@@ -1472,9 +1472,12 @@ static void tcg_target_qemu_prologue(TCGContext *s)
/* reserve some stack space */
frame_size = ARRAY_SIZE(tcg_target_callee_save_regs) * 4
- + TCG_STATIC_CALL_ARGS_SIZE;
+ + TCG_STATIC_CALL_ARGS_SIZE + CPU_TEMP_BUF_NLONGS * sizeof(long);
frame_size = (frame_size + TCG_TARGET_STACK_ALIGN - 1) &
~(TCG_TARGET_STACK_ALIGN - 1);
+ tcg_set_frame(s, TCG_REG_CALL_STACK, frame_size
+ - CPU_TEMP_BUF_NLONGS * sizeof(long),
+ CPU_TEMP_BUF_NLONGS * sizeof(long));
/* TB prologue */
tcg_out_addi(s, TCG_REG_CALL_STACK, -frame_size);
@@ -1529,6 +1532,4 @@ static void tcg_target_init(TCGContext *s)
tcg_regset_set_reg(s->reserved_regs, TCG_REG_CALL_STACK);
tcg_add_target_add_op_defs(mips_op_defs);
- tcg_set_frame(s, TCG_AREG0, offsetof(CPUState, temp_buf),
- CPU_TEMP_BUF_NLONGS * sizeof(long));
}
Use stack instead of temp_buf array in CPUState for TCG temps. Signed-off-by: Blue Swirl <blauwirbel@gmail.com> --- tcg/mips/tcg-target.c | 7 ++++--- 1 files changed, 4 insertions(+), 3 deletions(-)