MARS: Workload queue header remove unused members

Submitted by Yuji Mano on Sept. 11, 2008, 7:34 p.m.

Details

Message ID 48C972BB.6050500@am.sony.com
State New
Delegated to: Yuji Mano
Headers show

Commit Message

Yuji Mano Sept. 11, 2008, 7:34 p.m.
This removes no longer used lock and pad struct members from the workload queue
header structure.

Signed-off-by: Yuji Mano <yuji.mano@am.sony.com>

Comments

Kazunori Asayama Sept. 12, 2008, 7:05 a.m.
Yuji Mano wrote:
> This removes no longer used lock and pad struct members from the workload queue
> header structure.
> 
> Signed-off-by: Yuji Mano <yuji.mano@am.sony.com>

Acked-by: Kazunori Asayama <asayama@sm.sony.co.jp>

> 
> ---
>  include/common/mars/mars_workload_types.h |    2 --
>  1 file changed, 2 deletions(-)
>

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--- a/include/common/mars/mars_workload_types.h
+++ b/include/common/mars/mars_workload_types.h
@@ -85,8 +85,6 @@  struct mars_workload_context {
 
 /* 128 byte workload queue header structure */
 struct mars_workload_queue_header {
-	uint32_t lock;
-	uint32_t pad;
 	uint64_t queue_ea;
 	uint64_t context_ea;
 	uint8_t flag;