Patchwork [01/13] TCG "sync" op

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Submitter Ulrich Hecht
Date Aug. 20, 2009, 10:47 a.m.
Message ID <1250765221-9481-1-git-send-email-uli@suse.de>
Download mbox | patch
Permalink /patch/31718/
State Superseded
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Comments

Ulrich Hecht - Aug. 20, 2009, 10:47 a.m.
sync allows concurrent accesses to locations in memory through different TCG
variables. This comes in handy when you are emulating CPU registers that can
be used as either 32 or 64 bit, as TCG doesn't know anything about aliases.
See the s390x target for an example.

Fixed sync_i64 build failure on 32-bit targets.

Signed-off-by: Ulrich Hecht <uli@suse.de>
---
 tcg/tcg-op.h  |   12 ++++++++++++
 tcg/tcg-opc.h |    2 ++
 tcg/tcg.c     |    6 ++++++
 3 files changed, 20 insertions(+), 0 deletions(-)

Patch

diff --git a/tcg/tcg-op.h b/tcg/tcg-op.h
index f3f2f71..6bcaf5b 100644
--- a/tcg/tcg-op.h
+++ b/tcg/tcg-op.h
@@ -316,6 +316,18 @@  static inline void tcg_gen_br(int label)
     tcg_gen_op1i(INDEX_op_br, label);
 }
 
+static inline void tcg_gen_sync_i32(TCGv_i32 arg)
+{
+    tcg_gen_op1_i32(INDEX_op_sync_i32, arg);
+}
+
+#if TCG_TARGET_REG_BITS == 64
+static inline void tcg_gen_sync_i64(TCGv_i64 arg)
+{
+    tcg_gen_op1_i64(INDEX_op_sync_i64, arg);
+}
+#endif
+
 static inline void tcg_gen_mov_i32(TCGv_i32 ret, TCGv_i32 arg)
 {
     if (!TCGV_EQUAL_I32(ret, arg))
diff --git a/tcg/tcg-opc.h b/tcg/tcg-opc.h
index 3a095fc..654a45f 100644
--- a/tcg/tcg-opc.h
+++ b/tcg/tcg-opc.h
@@ -40,6 +40,7 @@  DEF2(call, 0, 1, 2, TCG_OPF_SIDE_EFFECTS) /* variable number of parameters */
 DEF2(jmp, 0, 1, 0, TCG_OPF_BB_END | TCG_OPF_SIDE_EFFECTS)
 DEF2(br, 0, 0, 1, TCG_OPF_BB_END | TCG_OPF_SIDE_EFFECTS)
 
+DEF2(sync_i32, 0, 1, 0, 0)
 DEF2(mov_i32, 1, 1, 0, 0)
 DEF2(movi_i32, 1, 0, 1, 0)
 /* load/store */
@@ -103,6 +104,7 @@  DEF2(neg_i32, 1, 1, 0, 0)
 #endif
 
 #if TCG_TARGET_REG_BITS == 64
+DEF2(sync_i64, 0, 1, 0, 0)
 DEF2(mov_i64, 1, 1, 0, 0)
 DEF2(movi_i64, 1, 0, 1, 0)
 /* load/store */
diff --git a/tcg/tcg.c b/tcg/tcg.c
index 93066e2..1cea44b 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -1931,6 +1931,12 @@  static inline int tcg_gen_code_common(TCGContext *s, uint8_t *gen_code_buf,
         //        dump_regs(s);
 #endif
         switch(opc) {
+        case INDEX_op_sync_i32:
+#if TCG_TARGET_REG_BITS == 64
+        case INDEX_op_sync_i64:
+#endif
+            temp_save(s, args[0], s->reserved_regs);
+            break;
         case INDEX_op_mov_i32:
 #if TCG_TARGET_REG_BITS == 64
         case INDEX_op_mov_i64: