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[PULL,4/5] ui/console-gl: Add support for big endian display surfaces

Message ID 1465552722-14567-5-git-send-email-kraxel@redhat.com
State New
Headers show

Commit Message

Gerd Hoffmann June 10, 2016, 9:58 a.m. UTC
From: Thomas Huth <thuth@redhat.com>

This is required for running QEMU on big endian hosts (like
PowerPC machines) that use RGB instead of BGR byte ordering.

Ticket: https://bugs.launchpad.net/qemu/+bug/1581796
Signed-off-by: Thomas Huth <thuth@redhat.com>
Message-id: 1465243261-26731-1-git-send-email-thuth@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
---
 ui/console-gl.c | 5 +++++
 1 file changed, 5 insertions(+)
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Patch

diff --git a/ui/console-gl.c b/ui/console-gl.c
index 74b1bed..5165e21 100644
--- a/ui/console-gl.c
+++ b/ui/console-gl.c
@@ -88,6 +88,11 @@  void surface_gl_create_texture(ConsoleGLState *gls,
         surface->glformat = GL_BGRA_EXT;
         surface->gltype = GL_UNSIGNED_BYTE;
         break;
+    case PIXMAN_BE_x8r8g8b8:
+    case PIXMAN_BE_a8r8g8b8:
+        surface->glformat = GL_RGBA;
+        surface->gltype = GL_UNSIGNED_BYTE;
+        break;
     case PIXMAN_r5g6b5:
         surface->glformat = GL_RGB;
         surface->gltype = GL_UNSIGNED_SHORT_5_6_5;