@@ -187,6 +187,7 @@ __mlxsw_item_bit_array_offset(struct mlxsw_item *item, u16 index, u8 *shift)
{
u16 max_index, be_index;
u16 offset; /* byte offset inside the array */
+ u8 in_byte_index;
BUG_ON(index && !item->element_size);
if (item->offset % sizeof(u32) != 0 ||
@@ -199,7 +200,8 @@ __mlxsw_item_bit_array_offset(struct mlxsw_item *item, u16 index, u8 *shift)
max_index = (item->size.bytes << 3) / item->element_size - 1;
be_index = max_index - index;
offset = be_index * item->element_size >> 3;
- *shift = index % (BITS_PER_BYTE / item->element_size) << 1;
+ in_byte_index = index % (BITS_PER_BYTE / item->element_size);
+ *shift = in_byte_index * item->element_size;
return item->offset + offset;
}