diff mbox

console: Properly switch consoles for screen dumps

Message ID 4E7280A7.5080809@web.de
State New
Headers show

Commit Message

Jan Kiszka Sept. 15, 2011, 10:48 p.m. UTC
From: Jan Kiszka <jan.kiszka@siemens.com>

Do not mess with active_console, use console_select instead. This fixes
corrupt virtual monitor consoles after issuing the screendump command.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
---

Looks still weird - we should enable dumping to an invisible display
buffer - but it cures this symptom without rewriting the whole console
code.

 console.c |   13 ++++++++++---
 1 files changed, 10 insertions(+), 3 deletions(-)

Comments

Andriy Gapon Sept. 16, 2011, 3:13 p.m. UTC | #1
on 16/09/2011 01:48 Jan Kiszka said the following:
> From: Jan Kiszka <jan.kiszka@siemens.com>
> 
> Do not mess with active_console, use console_select instead. This fixes
> corrupt virtual monitor consoles after issuing the screendump command.
> 
> Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
> ---
> 
> Looks still weird - we should enable dumping to an invisible display
> buffer - but it cures this symptom without rewriting the whole console
> code.

Yeah, there is a momentary flicker during the dump.
But I happy that the monitor console is not garbled now.
Thank you!

>  console.c |   13 ++++++++++---
>  1 files changed, 10 insertions(+), 3 deletions(-)
> 
> diff --git a/console.c b/console.c
> index 5c7a93b..6dfcc47 100644
> --- a/console.c
> +++ b/console.c
> @@ -115,6 +115,7 @@ typedef enum {
>  /* ??? This is mis-named.
>     It is used for both text and graphical consoles.  */
>  struct TextConsole {
> +    int index;
>      console_type_t console_type;
>      DisplayState *ds;
>      /* Graphic console state.  */
> @@ -177,12 +178,15 @@ void vga_hw_screen_dump(const char *filename)
>      TextConsole *previous_active_console;
>  
>      previous_active_console = active_console;
> -    active_console = consoles[0];
> +
>      /* There is currently no way of specifying which screen we want to dump,
>         so always dump the first one.  */
> -    if (consoles[0] && consoles[0]->hw_screen_dump)
> +    console_select(0);
> +    if (consoles[0] && consoles[0]->hw_screen_dump) {
>          consoles[0]->hw_screen_dump(consoles[0]->hw, filename);
> -    active_console = previous_active_console;
> +    }
> +
> +    console_select(previous_active_console->index);
>  }
>  
>  void vga_hw_text_update(console_ch_t *chardata)
> @@ -1247,6 +1251,7 @@ static TextConsole *new_console(DisplayState *ds, console_type_t console_type)
>      s->ds = ds;
>      s->console_type = console_type;
>      if (console_type != GRAPHIC_CONSOLE) {
> +        s->index = nb_consoles;
>          consoles[nb_consoles++] = s;
>      } else {
>          /* HACK: Put graphical consoles before text consoles.  */
> @@ -1254,7 +1259,9 @@ static TextConsole *new_console(DisplayState *ds, console_type_t console_type)
>              if (consoles[i - 1]->console_type == GRAPHIC_CONSOLE)
>                  break;
>              consoles[i] = consoles[i - 1];
> +            consoles[i]->index = i;
>          }
> +        s->index = i;
>          consoles[i] = s;
>          nb_consoles++;
>      }
Anthony Liguori Sept. 23, 2011, 2:44 p.m. UTC | #2
On 09/15/2011 05:48 PM, Jan Kiszka wrote:
> From: Jan Kiszka<jan.kiszka@siemens.com>
>
> Do not mess with active_console, use console_select instead. This fixes
> corrupt virtual monitor consoles after issuing the screendump command.
>
> Signed-off-by: Jan Kiszka<jan.kiszka@siemens.com>

Applied.  Thanks.

Regards,

Anthony Liguori

> ---
>
> Looks still weird - we should enable dumping to an invisible display
> buffer - but it cures this symptom without rewriting the whole console
> code.
>
>   console.c |   13 ++++++++++---
>   1 files changed, 10 insertions(+), 3 deletions(-)
>
> diff --git a/console.c b/console.c
> index 5c7a93b..6dfcc47 100644
> --- a/console.c
> +++ b/console.c
> @@ -115,6 +115,7 @@ typedef enum {
>   /* ??? This is mis-named.
>      It is used for both text and graphical consoles.  */
>   struct TextConsole {
> +    int index;
>       console_type_t console_type;
>       DisplayState *ds;
>       /* Graphic console state.  */
> @@ -177,12 +178,15 @@ void vga_hw_screen_dump(const char *filename)
>       TextConsole *previous_active_console;
>
>       previous_active_console = active_console;
> -    active_console = consoles[0];
> +
>       /* There is currently no way of specifying which screen we want to dump,
>          so always dump the first one.  */
> -    if (consoles[0]&&  consoles[0]->hw_screen_dump)
> +    console_select(0);
> +    if (consoles[0]&&  consoles[0]->hw_screen_dump) {
>           consoles[0]->hw_screen_dump(consoles[0]->hw, filename);
> -    active_console = previous_active_console;
> +    }
> +
> +    console_select(previous_active_console->index);
>   }
>
>   void vga_hw_text_update(console_ch_t *chardata)
> @@ -1247,6 +1251,7 @@ static TextConsole *new_console(DisplayState *ds, console_type_t console_type)
>       s->ds = ds;
>       s->console_type = console_type;
>       if (console_type != GRAPHIC_CONSOLE) {
> +        s->index = nb_consoles;
>           consoles[nb_consoles++] = s;
>       } else {
>           /* HACK: Put graphical consoles before text consoles.  */
> @@ -1254,7 +1259,9 @@ static TextConsole *new_console(DisplayState *ds, console_type_t console_type)
>               if (consoles[i - 1]->console_type == GRAPHIC_CONSOLE)
>                   break;
>               consoles[i] = consoles[i - 1];
> +            consoles[i]->index = i;
>           }
> +        s->index = i;
>           consoles[i] = s;
>           nb_consoles++;
>       }
>
>
diff mbox

Patch

diff --git a/console.c b/console.c
index 5c7a93b..6dfcc47 100644
--- a/console.c
+++ b/console.c
@@ -115,6 +115,7 @@  typedef enum {
 /* ??? This is mis-named.
    It is used for both text and graphical consoles.  */
 struct TextConsole {
+    int index;
     console_type_t console_type;
     DisplayState *ds;
     /* Graphic console state.  */
@@ -177,12 +178,15 @@  void vga_hw_screen_dump(const char *filename)
     TextConsole *previous_active_console;
 
     previous_active_console = active_console;
-    active_console = consoles[0];
+
     /* There is currently no way of specifying which screen we want to dump,
        so always dump the first one.  */
-    if (consoles[0] && consoles[0]->hw_screen_dump)
+    console_select(0);
+    if (consoles[0] && consoles[0]->hw_screen_dump) {
         consoles[0]->hw_screen_dump(consoles[0]->hw, filename);
-    active_console = previous_active_console;
+    }
+
+    console_select(previous_active_console->index);
 }
 
 void vga_hw_text_update(console_ch_t *chardata)
@@ -1247,6 +1251,7 @@  static TextConsole *new_console(DisplayState *ds, console_type_t console_type)
     s->ds = ds;
     s->console_type = console_type;
     if (console_type != GRAPHIC_CONSOLE) {
+        s->index = nb_consoles;
         consoles[nb_consoles++] = s;
     } else {
         /* HACK: Put graphical consoles before text consoles.  */
@@ -1254,7 +1259,9 @@  static TextConsole *new_console(DisplayState *ds, console_type_t console_type)
             if (consoles[i - 1]->console_type == GRAPHIC_CONSOLE)
                 break;
             consoles[i] = consoles[i - 1];
+            consoles[i]->index = i;
         }
+        s->index = i;
         consoles[i] = s;
         nb_consoles++;
     }