@@ -2024,19 +2024,19 @@ void helper_xxinsertw(CPUPPCState *env, target_ulong xtn,
putVSR(xtn, &xt, env);
}
-#define VEXT_SIGNED(name, element, mask, cast, recast) \
+#define VEXT_SIGNED(name, element, cast) \
void helper_##name(ppc_avr_t *r, ppc_avr_t *b) \
{ \
int i; \
VECTOR_FOR_INORDER_I(i, element) { \
- r->element[i] = (recast)((cast)(b->element[i] & mask)); \
+ r->element[i] = (cast)b->element[i]; \
} \
}
-VEXT_SIGNED(vextsb2w, s32, UINT8_MAX, int8_t, int32_t)
-VEXT_SIGNED(vextsb2d, s64, UINT8_MAX, int8_t, int64_t)
-VEXT_SIGNED(vextsh2w, s32, UINT16_MAX, int16_t, int32_t)
-VEXT_SIGNED(vextsh2d, s64, UINT16_MAX, int16_t, int64_t)
-VEXT_SIGNED(vextsw2d, s64, UINT32_MAX, int32_t, int64_t)
+VEXT_SIGNED(vextsb2w, s32, int8_t)
+VEXT_SIGNED(vextsb2d, s64, int8_t)
+VEXT_SIGNED(vextsh2w, s32, int16_t)
+VEXT_SIGNED(vextsh2d, s64, int16_t)
+VEXT_SIGNED(vextsw2d, s64, int32_t)
#undef VEXT_SIGNED
#define VNEG(name, element) \