new file mode 100644
@@ -0,0 +1,64 @@
+#ifndef QEMU_OBJ_POOL_HEAD
+#define QEMU_OBJ_POOL_HEAD
+
+typedef struct {
+ unsigned int size;
+ unsigned int cnt;
+
+ void **free_obj;
+ int free_idx;
+
+ char *objs;
+} ObjPool;
+
+static inline void obj_pool_init(ObjPool *op, void *objs_buf, void **free_objs,
+ unsigned int obj_size, unsigned cnt)
+{
+ int i;
+
+ op->objs = (char *)objs_buf;
+ op->free_obj = free_objs;
+ op->size = obj_size;
+ op->cnt = cnt;
+
+ for (i = 0; i < op->cnt; i++) {
+ op->free_obj[i] = (void *)&op->objs[i * op->size];
+ }
+ op->free_idx = op->cnt;
+}
+
+static inline void *obj_pool_get(ObjPool *op)
+{
+ void *obj;
+
+ if (!op) {
+ return NULL;
+ }
+
+ if (op->free_idx <= 0) {
+ return NULL;
+ }
+
+ obj = op->free_obj[--op->free_idx];
+ return obj;
+}
+
+static inline bool obj_pool_has_obj(ObjPool *op, void *obj)
+{
+ return op && (unsigned long)obj >= (unsigned long)&op->objs[0] &&
+ (unsigned long)obj <=
+ (unsigned long)&op->objs[(op->cnt - 1) * op->size];
+}
+
+static inline void obj_pool_put(ObjPool *op, void *obj)
+{
+ if (!op || !obj_pool_has_obj(op, obj)) {
+ return;
+ }
+
+ assert(op->free_idx < op->cnt);
+
+ op->free_obj[op->free_idx++] = obj;
+}
+
+#endif
This patch introduces object allocation pool for speeding up object allocation in fast path. Signed-off-by: Ming Lei <ming.lei@canonical.com> --- include/qemu/obj_pool.h | 64 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 include/qemu/obj_pool.h