diff --git a/memory.c b/memory.c
index f46e626..6bf9ba5 100644
--- a/memory.c
+++ b/memory.c
@@ -26,6 +26,9 @@ typedef struct AddrRange AddrRange;
  * Note using signed integers limits us to physical addresses at most
  * 63 bits wide.  They are needed for negative offsetting in aliases
  * (large MemoryRegion::alias_offset).
+ *
+ * BEWARE: ranges of sizes INT64_MAX are common, so any arithmetic on
+ * ranges *must* be careful to avoid integer overflow
  */
 struct AddrRange {
     int64_t start;
@@ -42,11 +45,6 @@ static bool addrrange_equal(AddrRange r1, AddrRange r2)
     return r1.start == r2.start && r1.size == r2.size;
 }
 
-static int64_t addrrange_end(AddrRange r)
-{
-    return r.start + r.size;
-}
-
 static AddrRange addrrange_shift(AddrRange range, int64_t delta)
 {
     range.start += delta;
@@ -61,10 +59,13 @@ static bool addrrange_intersects(AddrRange r1, AddrRange r2)
 
 static AddrRange addrrange_intersection(AddrRange r1, AddrRange r2)
 {
-    int64_t start = MAX(r1.start, r2.start);
-    /* off-by-one arithmetic to prevent overflow */
-    int64_t end = MIN(addrrange_end(r1) - 1, addrrange_end(r2) - 1);
-    return addrrange_make(start, end - start + 1);
+    if (r1.start <= r2.start) {
+        return addrrange_make(r2.start,
+                              MIN(r2.size, r1.size - (r2.start - r1.start)));
+    } else {
+        return addrrange_make(r1.start,
+                              MIN(r1.size, r2.size - (r1.start - r2.start)));
+    }
 }
 
 struct CoalescedMemoryRange {
@@ -201,7 +202,8 @@ static void flatview_destroy(FlatView *view)
 
 static bool can_merge(FlatRange *r1, FlatRange *r2)
 {
-    return addrrange_end(r1->addr) == r2->addr.start
+    assert (r1->addr.start < r2->addr.start);
+    return ((r2->addr.start - r1->addr.start) == r1->addr.size)
         && r1->mr == r2->mr
         && r1->offset_in_region + r1->addr.size == r2->offset_in_region
         && r1->dirty_log_mask == r2->dirty_log_mask
@@ -535,11 +537,14 @@ static void render_memory_region(FlatView *view,
 
     /* Render the region itself into any gaps left by the current view. */
     for (i = 0; i < view->nr && remain; ++i) {
-        if (base >= addrrange_end(view->ranges[i].addr)) {
+        AddrRange *vrange = &view->ranges[i].addr;
+
+        if ((base > vrange->start)
+            && ((base - vrange->start) >= vrange->size)) {
             continue;
         }
-        if (base < view->ranges[i].addr.start) {
-            now = MIN(remain, view->ranges[i].addr.start - base);
+        if (base < vrange->start) {
+            now = MIN(remain, vrange->start - base);
             fr.mr = mr;
             fr.offset_in_region = offset_in_region;
             fr.addr = addrrange_make(base, now);
@@ -552,8 +557,8 @@ static void render_memory_region(FlatView *view,
             offset_in_region += now;
             remain -= now;
         }
-        if (base == view->ranges[i].addr.start) {
-            now = MIN(remain, view->ranges[i].addr.size);
+        if (base == vrange->start) {
+            now = MIN(remain, vrange->size);
             base += now;
             offset_in_region += now;
             remain -= now;
