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[RFC,v1,08/11] tcg: add kick timer for single-threaded vCPU emulation

Message ID 1458317932-1875-9-git-send-email-alex.bennee@linaro.org
State New
Headers show

Commit Message

Alex Bennée March 18, 2016, 4:18 p.m. UTC
Currently we rely on the side effect of the main loop grabbing the
iothread_mutex to give any long running basic block chains a kick to
ensure the next vCPU is scheduled. As this code is being re-factored and
rationalised we now do it explicitly here.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
---
 cpus.c | 27 +++++++++++++++++++++++++++
 1 file changed, 27 insertions(+)
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Patch

diff --git a/cpus.c b/cpus.c
index 76bd321..a87fbf9 100644
--- a/cpus.c
+++ b/cpus.c
@@ -1145,11 +1145,30 @@  static void *qemu_dummy_cpu_thread_fn(void *arg)
 #endif
 }
 
+/* Single-threaded TCG
+ *
+ * In the single-threaded case each vCPU is simulated in turn. If
+ * there is more than a single vCPU we create a simple timer to kick
+ * the vCPU and ensure we don't get stuck in a tight loop in one vCPU.
+ * This is done explicitly rather than relying on side-effects
+ * elsewhere.
+ */
 static int tcg_cpu_exec(CPUState *cpu);
+static void qemu_cpu_kick_no_halt(void);
+
+static void kick_tcg_thread(void *opaque)
+{
+    QEMUTimer *self = *(QEMUTimer **) opaque;
+    timer_mod(self,
+              qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) +
+              get_ticks_per_sec() / 10);
+    qemu_cpu_kick_no_halt();
+}
 
 static void *qemu_tcg_cpu_thread_fn(void *arg)
 {
     CPUState *cpu = arg;
+    QEMUTimer *kick_timer;
 
     rcu_register_thread();
 
@@ -1173,6 +1192,14 @@  static void *qemu_tcg_cpu_thread_fn(void *arg)
         }
     }
 
+    /* Set to kick if we have to do more than one vCPU */
+    if (CPU_NEXT(first_cpu)) {
+        kick_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL,  kick_tcg_thread, &kick_timer);
+        timer_mod(kick_timer,
+                  qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) +
+                  get_ticks_per_sec() / 10);
+    }
+
     /* process any pending work */
     atomic_mb_set(&exit_request, 1);