[05/15] sdl: Fix full screen toggling from scaled mode

Message ID 92b0119070500bff99b47a6d4c7ffdec656114ef.1312018756.git.jan.kiszka@web.de
State New
Headers show

Commit Message

Jan Kiszka July 30, 2011, 9:39 a.m.
From: Jan Kiszka <jan.kiszka@siemens.com>

When switching to full screen mode from a scaled window, we need to
resize to DisplayState's dimension, not the scaled "real" screen size.
Moreover, scaling mode may have manipulated the bpp. So we need to
restore it from the DisplayState as well.

CC: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
 ui/sdl.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)


diff --git a/ui/sdl.c b/ui/sdl.c
index e6c9597..4acfe81 100644
--- a/ui/sdl.c
+++ b/ui/sdl.c
@@ -529,7 +529,8 @@  static void sdl_send_mouse_event(int dx, int dy, int dz, int x, int y, int state
 static void toggle_full_screen(DisplayState *ds)
     gui_fullscreen = !gui_fullscreen;
-    do_sdl_resize(real_screen->w, real_screen->h, real_screen->format->BitsPerPixel);
+    do_sdl_resize(ds_get_width(ds), ds_get_height(ds),
+                  ds_get_bits_per_pixel(ds));
     if (gui_fullscreen) {
         scaling_active = 0;
         gui_saved_grab = gui_grab;