[v2,4/7] tcg-ppc: Avoid code for nop move

Submitted by Richard Henderson on Sept. 10, 2013, 12:28 a.m.

Details

Message ID 1378772902-4074-5-git-send-email-rth@twiddle.net
State New
Headers show

Commit Message

Richard Henderson Sept. 10, 2013, 12:28 a.m.
While these are rare from code that's been through the optimizer,
it's not uncommon within the tcg backend.

Signed-off-by: Richard Henderson <rth@twiddle.net>
---
 tcg/ppc/tcg-target.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

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diff --git a/tcg/ppc/tcg-target.c b/tcg/ppc/tcg-target.c
index 24a8621..965108b 100644
--- a/tcg/ppc/tcg-target.c
+++ b/tcg/ppc/tcg-target.c
@@ -450,7 +450,9 @@  static const uint32_t tcg_to_bc[] = {
 
 static void tcg_out_mov(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg)
 {
-    tcg_out32 (s, OR | SAB (arg, ret, arg));
+    if (ret != arg) {
+        tcg_out32(s, OR | SAB(arg, ret, arg));
+    }
 }
 
 static void tcg_out_movi(TCGContext *s, TCGType type,