[2/2] powerpc: wii.dts: Add GPIO keys
diff mbox series

Message ID 20190112162124.3341-3-j.neuschaefer@gmx.net
State Accepted
Headers show
Series
  • powerpc: wii.dts: GPIO interrupt and button support
Related show

Checks

Context Check Description
snowpatch_ozlabs/apply_patch fail Failed to apply to any branch

Commit Message

Jonathan Neuschäfer Jan. 12, 2019, 4:21 p.m. UTC
The Wii has POWER and EJECT buttons, which are connected through
normalization logic to the GPIO controller (the length of an assertion
of these signals is always the same, regardless of how long the user
pressed the buttons).

Signed-off-by: Jonathan Neuschäfer <j.neuschaefer@gmx.net>
---
 arch/powerpc/boot/dts/wii.dts | 17 +++++++++++++++++
 1 file changed, 17 insertions(+)

Patch
diff mbox series

diff --git a/arch/powerpc/boot/dts/wii.dts b/arch/powerpc/boot/dts/wii.dts
index 864e5a17aa1d..64f886a6327f 100644
--- a/arch/powerpc/boot/dts/wii.dts
+++ b/arch/powerpc/boot/dts/wii.dts
@@ -14,6 +14,7 @@ 
 
 /dts-v1/;
 #include <dt-bindings/gpio/gpio.h>
+#include <dt-bindings/input/input.h>
 
 /*
  * This is commented-out for now.
@@ -249,5 +250,21 @@ 
 			gpios = <&GPIO 8 GPIO_ACTIVE_HIGH>;
 		};
 	};
+
+	gpio-keys {
+		compatible = "gpio-keys";
+
+		power {
+			label = "Power Button";
+			gpios = <&GPIO 0 GPIO_ACTIVE_HIGH>;
+			linux,code = <KEY_POWER>;
+		};
+
+		eject {
+			label = "Eject Button";
+			gpios = <&GPIO 6 GPIO_ACTIVE_HIGH>;
+			linux,code = <KEY_EJECTCD>;
+		};
+	};
 };