Patchwork [3.5.yuz,extended,stable] Patch "libceph: rename socket callbacks" has been added to staging queue

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Submitter Herton Ronaldo Krzesinski
Date Nov. 20, 2012, 5:14 p.m.
Message ID <1353431699-7050-1-git-send-email-herton.krzesinski@canonical.com>
Download mbox | patch
Permalink /patch/200410/
State New
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Comments

Herton Ronaldo Krzesinski - Nov. 20, 2012, 5:14 p.m.
This is a note to let you know that I have just added a patch titled

    libceph: rename socket callbacks

to the linux-3.5.y-queue branch of the 3.5.yuz extended stable tree 
which can be found at:

 http://kernel.ubuntu.com/git?p=ubuntu/linux.git;a=shortlog;h=refs/heads/linux-3.5.y-queue

If you, or anyone else, feels it should not be added to this tree, please 
reply to this email.

For more information about the 3.5.yuz tree, see
https://wiki.ubuntu.com/Kernel/Dev/ExtendedStable

Thanks.
-Herton

------

From c701826d9cb65a09446c7fe1618fe77ede22b063 Mon Sep 17 00:00:00 2001
From: Alex Elder <elder@inktank.com>
Date: Tue, 22 May 2012 11:41:43 -0500
Subject: [PATCH 03/78] libceph: rename socket callbacks

commit 327800bdc2cb9b71f4b458ca07aa9d522668dde0 upstream.

Change the names of the three socket callback functions to make it
more obvious they're specifically associated with a connection's
socket (not the ceph connection that uses it).

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Herton Ronaldo Krzesinski <herton.krzesinski@canonical.com>
---
 net/ceph/messenger.c |   28 ++++++++++++++--------------
 1 file changed, 14 insertions(+), 14 deletions(-)

--
1.7.9.5

Patch

diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c
index 18f69a8..5fb9937 100644
--- a/net/ceph/messenger.c
+++ b/net/ceph/messenger.c
@@ -153,46 +153,46 @@  EXPORT_SYMBOL(ceph_msgr_flush);
  */

 /* data available on socket, or listen socket received a connect */
-static void ceph_data_ready(struct sock *sk, int count_unused)
+static void ceph_sock_data_ready(struct sock *sk, int count_unused)
 {
 	struct ceph_connection *con = sk->sk_user_data;

 	if (sk->sk_state != TCP_CLOSE_WAIT) {
-		dout("ceph_data_ready on %p state = %lu, queueing work\n",
+		dout("%s on %p state = %lu, queueing work\n", __func__,
 		     con, con->state);
 		queue_con(con);
 	}
 }

 /* socket has buffer space for writing */
-static void ceph_write_space(struct sock *sk)
+static void ceph_sock_write_space(struct sock *sk)
 {
 	struct ceph_connection *con = sk->sk_user_data;

 	/* only queue to workqueue if there is data we want to write,
 	 * and there is sufficient space in the socket buffer to accept
-	 * more data.  clear SOCK_NOSPACE so that ceph_write_space()
+	 * more data.  clear SOCK_NOSPACE so that ceph_sock_write_space()
 	 * doesn't get called again until try_write() fills the socket
 	 * buffer. See net/ipv4/tcp_input.c:tcp_check_space()
 	 * and net/core/stream.c:sk_stream_write_space().
 	 */
 	if (test_bit(WRITE_PENDING, &con->state)) {
 		if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk)) {
-			dout("ceph_write_space %p queueing write work\n", con);
+			dout("%s %p queueing write work\n", __func__, con);
 			clear_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
 			queue_con(con);
 		}
 	} else {
-		dout("ceph_write_space %p nothing to write\n", con);
+		dout("%s %p nothing to write\n", __func__, con);
 	}
 }

 /* socket's state has changed */
-static void ceph_state_change(struct sock *sk)
+static void ceph_sock_state_change(struct sock *sk)
 {
 	struct ceph_connection *con = sk->sk_user_data;

-	dout("ceph_state_change %p state = %lu sk_state = %u\n",
+	dout("%s %p state = %lu sk_state = %u\n", __func__,
 	     con, con->state, sk->sk_state);

 	if (test_bit(CLOSED, &con->state))
@@ -200,9 +200,9 @@  static void ceph_state_change(struct sock *sk)

 	switch (sk->sk_state) {
 	case TCP_CLOSE:
-		dout("ceph_state_change TCP_CLOSE\n");
+		dout("%s TCP_CLOSE\n", __func__);
 	case TCP_CLOSE_WAIT:
-		dout("ceph_state_change TCP_CLOSE_WAIT\n");
+		dout("%s TCP_CLOSE_WAIT\n", __func__);
 		if (test_and_set_bit(SOCK_CLOSED, &con->state) == 0) {
 			if (test_bit(CONNECTING, &con->state))
 				con->error_msg = "connection failed";
@@ -212,7 +212,7 @@  static void ceph_state_change(struct sock *sk)
 		}
 		break;
 	case TCP_ESTABLISHED:
-		dout("ceph_state_change TCP_ESTABLISHED\n");
+		dout("%s TCP_ESTABLISHED\n", __func__);
 		queue_con(con);
 		break;
 	default:	/* Everything else is uninteresting */
@@ -228,9 +228,9 @@  static void set_sock_callbacks(struct socket *sock,
 {
 	struct sock *sk = sock->sk;
 	sk->sk_user_data = con;
-	sk->sk_data_ready = ceph_data_ready;
-	sk->sk_write_space = ceph_write_space;
-	sk->sk_state_change = ceph_state_change;
+	sk->sk_data_ready = ceph_sock_data_ready;
+	sk->sk_write_space = ceph_sock_write_space;
+	sk->sk_state_change = ceph_sock_state_change;
 }