     bSign = extractFloat32Sign( b );
     av = float32_val(a);
     bv = float32_val(b);
-    if ( aSign != bSign ) return aSign && ( (bits32) ( ( av | bv )<<1 ) != 0 );
+    if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
     return ( av != bv ) && ( aSign ^ ( av < bv ) );
 
 }
@@ -2400,7 +2400,7 @@  int32 float64_to_int32( float64 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp, shiftCount;
-    bits64 aSig;
+    uint64_t aSig;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -2427,7 +2427,7 @@  int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp, shiftCount;
-    bits64 aSig, savedASig;
+    uint64_t aSig, savedASig;
     int32 z;
 
     aSig = extractFloat64Frac( a );
@@ -2450,7 +2450,7 @@  int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM )
     if ( ( z < 0 ) ^ aSign ) {
  invalid:
         float_raise( float_flag_invalid STATUS_VAR);
-        return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
+        return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
     }
     if ( ( aSig<<shiftCount ) != savedASig ) {
         STATUS(float_exception_flags) |= float_flag_inexact;
@@ -2473,7 +2473,7 @@  int16 float64_to_int16_round_to_zero( float64 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp, shiftCount;
-    bits64 aSig, savedASig;
+    uint64_t aSig, savedASig;
     int32 z;
 
     aSig = extractFloat64Frac( a );
@@ -2502,7 +2502,7 @@  int16 float64_to_int16_round_to_zero( float64 a STATUS_PARAM )
     if ( ( (int16_t)z < 0 ) ^ aSign ) {
  invalid:
         float_raise( float_flag_invalid STATUS_VAR);
-        return aSign ? (sbits32) 0xffff8000 : 0x7FFF;
+        return aSign ? (int32_t) 0xffff8000 : 0x7FFF;
     }
     if ( ( aSig<<shiftCount ) != savedASig ) {
         STATUS(float_exception_flags) |= float_flag_inexact;
@@ -2524,7 +2524,7 @@  int64 float64_to_int64( float64 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp, shiftCount;
-    bits64 aSig, aSigExtra;
+    uint64_t aSig, aSigExtra;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -2540,7 +2540,7 @@  int64 float64_to_int64( float64 a STATUS_PARAM )
                ) {
                 return LIT64( 0x7FFFFFFFFFFFFFFF );
             }
-            return (sbits64) LIT64( 0x8000000000000000 );
+            return (int64_t) LIT64( 0x8000000000000000 );
         }
         aSigExtra = 0;
         aSig <<= - shiftCount;
@@ -2566,7 +2566,7 @@  int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp, shiftCount;
-    bits64 aSig;
+    uint64_t aSig;
     int64 z;
 
     aSig = extractFloat64Frac( a );
@@ -2585,7 +2585,7 @@  int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
                     return LIT64( 0x7FFFFFFFFFFFFFFF );
                 }
             }
-            return (sbits64) LIT64( 0x8000000000000000 );
+            return (int64_t) LIT64( 0x8000000000000000 );
         }
         z = aSig<<shiftCount;
     }
@@ -2595,7 +2595,7 @@  int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
             return 0;
         }
         z = aSig>>( - shiftCount );
-        if ( (bits64) ( aSig<<( shiftCount & 63 ) ) ) {
+        if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
             STATUS(float_exception_flags) |= float_flag_inexact;
         }
     }
@@ -2615,8 +2615,8 @@  float32 float64_to_float32( float64 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits64 aSig;
-    bits32 zSig;
+    uint64_t aSig;
+    uint32_t zSig;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -2646,19 +2646,19 @@  float32 float64_to_float32( float64 a STATUS_PARAM )
 | than the desired result exponent whenever `zSig' is a complete, normalized
 | significand.
 *----------------------------------------------------------------------------*/
-static bits16 packFloat16(flag zSign, int16 zExp, bits16 zSig)
+static uint16_t packFloat16(flag zSign, int16 zExp, uint16_t zSig)
 {
-    return (((bits32)zSign) << 15) + (((bits32)zExp) << 10) + zSig;
+    return (((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig;
 }
 
 /* Half precision floats come in two formats: standard IEEE and "ARM" format.
    The latter gains extra exponent range by omitting the NaN/Inf encodings.  */
   
-float32 float16_to_float32( bits16 a, flag ieee STATUS_PARAM )
+float32 float16_to_float32( uint16_t a, flag ieee STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits32 aSig;
+    uint32_t aSig;
 
     aSign = a >> 15;
     aExp = (a >> 10) & 0x1f;
@@ -2686,13 +2686,13 @@  float32 float16_to_float32( bits16 a, flag ieee STATUS_PARAM )
     return packFloat32( aSign, aExp + 0x70, aSig << 13);
 }
 
-bits16 float32_to_float16( float32 a, flag ieee STATUS_PARAM)
+uint16_t float32_to_float16( float32 a, flag ieee STATUS_PARAM)
 {
     flag aSign;
     int16 aExp;
-    bits32 aSig;
-    bits32 mask;
-    bits32 increment;
+    uint32_t aSig;
+    uint32_t mask;
+    uint32_t increment;
     int8 roundingMode;
 
     aSig = extractFloat32Frac( a );
@@ -2786,7 +2786,7 @@  floatx80 float64_to_floatx80( float64 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits64 aSig;
+    uint64_t aSig;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -2820,7 +2820,7 @@  float128 float64_to_float128( float64 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits64 aSig, zSig0, zSig1;
+    uint64_t aSig, zSig0, zSig1;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -2852,9 +2852,9 @@  float64 float64_round_to_int( float64 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits64 lastBitMask, roundBitsMask;
+    uint64_t lastBitMask, roundBitsMask;
     int8 roundingMode;
-    bits64 z;
+    uint64_t z;
 
     aExp = extractFloat64Exp( a );
     if ( 0x433 <= aExp ) {
@@ -2864,7 +2864,7 @@  float64 float64_round_to_int( float64 a STATUS_PARAM )
         return a;
     }
     if ( aExp < 0x3FF ) {
-        if ( (bits64) ( float64_val(a)<<1 ) == 0 ) return a;
+        if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a;
         STATUS(float_exception_flags) |= float_flag_inexact;
         aSign = extractFloat64Sign( a );
         switch ( STATUS(float_rounding_mode) ) {
@@ -2924,7 +2924,7 @@  float64 float64_trunc_to_int( float64 a STATUS_PARAM)
 static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
 {
     int16 aExp, bExp, zExp;
-    bits64 aSig, bSig, zSig;
+    uint64_t aSig, bSig, zSig;
     int16 expDiff;
 
     aSig = extractFloat64Frac( a );
@@ -2978,7 +2978,7 @@  static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
     aSig |= LIT64( 0x2000000000000000 );
     zSig = ( aSig + bSig )<<1;
     --zExp;
-    if ( (sbits64) zSig < 0 ) {
+    if ( (int64_t) zSig < 0 ) {
         zSig = aSig + bSig;
         ++zExp;
     }
@@ -2998,7 +2998,7 @@  static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
 static float64 subFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
 {
     int16 aExp, bExp, zExp;
-    bits64 aSig, bSig, zSig;
+    uint64_t aSig, bSig, zSig;
     int16 expDiff;
 
     aSig = extractFloat64Frac( a );
@@ -3114,7 +3114,7 @@  float64 float64_mul( float64 a, float64 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
     int16 aExp, bExp, zExp;
-    bits64 aSig, bSig, zSig0, zSig1;
+    uint64_t aSig, bSig, zSig0, zSig1;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -3154,7 +3154,7 @@  float64 float64_mul( float64 a, float64 b STATUS_PARAM )
     bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
     mul64To128( aSig, bSig, &zSig0, &zSig1 );
     zSig0 |= ( zSig1 != 0 );
-    if ( 0 <= (sbits64) ( zSig0<<1 ) ) {
+    if ( 0 <= (int64_t) ( zSig0<<1 ) ) {
         zSig0 <<= 1;
         --zExp;
     }
@@ -3172,9 +3172,9 @@  float64 float64_div( float64 a, float64 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
     int16 aExp, bExp, zExp;
-    bits64 aSig, bSig, zSig;
-    bits64 rem0, rem1;
-    bits64 term0, term1;
+    uint64_t aSig, bSig, zSig;
+    uint64_t rem0, rem1;
+    uint64_t term0, term1;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -3222,7 +3222,7 @@  float64 float64_div( float64 a, float64 b STATUS_PARAM )
     if ( ( zSig & 0x1FF ) <= 2 ) {
         mul64To128( bSig, zSig, &term0, &term1 );
         sub128( aSig, 0, term0, term1, &rem0, &rem1 );
-        while ( (sbits64) rem0 < 0 ) {
+        while ( (int64_t) rem0 < 0 ) {
             --zSig;
             add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
         }
@@ -3242,9 +3242,9 @@  float64 float64_rem( float64 a, float64 b STATUS_PARAM )
 {
     flag aSign, zSign;
     int16 aExp, bExp, expDiff;
-    bits64 aSig, bSig;
-    bits64 q, alternateASig;
-    sbits64 sigMean;
+    uint64_t aSig, bSig;
+    uint64_t q, alternateASig;
+    int64_t sigMean;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -3305,12 +3305,12 @@  float64 float64_rem( float64 a, float64 b STATUS_PARAM )
         alternateASig = aSig;
         ++q;
         aSig -= bSig;
-    } while ( 0 <= (sbits64) aSig );
+    } while ( 0 <= (int64_t) aSig );
     sigMean = aSig + alternateASig;
     if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
         aSig = alternateASig;
     }
-    zSign = ( (sbits64) aSig < 0 );
+    zSign = ( (int64_t) aSig < 0 );
     if ( zSign ) aSig = - aSig;
     return normalizeRoundAndPackFloat64( aSign ^ zSign, bExp, aSig STATUS_VAR );
 
@@ -3326,8 +3326,8 @@  float64 float64_sqrt( float64 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp, zExp;
-    bits64 aSig, zSig, doubleZSig;
-    bits64 rem0, rem1, term0, term1;
+    uint64_t aSig, zSig, doubleZSig;
+    uint64_t rem0, rem1, term0, term1;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -3356,7 +3356,7 @@  float64 float64_sqrt( float64 a STATUS_PARAM )
         doubleZSig = zSig<<1;
         mul64To128( zSig, zSig, &term0, &term1 );
         sub128( aSig, 0, term0, term1, &rem0, &rem1 );
-        while ( (sbits64) rem0 < 0 ) {
+        while ( (int64_t) rem0 < 0 ) {
             --zSig;
             doubleZSig -= 2;
             add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 );
@@ -3376,7 +3376,7 @@  float64 float64_log2( float64 a STATUS_PARAM )
 {
     flag aSign, zSign;
     int16 aExp;
-    bits64 aSig, aSig0, aSig1, zSig, i;
+    uint64_t aSig, aSig0, aSig1, zSig, i;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -3398,7 +3398,7 @@  float64 float64_log2( float64 a STATUS_PARAM )
     aExp -= 0x3FF;
     aSig |= LIT64( 0x0010000000000000 );
     zSign = aExp < 0;
-    zSig = (bits64)aExp << 52;
+    zSig = (uint64_t)aExp << 52;
     for (i = 1LL << 51; i > 0; i >>= 1) {
         mul64To128( aSig, aSig, &aSig0, &aSig1 );
         aSig = ( aSig0 << 12 ) | ( aSig1 >> 52 );
@@ -3421,7 +3421,7 @@  float64 float64_log2( float64 a STATUS_PARAM )
 
 int float64_eq( float64 a, float64 b STATUS_PARAM )
 {
-    bits64 av, bv;
+    uint64_t av, bv;
 
     if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
          || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
@@ -3433,7 +3433,7 @@  int float64_eq( float64 a, float64 b STATUS_PARAM )
     }
     av = float64_val(a);
     bv = float64_val(b);
-    return ( av == bv ) || ( (bits64) ( ( av | bv )<<1 ) == 0 );
+    return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
 
 }
 
@@ -3447,7 +3447,7 @@  int float64_eq( float64 a, float64 b STATUS_PARAM )
 int float64_le( float64 a, float64 b STATUS_PARAM )
 {
     flag aSign, bSign;
-    bits64 av, bv;
+    uint64_t av, bv;
 
     if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
          || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
@@ -3459,7 +3459,7 @@  int float64_le( float64 a, float64 b STATUS_PARAM )
     bSign = extractFloat64Sign( b );
     av = float64_val(a);
     bv = float64_val(b);
-    if ( aSign != bSign ) return aSign || ( (bits64) ( ( av | bv )<<1 ) == 0 );
+    if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
     return ( av == bv ) || ( aSign ^ ( av < bv ) );
 
 }
@@ -3473,7 +3473,7 @@  int float64_le( float64 a, float64 b STATUS_PARAM )
 int float64_lt( float64 a, float64 b STATUS_PARAM )
 {
     flag aSign, bSign;
-    bits64 av, bv;
+    uint64_t av, bv;
 
     if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
          || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
@@ -3485,7 +3485,7 @@  int float64_lt( float64 a, float64 b STATUS_PARAM )
     bSign = extractFloat64Sign( b );
     av = float64_val(a);
     bv = float64_val(b);
-    if ( aSign != bSign ) return aSign && ( (bits64) ( ( av | bv )<<1 ) != 0 );
+    if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 );
     return ( av != bv ) && ( aSign ^ ( av < bv ) );
 
 }
@@ -3499,7 +3499,7 @@  int float64_lt( float64 a, float64 b STATUS_PARAM )
 
 int float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
 {
-    bits64 av, bv;
+    uint64_t av, bv;
 
     if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
          || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
@@ -3509,7 +3509,7 @@  int float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
     }
     av = float64_val(a);
     bv = float64_val(b);
-    return ( av == bv ) || ( (bits64) ( ( av | bv )<<1 ) == 0 );
+    return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
 
 }
 
@@ -3523,7 +3523,7 @@  int float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
 int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
 {
     flag aSign, bSign;
-    bits64 av, bv;
+    uint64_t av, bv;
 
     if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
          || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
@@ -3537,7 +3537,7 @@  int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
     bSign = extractFloat64Sign( b );
     av = float64_val(a);
     bv = float64_val(b);
-    if ( aSign != bSign ) return aSign || ( (bits64) ( ( av | bv )<<1 ) == 0 );
+    if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
     return ( av == bv ) || ( aSign ^ ( av < bv ) );
 
 }
@@ -3552,7 +3552,7 @@  int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
 int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
 {
     flag aSign, bSign;
-    bits64 av, bv;
+    uint64_t av, bv;
 
     if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
          || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
@@ -3566,7 +3566,7 @@  int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
     bSign = extractFloat64Sign( b );
     av = float64_val(a);
     bv = float64_val(b);
-    if ( aSign != bSign ) return aSign && ( (bits64) ( ( av | bv )<<1 ) != 0 );
+    if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 );
     return ( av != bv ) && ( aSign ^ ( av < bv ) );
 
 }
@@ -3587,12 +3587,12 @@  int32 floatx80_to_int32( floatx80 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp, shiftCount;
-    bits64 aSig;
+    uint64_t aSig;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
     aSign = extractFloatx80Sign( a );
-    if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0;
+    if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
     shiftCount = 0x4037 - aExp;
     if ( shiftCount <= 0 ) shiftCount = 1;
     shift64RightJamming( aSig, shiftCount, &aSig );
@@ -3614,14 +3614,14 @@  int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp, shiftCount;
-    bits64 aSig, savedASig;
+    uint64_t aSig, savedASig;
     int32 z;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
     aSign = extractFloatx80Sign( a );
     if ( 0x401E < aExp ) {
-        if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0;
+        if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
         goto invalid;
     }
     else if ( aExp < 0x3FFF ) {
@@ -3636,7 +3636,7 @@  int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM )
     if ( ( z < 0 ) ^ aSign ) {
  invalid:
         float_raise( float_flag_invalid STATUS_VAR);
-        return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
+        return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
     }
     if ( ( aSig<<shiftCount ) != savedASig ) {
         STATUS(float_exception_flags) |= float_flag_inexact;
@@ -3659,7 +3659,7 @@  int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp, shiftCount;
-    bits64 aSig, aSigExtra;
+    uint64_t aSig, aSigExtra;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
@@ -3674,7 +3674,7 @@  int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
                ) {
                 return LIT64( 0x7FFFFFFFFFFFFFFF );
             }
-            return (sbits64) LIT64( 0x8000000000000000 );
+            return (int64_t) LIT64( 0x8000000000000000 );
         }
         aSigExtra = 0;
     }
@@ -3699,7 +3699,7 @@  int64 floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp, shiftCount;
-    bits64 aSig;
+    uint64_t aSig;
     int64 z;
 
     aSig = extractFloatx80Frac( a );
@@ -3714,14 +3714,14 @@  int64 floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM )
                 return LIT64( 0x7FFFFFFFFFFFFFFF );
             }
         }
-        return (sbits64) LIT64( 0x8000000000000000 );
+        return (int64_t) LIT64( 0x8000000000000000 );
     }
     else if ( aExp < 0x3FFF ) {
         if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
         return 0;
     }
     z = aSig>>( - shiftCount );
-    if ( (bits64) ( aSig<<( shiftCount & 63 ) ) ) {
+    if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
         STATUS(float_exception_flags) |= float_flag_inexact;
     }
     if ( aSign ) z = - z;
@@ -3740,13 +3740,13 @@  float32 floatx80_to_float32( floatx80 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp;
-    bits64 aSig;
+    uint64_t aSig;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
     aSign = extractFloatx80Sign( a );
     if ( aExp == 0x7FFF ) {
-        if ( (bits64) ( aSig<<1 ) ) {
+        if ( (uint64_t) ( aSig<<1 ) ) {
             return commonNaNToFloat32( floatx80ToCommonNaN( a STATUS_VAR ) );
         }
         return packFloat32( aSign, 0xFF, 0 );
@@ -3768,13 +3768,13 @@  float64 floatx80_to_float64( floatx80 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp;
-    bits64 aSig, zSig;
+    uint64_t aSig, zSig;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
     aSign = extractFloatx80Sign( a );
     if ( aExp == 0x7FFF ) {
-        if ( (bits64) ( aSig<<1 ) ) {
+        if ( (uint64_t) ( aSig<<1 ) ) {
             return commonNaNToFloat64( floatx80ToCommonNaN( a STATUS_VAR ) );
         }
         return packFloat64( aSign, 0x7FF, 0 );
@@ -3798,12 +3798,12 @@  float128 floatx80_to_float128( floatx80 a STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits64 aSig, zSig0, zSig1;
+    uint64_t aSig, zSig0, zSig1;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
     aSign = extractFloatx80Sign( a );
-    if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) {
+    if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) {
         return commonNaNToFloat128( floatx80ToCommonNaN( a STATUS_VAR ) );
     }
     shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 );
@@ -3824,27 +3824,27 @@  floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp;
-    bits64 lastBitMask, roundBitsMask;
+    uint64_t lastBitMask, roundBitsMask;
     int8 roundingMode;
     floatx80 z;
 
     aExp = extractFloatx80Exp( a );
     if ( 0x403E <= aExp ) {
-        if ( ( aExp == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) {
+        if ( ( aExp == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) {
             return propagateFloatx80NaN( a, a STATUS_VAR );
         }
         return a;
     }
     if ( aExp < 0x3FFF ) {
         if (    ( aExp == 0 )
-             && ( (bits64) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
+             && ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
             return a;
         }
         STATUS(float_exception_flags) |= float_flag_inexact;
         aSign = extractFloatx80Sign( a );
         switch ( STATUS(float_rounding_mode) ) {
          case float_round_nearest_even:
-            if ( ( aExp == 0x3FFE ) && (bits64) ( extractFloatx80Frac( a )<<1 )
+            if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a )<<1 )
                ) {
                 return
                     packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) );
@@ -3897,7 +3897,7 @@  floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
 static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM)
 {
     int32 aExp, bExp, zExp;
-    bits64 aSig, bSig, zSig0, zSig1;
+    uint64_t aSig, bSig, zSig0, zSig1;
     int32 expDiff;
 
     aSig = extractFloatx80Frac( a );
@@ -3907,7 +3907,7 @@  static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM
     expDiff = aExp - bExp;
     if ( 0 < expDiff ) {
         if ( aExp == 0x7FFF ) {
-            if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
+            if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
             return a;
         }
         if ( bExp == 0 ) --expDiff;
@@ -3916,7 +3916,7 @@  static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM
     }
     else if ( expDiff < 0 ) {
         if ( bExp == 0x7FFF ) {
-            if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
+            if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
             return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
         }
         if ( aExp == 0 ) ++expDiff;
@@ -3925,7 +3925,7 @@  static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM
     }
     else {
         if ( aExp == 0x7FFF ) {
-            if ( (bits64) ( ( aSig | bSig )<<1 ) ) {
+            if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
                 return propagateFloatx80NaN( a, b STATUS_VAR );
             }
             return a;
@@ -3940,7 +3940,7 @@  static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM
         goto shiftRight1;
     }
     zSig0 = aSig + bSig;
-    if ( (sbits64) zSig0 < 0 ) goto roundAndPack;
+    if ( (int64_t) zSig0 < 0 ) goto roundAndPack;
  shiftRight1:
     shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 );
     zSig0 |= LIT64( 0x8000000000000000 );
@@ -3963,7 +3963,7 @@  static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM
 static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM )
 {
     int32 aExp, bExp, zExp;
-    bits64 aSig, bSig, zSig0, zSig1;
+    uint64_t aSig, bSig, zSig0, zSig1;
     int32 expDiff;
     floatx80 z;
 
@@ -3975,7 +3975,7 @@  static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM
     if ( 0 < expDiff ) goto aExpBigger;
     if ( expDiff < 0 ) goto bExpBigger;
     if ( aExp == 0x7FFF ) {
-        if ( (bits64) ( ( aSig | bSig )<<1 ) ) {
+        if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
             return propagateFloatx80NaN( a, b STATUS_VAR );
         }
         float_raise( float_flag_invalid STATUS_VAR);
@@ -3993,7 +3993,7 @@  static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM
     return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
  bExpBigger:
     if ( bExp == 0x7FFF ) {
-        if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
+        if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
         return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) );
     }
     if ( aExp == 0 ) ++expDiff;
@@ -4005,7 +4005,7 @@  static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM
     goto normalizeRoundAndPack;
  aExpBigger:
     if ( aExp == 0x7FFF ) {
-        if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
+        if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
         return a;
     }
     if ( bExp == 0 ) --expDiff;
@@ -4072,7 +4072,7 @@  floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
     int32 aExp, bExp, zExp;
-    bits64 aSig, bSig, zSig0, zSig1;
+    uint64_t aSig, bSig, zSig0, zSig1;
     floatx80 z;
 
     aSig = extractFloatx80Frac( a );
@@ -4083,15 +4083,15 @@  floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM )
     bSign = extractFloatx80Sign( b );
     zSign = aSign ^ bSign;
     if ( aExp == 0x7FFF ) {
-        if (    (bits64) ( aSig<<1 )
-             || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) {
+        if (    (uint64_t) ( aSig<<1 )
+             || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
             return propagateFloatx80NaN( a, b STATUS_VAR );
         }
         if ( ( bExp | bSig ) == 0 ) goto invalid;
         return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
     }
     if ( bExp == 0x7FFF ) {
-        if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
+        if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
         if ( ( aExp | aSig ) == 0 ) {
  invalid:
             float_raise( float_flag_invalid STATUS_VAR);
@@ -4111,7 +4111,7 @@  floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM )
     }
     zExp = aExp + bExp - 0x3FFE;
     mul64To128( aSig, bSig, &zSig0, &zSig1 );
-    if ( 0 < (sbits64) zSig0 ) {
+    if ( 0 < (int64_t) zSig0 ) {
         shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 );
         --zExp;
     }
@@ -4131,8 +4131,8 @@  floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
     int32 aExp, bExp, zExp;
-    bits64 aSig, bSig, zSig0, zSig1;
-    bits64 rem0, rem1, rem2, term0, term1, term2;
+    uint64_t aSig, bSig, zSig0, zSig1;
+    uint64_t rem0, rem1, rem2, term0, term1, term2;
     floatx80 z;
 
     aSig = extractFloatx80Frac( a );
@@ -4143,15 +4143,15 @@  floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM )
     bSign = extractFloatx80Sign( b );
     zSign = aSign ^ bSign;
     if ( aExp == 0x7FFF ) {
-        if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
+        if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
         if ( bExp == 0x7FFF ) {
-            if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
+            if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
             goto invalid;
         }
         return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
     }
     if ( bExp == 0x7FFF ) {
-        if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
+        if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
         return packFloatx80( zSign, 0, 0 );
     }
     if ( bExp == 0 ) {
@@ -4181,15 +4181,15 @@  floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM )
     zSig0 = estimateDiv128To64( aSig, rem1, bSig );
     mul64To128( bSig, zSig0, &term0, &term1 );
     sub128( aSig, rem1, term0, term1, &rem0, &rem1 );
-    while ( (sbits64) rem0 < 0 ) {
+    while ( (int64_t) rem0 < 0 ) {
         --zSig0;
         add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
     }
     zSig1 = estimateDiv128To64( rem1, 0, bSig );
-    if ( (bits64) ( zSig1<<1 ) <= 8 ) {
+    if ( (uint64_t) ( zSig1<<1 ) <= 8 ) {
         mul64To128( bSig, zSig1, &term1, &term2 );
         sub128( rem1, 0, term1, term2, &rem1, &rem2 );
-        while ( (sbits64) rem1 < 0 ) {
+        while ( (int64_t) rem1 < 0 ) {
             --zSig1;
             add128( rem1, rem2, 0, bSig, &rem1, &rem2 );
         }
@@ -4211,8 +4211,8 @@  floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM )
 {
     flag aSign, zSign;
     int32 aExp, bExp, expDiff;
-    bits64 aSig0, aSig1, bSig;
-    bits64 q, term0, term1, alternateASig0, alternateASig1;
+    uint64_t aSig0, aSig1, bSig;
+    uint64_t q, term0, term1, alternateASig0, alternateASig1;
     floatx80 z;
 
     aSig0 = extractFloatx80Frac( a );
@@ -4221,14 +4221,14 @@  floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM )
     bSig = extractFloatx80Frac( b );
     bExp = extractFloatx80Exp( b );
     if ( aExp == 0x7FFF ) {
-        if (    (bits64) ( aSig0<<1 )
-             || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) {
+        if (    (uint64_t) ( aSig0<<1 )
+             || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
             return propagateFloatx80NaN( a, b STATUS_VAR );
         }
         goto invalid;
     }
     if ( bExp == 0x7FFF ) {
-        if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
+        if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
         return a;
     }
     if ( bExp == 0 ) {
@@ -4242,7 +4242,7 @@  floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM )
         normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
     }
     if ( aExp == 0 ) {
-        if ( (bits64) ( aSig0<<1 ) == 0 ) return a;
+        if ( (uint64_t) ( aSig0<<1 ) == 0 ) return a;
         normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
     }
     bSig |= LIT64( 0x8000000000000000 );
@@ -4307,15 +4307,15 @@  floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp, zExp;
-    bits64 aSig0, aSig1, zSig0, zSig1, doubleZSig0;
-    bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
+    uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0;
+    uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
     floatx80 z;
 
     aSig0 = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
     aSign = extractFloatx80Sign( a );
     if ( aExp == 0x7FFF ) {
-        if ( (bits64) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a STATUS_VAR );
+        if ( (uint64_t) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a STATUS_VAR );
         if ( ! aSign ) return a;
         goto invalid;
     }
@@ -4338,7 +4338,7 @@  floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
     doubleZSig0 = zSig0<<1;
     mul64To128( zSig0, zSig0, &term0, &term1 );
     sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
-    while ( (sbits64) rem0 < 0 ) {
+    while ( (int64_t) rem0 < 0 ) {
         --zSig0;
         doubleZSig0 -= 2;
         add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
@@ -4350,7 +4350,7 @@  floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
         sub128( rem1, 0, term1, term2, &rem1, &rem2 );
         mul64To128( zSig1, zSig1, &term2, &term3 );
         sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
-        while ( (sbits64) rem1 < 0 ) {
+        while ( (int64_t) rem1 < 0 ) {
             --zSig1;
             shortShift128Left( 0, zSig1, 1, &term2, &term3 );
             term3 |= 1;
@@ -4378,9 +4378,9 @@  int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
 {
 
     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
-              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
+              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
          || (    ( extractFloatx80Exp( b ) == 0x7FFF )
-              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
+              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
        ) {
         if (    floatx80_is_signaling_nan( a )
              || floatx80_is_signaling_nan( b ) ) {
@@ -4392,7 +4392,7 @@  int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
            ( a.low == b.low )
         && (    ( a.high == b.high )
              || (    ( a.low == 0 )
-                  && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) )
+                  && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
            );
 
 }
@@ -4409,9 +4409,9 @@  int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
     flag aSign, bSign;
 
     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
-              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
+              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
          || (    ( extractFloatx80Exp( b ) == 0x7FFF )
-              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
+              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
        ) {
         float_raise( float_flag_invalid STATUS_VAR);
         return 0;
@@ -4421,7 +4421,7 @@  int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
     if ( aSign != bSign ) {
         return
                aSign
-            || (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
+            || (    ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
                  == 0 );
     }
     return
@@ -4442,9 +4442,9 @@  int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
     flag aSign, bSign;
 
     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
-              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
+              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
          || (    ( extractFloatx80Exp( b ) == 0x7FFF )
-              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
+              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
        ) {
         float_raise( float_flag_invalid STATUS_VAR);
         return 0;
@@ -4454,7 +4454,7 @@  int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
     if ( aSign != bSign ) {
         return
                aSign
-            && (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
+            && (    ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
                  != 0 );
     }
     return
@@ -4474,9 +4474,9 @@  int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
 {
 
     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
-              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
+              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
          || (    ( extractFloatx80Exp( b ) == 0x7FFF )
-              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
+              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
        ) {
         float_raise( float_flag_invalid STATUS_VAR);
         return 0;
@@ -4485,7 +4485,7 @@  int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
            ( a.low == b.low )
         && (    ( a.high == b.high )
              || (    ( a.low == 0 )
-                  && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) )
+                  && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
            );
 
 }
@@ -4502,9 +4502,9 @@  int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
     flag aSign, bSign;
 
     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
-              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
+              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
          || (    ( extractFloatx80Exp( b ) == 0x7FFF )
-              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
+              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
        ) {
         if (    floatx80_is_signaling_nan( a )
              || floatx80_is_signaling_nan( b ) ) {
@@ -4517,7 +4517,7 @@  int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
     if ( aSign != bSign ) {
         return
                aSign
-            || (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
+            || (    ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
                  == 0 );
     }
     return
@@ -4538,9 +4538,9 @@  int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
     flag aSign, bSign;
 
     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
-              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
+              && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
          || (    ( extractFloatx80Exp( b ) == 0x7FFF )
-              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
+              && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
        ) {
         if (    floatx80_is_signaling_nan( a )
              || floatx80_is_signaling_nan( b ) ) {
@@ -4553,7 +4553,7 @@  int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
     if ( aSign != bSign ) {
         return
                aSign
-            && (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
+            && (    ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
                  != 0 );
     }
     return
@@ -4580,7 +4580,7 @@  int32 float128_to_int32( float128 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp, shiftCount;
-    bits64 aSig0, aSig1;
+    uint64_t aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
     aSig0 = extractFloat128Frac0( a );
@@ -4609,7 +4609,7 @@  int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp, shiftCount;
-    bits64 aSig0, aSig1, savedASig;
+    uint64_t aSig0, aSig1, savedASig;
     int32 z;
 
     aSig1 = extractFloat128Frac1( a );
@@ -4634,7 +4634,7 @@  int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM )
     if ( ( z < 0 ) ^ aSign ) {
  invalid:
         float_raise( float_flag_invalid STATUS_VAR);
-        return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
+        return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
     }
     if ( ( aSig0<<shiftCount ) != savedASig ) {
         STATUS(float_exception_flags) |= float_flag_inexact;
@@ -4657,7 +4657,7 @@  int64 float128_to_int64( float128 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp, shiftCount;
-    bits64 aSig0, aSig1;
+    uint64_t aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
     aSig0 = extractFloat128Frac0( a );
@@ -4675,7 +4675,7 @@  int64 float128_to_int64( float128 a STATUS_PARAM )
                ) {
                 return LIT64( 0x7FFFFFFFFFFFFFFF );
             }
-            return (sbits64) LIT64( 0x8000000000000000 );
+            return (int64_t) LIT64( 0x8000000000000000 );
         }
         shortShift128Left( aSig0, aSig1, - shiftCount, &aSig0, &aSig1 );
     }
@@ -4700,7 +4700,7 @@  int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp, shiftCount;
-    bits64 aSig0, aSig1;
+    uint64_t aSig0, aSig1;
     int64 z;
 
     aSig1 = extractFloat128Frac1( a );
@@ -4722,10 +4722,10 @@  int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
                     return LIT64( 0x7FFFFFFFFFFFFFFF );
                 }
             }
-            return (sbits64) LIT64( 0x8000000000000000 );
+            return (int64_t) LIT64( 0x8000000000000000 );
         }
         z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) );
-        if ( (bits64) ( aSig1<<shiftCount ) ) {
+        if ( (uint64_t) ( aSig1<<shiftCount ) ) {
             STATUS(float_exception_flags) |= float_flag_inexact;
         }
     }
@@ -4738,7 +4738,7 @@  int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
         }
         z = aSig0>>( - shiftCount );
         if (    aSig1
-             || ( shiftCount && (bits64) ( aSig0<<( shiftCount & 63 ) ) ) ) {
+             || ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) ) {
             STATUS(float_exception_flags) |= float_flag_inexact;
         }
     }
@@ -4758,8 +4758,8 @@  float32 float128_to_float32( float128 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp;
-    bits64 aSig0, aSig1;
-    bits32 zSig;
+    uint64_t aSig0, aSig1;
+    uint32_t zSig;
 
     aSig1 = extractFloat128Frac1( a );
     aSig0 = extractFloat128Frac0( a );
@@ -4793,7 +4793,7 @@  float64 float128_to_float64( float128 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp;
-    bits64 aSig0, aSig1;
+    uint64_t aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
     aSig0 = extractFloat128Frac0( a );
@@ -4828,7 +4828,7 @@  floatx80 float128_to_floatx80( float128 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp;
-    bits64 aSig0, aSig1;
+    uint64_t aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
     aSig0 = extractFloat128Frac0( a );
@@ -4865,7 +4865,7 @@  float128 float128_round_to_int( float128 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp;
-    bits64 lastBitMask, roundBitsMask;
+    uint64_t lastBitMask, roundBitsMask;
     int8 roundingMode;
     float128 z;
 
@@ -4890,9 +4890,9 @@  float128 float128_round_to_int( float128 a STATUS_PARAM )
                 if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
             }
             else {
-                if ( (sbits64) z.low < 0 ) {
+                if ( (int64_t) z.low < 0 ) {
                     ++z.high;
-                    if ( (bits64) ( z.low<<1 ) == 0 ) z.high &= ~1;
+                    if ( (uint64_t) ( z.low<<1 ) == 0 ) z.high &= ~1;
                 }
             }
         }
@@ -4906,7 +4906,7 @@  float128 float128_round_to_int( float128 a STATUS_PARAM )
     }
     else {
         if ( aExp < 0x3FFF ) {
-            if ( ( ( (bits64) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
+            if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
             STATUS(float_exception_flags) |= float_flag_inexact;
             aSign = extractFloat128Sign( a );
             switch ( STATUS(float_rounding_mode) ) {
@@ -4968,7 +4968,7 @@  float128 float128_round_to_int( float128 a STATUS_PARAM )
 static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM)
 {
     int32 aExp, bExp, zExp;
-    bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
+    uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
     int32 expDiff;
 
     aSig1 = extractFloat128Frac1( a );
@@ -5049,7 +5049,7 @@  static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM
 static float128 subFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM)
 {
     int32 aExp, bExp, zExp;
-    bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
+    uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
     int32 expDiff;
     float128 z;
 
@@ -5174,7 +5174,7 @@  float128 float128_mul( float128 a, float128 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
     int32 aExp, bExp, zExp;
-    bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
+    uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
     float128 z;
 
     aSig1 = extractFloat128Frac1( a );
@@ -5238,8 +5238,8 @@  float128 float128_div( float128 a, float128 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
     int32 aExp, bExp, zExp;
-    bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
-    bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
+    uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
+    uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
     float128 z;
 
     aSig1 = extractFloat128Frac1( a );
@@ -5293,7 +5293,7 @@  float128 float128_div( float128 a, float128 b STATUS_PARAM )
     zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 );
     mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 );
     sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 );
-    while ( (sbits64) rem0 < 0 ) {
+    while ( (int64_t) rem0 < 0 ) {
         --zSig0;
         add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 );
     }
@@ -5301,7 +5301,7 @@  float128 float128_div( float128 a, float128 b STATUS_PARAM )
     if ( ( zSig1 & 0x3FFF ) <= 4 ) {
         mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 );
         sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 );
-        while ( (sbits64) rem1 < 0 ) {
+        while ( (int64_t) rem1 < 0 ) {
             --zSig1;
             add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 );
         }
@@ -5322,9 +5322,9 @@  float128 float128_rem( float128 a, float128 b STATUS_PARAM )
 {
     flag aSign, zSign;
     int32 aExp, bExp, expDiff;
-    bits64 aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
-    bits64 allZero, alternateASig0, alternateASig1, sigMean1;
-    sbits64 sigMean0;
+    uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
+    uint64_t allZero, alternateASig0, alternateASig1, sigMean1;
+    int64_t sigMean0;
     float128 z;
 
     aSig1 = extractFloat128Frac1( a );
@@ -5406,15 +5406,15 @@  float128 float128_rem( float128 a, float128 b STATUS_PARAM )
         alternateASig1 = aSig1;
         ++q;
         sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
-    } while ( 0 <= (sbits64) aSig0 );
+    } while ( 0 <= (int64_t) aSig0 );
     add128(
-        aSig0, aSig1, alternateASig0, alternateASig1, (bits64 *)&sigMean0, &sigMean1 );
+        aSig0, aSig1, alternateASig0, alternateASig1, (uint64_t *)&sigMean0, &sigMean1 );
     if (    ( sigMean0 < 0 )
          || ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) {
         aSig0 = alternateASig0;
         aSig1 = alternateASig1;
     }
-    zSign = ( (sbits64) aSig0 < 0 );
+    zSign = ( (int64_t) aSig0 < 0 );
     if ( zSign ) sub128( 0, 0, aSig0, aSig1, &aSig0, &aSig1 );
     return
         normalizeRoundAndPackFloat128( aSign ^ zSign, bExp - 4, aSig0, aSig1 STATUS_VAR );
@@ -5431,8 +5431,8 @@  float128 float128_sqrt( float128 a STATUS_PARAM )
 {
     flag aSign;
     int32 aExp, zExp;
-    bits64 aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
-    bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
+    uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
+    uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
     float128 z;
 
     aSig1 = extractFloat128Frac1( a );
@@ -5464,7 +5464,7 @@  float128 float128_sqrt( float128 a STATUS_PARAM )
     doubleZSig0 = zSig0<<1;
     mul64To128( zSig0, zSig0, &term0, &term1 );
     sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
-    while ( (sbits64) rem0 < 0 ) {
+    while ( (int64_t) rem0 < 0 ) {
         --zSig0;
         doubleZSig0 -= 2;
         add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
@@ -5476,7 +5476,7 @@  float128 float128_sqrt( float128 a STATUS_PARAM )
         sub128( rem1, 0, term1, term2, &rem1, &rem2 );
         mul64To128( zSig1, zSig1, &term2, &term3 );
         sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
-        while ( (sbits64) rem1 < 0 ) {
+        while ( (int64_t) rem1 < 0 ) {
             --zSig1;
             shortShift128Left( 0, zSig1, 1, &term2, &term3 );
             term3 |= 1;
@@ -5514,7 +5514,7 @@  int float128_eq( float128 a, float128 b STATUS_PARAM )
            ( a.low == b.low )
         && (    ( a.high == b.high )
              || (    ( a.low == 0 )
-                  && ( (bits64) ( ( a.high | b.high )<<1 ) == 0 ) )
+                  && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
            );
 
 }
@@ -5543,7 +5543,7 @@  int float128_le( float128 a, float128 b STATUS_PARAM )
     if ( aSign != bSign ) {
         return
                aSign
-            || (    ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
+            || (    ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
                  == 0 );
     }
     return
@@ -5575,7 +5575,7 @@  int float128_lt( float128 a, float128 b STATUS_PARAM )
     if ( aSign != bSign ) {
         return
                aSign
-            && (    ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
+            && (    ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
                  != 0 );
     }
     return
@@ -5606,7 +5606,7 @@  int float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
            ( a.low == b.low )
         && (    ( a.high == b.high )
              || (    ( a.low == 0 )
-                  && ( (bits64) ( ( a.high | b.high )<<1 ) == 0 ) )
+                  && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
            );
 
 }
@@ -5638,7 +5638,7 @@  int float128_le_quiet( float128 a, float128 b STATUS_PARAM )
     if ( aSign != bSign ) {
         return
                aSign
-            || (    ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
+            || (    ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
                  == 0 );
     }
     return
@@ -5674,7 +5674,7 @@  int float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
     if ( aSign != bSign ) {
         return
                aSign
-            && (    ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
+            && (    ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
                  != 0 );
     }
     return
@@ -5832,7 +5832,7 @@  INLINE int float ## s ## _compare_internal( float ## s a, float ## s b,      \
                                       int is_quiet STATUS_PARAM )            \
 {                                                                            \
     flag aSign, bSign;                                                       \
-    bits ## s av, bv;                                                        \
+    uint ## s ## _t av, bv;                                                  \
                                                                              \
     if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) &&                    \
          extractFloat ## s ## Frac( a ) ) ||                                 \
@@ -5850,7 +5850,7 @@  INLINE int float ## s ## _compare_internal( float ## s a, float ## s b,      \
     av = float ## s ## _val(a);                                              \
     bv = float ## s ## _val(b);                                              \
     if ( aSign != bSign ) {                                                  \
-        if ( (bits ## s) ( ( av | bv )<<1 ) == 0 ) {                         \
+        if ( (uint ## s ## _t) ( ( av | bv )<<1 ) == 0 ) {                   \
             /* zero case */                                                  \
             return float_relation_equal;                                     \
         } else {                                                             \
@@ -5927,7 +5927,7 @@  float32 float32_scalbn( float32 a, int n STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits32 aSig;
+    uint32_t aSig;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -5950,7 +5950,7 @@  float64 float64_scalbn( float64 a, int n STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits64 aSig;
+    uint64_t aSig;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -5974,7 +5974,7 @@  floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM )
 {
     flag aSign;
     int16 aExp;
-    bits64 aSig;
+    uint64_t aSig;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
@@ -5997,7 +5997,7 @@  float128 float128_scalbn( float128 a, int n STATUS_PARAM )
 {
     flag aSign;
     int32 aExp;
-    bits64 aSig0, aSig1;
+    uint64_t aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
     aSig0 = extractFloat128Frac0( a );
diff --git a/fpu/softfloat.h b/fpu/softfloat.h
index c62e769..c7854ed 100644
--- a/fpu/softfloat.h
+++ b/fpu/softfloat.h
@@ -59,21 +59,6 @@  typedef signed int int32;
 typedef uint64_t uint64;
 typedef int64_t int64;
 
-/*----------------------------------------------------------------------------
-| Each of the following `typedef's defines a type that holds integers
-| of _exactly_ the number of bits specified.  For instance, for most
-| implementation of C, `bits16' and `sbits16' should be `typedef'ed to
-| `unsigned short int' and `signed short int' (or `short int'), respectively.
-*----------------------------------------------------------------------------*/
-typedef uint8_t bits8;
-typedef int8_t sbits8;
-typedef uint16_t bits16;
-typedef int16_t sbits16;
-typedef uint32_t bits32;
-typedef int32_t sbits32;
-typedef uint64_t bits64;
-typedef int64_t sbits64;
-
 #define LIT64( a ) a##LL
 #define INLINE static inline
 
@@ -245,8 +230,8 @@  float128 int64_to_float128( int64 STATUS_PARAM );
 /*----------------------------------------------------------------------------
 | Software half-precision conversion routines.
 *----------------------------------------------------------------------------*/
-bits16 float32_to_float16( float32, flag STATUS_PARAM );
-float32 float16_to_float32( bits16, flag STATUS_PARAM );
+uint16_t float32_to_float16( float32, flag STATUS_PARAM );
+float32 float16_to_float32( uint16_t, flag STATUS_PARAM );
 
 /*----------------------------------------------------------------------------
 | Software IEC/IEEE single-precision conversion routines.