@@ -307,13 +307,6 @@ void tcg_prologue_init(TCGContext *s)
#endif
}
-void tcg_set_frame(TCGContext *s, int reg, intptr_t start, intptr_t size)
-{
- s->frame_start = start;
- s->frame_end = start + size;
- s->frame_reg = reg;
-}
-
void tcg_func_start(TCGContext *s)
{
int i;
@@ -347,19 +340,15 @@ static inline void tcg_temp_alloc(TCGContext *s, int n)
tcg_abort();
}
-static inline int tcg_global_reg_new_internal(TCGType type, int reg,
- const char *name)
+static int tcg_global_reg_new_internal(TCGContext *s, TCGType type,
+ int reg, const char *name)
{
- TCGContext *s = &tcg_ctx;
TCGTemp *ts;
int idx;
-#if TCG_TARGET_REG_BITS == 32
- if (type != TCG_TYPE_I32)
- tcg_abort();
-#endif
- if (tcg_regset_test_reg(s->reserved_regs, reg))
+ if (TCG_TARGET_REG_BITS == 32 && type != TCG_TYPE_I32) {
tcg_abort();
+ }
idx = s->nb_globals;
tcg_temp_alloc(s, s->nb_globals + 1);
ts = &s->temps[s->nb_globals];
@@ -373,19 +362,34 @@ static inline int tcg_global_reg_new_internal(TCGType type, int reg,
return idx;
}
+void tcg_set_frame(TCGContext *s, int reg, intptr_t start, intptr_t size)
+{
+ s->frame_start = start;
+ s->frame_end = start + size;
+ s->frame_temp = tcg_global_reg_new_internal(s, TCG_TYPE_PTR, reg, "_frame");
+}
+
TCGv_i32 tcg_global_reg_new_i32(int reg, const char *name)
{
+ TCGContext *s = &tcg_ctx;
int idx;
- idx = tcg_global_reg_new_internal(TCG_TYPE_I32, reg, name);
+ if (tcg_regset_test_reg(s->reserved_regs, reg)) {
+ tcg_abort();
+ }
+ idx = tcg_global_reg_new_internal(s, TCG_TYPE_I32, reg, name);
return MAKE_TCGV_I32(idx);
}
TCGv_i64 tcg_global_reg_new_i64(int reg, const char *name)
{
+ TCGContext *s = &tcg_ctx;
int idx;
- idx = tcg_global_reg_new_internal(TCG_TYPE_I64, reg, name);
+ if (tcg_regset_test_reg(s->reserved_regs, reg)) {
+ tcg_abort();
+ }
+ idx = tcg_global_reg_new_internal(s, TCG_TYPE_I64, reg, name);
return MAKE_TCGV_I64(idx);
}
@@ -394,7 +398,7 @@ int tcg_global_mem_new_internal(TCGType type, TCGv_ptr base,
{
TCGContext *s = &tcg_ctx;
TCGTemp *ts, *base_ts = &s->temps[GET_TCGV_PTR(base)];
- int idx, reg = base_ts->reg;
+ int idx;
idx = s->nb_globals;
#if TCG_TARGET_REG_BITS == 32
@@ -406,7 +410,7 @@ int tcg_global_mem_new_internal(TCGType type, TCGv_ptr base,
ts->type = TCG_TYPE_I32;
ts->fixed_reg = 0;
ts->mem_allocated = 1;
- ts->mem_reg = reg;
+ ts->mem_base = base_ts;
#ifdef TCG_TARGET_WORDS_BIGENDIAN
ts->mem_offset = offset + 4;
#else
@@ -421,7 +425,7 @@ int tcg_global_mem_new_internal(TCGType type, TCGv_ptr base,
ts->type = TCG_TYPE_I32;
ts->fixed_reg = 0;
ts->mem_allocated = 1;
- ts->mem_reg = reg;
+ ts->mem_base = base_ts;
#ifdef TCG_TARGET_WORDS_BIGENDIAN
ts->mem_offset = offset;
#else
@@ -441,7 +445,7 @@ int tcg_global_mem_new_internal(TCGType type, TCGv_ptr base,
ts->type = type;
ts->fixed_reg = 0;
ts->mem_allocated = 1;
- ts->mem_reg = reg;
+ ts->mem_base = base_ts;
ts->mem_offset = offset;
ts->name = name;
s->nb_globals++;
@@ -1519,7 +1523,8 @@ static void dump_regs(TCGContext *s)
printf("%s", tcg_target_reg_names[ts->reg]);
break;
case TEMP_VAL_MEM:
- printf("%d(%s)", (int)ts->mem_offset, tcg_target_reg_names[ts->mem_reg]);
+ printf("%d(%s)", (int)ts->mem_offset,
+ tcg_target_reg_names[ts->mem_base->reg]);
break;
case TEMP_VAL_CONST:
printf("$0x%" TCG_PRIlx, ts->val);
@@ -1592,7 +1597,7 @@ static void temp_allocate_frame(TCGContext *s, int temp)
tcg_abort();
}
ts->mem_offset = s->current_frame_offset;
- ts->mem_reg = s->frame_reg;
+ ts->mem_base = &s->temps[s->frame_temp];
ts->mem_allocated = 1;
s->current_frame_offset += sizeof(tcg_target_long);
}
@@ -1610,7 +1615,7 @@ static inline void tcg_reg_sync(TCGContext *s, int reg)
if (!ts->mem_allocated) {
temp_allocate_frame(s, temp);
}
- tcg_out_st(s, ts->type, reg, ts->mem_reg, ts->mem_offset);
+ tcg_out_st(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
}
ts->mem_coherent = 1;
}
@@ -1823,7 +1828,8 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
|| ts->val_type == TEMP_VAL_MEM) {
ts->reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
if (ts->val_type == TEMP_VAL_MEM) {
- tcg_out_ld(s, ts->type, ts->reg, ts->mem_reg, ts->mem_offset);
+ tcg_out_ld(s, ts->type, ts->reg,
+ ts->mem_base->reg, ts->mem_offset);
ts->mem_coherent = 1;
} else if (ts->val_type == TEMP_VAL_CONST) {
tcg_out_movi(s, ts->type, ts->reg, ts->val);
@@ -1841,7 +1847,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
if (!ots->mem_allocated) {
temp_allocate_frame(s, args[0]);
}
- tcg_out_st(s, ots->type, ts->reg, ots->mem_reg, ots->mem_offset);
+ tcg_out_st(s, ots->type, ts->reg, ots->mem_base->reg, ots->mem_offset);
if (IS_DEAD_ARG(1)) {
temp_dead(s, args[1]);
}
@@ -1912,7 +1918,7 @@ static void tcg_reg_alloc_op(TCGContext *s,
ts = &s->temps[arg];
if (ts->val_type == TEMP_VAL_MEM) {
reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
- tcg_out_ld(s, ts->type, reg, ts->mem_reg, ts->mem_offset);
+ tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
ts->val_type = TEMP_VAL_REG;
ts->reg = reg;
ts->mem_coherent = 1;
@@ -2101,7 +2107,7 @@ static int tcg_reg_alloc_call(TCGContext *s, const TCGOpDef *def,
reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
s->reserved_regs);
/* XXX: not correct if reading values from the stack */
- tcg_out_ld(s, ts->type, reg, ts->mem_reg, ts->mem_offset);
+ tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset);
} else if (ts->val_type == TEMP_VAL_CONST) {
reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
@@ -2131,7 +2137,7 @@ static int tcg_reg_alloc_call(TCGContext *s, const TCGOpDef *def,
tcg_out_mov(s, ts->type, reg, ts->reg);
}
} else if (ts->val_type == TEMP_VAL_MEM) {
- tcg_out_ld(s, ts->type, reg, ts->mem_reg, ts->mem_offset);
+ tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
} else if (ts->val_type == TEMP_VAL_CONST) {
/* XXX: sign extend ? */
tcg_out_movi(s, ts->type, reg, ts->val);
@@ -2150,7 +2156,7 @@ static int tcg_reg_alloc_call(TCGContext *s, const TCGOpDef *def,
const_func_arg = 0;
if (ts->val_type == TEMP_VAL_MEM) {
reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
- tcg_out_ld(s, ts->type, reg, ts->mem_reg, ts->mem_offset);
+ tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
func_arg = reg;
tcg_regset_set_reg(allocated_regs, reg);
} else if (ts->val_type == TEMP_VAL_REG) {
@@ -393,7 +393,7 @@ typedef struct TCGTemp {
TCGTempType val_type;
int reg;
tcg_target_long val;
- int mem_reg;
+ struct TCGTemp *mem_base;
intptr_t mem_offset;
unsigned int fixed_reg:1;
unsigned int mem_coherent:1;
@@ -444,7 +444,7 @@ struct TCGContext {
intptr_t current_frame_offset;
intptr_t frame_start;
intptr_t frame_end;
- int frame_reg;
+ int frame_temp;
uint8_t *code_ptr;
TCGTemp temps[TCG_MAX_TEMPS]; /* globals first, temps after */
Chain the temporaries together via pointers intstead of indices. The mem_reg value is now mem_base->reg. This will be important later. This does require that the frame pointer have a global temporary allocated for it. This is simple bar the existing reserved_regs check. Signed-off-by: Richard Henderson <rth@twiddle.net> --- tcg/tcg.c | 66 ++++++++++++++++++++++++++++++++++----------------------------- tcg/tcg.h | 4 ++-- 2 files changed, 38 insertions(+), 32 deletions(-)