@@ -256,3 +256,8 @@ uint64_t HELPER(rbit64)(uint64_t x)
| ((x & 0x1111111111111111ULL) << 3);
return x;
}
+
+uint64_t HELPER(clz64)(uint64_t x)
+{
+ return clz64(x);
+}
@@ -27,3 +27,4 @@ DEF_HELPER_FLAGS_4(cinc, TCG_CALL_NO_RWG_SE, i64, i32, i32, i64, i64)
DEF_HELPER_FLAGS_2(udiv64, TCG_CALL_NO_RWG_SE, i64, i64, i64)
DEF_HELPER_FLAGS_2(sdiv64, TCG_CALL_NO_RWG_SE, s64, s64, s64)
DEF_HELPER_FLAGS_1(rbit64, TCG_CALL_NO_RWG_SE, i64, i64)
+DEF_HELPER_FLAGS_1(clz64, TCG_CALL_NO_RWG_SE, i64, i64)
@@ -1602,6 +1602,35 @@ static void handle_rev(DisasContext *s, uint32_t insn)
}
}
+static void handle_clz(DisasContext *s, uint32_t insn)
+{
+ int rd = get_reg(insn);
+ int rn = get_bits(insn, 5, 5);
+ int opc = get_bits(insn, 10, 2);
+ bool is_32bit = !get_bits(insn, 31, 1);
+ TCGv_i64 tcg_val = tcg_temp_new_i64();
+
+ if (is_32bit) {
+ tcg_gen_ext32u_i64(tcg_val, cpu_reg(rn));
+ } else {
+ tcg_gen_mov_i64(tcg_val, cpu_reg(rn));
+ }
+
+ switch (opc) {
+ case 0x0: /* CLZ */
+ gen_helper_clz64(cpu_reg(rd), tcg_val);
+ if (is_32bit) {
+ tcg_gen_subi_i64(cpu_reg(rd), cpu_reg(rd), 32);
+ }
+ break;
+ case 0x1: /* CLS */
+ unallocated_encoding(s);
+ break;
+ }
+
+ tcg_temp_free_i64(tcg_val);
+}
+
/* SIMD ORR */
static void handle_simdorr(DisasContext *s, uint32_t insn)
{
@@ -2170,6 +2199,8 @@ void disas_a64_insn(CPUARMState *env, DisasContext *s)
handle_shift_reg(s, insn);
} else if ((insn & 0x7ffff000) == 0x5ac00000) {
handle_rev(s, insn);
+ } else if ((insn & 0x7ffff800) == 0x5ac01000) {
+ handle_clz(s, insn);
} else {
unallocated_encoding(s);
}
This patch adds emlulation support for the clz instruction. Signed-off-by: Alexander Graf <agraf@suse.de> --- target-arm/helper-a64.c | 5 +++++ target-arm/helper-a64.h | 1 + target-arm/translate-a64.c | 31 +++++++++++++++++++++++++++++++ 3 files changed, 37 insertions(+)